Titan Network
City of Heroes => Builds => Mastermind => Topic started by: Angel Phoenix77 on August 08, 2014, 08:13:13 PM
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Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build! (http://www.cohplanner.com/mids/download.php?uc=1541&c=705&a=1410&f=HEX&dc=78DA6D944953135110C7DF64262C6149482009840081B0853090D2BB55B22814A9C24250CB426A0C43329A042AC3AA17A9F2E8413DE80750D18B5B69E172D472FD066E37B5F4E0F20D6233FF16E690A9A47EFDFA75F7EBFECF925C1FAEBE7768F380903C4359CD34E7929AB9AC1772467EBE7C2A65E8F9942E76AE72FA07F6F6E6A65672B9C5BC7A34B392364336FFC195850575582B9C9D4B1A9A99D344F5E4E262569DD0B525239F76FF5FCCEB0533632C6173D458CEEBA6598545D64867967D234B464A1DCA6885B4CE2D6D04A98538FD5F3A055F45457C25742BC2F10DACF80EBA7E80B19FE0B44294AC1C59CC9091A09C69B0FE08D8DF242CBE707228C54A37E0536E826D5B60F416E8275D64D475C8F5A8E3F7802D5EF015D543CB45C919415E591FF8DA096977CE2A7F045FC5633EEB09D8B50D1EA7192A39B6F22E6ABBEE836D0FC1D803F00DD5AD628DAA3E10C28AA8FEC8FC04463E83B12F60801AA9418EA3467258756A1D6044068314E3661DDD3C8B8767F1F0BA97F9967AA8E37A7561F8BC1CEBE5983AAAE763FD7CAC5F3DEB1765FDBC14D3C0751A38CFCF8C324F903601EE2BE097AC7982016610EC5551EF1DF5D5C8DA349E972D5FD32A730DEC5E676E80C7A87E88EB879E438BE667CC6DB0FB29E8A37EC33C53F8367C2D77985BE07BEAA1959F89569EA183B5394967B5F37D6ECFA0E70E8379869FD52C384BB19D1CDB59235B7376B9991EB0BF161CF508D1C33AF65C421FBD97C1F815F030C5F4F19C7D61E8166F95AC7728DE88F540081CA35895CF5657D1FBC01A731D4C9C03C7297690CF1EBC88DE1317989B60B3B2FB5ED38F2E11B37BFA5169B0842F51C2B7AF846F7F09DF44095F72EF6B519C5476BF06428A62BF92A691E12BFE72D1BEC4FB9CFF67CFE790C6A19E3206D68E80BFED793DC8FB6BCFBB8E3B527695DFC06BE0A4CBEAD43A7BD6666B363B65B34FDBEC53367BC666FF03DFB2D63D)
Level 50 Science Mastermind
Primary Power Set: Thugs
Secondary Power Set: Dark Miasma
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Charge Mastery
Hero Profile:
Level 1: Call Thugs - (A) Edict of the Master - Accuracy/Damage
- (3) Edict of the Master - Damage/Endurance
- (9) Edict of the Master - Accuracy/Endurance
- (11) Edict of the Master - Damage
- (43) Edict of the Master - Defense Bonus
Level 1: Twilight Grasp - (A) Numina's Convalescence - +Regeneration/+Recovery
- (3) Numina's Convalescence - Heal
- (21) Numina's Convalescence - Heal/Endurance
- (46) Accuracy IO
Level 2: Pistols - (A) Devastation - Accuracy/Damage
- (5) Devastation - Damage/Endurance
- (33) Devastation - Accuracy/Damage/Recharge
- (37) Devastation - Damage/Recharge
Level 4: Combat Jumping - (A) Luck of the Gambler - Defense
- (23) Luck of the Gambler - Defense/Endurance
- (31) Luck of the Gambler - Endurance/Recharge
Level 6: Equip Thugs - (A) Endurance Reduction IO
- (7) Recharge Reduction IO
Level 8: Empty Clips - (A) Positron's Blast - Accuracy/Damage
- (9) Positron's Blast - Damage/Endurance
- (33) Positron's Blast - Accuracy/Damage/Endurance
- (39) Positron's Blast - Damage/Range
Level 10: Howling Twilight - (A) Pacing of the Turtle - Accuracy/Slow
- (11) Pacing of the Turtle - Accuracy/Endurance
- (33) Pacing of the Turtle - Endurance/Recharge/Slow
- (43) Pacing of the Turtle - Range/Slow
Level 12: Call Enforcer - (A) Commanding Presence - Accuracy/Damage
- (13) Commanding Presence - Damage/Endurance
- (13) Commanding Presence - Accuracy/Endurance
- (34) Commanding Presence - Accuracy/Damage/Endurance
- (43) Commanding Presence - Taunt/Placate Resist
Level 14: Super Jump - (A) Unbounded Leap - Endurance
- (15) Unbounded Leap - Jumping
- (34) Unbounded Leap - +Stealth
Level 16: Acrobatics - (A) Endurance Reduction IO
- (17) Recharge Reduction IO
- (17) Endurance Reduction IO
- (42) Endurance Reduction IO
Level 18: Gang War - (A) Damage Increase IO
- (19) Recharge Reduction IO
- (19) Endurance Reduction IO
