# Titan Network

## Paragon Chat => Add-ons and Modifications => Topic started by: lexicon on July 28, 2015, 08:51:15 AM

Post by: lexicon on July 28, 2015, 08:51:15 AM
Ok Titans, I present to you *dramatic music* the Quickchat Menu fix!

I’m sure you’re all familiar with the emote button located at the bottom right side of the chat window. And I’m sure you’re all aware that several of the “locked” emotes from purchase packs are grayed out and not selectable from that menu… that is until now!

(https://images.weserv.nl/?url=dangerrangers.net%2Fparagonchat%2Fquickchat.png)

(https://images.weserv.nl/?url=dangerrangers.net%2Fparagonchat%2Fquickchat-windows.png)

Pretty cool, huh?

So shall we begin? Oh and one more thing, this is for Windows only. If you're on a Mac, I'm unable to help you, sorry.
• Please note: the links provided in the steps below are preconfigured and incorporate many of the new commands such as mapmove and die rolling options. And many of the new emotes that have been made available for use on the titan forums as well as a few new ones.

QuickChat.exe (https://www.dropbox.com/s/k42aaiay22rv0cv/QuickChat.exe?dl=1)

Please Note: It is preconfigured to install directly into your ParagonChat, so there is no need to change the destination folder.

(you can skip these instructions if you’ve already ran the installer above)

1.  In Windows Explorer, open the folder at %APPDATA%\ParagonChat\Config
2.  Rename the current emote.cfg to emote.cfg.bak, as well as the zone.cfg file to zone.cfg.bak. This will keep your original configuration as backup files if needed later.
3.  Next Download this preconfigured emote.cfg (https://www.dropbox.com/s/a3vcmppj12j4sn4/emote.cfg?dl=1) file and zone.cfg (https://www.dropbox.com/s/2tk4vvvt0ul0zgb/zone.cfg?dl=1) file into the “Config” folder
4.  Now, open the folder at %APPDATA%\ParagonChat\Client\Data\texts\English\menus
6.  That’s it… you’re done. Now open the game and have fun!

If there are any other emotes you’d like to see added to the list simply attach the bit strings in the thread below and it will be added into the structure with future updates.

Finally I’d like to thank Imblazed247 (http://www.cohtitan.com/forum/index.php?action=profile;u=6156), FloatingFatMan (http://www.cohtitan.com/forum/index.php?action=profile;u=16980), and Arcana (http://www.cohtitan.com/forum/index.php?action=profile;u=2158) as well as any others not mentioned (or known) for their work on customized emotes which have been added into the structure under the Custom Emotes section of the menu. As well as Orht (http://www.cohtitan.com/forum/index.php?action=profile;u=24769) for discovering the mission maps that have been added for your convenience.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: Dyne on July 28, 2015, 12:07:42 PM
Thanks for all the work!

I have a QoL suggestion, if you don't mind:  Putting the actual emote command in parentheses after the menu text would be helpful for people making binds or just wanting to skip the menu when doing some more frequent emotes.

I know a lot of these commands are identical to the menu text aside from spacing, so you could probably skip those.  But a lot are not the same as the menu text.  For example, Music/Bounce is actually dance5; emoting bounce does nothing.  So I'd suggest having the menu read something like "Bounce (dance5)".  You already have at least one of these "Epic Fail(DoubleFacePalm)"

There are also several alternate emotes for some of them (Robodance springs to mind), but I think whichever emote is shortest would probably be sufficient.

(I know I could go through and add all these myself, but I figure others might find it useful too.)
Title: Re: Quickchat Emote Menu Fix!!!
Post by: Valtyr on July 28, 2015, 01:21:06 PM
Last week or whenever, I went through and fixed the standard quickchat menu. That was a task, let me tell you. Even if you all you did was compile some disparate lists, that's a good bit of work. Thanks for doing this, it's very appreciated.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: lexicon on July 28, 2015, 05:22:08 PM
Thanks for all the work!

