Titan Network

City of Heroes => Builds => Corruptor => Topic started by: Specto3600 on January 20, 2010, 04:14:42 AM

Title: Fire/Kin help?
Post by: Specto3600 on January 20, 2010, 04:14:42 AM
+----------------------------------------------------------------
+ Built with SuckerPunch's Online Planner v5.0
+ http://planner.cohtitan.com/planner
+----------------------------------------------------------------
Archetype: Corruptor
Primary: Fire Blast
Secondary: Kinetics
+----------------------------------------------------------------

01: Transfusion => Accuracy(1), Accuracy(3), Heal(3), Heal(5)
01: Fire Blast => Damage(1), Damage(5), Accuracy(7), Accuracy(7), EnduranceDiscount(9)
02: Flares => Damage(2), Damage(9), Damage(11), Accuracy(11), Accuracy(13)
04: Siphon Power => Accuracy(4), Accuracy(13), Recharge(15), Recharge(15)
06: Fire Ball => Damage(6), Damage(17), EnduranceDiscount(17), EnduranceDiscount(19), Accuracy(19), Accuracy(21)
08: Fire Breath => EnduranceDiscount(8), EnduranceDiscount(21), Damage(23), Accuracy(23), Damage(25)
10: Siphon Speed => Recharge(10), Recharge(25)
12: Combat Jumping => Buff_Defense(12)
14: Super Jump => EnduranceDiscount(14)
16: Hurdle => Jump(16)
18: Blaze => Damage(18), Damage(27), EnduranceDiscount(27), Accuracy(29), Accuracy(29)
20: Health => Heal(20)
22: Stamina => Recovery(22), Recovery(31)
24: Acrobatics => EnduranceDiscount(24), EnduranceDiscount(31), EnduranceDiscount(31)
26: Blazing Bolt => EnduranceDiscount(26), Damage(33), Damage(33), Accuracy(33), Accuracy(34)
28: Speed Boost => Recovery(28)
30: Boxing => Damage(30)
32: Inferno => Accuracy(32), Accuracy(34), Recharge(34), Recharge(36), Damage(36), Damage(36)
35: Transference => Recovery(35), Recovery(37), Recharge(37), Accuracy(37), Accuracy(39)
38: Fulcrum Shift => Recharge(38), Recharge(39), Recharge(39), Accuracy(40), Accuracy(40)
41: Tough => Res_Damage(41), Res_Damage(42), Res_Damage(42), EnduranceDiscount(42)
44: Weave => Buff_Defense(44), EnduranceDiscount(45), Buff_Defense(45), Buff_Defense(45)
47: Soul Drain => Buff_ToHit(47), Accuracy(48), Accuracy(48), Buff_ToHit(48)
49: Rain of Fire => Damage(49), Damage(50), EnduranceDiscount(50), Recharge(50)

+----------------------------------------------------------------
+ Inherent Powers
+----------------------------------------------------------------

01: Brawl => Empty(1)
01: Sprint => Empty(1)
02: Rest => Empty(2)


This is the build i was thinking about, i didnt put IOs into it mainly because it would have taken me too long.  But i want this toon to be great on teams as well as soloing.  Right now im level 41 with a slightly different build, i havnt done the patron arcs yet and when I do ill respec to this.  But he is a beast on a team, FS+Inferno in mobs is amazing.  Even FS>Fireball>Rain of Fire>Blaze>Fireball is deadly :).

So what im asking is that if i would use Soul Drain and Fulcrum Shift, would that increase my Damage significantly?  Also, hhow does the build itself (Just power wise, IOs still confuse me, I put them in as i get enough money and which ones seem to meet my needs) stack up?  I know i dont take Rain of Fire till level 50, but seeing as im going to use a respec close to reaching it, it wont really matter as long as i get it.  And finally would Tough, Weave, and Acrobatics give me enough defense/Resistance to be able to stand my ground after i wipe all the minions and Lts out of the way?

Sorry im a huge Blaster/Corruptor/Defender noob.  Im a melee person mainly, but i figured i would give it a shot.

PS i dont have Mids, i use a Mac and i currently dont have a way to open PC stuff yet :(
Title: Re: Fire/Kin help?
Post by: IzzySoft2 on September 24, 2013, 04:42:59 AM
Not that anyone cares, but this was my build in Mids' Hero/Villain Designer.

Villain Plan by Mids' Villain Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build! (http://www.cohplanner.com/mids/download.php?uc=1463&c=678&a=1356&f=HEX&dc=78DA6594594F53511485CF696F81969682150A94B10C6D291450DF4D40312A244CFA4A9A722937125ADB12E1D1DFA0E280731C1FC439FE098D31FA2B8CA82F8E2F7573D79236E94DDAAF67ED7DCE597B9FDB33B57EC4BB7DECFC61A5FDE32BC97C7E613C93CBAD650B999C6B2A99B6524EA5947B22679D91986956CB28B497B1309B5C4D9B8B89092B672E8CC9EC42B0141B5B5B5A4A9CB456CD8295CA2BDF7426B32289E9E582B59AF6DBA34933B968E6F2CB56D6FB7F9C95A0C71ECC654D733174346BA512A535A7922953BEF20533B7D12C56FAE4D3EF507C8A4AB50A460DF5560BB5ADB9D48CB635C769721EAC9A056BE6C853E03B81D60E7B3DDD8DF5A23274620FA7F32534E30DF91AAC7A05C624D7453F2EFA8988560DCD557D039AE72EB8FF26790B6CBA4DDE01DF8B1FB7D6F65CF71378F46C83CD2FC0D6A760DB33F239A865D35AFAAE9D16840D553F0BEE9B21E741A7E4FAD03387EF80D39E5FD72C42BBEC13040DC9F1B3AF7E0FF6E8AA05BBFDA497F4813D75E0A0F4A0813D68600F7A587B0F6BEF65EDBDACBD973DFA204B04D8D300CF242EEB35D24BE32307BC3C04FB1F93F7C8FB60E401D82075043157070DF91191580DD824B116C65A3AB0572B199458883E4221F44837496B5857FB86AC1F3054C739729DDC71D8FDEBFA0C46BE800159AF933DEF645DB12DCC895D073F4A3CCC330C6FC2FFC045F2127901FC24B97DDAB0BDF7F1DD1B24B36237CABDA2AC39C69A07595F4672E2AC257E99E7B6090E5D25AF915BE0F015F0ACCC4D706EE227FC0CFF207F81A3BFC93FE45F302C7D188137351287973663EF7FED547C77BD7C67BD7C87EBE6C001A3EC0E28CAA3462A94D10AE5608572A842395E528A93E551379C4F1BBC68766F0B3A77D7EFDD16C51DCFEE6DC2F810E2DFCAB5133881AFE55A1479DF4B9AD65DD0EAC97F65B1D48D)

