Titan Network
City of Heroes => Builds => Blaster => Topic started by: admiralxp on January 28, 2011, 05:27:19 PM
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Please lemme know if this is a good build, any suggestions and tips would be great, thanks for looking.
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build! (http://www.cohplanner.com/mids/download.php?uc=1589&c=690&a=1380&f=HEX&dc=78DAA594D94F1A51148767588AC820A0B528AEB8B46E8CE092747968BAD8C64413639B3EB525234E71120284C1A63ED5EE2FFD17ECF6DA68F72D7DECFACFB4DAE59D9E7B7E17C4CC6327F87D78E69C3387CBBDCC5F3BAD29CAFA71450D9ECA19B69D3E492C9B25EFBC91B5328A4F51944E194A2F1AF9ACB9AC9FB06D6335574E2F5A577266B47AF3DC6AB1582895F5B3C672D62CDB91D9FC8A5932F365BDFA465B281472FA9C6914AD7C36C2FFCCE6AF5AB6B564E5ACF29A3312AA162C9B257BC52A36CF14AD8C7EA650CA98E9797EE85A1B8D374D7F834AF5AAB8941829A5ECEB6235C459D7EB13106A38C86A8404552478D50D0EB91E400F599E47D063747FC25A27BA655BF728FA8DB334E810D12B13BC184CC360314C7183E893093E748825599D5094EEFA5524F85517DF71B1BADDAC21BA1590930736B9A6770B7AC61A780EBDC0442F5937894154B98318A569A25E0968981892F38590D78CC1DAA05BC4886C144142FF64BD52D008B1458ED9F28943FB3F435F5807BE42DFD0FD3BEB36B15556B536AADC28C01AD3A020D4C44A8458621DA372E828563D8E558F63C2202D6A3B12947684EE103B644D076A7AF7D48C11BB64421712BA91D08D841035ED914D7B10BA4BEC93357DA8E947CD001212B5CD5BF10EBEC24E7C0DBD81DEE25B7B07BD67DD230EC9AAA16DDE05C33BD02FE8376BE40FF497F59476EAA89C6F148FDFA4908ECDE5D593BC76E32968029A64A5A6A069D616552565A324F66CA7A776BEE8459732E7882C786A474C513912F7544F5DE5BFAE0F5AF559FEC546E2798105810B0217052E095C16300496043202958FB5EAD06131D01181A302C7045AC384FB22D3278E59404013080A34098404C2022D0231810D818A3F5CFB81A8FCA01EAA5AFFF97F3A22DBBB11973A80E30625A09DFA845E0E85F728E958F7114724E5884C3922938EC8EE7AFF03FCD22E55)
Level 50 Magic Blaster
Primary Power Set: Assault Rifle
Secondary Power Set: Devices
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Burst -- Acc-I(A), Dmg-I(7), EndRdx-I(9)
Level 1: Web Grenade -- EndRdx-I(A), Immob-I(9), Immob-I(11)
Level 2: Slug -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 4: Caltrops -- RechRdx-I(A), Slow-I(11), Slow-I(13)
Level 6: Buckshot -- Acc-I(A), Dmg-I(13), EndRdx-I(27)
Level 8: Taser -- RechRdx-I(A), Dsrnt-I(27), Dsrnt-I(29)
Level 10: Super Jump -- ULeap-EndRdx(A), ULeap-Jump(29), ULeap-Stlth(31)
Level 12: M30 Grenade -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(33), Det'tn-Dmg/Rchg(33), Det'tn-Dmg/Rng(37), Det'tn-Acc/Dmg/EndRdx(37), Det'tn-Dmg/EndRdx/Rng(40)
Level 14: Targeting Drone -- EndRdx-I(A), ToHit-I(15), ToHit-I(15), ToHit-I(46)
Level 16: Beanbag -- EndRdx-I(A), Dsrnt-I(19), Dsrnt-I(25)
Level 18: Smoke Grenade -- EndRdx-I(A), ToHitDeb-I(36), ToHitDeb-I(36), ToHitDeb-I(50)
Level 20: Sniper Rifle -- ExecCtrt-Acc/Dmg(A), ExecCtrt-Dmg/EndRdx(21), ExecCtrt-Dmg/ActRdx(21), ExecCtrt-Dmg/Rng(23), ExecCtrt-Dmg/Rchg(23), ExecCtrt-Stun%(25)