I have a QoL suggestion, if you don't mind:  Putting the actual emote command in parentheses after the menu text would be helpful for people making binds or just wanting to skip the menu when doing some more frequent emotes.

I'm actually already working on creating those as aliases. After seeing how big the popup window was getting, I chose not to do list the emote name in parentheses . I'm aware that some of these emotes that are in the menu do not match the actual emote command. I intend to have those as aliases released sometime in the near future. So all you'll need to replace is the emote.cfg when the time comes, I'll let you know :)
Title: Re: Quickchat Emote Menu Fix!!!
Post by: Imblazed247 on July 28, 2015, 10:34:16 PM

Thanks to Floride  (http://www.cohtitan.com/forum/index.php?action=profile;u=21817)for the quick catch
Title: Re: Quickchat Emote Menu Fix!!!
Post by: lexicon on July 28, 2015, 11:17:19 PM

Already fixed the steps in the main post but yes.  8)
Title: Re: Quickchat Emote Menu Fix!!!
Post by: Soul Resonance on August 03, 2015, 02:58:08 PM
The Custom emotes added here are very addicting  8)..and thank you for allowing us to access all of the regular emotes as well :D
I do have a question though: Can this be used on the game when it comes back?
Again, thank you for your hard work  ;D
Title: Re: Quickchat Emote Menu Fix!!!
Post by: lexicon on August 03, 2015, 08:14:35 PM
Can this be used on the game when it comes back?

I do believe so, since the documentation I used to create it is dated from way back when...
See Paragon Wiki:Quickchat (http://paragonwiki.com/wiki/Quickchat_(Slash_Command))
Or...
see this thread... (http://web.archive.org/web/20120905021611/http://boards.cityofheroes.com/showthread.php?p=867593) which references the date "Feb 12th, 2009 @ 03:15 AM." I can only assume that since this is when the game was live it should work, just not a lot of people either used or knew of this feature...

Hope this helps. I'll have a new update to the files tomorrow sometime as well.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: DarkCurrent on August 04, 2015, 03:59:47 AM
Wow!  It's safe to say you're the awesomest.  This is going to help me tremendously.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: Hatut Zeraze on August 04, 2015, 05:40:04 PM
So, how does one go about performing Step 3?

I don't really know what buttons to push or icons to drag or whatever to download those files into the Config folder.  As far as I can tell, I'm already in the Config folder by following step 1 and the changes I made in step 2 I assume are in the Config folder.

Obviously I am pretty computer illiterate, but I'd like to at least try to follow these instructions before begging one of my tech-buddies for help.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: Valtyr on August 04, 2015, 06:11:22 PM
To download the files, just click on them. This will open a new tab/window that should look something like this:

(https://i.imgur.com/54DCo94.png)

You will get a prompt asking if you want to open the file or save it. Click save.

Do this for both files.

Once that's done, since you've already accomplished steps 1 and 2, you know how to find the Paragon Chat/config folder.

Put both of those files into that folder.

Proceed to step 4.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: Imblazed247 on August 04, 2015, 07:29:26 PM
Thanks for helping! I just noticed the question was gonna answer but ya nailed it to the wall
Title: Re: Quickchat Emote Menu Fix!!!
Post by: DarkCurrent on August 08, 2015, 04:01:47 AM
Do these work in Icon alone or only in Paragon Chat?
Title: Re: Quickchat Emote Menu Fix!!!
Post by: Valtyr on August 08, 2015, 12:09:00 PM
Only in Paragon Chat. Titan Icon uses a different format to display emotes/powers/npc/relocate.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: donobeastson on August 15, 2015, 01:32:32 AM
I've made it as far as step 4 and got a little lost. I assumed I was meant to go to the CoH file under NCSoft (never deleted the old stuff). There was no "data" folder so I tried to download the compressed file in the link, but my computer keeps telling me it's an invalid folder.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: Valtyr on August 15, 2015, 02:49:32 AM
What you need to do is this:

Step 4. Open Windows Explorer and navigate to where cityofheroes.exe is.

