Titan Network
City of Heroes => Builds => Tanker => Topic started by: Spadra on July 25, 2014, 01:25:01 AM
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Hello all!
So with us all holding our breath till CoH is announced as returning I have been thinking of my main character Spadra. He was a fairly effect fire/fire tank before the lights went off but always wondered if he could have been better build wise or if he should have been a brute. Below is what I had and I would love to hear any thoughts you all have about the current setup (always wished I could have squeezed out more defense or maxed on resistence) or if a brute would have been the way to go (better damage and build up of fury is appealing but PBAoE is lost a bit without combustion). Without further delay here is the build of one of Paragon's beloved tanks
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/
Click this DataLink to open the build! (http://www.cohplanner.com/mids/download.php?uc=1582&c=723&a=1446&f=HEX&dc=78DA65944B6F125114C7EFC0500AA5965779F44161A02DB4851675AD31B635366D42A5BA3364B457A06DA664A0F1B173AF8971A14B37BE177E015DF8F64BF8058C56DD57C5C39C3F8F8409F477E6DC39FFFB3FE70EDDB8B1EC7975EEF669A178CEEEE9F57A694B3776A539B871D0D01BD57D43D03550ACE9DBA6EEA430CACBA565794D1A75995BAD4AF366E9CC81A947B0B221F7643B6FC5BEF346459AD268E4DAC170617F7F8F1E29571A55A3ECB1EED6A55EA31BB77553AC49B93DD2CE6F4BB35EA9D6022BB5EAD5DC8A21CD3229EBF506ED10214B8BF47DEBA23F4ACB6B5315DF6C424CAAC2F683A91E82D76939AF8A815B4C9F5BE06ADA4581A0D1DA2673F0025864BE237D05FA8A46C12CE9C798EE29A627011EB75BFAEFA9C6CE3576FB45C5CA1DDB048B4CEF16D34F5E1CEC4575C08B1B5EBCF0E28717FF0EF323E93BADA69B36E73D9BA513BC0BDE210689A4EB428FAE0AAF85AAE00E33B2CBFC440F0EC1EF107A8CA0B731F43A861E157A1786A13B0CBF13F03B01BF31F8B5D3B323D01D816E0C7A31E8C7A1FB993CF830671FCE31FE9D99C07926709E89069F6388F4035CA304823CCFE4283340FD8F62AEA3D04B422F09BD14F452D053492F0CBFE141F695529933D0CF433F4CCF46595F44BFF21CC3B4E738E71CE3479C9BF903FE65CEFE039BA0E0774623BD49F43239CF7EE2608874A778CD31F598EB169F804FC167CCFC73F005F30BCD55E35AA141CF477B4DA3CFE935DE7F6E15447F0B097E364A7BA731C734CE7B01E7BB8073CFE2DCB33B5CF381F69C472FF3AD81D28CB311E623DA26073F39F879492FD412724B0FD9F784DAF98DD2872E91513BBFF4E65CDFEA525F26DF9739D19739D99759EFCB14546C4B19C5CAB8BCA2756A96934377E7FF8350B2DCCFAF6ECEA69CE2BE336BFC1E652EF17C7FF6D6A5B9EE776F5D9C7399FB3C8F39CCA5E06E4D95F7D67BE22B3DF1E59EF828446588B560372E84BBF18340377EAD75E337A96EFC1F59C7FBAB)
Spadra: Level 50 Mutation Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Fiery Melee
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Blazing Aura - (A) Eradication - Damage
- (3) Eradication - Accuracy/Damage/Recharge
- (5) Eradication - Accuracy/Damage/Endurance/Recharge
- (5) Scirocco's Dervish - Damage/Endurance
- (7) Scirocco's Dervish - Accuracy/Damage/Endurance
Level 1: Scorch - (A) Kinetic Combat - Accuracy/Damage
- (7) Kinetic Combat - Damage/Endurance
- (9) Kinetic Combat - Damage/Recharge
- (9) Kinetic Combat - Damage/Endurance/Recharge
Level 2: Fire Shield - (A) Reactive Armor - Resistance
- (3) Reactive Armor - Resistance/Endurance
- (11) Reactive Armor - Resistance/Recharge
- (13) Reactive Armor - Resistance/Endurance/Recharge
- (13) Gladiator's Armor - TP Protection +3% Def (All)
Level 4: Healing Flames - (A) Numina's Convalesence - Heal
- (15) Numina's Convalesence - Heal/Endurance
- (15) Numina's Convalesence - Heal/Recharge
- (17) Numina's Convalesence - Heal/Endurance/Recharge
Level 6: Fire Sword - (A) Kinetic Combat - Accuracy/Damage
- (11) Kinetic Combat - Damage/Endurance
- (17) Kinetic Combat - Damage/Recharge
- (19) Kinetic Combat - Damage/Endurance/Recharge
- (19) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 8: Consume - (A) Efficacy Adaptor - EndMod/Accuracy
- (21) Efficacy Adaptor - EndMod/Recharge
- (21) Efficacy Adaptor - EndMod
Level 10: Taunt - (A) Mocking Beratement - Taunt
- (23) Mocking Beratement - Taunt/Recharge
- (23) Mocking Beratement - Taunt/Recharge/Range
- (25) Mocking Beratement - Accuracy/Recharge
Level 12: Plasma Shield - (A) Reactive Armor - Resistance
- (25) Reactive Armor - Resistance/Recharge
- (27) Reactive Armor - Resistance/Endurance
- (27) Reactive Armor - Resistance/Endurance/Recharge
Level 14: Boxing - (A) Kinetic Combat - Accuracy/Damage
- (29) Kinetic Combat - Damage/Endurance
- (29) Kinetic Combat - Damage/Recharge
- (31) Kinetic Combat - Damage/Endurance/Recharge
Level 16: Tough - (A) Reactive Armor - Resistance