Level 22: Cloaking Device -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(43), RedFtn-EndRdx/Rchg(45), RedFtn-Def/EndRdx/Rchg(45), RedFtn-Def(45), RedFtn-EndRdx(46)
Level 24: Flamethrower -- Acc-I(A), Dmg-I(34), EndRdx-I(34)
Level 26: Stealth -- EndRdx-I(A)
Level 28: Trip Mine -- Acc-I(A), Dmg-I(33), EndRdx-I(34)
Level 30: Ignite -- Acc-I(A), Dmg-I(31), EndRdx-I(31)
Level 32: Invisibility -- EndRdx-I(A)
Level 35: Time Bomb -- Acc-I(A), Dmg-I(36), EndRdx-I(37)
Level 38: Full Auto -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(39), Posi-Dmg/Rchg(39), Posi-Dmg/Rng(39), Posi-Acc/Dmg/EndRdx(40), Posi-Dam%(40)
Level 41: Gun Drone -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(42), ExRmnt-Dmg/EndRdx(42), ExRmnt-Acc/Dmg/Rchg(42), ExRmnt-EndRdx/Dmg/Rchg(43), ExRmnt-+Res(Pets)(43)
Level 44: Personal Force Field -- EndRdx-I(A)
Level 47: Temp Invulnerability -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(48), Aegis-EndRdx/Rchg(48), Aegis-ResDam/EndRdx/Rchg(48), Aegis-ResDam(50), Aegis-Psi/Status(50)
Level 49: Force of Nature -- RechRdx-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Heal-I(A), Heal-I(19), Heal-I(46)
Level 2: Stamina -- EndMod-I(A), EndMod-I(17), EndMod-I(17)
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This is close to what I actually have on my blaster, with Force Mastery instead of Flame. I'm not sure you would need more Stealth than what you can get from Cloaking Device and a +stealth IO in CJ or Super Jump. Just a different approach for comparison.
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build! (http://www.cohplanner.com/mids/download.php?uc=1468&c=664&a=1328&f=HEX&dc=78DA6593D94F135114C667E85464B3B4EC4B81B2944A616C159F8D2BC1404230F1B5A93096499AB6E914032FB2AAAFAE8F6EC43506DC108DAFAEFF8C82CB9BCB78DAEF6BC174D2995FE79B7BCEFDCEB9F78ECE1CAB5C1B5A38A4A85547E351CB8A1C9167C6483B47A3317342C95EA572B7528E8C47133163523F6C59D1E97826326E9E8D1B0DF98FA7A653A9643AA30F45276346C6720F27A68CB491C8E8F93F9563C9645C1F31A229331173E55F268DB43565A6DCB9F7E1C439D332CF987133335BAC788EA7CC09FD44323D6144467393CE368ABD1EDEB8EC12A55910D6945D5E70B70F9CDB1EE3542EABF876052CBF0A565E035BAF835D3740BF44A98C556F225FC92DF236A8DD21EF72FE15705EE040ACEA780AADFC15D82B70D2B7F37C093C2C83CDEB18B3C065C88E299D839FE645FA9C07EB654059CEA0AD9439101F90B70AC46915ABC8D5B106763F239FD3C70B705150853CCEAA7BC8B3E73EF900F43F02FB1F83030FC1BD12E5628F5CF4E9A1BFC605F67319EC5E02FB59C79244B9D923F75BE4F36C807DA2D6306FCD3BF8AC7D4F7E00EB3F929FC0C6CFE0B2A00EF5A875B598ABCF0D06456D405E47C34BF6873DF76D906F408FF4B789799AB89FDAC80B8216FA6BF905CF1DBF41DF1FF6E82F6983E1EC8EC8D62F515EAEAD97FBB6CDFB7FFE1A99BB9D73B7B3F75D2BE045513BD9B7CE598CEF9F01070AE7C2D67A589F9FFBCECFFA7A5F93ACF39220C05A029B5CD72DF21BF99DEBF283FC093E91928288558275E8F1AA683ABC6B7A08DABE30B99F1C04C307C1358909B1A65010BEC264AB5638C3F2934B19D9A9B063635AE1B42A6A6E944FCB1F60DB2EAB2E9C47FB4BB9C83C37EA00A2BFEED402D036B735553D0D9FD52785BD9AB2B5F35B07C65793A122BF7D454AB848192C520E1429FF00587EE973)