For me, the one Titan Icon and Paragon Chat uses is D:\CohBeta

The easiest way to find where to put these files is to right click your Paragon Chat launcher and take note of where the Target line is.

Continuing with step 4:

The case is very important and this will not work if you do it wrong. (Don't worry, it's not unfixable!)
Right click and create a folder named data
(https://i.imgur.com/tPZ1j0d.png)

Open that folder
Right click and create a folder named texts
(https://i.imgur.com/ke7eeU7.png)

Open that folder
Right click and create a folder named English
(https://i.imgur.com/sPklFOS.png)

Open that folder
Right click and create a folder named Menus
(https://i.imgur.com/a9stqC4.png)

Place the quickchat.mnu file there.
(https://i.imgur.com/ww77HvL.png)
Title: Re: Quickchat Emote Menu Fix!!!
Post by: Remaugen on August 15, 2015, 08:34:06 AM
7Zip say's it's an invalid file format.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: FloatingFatMan on August 15, 2015, 09:33:18 AM
7Zip say's it's an invalid file format.

Title: Re: Quickchat Emote Menu Fix!!!
Post by: LaughingAlex on August 17, 2015, 05:31:44 PM
Title: Re: Quickchat Emote Menu Fix!!!
Post by: Pengy on August 17, 2015, 05:42:32 PM
*eat a licorice*  :-X

:P :P *lick lick slobber*  :-* :P
:-*    :P

Let's see if that makes it sticky
Title: Re: Quickchat Emote Menu Fix!!!
Post by: Mistress Bloodwrath on August 17, 2015, 09:03:27 PM
Will chewed bubblegum help?
Title: Re: Quickchat Emote Menu Fix!!!
Post by: lexicon on August 18, 2015, 07:23:54 PM

That would be wonderful! But alas I do not hold such sway over the powers that be... If this is something that's wanted, you'll need to let Codewalker know personally.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: MaidMercury on September 06, 2015, 12:52:04 AM
I followed the quickchat instructions, renamed both files to .bak,
downloaded the emote, quickchat.mnu files, into data, but I have the issue23 under tequila.

new menu is appears in the game, but extra features not working.
even my old emotes don't work...just my bind keys. :o

just lets me go to the typical paragon zones.

I'll re-read, see what I did wrong....but I must have some of it right since I see it
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
nevermind, I had not fully shut down tequila,
restarted and I was able to tour manticore's mansion.

I did have to modify emote.mnu (opened file under Notepad)
Drink Tea, (claymug wasn't working) kept showing standard drink emote.
changed to:   /e Teabag
works fine now :p

Title: Re: Quickchat Emote Menu Fix!!!
Post by: Todogut on September 06, 2015, 04:27:53 AM
I did have to modify emote.mnu (opened file under Notepad)
Drink Tea, (claymug wasn't working) kept showing standard drink emote.
changed to:   /e Teabag
works fine now :p

Hooray, MM! It just wouldn't be right if Venus XL5 could not drink tea.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: Tipsycakes on September 09, 2015, 06:21:57 AM
Question for you all:

Has anyone found an emote that will have their character pull out their weapon for just a moment?  (And doesn't do anything else especially weird or noticeable.)

-Tipsy
Title: Re: Quickchat Emote Menu Fix!!!
Post by: lexicon on September 10, 2015, 04:31:29 AM
Yup, we have some weapons coming up once i update the files.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: syberghost on September 20, 2015, 01:30:22 PM
Will chewed bubblegum help?

I'm all out of bubblegum, and I've forgotten what I came for.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: syberghost on September 20, 2015, 01:32:05 PM
Any chance of recreating the "level up" as an emote? Seems like most of it would be possible.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: Technical Mercy on October 06, 2015, 01:45:41 PM
As it turns out, it is possible to unlock the emotes for the mac.