Level 20: Maneuvers - (A) Luck of the Gambler - Defense
- (21) Luck of the Gambler - Defense/Endurance
- (37) Luck of the Gambler - Endurance/Recharge
Level 22: Assault - (A) Endurance Reduction IO
- (23) Endurance Reduction IO
- (37) Endurance Reduction IO
Level 24: Shadow Fall - (A) Steadfast Protection - Resistance/Endurance
- (25) Steadfast Protection - Resistance/+Def 3%
- (25) Steadfast Protection - Knockback Protection
- (42) Titanium Coating - Resistance
Level 26: Call Bruiser - (A) Command of the Mastermind - Recharge/Pet +AoE Defense Aura
- (27) Command of the Mastermind - Accuracy/Damage
- (27) Command of the Mastermind - Damage/Endurance
- (40) Command of the Mastermind - Accuracy/Damage/Recharge
- (40) Command of the Mastermind - Damage/Endurance/Recharge
Level 28: Darkest Night - (A) Dark Watcher's Despair - To Hit Debuff/Endurance
- (29) Dark Watcher's Despair - Recharge/Endurance
- (29) Dark Watcher's Despair - To Hit Debuff
- (40) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
Level 30: Tactics - (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
Level 32: Upgrade Equipment - (A) Endurance Reduction IO
- (36) Recharge Reduction IO
Level 35: Petrifying Gaze - (A) Ghost Widow's Embrace - Accuracy/Recharge
- (36) Ghost Widow's Embrace - Endurance/Hold
- (36) Ghost Widow's Embrace - Accuracy/Endurance
- (46) Ghost Widow's Embrace - Accuracy/Hold/Recharge
Level 38: Dark Servant - (A) Theft of Essence - Healing
- (39) Theft of Essence - Accuracy/Healing
- (39) Theft of Essence - Accuracy/Endurance/Healing
- (46) Theft of Essence - Healing/Recharge
Level 41: Static Discharge - (A) Efficacy Adaptor - EndMod
- (42) Efficacy Adaptor - EndMod/Accuracy
- (45) Efficacy Adaptor - EndMod/Endurance
Level 44: Surge of Power - (A) Impervious Skin - Status Resistance
- (45) Reactive Armor - Resistance/Recharge
- (45) Impervious Skin - Resistance/Endurance
- (48) Impervious Skin - Endurance/Recharge
Level 47: Thunder Strike - (A) Scirocco's Dervish - Accuracy/Damage
- (48) Scirocco's Dervish - Damage/Endurance
- (48) Scirocco's Dervish - Damage/Recharge
- (50) Scirocco's Dervish - Accuracy/Damage/Endurance
Level 49: EM Pulse - (A) Stupefy - Chance of Knockback
- (50) Stupefy - Endurance/Stun
- (50) Stupefy - Accuracy/Endurance
Level 1: Brawl Level 1: Prestige Power Dash Level 1: Prestige Power Slide Level 1: Prestige Power Quick Level 1: Prestige Power Rush Level 1: Prestige Power Surge Level 1: Sprint Level 1: Supremacy
Level 2: Rest Level 4: Ninja Run
Level 2: Swift Level 2: Health - (A) Miracle - +Recovery
- (5) Miracle - Heal
- (15) Miracle - Heal/Endurance
Level 2: Hurdle Level 2: Stamina - (A) Performance Shifter - Chance for +End
- (7) Performance Shifter - EndMod
- (34) Performance Shifter - EndMod/Accuracy
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: Vanguard Medal
Level 0: The Atlas Medallion
Level 0: Elusive Mind
Level 0: Geas of the Kind Ones
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Thugs/Dark or Demon/Dark are probably the most powerful MM combo's. The amount of debuff offered by dark is ridiculous, when you hit 38 it jumps to solo'ing just about anything levels with SO's. In pvp 1v1 it was pretty much unbeatable. I had built a bots/storm MM that I spent roughly 150mil inf on, I was beating 3+Bill inf builds 1v1 and pretty comfortably. The thugs/dark could have easily done the same with even more ease. The double stacked AoE heals/tar patch/intangible was just insane. If anyone did come close you just black hole them reset pets and you're good to go.
So yeah when the game launches and you wanna have a god like feel, roll this. If you want to farm, build elec/fire brute. Between these two builds you can conquer pretty much any obstacle.