<Not sure which forum this belongs in, so I put it here.>
The day has come and gone, and NCSoft has shut down CoX.
However, throughout the process I kept hearing about all the people who had already reverse-engineered the client and the communication protocol, and were going to now put together server software so that we could all run our own private CoX servers and keep playing the game. Maybe we couldn't keep playing on a world-wide server with thousands of people across the globe, but at least we could keep playing with our friends.
Whatever happened to this effort? To the best of my knowledge, all the Plan Z stuff is about making new games "in the spirit of" CoX - but whatever happened to the effort of allowing us to keep playing the *old* CoX (latest issue) privately? After all, I still have the client software on my computers.
Was the private server idea a lot of talk - vaporware, basically? If so, tell me now, don't keep me holding my breath. If running CoX private servers is not to be, then regardless of Plan Z, Q, or X, CoX is fully dead. But if we can keep playing CoX, even on private servers, then we need not let our time with CoX die.
So, which is it? Is there a credible effort to let us run private servers, build new characters, and play this game on our own - or is that now (and perhaps always was) a pipe dream that we should let go, admitting that CoX is FULLY gone and dead?
I *really* want it to be the former - and would place a LOT of money and energy towards having the reality of working private CoX servers. But if this is bulls**t, and it's basically not going to happen, I want to know. Because while I may check out PlanXYZ games if and when they come out, I don't NEED PlanXYZ. I need to go back to playing CoX.
Tony? Others? What's the sitch? I can also be contacted privately via pm, via which I can supply my phone and email. Does anyone have any *tangible* hope for me with CoX, without resorting to a PlanABC to make a brand new game?