First enable hidden files if you have not already done so, because not all of us are good with computers.  :P
Spoiler for Hidden:
1. Open Terminal found in Finder > Applications > Utilities

2. In Terminal, paste the following: defaults write com.apple.finder AppleShowAllFiles YES

3. Press return

4. Hold the ‘Option/alt’ key, then right click on the Finder icon in the dock and click Relaunch.

Here is the file path to the equivalent to %APPDATA% for a mac. TechnicalMercy is a placeholder for the user name:

/Users/TechnicalMercy/.wine/drive_c/users/TechnicalMercy/Application\ Data/Paragon\ Chat/Config

1.  In Finder, open the folder at /Users/TechnicalMercy/.wine/drive_c/users/TechnicalMercy/Application\ Data/Paragon\ Chat/Config
(The rest of the instructions are the same.)
2.  Rename the current emote.cfg to emote.cfg.bak, as well as the zone.cfg file to zone.cfg.bak. This will keep your original configuration as backup files if needed later.
3.  Next Download this preconfigured emote.cfg file and zone.cfg file into the “config” folder
4.  Now, open the folder you’ve installed CoH to and navigate to \data\texts\English\menus
4b.  If the “data” folder is not present in your CoH directory then you'll need to create it as well as the corresponding folders “texts” then
“English” and finally "menus" (or download this zipfile and unpack it into you’re coh folder, if you pick this step then you can skip step 5)
6.  That’s it… you’re done. Now open the game and have fun!

Thanks to lexicon for the original instructions. ;D
Title: Re: Quickchat Emote Menu Fix!!!
Post by: Charged Mastermind on December 01, 2015, 02:30:09 AM
The link for the CoH client is not working.

As for finding CoH files, where did everyone else save there's?
Title: Re: Quickchat Emote Menu Fix!!!
Post by: TahquitzII on January 07, 2016, 06:35:28 AM

The commands in Costume Changes and Custom Emotes will show up as thought bubbles instead of animation when they're selected using the steps given.  This can be changed, but you need to edit the emote file you just copied into Paragon Chat's app data.

IF YOU ARE NOT COMFY EDITING A CONFIGURATION FILE, YOU CAN IGNORE THIS.  The file from the OP instructions maps all the basic emotes with the Super Pack emotes included (Wedding, Super science, Animal, etc.).

1. Press Win+R and type in "%APPDATA%\Paragon Chat\Config".

2. Right click emote.cfg, and open the file in Notepad.  Past the commented out intro box (each line starts with a #), you'll see there are a number of emotes with comment marks in front of them (#).  If you remove those marks on every line that starts with "Emote", "Bits", or "End", you should be able to use those emotes.

In the menu bar, Edit, Replace is your friend.  Try changing "# Emote" to "  Emote" (replace # with a single space, or nothing.)  Rinse and repeat with the other two statements.

Heads up: Resist the temptation to just replace "#" with " ", as other comments in the file separating other user's custom emotes are present.  Uncommenting those lines will break the file and Paragon Chat will not run. (A error dialog will mention that emote.cfg is broken and you need to edit or replace the file with the original.)  If this happens, either replace the .cfg file with your original one (After all, you did remember to rename and keep the original files, right?) or edit the file and either put a # in front of a comment that is not a part of the Emote commands (each comment will occupy a single line, where emotes will take up three), or delete the comment lines where you see them.

3. Once finished, save the file.  If you're using Paragon Chat, you need to close out of City of Heroes AND Paragon Chat, since emote.cfg parses when Paragon Chat is opened for the first time.  If you close COH and log back in without closing Paragon Chat, you'll have the same issue since you're still working off of the old .cfg file still in memory.

Log back in and enjoy the full menu. :D
Title: Re: Quickchat Emote Menu Fix!!!
Post by: TahquitzII on January 07, 2016, 06:38:54 AM
The link for the CoH client is not working.

As for finding CoH files, where did everyone else save there's?