Level 50 Magic Blaster
Primary Power Set: Assault Rifle
Secondary Power Set: Devices
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Burst -- Acc-I(A), Dmg-I(7), EndRdx-I(9)
Level 1: Web Grenade -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(9), Enf'dOp-Acc/EndRdx(11), Enf'dOp-Immob/Rng(13), Enf'dOp-Acc/Immob/Rchg(29), Enf'dOp-Acc/Immob(36)
Level 2: Slug -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 4: Caltrops -- Det'tn-Dmg/Rchg(A), Posi-Dmg/Rchg(11)
Level 6: Buckshot -- KinCrsh-Dmg/EndRdx/KB(A), FrcFbk-Dmg/EndRdx/KB(13), Posi-Dmg/EndRdx(27)
Level 8: Taser -- Stpfy-Acc/Rchg(A), Stpfy-Stun/Rng(27), Stpfy-EndRdx/Stun(29)
Level 10: Combat Jumping -- ULeap-Stlth(A)
Level 12: M30 Grenade -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(33), Det'tn-Dmg/Rng(37), Det'tn-Acc/Dmg/EndRdx(37), Det'tn-Dmg/EndRdx/Rng(40)
Level 14: Targeting Drone -- GSFC-ToHit(A), GSFC-ToHit/Rchg(15), GSFC-ToHit/Rchg/EndRdx(15), GSFC-ToHit/EndRdx(39), GSFC-Build%(45), GSFC-Rchg/EndRdx(46)
Level 16: Beanbag -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(19), Stpfy-Acc/EndRdx(25), Stpfy-KB%(36), Stpfy-Acc/Stun/Rchg(37), Stpfy-Stun/Rng(45)
Level 18: Smoke Grenade -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb(19)
Level 20: Sniper Rifle -- ExecCtrt-Acc/Dmg(A), ExecCtrt-Dmg/EndRdx(21), ExecCtrt-Dmg/ActRdx(21), ExecCtrt-Dmg/Rng(23), ExecCtrt-Dmg/Rchg(23), ExecCtrt-Stun%(25)
Level 22: Cloaking Device -- LkGmblr-Def(A), LkGmblr-Def/Rchg(43)
Level 24: Flamethrower -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rng(34), Posi-Dam%(34)
Level 26: Assault -- EndRdx-I(A), EndRdx-I(31)
Level 28: Trip Mine -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-%Dam(50)
Level 30: Ignite -- Acc-I(A), Dmg-I(31), EndRdx-I(31)
Level 32: Tactics -- GSFC-ToHit/EndRdx(A), AdjTgt-ToHit/EndRdx(36)
Level 35: Time Bomb -- Sciroc-Acc/Rchg(A), Sciroc-Dmg/Rchg(45)
Level 38: Full Auto -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(39), Posi-Dmg/Rng(39), Posi-Acc/Dmg/EndRdx(40), Posi-Dam%(40)
Level 41: Gun Drone -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(42), ExRmnt-Dmg/EndRdx(42), ExRmnt-Acc/Dmg/Rchg(42), ExRmnt-EndRdx/Dmg/Rchg(43), ExRmnt-+Res(Pets)(43)
Level 44: Personal Force Field -- LkGmblr-Rchg+(A)
Level 47: Temp Invulnerability -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(48), Aegis-EndRdx/Rchg(48), Aegis-ResDam(48), Aegis-Psi/Status(50)
Level 49: Force of Nature -- RechRdx-I(A), RechRdx-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17)
Level 2: Stamina -- EndMod-I(A), EndMod-I(17)
------------
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You could have done this also:
Smashing/Lethal/Ranged Defense around 46%.