- (31) Reactive Armor - Resistance/Endurance
- (31) Reactive Armor - Resistance/Recharge
- (33) Reactive Armor - Resistance/Endurance/Recharge
Level 18: Burn - (A) Eradication - Damage
- (33) Eradication - Damage/Recharge
- (34) Eradication - Accuracy/Damage/Recharge
- (34) Eradication - Accuracy/Damage/Endurance/Recharge
- (34) Multi-Strike - Accuracy/Damage/Endurance
Level 20: Combat Jumping - (A) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Recharge Speed
Level 22: Combustion - (A) Eradication - Damage
- (36) Eradication - Damage/Recharge
- (36) Eradication - Accuracy/Damage/Recharge
- (37) Eradication - Accuracy/Damage/Endurance/Recharge
- (37) Multi-Strike - Accuracy/Damage/Endurance
Level 24: Weave - (A) Gift of the Ancients - Defense
- (37) Gift of the Ancients - Defense/Endurance
- (39) Luck of the Gambler - Defense
- (50) Luck of the Gambler - Recharge Speed
Level 26: Super Jump - (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 28: Fire Sword Circle - (A) Obliteration - Damage
- (39) Obliteration - Accuracy/Recharge
- (39) Obliteration - Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Chance for Smashing Damage
Level 30: Hasten - (A) Recharge Reduction IO
- (33) Recharge Reduction IO
Level 32: Build Up - (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 35: Fiery Embrace - (A) Recharge Reduction IO
Level 38: Maneuvers - (A) Shield Wall - Defense
- (43) Shield Wall - Defense/Endurance
- (43) Luck of the Gambler - Recharge Speed
- (45) Endurance Reduction IO
Level 41: Greater Fire Sword - (A) Kinetic Combat - Accuracy/Damage
- (45) Kinetic Combat - Damage/Endurance/Recharge
- (45) Kinetic Combat - Damage/Endurance
- (46) Kinetic Combat - Damage/Recharge
- (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 44: Temperature Protection - (A) Steadfast Protection - Resistance/+Def 3%
- (46) Steadfast Protection - Knockback Protection
Level 47: Conserve Power - (A) Recharge Reduction IO
Level 49: Physical Perfection - (A) Performance Shifter - Chance for +End
Level 1: Brawl Level 1: Gauntlet
Level 1: Prestige Power Dash Level 1: Prestige Power Slide Level 1: Prestige Power Quick Level 1: Prestige Power Rush Level 1: Prestige Power Surge Level 1: Sprint Level 2: Rest Level 4: Ninja Run
Level 2: Swift Level 2: Health - (A) Regenerative Tissue - +Regeneration
- (42) Miracle - +Recovery
- (42) Numina's Convalesence - +Regeneration/+Recovery
Level 2: Hurdle Level 2: Stamina - (A) Endurance Modification IO
- (42) Performance Shifter - EndMod
- (43) Performance Shifter - Chance for +End
Level 0: Freedom Phalanx Reserve
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Portal Jockey
Level 50: Agility Radial Paragon
Level 50: Pyronic Core Final Judgement
Level 50: Preemptive Radial Flawless Interface
Level 50: Ageless Total Radial Invocation
Level 50: Melee Radial Embodiment
Level 50: Verdict Radial Flawless Genesis
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not a bad tank, one recommendation though, for your combat jump, instead of having a recharge deux, I would put in a io that would enhance def and reduce endurance.
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not a bad tank, one recommendation though, for your combat jump, instead of having a recharge deux, I would put in a io that would enhance def and reduce endurance.
Thanks for the reply Phoenix! Yeah, I had tried to bolster recharge, regen and endurance reduction as much as possible. I felt that while the Fire/Fire combination is good for resistance/regen/and attack it is lacking in defense compared to the other tanks. Not sure if I should have bother to bolster the defense the way I did or just throw all my defensive end focus into building up resistance.
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Thanks for the reply Phoenix! Yeah, I had tried to bolster recharge, regen and endurance reduction as much as possible. I felt that while the Fire/Fire combination is good for resistance/regen/and attack it is lacking in defense compared to the other tanks. Not sure if I should have bother to bolster the defense the way I did or just throw all my defensive end focus into building up resistance.
yw :), I only had 1 tank, but I can give some advice from a scrapper and brute player, but I would try and keep defense inline with resistance. whats hard is trying to find a way to get the tier 4 defense in jumping, this could help with I want to say resistance.