It's been past a month since you wrote this, but if you can't get I24 files, head here: http://www.savecoh.com/p/download-issue-24-beta.html (http://www.savecoh.com/p/download-issue-24-beta.html)  Otherwise, not sure what you're asking.  Did you try this fix and it didn't work for you?  Are you running I24 from cityofheroes.exe and not getting in?
Title: Re: Quickchat Emote Menu Fix!!!
Post by: crashpositron on February 20, 2016, 05:04:30 AM
I have followed the steps to get the new Quickchat set up, but none of the new Zones, Custom or Costume Change entries seems to work.  I looked in the folders and made sure the files have the right names and peeked inside and see the new Emotes listed, but they just don't work.

I copied the zone.cfg and emotes.cfg to \USERS\{myname}\APPDATA\Roaming\ParagonChat\Config folder and

I edited the emote.cfg and search/replaced '# Emote' to ' Emote', '# Bits' to ' Bits' and '# End' to ' End'  in front of the new emotes, but it seems to do nothing extra.

It comes up in my COH from the emote bubble or by /quickchat and looks normal.  I have seen other people doing CCNuke and /e malfunction, but it won't work in my copy.  What do I have set up wrong?

FOLLOWUP: ODD, but it seems to matter which drive your COH files are on.  My COH was installed on my H: drive and ParagonChat was pointing to it in the Desktop link, both Start In and for Target, but I noticed the -pcdir said: ' -pcdir c:\cohchat'.  I copied the modified zone.cfg and emote.cfg file to C:\cohchat\config and now they work. I didn't expect to find two sets of Config files, but there they were.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: chrismoses on March 26, 2016, 04:12:44 AM
So I hopped onto ParagonChat tonight and someone (I think lexicon?) helped me to install all of this. I got it working, hopped around a few zones and everything, then had to log off for a while. Now, when I try to log back in, I get...

(https://img.photobucket.com/albums/v610/ChrisMoses/ParagonChatError1_zpshbs8rhrg.png)

As far as I can tell, the files are where they should be...

(https://img.photobucket.com/albums/v610/ChrisMoses/ParagonChatError2_zpszba1fn92.png)

Any ideas? Thanks.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: crashpositron on March 28, 2016, 03:26:29 AM
Quickport to Area 42, Sybll Temple, locks you in a small area and you can't /stuck out of it.  Perhaps you could move it away from that door a bit ?

[EDIT] Item moved to that thread
Title: Re: Quickchat Emote Menu Fix!!!
Post by: Felderburg on March 28, 2016, 06:19:42 AM
You might try the bug thread: http://www.cohtitan.com/forum/index.php/topic,11078.0.html
Title: Re: Quickchat Emote Menu Fix!!!
Post by: crashpositron on March 28, 2016, 09:52:54 PM
Quickport to Area 42, Sybll Temple, locks you in a small area and you can't /stuck out of it.  Perhaps you could move it away from that door a bit ?

CW Edit: Moved from bug thread since this is an issue with a third party addon.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: Codewalker on March 30, 2016, 06:42:52 PM
Just a heads up, Paragon Chat 1.0 is in final testing, and if all goes well is scheduled to go live tomorrow. This release affects mods like this one that use client data overrides.

In 1.0 and later, data overrides need to go into %APPDATA%\ParagonChat\Client\Data, not into the COH install itself (they will be ignored if you put them there). Mods like this one won't work until they are updated for the new location.

On the bright side, since data overrides now go into the same tree as the cfg files, making a package that includes both should be a little easier.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: lexicon on March 31, 2016, 12:02:50 AM
On the bright side, since data overrides now go into the same tree as the cfg files, making a package that includes both should be a little easier.

Hope this is easy enough for you...

New PC 1.0 Users can now download the quickchat.exe (https://www.dropbox.com/s/k42aaiay22rv0cv/QuickChat.exe?dl=1) and get their quickchat working hassle free.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: lexicon on March 31, 2016, 12:38:26 AM
Quickport to Area 42, Sybll Temple, locks you in a small area and you can't /stuck out of it.  Perhaps you could move it away from that door a bit ?

Option has been removed, use "ITF:Phoebas Point" as an alternative.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: General Idiot on April 01, 2016, 12:08:46 AM
New PC 1.0 Users can now download the quickchat.exe (https://www.dropbox.com/s/k42aaiay22rv0cv/QuickChat.exe?dl=1) and get their quickchat working hassle free.

