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City of Heroes => Builds => Mastermind => Topic started by: Angel Phoenix77 on September 10, 2015, 02:49:55 AM

Title: Here is my Ninja/Dark Mastermind
Post by: Angel Phoenix77 on September 10, 2015, 02:49:55 AM
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build! (http://www.cohplanner.com/mids/download.php?uc=1557&c=695&a=1390&f=HEX&dc=78DA6D935B4F13511485CF74A640AFF402A50805CAAD506881E8B344404D0C450C82FA8064E43ADA0BA145213EA8EF6AF4C93F60446324316850FF89B79FE0E5C9A82FB8DBB54CE7A1934CBE3DEBECBDCF39EB9CC9EC4C79F7CFDE1B575A60326B168B4B19B3585ADDCA59F99586CC76C92C5985BC2A3FF5F246AB834B73DBB95C219F9EB1F2D7CD629B6D60627B6D2D3D656EDD58CA586631672ACF6CA1904D9FC95AEB1B256F259E5E3537ADFC7AE3FF8F95D5ADE286B5E94362394F4643A737ADE5F4E48695CD7251BB5159434ADED74EC5E7C8501F053143393E8181CF60FB1730FE159C376C353EBDA2198DA03B00B607C1941F5C901A0D350E6D4FA2314335BC00132FC14B92A36BE8ABBF775434E303587708265E09C3864AEE831E31D3891A87F337FAF4FC01FBFF82074E782E395A7D5060E8AAA11E8C085DAC770590EF6E022361F0ADD47BB85FCF4DBDA2796F81811DB0EB3618DF0583D2D787BEBA8F7DFDECDB1B0293E5FEE24DB3E436A2BF2ADB585E5754B420EB837155C90F0D91FC1E26AF886F61E68623E8D9D4027644C1C15F38BB90F46D666E33EB23649C4C719EB0E4B630B7E529FC8F3E27F7C0E433F0503C6AE5D9B59E8476EC143901768D83BD93A026FDDBB8EFB618E6D4458BF13C6249F8D43142A6C177325727CFB3936BEEE29A0DA9EF667D37FDEEA1DF3D3C87E980527DBC8B7D07A8EB7F431E82339233C0FD0CB0CF20EB07D96F84F76324082ECA390CB1EFD00568C373E43C785972D25C7BFA0EEBEF82E765CE51D68FDE8747638FC907607BF5DF13A3B0D6A45D4B411BADA18DD5D08ED7D04ED4D0A66B6899AA76345BFDBF95D68B7197EC47E7F837B78C6B1C77E18EFFA86A86B6000FEAE89B9F7E25E85FEA9C3061A8EFF63E0398E76755736AF4CB41FFBCF4ADE911EFDE43FAF9049C75974F026B5CB0C58BB6F8AA2DBE668B976DB1698B2FDAE27F17A3CFB4)

Level 50 Mutation Mastermind
Primary Power Set: Ninjas
Secondary Power Set: Dark Miasma
Power Pool: Flight
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Chill Mastery

Hero Profile:
Level 1: Call Genin Level 1: Twilight Grasp Level 2: Tar Patch Level 4: Darkest Night Level 6: Fly Level 8: Train Ninjas Level 10: Combat Jumping Level 12: Call Jounin Level 14: Maneuvers Level 16: Jump Kick Level 18: Acrobatics Level 20: Shadow Fall Level 22: Assault Level 24: Tactics Level 26: Oni Level 28: Boxing Level 30: Tough Level 32: Kuji In Zen Level 35: Weave Level 38: Flash Freeze Level 41: Frozen Armor Level 44: Dark Servant Level 47: Howling Twilight Level 49: Hibernate Level 1: Brawl Level 1: Prestige Power Dash Level 1: Prestige Power Slide Level 1: Prestige Power Quick Level 1: Prestige Power Rush Level 1: Prestige Power Surge Level 1: Sprint Level 1: Supremacy
Level 2: Rest Level 4: Ninja Run
Level 2: Swift Level 2: Health Level 2: Hurdle Level 2: Stamina Level 0: Freedom Phalanx Reserve
Level 0: Geas of the Kind Ones
Level 0: Portal Jockey
Level 0: Elusive Mind
Level 0: The Atlas Medallion
Level 0: Vanguard Medal
Level 0: Task Force Commander
Level 0: Eye of the Magus
------------



Tell me what you think.
Title: Re: Here is my Ninja/Dark Mastermind
Post by: ricodah on September 10, 2015, 04:54:50 AM
Nice pick.  Dark is one of the handful of secondaries that makes Ninjas into a powerhouse.