Frikassee: Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Kinetics
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Flares -- Acc-I(A)
Level 1: Transfusion -- Numna-Heal/EndRdx(A), Numna-Regen/Rcvry+(3), Numna-Heal/EndRdx/Rchg(3), Numna-EndRdx/Rchg(7), Numna-Heal/Rchg(9), Numna-Heal(9)
Level 2: Siphon Power -- EndRdx-I(A)
Level 4: Fire Ball -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(5), Posi-Dmg/Rchg(5), Posi-Dmg/EndRdx(7)
Level 6: Rain of Fire -- Acc-I(A)
Level 8: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx/Rchg(11), Thundr-Dmg/EndRdx(21), Thundr-Dmg/Rchg(21), Thundr-Acc/Dmg/Rchg(23), Thundr-Acc/Dmg/EndRdx(23)
Level 10: Siphon Speed -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(11), P'ngTtl--Rchg%(25), P'ngTtl-Acc/EndRdx(27), P'ngTtl-Rng/Slow(29), P'ngTtl-EndRdx/Rchg/Slow(29)
Level 12: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Knock%(19)
Level 14: Tough -- GA-3defTpProc(A), S'fstPrt-ResKB(15), S'fstPrt-ResDam/Def+(25)
Level 16: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(33), RedFtn-EndRdx(34), RedFtn-EndRdx/Rchg(34), RedFtn-Def/EndRdx/Rchg(34), RedFtn-Def(36)
Level 18: Blaze -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(36), Thundr-Dmg/Rchg(36), Thundr-Acc/Dmg/Rchg(37), Thundr-Acc/Dmg/EndRdx(37), Thundr-Dmg/EndRdx/Rchg(37)
Level 20: Speed Boost -- EndRdx-I(A)
Level 22: Aim -- GSFC-ToHit/EndRdx(A), GSFC-Rchg/EndRdx(33), GSFC-Build%(39), GSFC-ToHit(39), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(40)
Level 24: Maneuvers -- GftotA-Def/EndRdx(A), GftotA-Def(40)
Level 26: Combat Jumping -- DefBuff-I(A), DefBuff-I(27)
Level 28: Super Jump -- Winter-ResSlow(A)
Level 30: Spring Attack -- ExStrk-Dam%(A), ExStrk-Dmg/KB(31), ExStrk-Acc/KB(31), Erad-Acc/Dmg/EndRdx/Rchg(31), Erad-Acc/Rchg(33), Erad-Acc/Dmg/Rchg(40)
Level 32: Tactics -- EndRdx-I(A), Rec'dRet-ToHit(42), Rec'dRet-ToHit/Rchg(42)
Level 35: Transference -- P'Shift-EndMod/Acc(A), P'Shift-EndMod/Acc/Rchg(43), P'Shift-Acc/Rchg(43), P'Shift-EndMod/Rchg(43)
Level 38: Fulcrum Shift -- Acc-I(A), Acc-I(45)
Level 41: Scorpion Shield -- GftotA-Def/EndRdx(A), GftotA-Def(42), DefBuff-I(45)
Level 44: Web Envelope -- TotHntr-EndRdx/Immob(A), TotHntr-Acc/Rchg(45), TotHntr-Immob/Acc(46), TotHntr-Acc/Immob/Rchg(46), TotHntr-Dam%(46), TotHntr-Acc/EndRdx(48)
Level 47: Web Cocoon -- Lock-Acc/Rchg(A), Lock-Acc/Hold(48), Lock-Rchg/Hold(48), Lock-EndRdx/Rchg/Hold(50), Lock-Acc/EndRdx/Rchg/Hold(50), Lock-%Hold(50)
Level 49: Hasten -- RechRdx-I(A)
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(15)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(17)
------------
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Set Bonuses:
Numina's Convalescence
(Transfusion)Positron's Blast
(Fire Ball)Thunderstrike
(Fire Blast)Pacing of the Turtle
(Siphon Speed)Kinetic Combat
(Boxing)Gladiator's Armor
(Tough)Steadfast Protection
(Tough)Red Fortune
(Weave)Thunderstrike
(Blaze)Gaussian's Synchronized Fire-Control
(Aim)Gift of the Ancients
(Maneuvers)Winter's Gift
(Super Jump)Explosive Strike
(Spring Attack)Eradication
(Spring Attack)Rectified Reticle
(Tactics)Performance Shifter
(Transference)Gift of the Ancients
(Scorpion Shield)Trap of the Hunter
(Web Envelope)Lockdown
(Web Cocoon)Kinetic Combat
(Brawl)
I focused on 2 of the major Defenses...  Smashing/Lethal, and  Ranged.
My Corruptor had about 50% Defense for both.