Not sure why but when I download this it does nothing - just spawns two processes in task manager which I can't end for some reason. Anyone else seen this happen?
Title: Re: Quickchat Emote Menu Fix!!!
Post by: lexicon on April 01, 2016, 01:05:25 AM
Not sure why but when I download this it does nothing - just spawns two processes in task manager which I can't end for some reason. Anyone else seen this happen?

I've not seen this issue, I'm curious as to what platform you're running?
Title: Re: Quickchat Emote Menu Fix!!!
Post by: crashpositron on April 01, 2016, 01:46:42 AM
Interestingly enough, this Phoebus link can lead you to three different places, depending on where you port from!
Two of us today were experimenting and you could end up 1) On the front porch of the temple  2) In a cave with corridors  or 3) On a boat inside a cave, with a force barrier blocking the cave mouth.  If you port there from Atlas, we would end up in 1 or 2.  From Pocket D or from Praetoria, I would end up in 3.  Some sites would consistently give the same destination but Atlas and Pocket D varied.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: General Idiot on April 01, 2016, 11:44:24 AM
I've not seen this issue, I'm curious as to what platform you're running?

Windows 7 Home Premium 64-bit. It's probably not actually anything wrong with the executable, I had the same thing happen with Paragon Chat itself a while back and I never figured out what caused it there either - just fixed itself after a while. Probably a bug in my computer somewhere but not severe enough for me to bother fixing cause if I do it'll generate a new one or two and they might be worse.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: lexicon on April 01, 2016, 05:01:16 PM
Probably a bug in my computer somewhere but not severe enough for me to bother fixing cause if I do it'll generate a new one or two and they might be worse.

You can also follow the install instructions below the quickchat link. It's really simple to do once you find the main folder for paragonchat
Post by: Linuial on April 09, 2016, 01:29:52 AM
Paragon Chat has been upgraded to Version 1.0, as of...April 2nd?  I think.  All of a sudden....my menu has gone back to the original one.  No QuickPort.  :-(  Help!  I've checked all the files, I have the emote.cfg and zone.cfg files, in the right place, and the quickchat.mnu file, in the right folder, I've opened each of them with Notepad to check the contents, which look right....and yet when I log into Paragon Chat, there is only the original Emote menu, no sign of QuickPort at all.  Has anyone else reported this?  Can you help me fix it?   :gonk:
Post by: lexicon on April 09, 2016, 01:35:43 AM
Post by: Linuial on April 09, 2016, 04:38:01 PM
Thank you!  ;D  Worked like a champ, and easier, too.  Will this only work for 1.0 users, or for both 1.0 and 0.9 (for the people I've seen who don't want to upgrade from 0.9 yet)?
Post by: lexicon on April 09, 2016, 06:47:17 PM
Just 1.0 users and on.
Title: Re: Quickchat Emote Menu Fix!!!
Post by: Linuial on April 10, 2016, 08:48:22 PM
Interestingly enough, this Phoebus link can lead you to three different places, depending on where you port from!
Two of us today were experimenting and you could end up 1) On the front porch of the temple  2) In a cave with corridors  or 3) On a boat inside a cave, with a force barrier blocking the cave mouth.  If you port there from Atlas, we would end up in 1 or 2.  From Pocket D or from Praetoria, I would end up in 3.  Some sites would consistently give the same destination but Atlas and Pocket D varied.
I noticed this about the FrostFire link, as well.  Depending on my starting location, I port into one of three locations...one by the front door, one near the Lvl 1-2 elevators, and one near the Lvl 2-3 elevators.  The unfortunate thing is I can't find any way into the half-pipe room!  :-)  What are our chances of either getting some control over landing spot, or else getting the doors to unlock/open inside missions?  Is there anything I can do to help work this out?  P.S. what are the chances of getting a link to the Cavern of Transcendence/Cavern Trial map?
Post by: MaidMercury on April 16, 2016, 07:01:09 PM
Took me awjhile but it's works.
Just DrinkTea emote is't working...