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build! (http://www.cohplanner.com/mids/download.php?uc=1452&c=654&a=1308&f=HEX&dc=78DA6594596F12611486BF8141CA66A11BB440CB40CB0E05F5DED4AA4D4C6B28A8B7642223C58C853043D42BAD9A78EB7AE97AE9529736E9DFF10F68FD077898F3524998041E38CBFBBDF37D6766EBDE45EFFEC6DE7921F9D675D530EA17E8DBD4BACEABAAD9EBAABAA06B62EDAED1BBA3EAA693FE445050AFAABB4DAD515C330CB5A79BF56AEB96AE0587C95AAFD36977CDE286DA686AA621DC95765B2FD63A9AD6F0593F2FB79A3B666BB73969FDDBD4D486D635765A1D0F67F5413A70A9D3BA595C6FEB8DFA96257B3F440656E89314C3ABEF106F086559D8DE82EF98F27BF003F3D447E683D1DE6712E79E33275E802F99EE57E06BE643EA92D02B7DE598771FFCC68C7C672EFE007F32F7A8CB8E5E3B3C9F86673F3CFBE1790A9EA7E0394D7070AFCD71409896C5CC1178C8CC109CD077427F0EFA73D00F413F04FD05E83F22B8AC1BEB0B97C27A7112F320E6C9719D44311FAF61F7550871BABF6D66AC0AD6988F0993A89D5CC07A9F6C9676E43333F68539900FE0FE02075CAB1C8187CC27035BECC736EDE73D556698C945AEB193BF59D4CC9EB15BB144900251628829534D103541E824A0B30C9D3C611E7EE6E167197E96E127413A61AE11E130AF15A05894B5A528B493D02E5074099A4BD04A422B8535A6A93F8E3D8F2B1C7B8A991F9CEB0ACE3585734DE15C3338D70CCE3583736D92AD347AD398D72CE6358B79CD625EF398D73CE6B545BD39F6E2C80DF7052CC42891222AE0227335C1FCE515A288DEE236EBAD56C11AB37C0DBC0EDE60DEA6754BD8D712E62E229F3CB34260961479F830F6FBD9D17C9F2E511A8B94C72267C722E7C6229BA31197CD5AB9229FBC058404872EFFC9D3DDFFEDA63C4E512A70FE7834768577E9CF682CCD757FFFC7242986B704F80F3995D00C)
Awsumalt: Level 50 Natural Blaster
Primary Power Set: Assault Rifle
Secondary Power Set: Devices
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Slug -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 1: Web Grenade -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(7), Enf'dOp-Acc/EndRdx(9), Enf'dOp-Immob/Rng(9), Enf'dOp-Acc/Immob/Rchg(11), Enf'dOp-Acc/Immob(11)
Level 2: Caltrops -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(13), P'ngTtl-Acc/EndRdx(13), P'ngTtl-Rng/Slow(29), P'ngTtl-EndRdx/Rchg/Slow(31), P'ngTtl--Rchg%(31)
Level 4: Taser -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(15), Thundr-Dmg/Rchg(17), Thundr-Acc/Dmg/Rchg(17), Thundr-Acc/Dmg/EndRdx(19), Thundr-Dmg/EndRdx/Rchg(19)
Level 6: M30 Grenade -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(21), Posi-Dmg/EndRdx(21)
Level 8: Beanbag -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(23), Thundr-Dmg/Rchg(23), Thundr-Acc/Dmg/Rchg(25), Thundr-Acc/Dmg/EndRdx(25), Thundr-Dmg/EndRdx/Rchg(27)
Level 10: Targeting Drone -- EndRdx-I(A)
Level 12: Hasten -- RechRdx-I(A)
Level 14: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33)
Level 16: Smoke Grenade -- Acc-I(A), DisWord-ToHitDeb(27), DisWord-ToHitDeb/Rchg(29), DisWord-ToHitDeb/Rchg/EndRdx(33)
Level 18: Flamethrower -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(34), Posi-Dmg/EndRdx(34)
Level 20: Cloaking Device -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(34), DefBuff-I(39)
Level 22: Tough -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(36), S'fstPrt-ResKB(36)
Level 24: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(36), DefBuff-I(37)
Level 26: Ignite -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(37), Posi-Dmg/EndRdx(37)
Level 28: Super Speed -- Winter-ResSlow(A)
Level 30: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(39)
Level 32: Full Auto -- Posi-Acc/Dmg/EndRdx(A), Posi-Dmg/EndRdx(39), Posi-Acc/Dmg(40)
Level 35: Tactics -- EndRdx-I(A)
Level 38: Gun Drone -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(40), Thundr-Dmg/Rchg(40), Thundr-Acc/Dmg/Rchg(42), Thundr-Acc/Dmg/EndRdx(42), Thundr-Dmg/EndRdx/Rchg(42)
Level 41: Snow Storm -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(43), P'ngTtl-Acc/EndRdx(43), P'ngTtl-Rng/Slow(43), P'ngTtl-EndRdx/Rchg/Slow(45), P'ngTtl--Rchg%(45)