-You took the Commanding Presence Placate/Taunt Resist unique.  It's only really useful if you plan to PvP. Edict of the Master/Soverign Right uniques would work out better for your pets.
-It looks like the build may have some endurance problems but since you didn't take Smoke Flash, you won't be spamming many powers.  But the Theft of Essence proc could help you out in Twilight Grasp.
-Tar Patch is a pretty important to have and recharging quickly since it has a 30% dam resist debuff on your enemies. 
-Darkest Night could be slotted better with 4 Cloud Sense IOs.
-Soaring IO set in Fly is kind of a waste since you fly at maximum speed with 0 fly speed IOs.  Just slot for end redux and KB resist.
-Train Ninjas and Kuji In Zen can due without the recharge IOs
-The amount of slots you put into end reduction for Acrobatics, you could have simply slotted 3 Karma KB protection in in Combat Jump, Maneuvers and Weave.
-I do recommend taking Fearsome Stare to ensure your pets have equivalent softcap (through -ToHit debuffs).  With Shadow Fall, Edict of the Master unique, Fearsome Stare and Darkest Night, your pets should be softcap to all damage types/positions.  I don't trust Dark Servant to do that job for me.
-Howling Twilight is a monster power.  A massive PBAoE stun/slow/fear which can be used anytime (No dead teammate required).  Get it recharged as often as possible.  Use it to prevent deaths near the start of a battle.


Here's a build I would probably roll with if I made a Ninja/Dark MM.  Just combined my Ninja/Thermal and Zombie/Dark builds with a few minor adjustments.  With a Fearsome Stare, softcapped to S/L/E; with Fearsome Stare and Darkest Night, equivalent softcap to everything.

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Title: Re: Here is my Ninja/Dark Mastermind
Post by: Angel Phoenix77 on September 11, 2015, 04:36:57 PM
Nice pick.  Dark is one of the handful of secondaries that makes Ninjas into a powerhouse.

-You took the Commanding Presence Placate/Taunt Resist unique.  It's only really useful if you plan to PvP. Edict of the Master/Soverign Right uniques would work out better for your pets.
-It looks like the build may have some endurance problems but since you didn't take Smoke Flash, you won't be spamming many powers.  But the Theft of Essence proc could help you out in Twilight Grasp.
-Tar Patch is a pretty important to have and recharging quickly since it has a 30% dam resist debuff on your enemies. 
-Darkest Night could be slotted better with 4 Cloud Sense IOs.
-Soaring IO set in Fly is kind of a waste since you fly at maximum speed with 0 fly speed IOs.  Just slot for end redux and KB resist.
-Train Ninjas and Kuji In Zen can due without the recharge IOs
-The amount of slots you put into end reduction for Acrobatics, you could have simply slotted 3 Karma KB protection in in Combat Jump, Maneuvers and Weave.
-I do recommend taking Fearsome Stare to ensure your pets have equivalent softcap (through -ToHit debuffs).  With Shadow Fall, Edict of the Master unique, Fearsome Stare and Darkest Night, your pets should be softcap to all damage types/positions.  I don't trust Dark Servant to do that job for me.
-Howling Twilight is a monster power.  A massive PBAoE stun/slow/fear which can be used anytime (No dead teammate required).  Get it recharged as often as possible.  Use it to prevent deaths near the start of a battle.


Here's a build I would probably roll with if I made a Ninja/Dark MM.  Just combined my Ninja/Thermal and Zombie/Dark builds with a few minor adjustments.  With a Fearsome Stare, softcapped to S/L/E; with Fearsome Stare and Darkest Night, equivalent softcap to everything.

Code: [Select]
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You do make perfect since :), I have made the changes. When I added recharge redux, it came from not remembering that it effects all pets not just one. Thank you btw for taking a look at this potential character :) I will post later the redone version.