"Claymug" or whatever the old emote was- needs to be changed to 'Teabag'.
Post by: Felderburg on April 16, 2016, 08:18:58 PM
Took me awjhile but it's works.
Just DrinkTea emote is't working...

"Claymug" or whatever the old emote was- needs to be changed to 'Teabag'.

It should be Teabag already...?: http://paragonwiki.com/wiki/Emote_Teabag
Post by: MaidMercury on April 16, 2016, 11:41:07 PM
hmmm...every time I use it, it does nothing but print text above my head:  "DrinkClayMug"
Post by: lexicon on April 17, 2016, 10:25:48 PM
Sorry everyone about the tea cup emote, I've just not taken the time to update it yet. I'll repair it and re release sometime tomorrow when I'm not working :)
Post by: MaidMercury on April 17, 2016, 10:59:26 PM
just....I'm a Tea-totaler I suppose. :roll:
Post by: crashpositron on June 06, 2016, 11:17:57 PM
I had an interesting time helping someone that could run PChat, but not the QChat add-on.  I got into his hard disk and searched EVERYWHERE for his City of Heroes files so I could re-install PChat and make sure the pointers were pointing to the right files.  Turns out they were in Documents in a folder named 'New Folder'! So, I ran the PChat installer with the '-nux' option (causes the installer to ignore any previous installs and install as new) and of course, it didn't find the files.  I renamed 'New Folder' to 'COH' and ran it again and it didn't find the COH files, so I used the Browse option to point it to the \Documents\COH folder.  It identified the files as I24 and installed without error.  Then I downloaded and installed the QChat mod and it ran perfectly.

So, if Qchat is not installing, locate the COH files, rerun PChat install with -nux and point it to the COH files you found, and then install QChat.

NOTES: Exit PChat and COH. Turn OFF your antivirus while installing (and you may have to tell it later to not test PChat so it won't block it).
Post by: Nyghtshade on August 19, 2016, 01:43:33 AM
Just wanted to say thanks for this.  I've used it more than once on diff devices, and it always works like a charm.    Much appreciated.
Post by: Serena on October 26, 2016, 05:03:53 PM
I tried to add more of the maps found in icon to the zone.cfg in appdata but paragon chat refuses to load without removing the modification. Guessing paragon chat has a file check or is there something else im supposed to edit in addition to it? Wanted to add praetorian tech maps so I tried:

Zone 6700
# "Praetorian Tech 60"
MapFile "maps/Missions/P_Tech/P_Tech_60/P_Tech_60_Layout_01_01.txt"
RoomID praetoriantech60
RoomName "Praetorian Tech 60"
SpawnLocation NewPlayer
End

edit: now paragon chat loads but the map doesn't show up in the menu anywhere.
Post by: Pengy on October 26, 2016, 11:30:51 PM
I tried to add more of the maps found in icon to the zone.cfg in appdata but paragon chat refuses to load without removing the modification. Guessing paragon chat has a file check or is there something else im supposed to edit in addition to it? Wanted to add praetorian tech maps so I tried:

Zone 6700
# "Praetorian Tech 60"
MapFile "maps/Missions/P_Tech/P_Tech_60/P_Tech_60_Layout_01_01.txt"
RoomID praetoriantech60
RoomName "Praetorian Tech 60"
SpawnLocation NewPlayer
End

edit: now paragon chat loads but the map doesn't show up in the menu anywhere.