Level 44: Frozen Armor -- DefBuff-I(A), DefBuff-I(45), RctvArm-EndRdx/Rchg(46), RctvArm-ResDam/EndRdx/Rchg(46), RctvArm-ResDam/EndRdx(46), RctvArm-EndRdx(48)
Level 47: Hoarfrost -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(48), Numna-Heal/Rchg(48), Numna-Heal/EndRdx/Rchg(50), Numna-Heal(50), Numna-Regen/Rcvry+(50)
Level 49: Hibernate -- RechRdx-I(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Defiance
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(15)
------------
------------
Set Bonuses:
Thunderstrike
(Slug)- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% SpeedRunning, 4% SpeedFlying, 4% SpeedJumping, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Enfeebled Operation
(Web Grenade)- 3% Enhancement(Immobilized)
- 1.88% Resistance(Negative)
- 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
- 3.75% Enhancement(RechargeTime)
- 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)
Pacing of the Turtle
(Caltrops)- MezResist(Sleep) 2.75%
- 2.5% Enhancement(Slow)
- 9% Enhancement(Accuracy)
- MezResist(Held) 2.75%
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Thunderstrike
(Taser)- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% SpeedRunning, 4% SpeedFlying, 4% SpeedJumping, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Positron's Blast
(M30 Grenade)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
Thunderstrike
(Beanbag)- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% SpeedRunning, 4% SpeedFlying, 4% SpeedJumping, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Kinetic Combat
(Boxing)- MezResist(Immobilized) 2.75%
- 18.07 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Discouraging Words
(Smoke Grenade)- MezResist(Confused) 1.65%
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Positron's Blast
(Flamethrower)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
Luck of the Gambler
(Cloaking Device)- 10% (0.5 HP/sec) Regeneration
Gladiator's Armor
(Tough)- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Steadfast Protection
(Tough)- 1.5% (0.03 End/sec) Recovery
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
- Knockback (Mag -4), Knockup (Mag -4)
Luck of the Gambler
(Weave)- 10% (0.5 HP/sec) Regeneration
Positron's Blast
(Ignite)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
Winter's Gift
(Super Speed)- 20% ResEffect(SpeedRunning), 20% ResEffect(RechargeTime), 20% ResEffect(SpeedFlying)
Luck of the Gambler
(Maneuvers)- 10% (0.5 HP/sec) Regeneration
Positron's Blast
(Full Auto)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
Thunderstrike
(Gun Drone)- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% SpeedRunning, 4% SpeedFlying, 4% SpeedJumping, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Pacing of the Turtle
(Snow Storm)- MezResist(Sleep) 2.75%
- 2.5% Enhancement(Slow)
- 9% Enhancement(Accuracy)
- MezResist(Held) 2.75%
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Reactive Armor
(Frozen Armor)- MezResist(Immobilized) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Numina's Convalescence
(Hoarfrost)- 12% (0.6 HP/sec) Regeneration
- 22.59 HP (1.87%) HitPoints
- 6% Enhancement(Heal)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
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Considering that build was posted two and a half years ago, I don't think they're still looking for advice. In fact, I get the vague impression that they're not really playing CoH much these days.
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true ;)
Its just we sometimes look back and see what we could have done a little different/better. ;)