Change it to

Zone 6700
# "Praetorian Tech 60"
MapFile "maps/Missions/P_Tech/P_Tech_60/P_Tech_60_Layout_01_01.txt"
RoomName "Praetorian Tech 60"
Category "Praetorian Tech"
End

also add this line near the beginning of the file with the other categories, if you haven't already:

Category "Praetorian Tech"

Title: How to get to the Head of the Hydra badge location
Post by: Pengy on January 05, 2017, 08:45:38 PM
Make a copy of zone.cfg and call it zone.cfg.backup or whatever you like. You can find zone.cfg by clicking the folder icon on the ParagonChat login screen and navigating to the folder called Config.
Open up zone.cfg in a text editor, and add the following lines at the end:
Code: [Select]
Zone 5898  # "Sewer Trial"  Mapfile "maps/MISSIONS/UNIQUE/TRIALROOMS/SEWERS/TRIAL_01_01_ROOM.txt"  Category "Other"  RoomName "Sewer Trial"EndRestart Paragon Chat, and you should be able to get onto the trial map with /mapmenu or /mapmove 5898. The badge is at the bottom of the shaft in the ooze.

The zone number (5898 here) needs to be unique, so look the file over and change it if necessary.

If you've defined a better Category at the beginning of zone.cfg, for example "Sewer" or "Trial" you can substitute that where I've put "Other"
If you don't put a Category, or you put an undefined one, I believe it won't work with /mapmenu.
Post by: Korbian on January 06, 2017, 02:28:46 AM
A huge thanks for all the work put into this lifesaver.  <3
Post by: Valtyr on January 06, 2017, 06:05:34 AM
Excellent work Mr Pengy!
Post by: themamboman on January 07, 2017, 09:20:11 PM
There are several safeguard maps with exploration badges (9 + accolade for all of them).  The trick is to find the map names that correspond to these safeguard missions.  I haven't found those yet. Has anyone else?
Post by: Pengy on January 07, 2017, 10:04:08 PM
maps/missions/safeguard/safeguard_atlas_park/safeguard_atlas_park.txt
maps/missions/safeguard/safeguard_brickstown/safeguard_brickstown.txt
maps/missions/safeguard/safeguard_founders_falls/safeguard_founders_falls.txt
maps/missions/safeguard/safeguard_independence_port/safeguard_independence_port.txt
maps/missions/safeguard/safeguard_kings_row/safeguard_kings_row.txt
maps/missions/safeguard/safeguard_peregrine_island/safeguard_peregrine_island.txt
maps/missions/safeguard/safeguard_skyway/safeguard_skyway.txt
maps/missions/safeguard/safeguard_steelcanyon/safeguard_steelcanyon.txt
maps/missions/safeguard/safeguard_talos_island/safeguard_talos_island.txt
maps/missions/v_mayhem/v_mayhem_atlas_park/v_mayhem_atlas_park.txt
maps/missions/v_mayhem/v_mayhem_brickstown/v_mayhem_brickstown.txt
maps/missions/v_mayhem/v_mayhem_founders_falls/v_mayhem_founders_falls.txt
maps/missions/v_mayhem/v_mayhem_independence_port/v_mayhem_independence_port.txt
maps/missions/v_mayhem/v_mayhem_kings_row/v_mayhem_kings_row.txt
maps/missions/v_mayhem/v_mayhem_peregrine_island/v_mayhem_peregrine_island.txt
maps/missions/v_mayhem/v_mayhem_skyway/v_mayhem_skyway.txt
maps/missions/v_mayhem/v_mayhem_steelcanyon/v_mayhem_steelcanyon.txt
maps/missions/v_mayhem/v_mayhem_talos_island/v_mayhem_talos_island.txt

Post by: Nyghtshade on August 31, 2017, 10:42:26 PM
How would I find the map for the Haunted Mansion, or the Midnighter's mansion in Nightward?
Post by: Valtyr on September 02, 2017, 04:02:08 PM
Haunted Mansion: /mapmenu > Other > 8996 Haunted House

And you can just walk into the Midnigher Mansion in Night Ward.
Post by: Nyghtshade on September 16, 2017, 12:32:09 AM
Haunted Mansion: /mapmenu > Other > 8996 Haunted House
Odd, I don't see that as an option in my Paragon Chat, although I have lots of other "Other" mission maps.

Zone 8996  # "Haunted House"  MapFile "maps/Missions/Unique/Halloween2011/Halloween2011.txt"  RoomID HauntedHouse  RoomName "Haunted House"End