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Graveyard => Save Paragon Retirees => Save Paragon City! => Topic started by: TonyV on September 02, 2012, 08:35:10 PM

Title: Regarding crowd funding...
Post by: TonyV on September 02, 2012, 08:35:10 PM
Title: Re: Regarding crowd funding...
Post by: Golden Girl on September 02, 2012, 09:23:23 PM
I haven't heard anything yet, but I can't help thinking that at some point during the past couple of days at least one dev hasn't raised the subject with one or more other devs about reforming as an indie studio.
If that were to happen, or if even a few devs were open to the idea of a buy-out from NCSoft, then I think that would make pitching the whole idea a lot easier, as we'd already have a core development team who knew the game inside out.
Title: Re: Regarding crowd funding...
Post by: TonyV on September 02, 2012, 09:41:50 PM
This would be an ideal solution with the full backing of us. If you or anyone else gets wind of a plan like this--because I'm pretty sure they couldn't discuss such things publicly as a condition of severance--please try to pass along that I'd like to talk to them. Any discussions including the fact that discussions took place would be held in strict confidence.
Title: Re: Regarding crowd funding...
Post by: Taceus Jiwede on September 03, 2012, 12:42:28 AM
I think getting in contact with the devs is a really good idea.  I know we aren't using Kickstarter but the things that often get people to donate more money is perks.  Now of course any of us posting on this board will happily donate the money just to save our game but others may not.  But if perks such as design a costume, or for $1000 dollars design a power set people would stop dropping more money.  An example I have is recently is a Kickstarter fund for a guy to publish his web comic.  He said he didn't have the money but if his fans could fund it he would happily do it.  Everyone who donated money got a copy of the published comic as well as other perks for the amount of money they donated.  His goal was $50,000 dollars.  He raised about 1.5 million
Title: Re: Regarding crowd funding...
Post by: Golden Girl on September 03, 2012, 12:50:09 AM
Suggested perks could be history plaques mentioning your hero's deeds, and for the most expensive ones, in game statues - and as I'm talking like $1,000 minimum for the statue perk, that'd probably be enough to mean that the zones wouldn't be flooded with them.
Statues could also be quite small, like 1 and a half or twice the height of the actual person, so several of them could be placed in just one park area.
Title: Re: Regarding crowd funding...
Post by: jordanhb on September 03, 2012, 12:58:46 AM
One thing to think about in terms of crowd funding.  You said Kickstarter isn't quite designed for the kind of project that this would be.  That may be, and there may be no way to work around that problem, but I'd urge you to try before writing them off.  If there's any way we could make Kickstarter work, I think it would be worth trying.  I think we'd get a lot more money that way, simply because a lot more people have heard of Kickstarter (or at least that's my impression).  I know personally I go on Kickstarter at least a couple times a month just to see if there's anything cool on there, and I've donated to a couple different projects.  I'd never even heard of Indiegogo until you brought it up.  The difference in the amount of money raised at different sites might not be large, but on a project like this, I feel like we're going to need every advantage we can give ourselves.
Title: Re: Regarding crowd funding...
Post by: Golden Girl on September 03, 2012, 02:54:52 AM
One thing to think about in terms of crowd funding.  You said Kickstarter isn't quite designed for the kind of project that this would be.  That may be, and there may be no way to work around that problem, but I'd urge you to try before writing them off.  If there's any way we could make Kickstarter work, I think it would be worth trying.  I think we'd get a lot more money that way, simply because a lot more people have heard of Kickstarter (or at least that's my impression).  I know personally I go on Kickstarter at least a couple times a month just to see if there's anything cool on there, and I've donated to a couple different projects.  I'd never even heard of Indiegogo until you brought it up.  The difference in the amount of money raised at different sites might not be large, but on a project like this, I feel like we're going to need every advantage we can give ourselves.

Name recognition does offer a feeling of security for people donating their money, so Kickstarter would probably be the best one to go for.
Title: Re: Regarding crowd funding...
Post by: chief536 on September 03, 2012, 03:11:50 AM
Hey guys I am not rolling in the money by any means but I can comfortably commit to about $100 a month donated to the cause.
Title: Re: Regarding crowd funding...
Post by: Juncyard on September 03, 2012, 03:15:38 AM
We have means but we aren't rich but I'd be glad to make what used to be our 2 subscriptions into a monthly donation to the project.
Title: Re: Regarding crowd funding...
Post by: NecrotechMaster on September 03, 2012, 07:27:30 AM
i would also gladly dedicate my sub fee to this and possibly extra if i have it
Title: Re: Regarding crowd funding...
Post by: Christine on September 03, 2012, 08:52:56 AM
Count me in ... got 2 accounts and I'd easily pay double that at least.

-- C.
Title: Re: Regarding crowd funding...
Post by: MisterMagpie on September 03, 2012, 11:23:34 AM
Name recognition does offer a feeling of security for people donating their money, so Kickstarter would probably be the best one to go for.

I'm not sure how widespread the problem is, but for some reason Indiegogo won't let me offer ANY sort of money to anyone, says it's over my limit.

But I reckon what I'll actually do if you guys do go to Indiegogo is find someone trustworthy and paypal them money so they can fund in my name.
Title: Re: Regarding crowd funding...
Post by: Soundtrack on September 03, 2012, 01:31:28 PM
I'd give my monthly subscription fee to the cause.
Title: Re: Regarding crowd funding...
Post by: Zaltar99 on September 03, 2012, 11:39:42 PM
I maintained 2 accounts for my self and a third for a friend. I couls help with that.
Title: Re: Regarding crowd funding...
Post by: Paragon Refugee on September 04, 2012, 12:01:29 AM
I have played COH since 2005 and if there's any way to keep it going I'm in! Kickstarter or whatever I'll give till it hurts.

Bring back all subscriptions to keep it going, lock it down to what it is right now until it's all sorted out. Keep the family together!

Paragon Refugee
Title: Re: Regarding crowd funding...
Post by: Warhawk2012 on September 04, 2012, 01:10:33 AM
I'm like everyone else.  I'm not made of money but I can put an amount together and then pony up for a service fee if we get this rolling.
Title: Re: Regarding crowd funding...
Post by: LastRonin on September 04, 2012, 03:21:22 AM
I've used Kickstarter... it's a great site. The down side is Kickstarter has never been used to buy a video game from a company. Things like; Who will own the property? Are very large hurdles. And not knowing how much we need is another. We can amass a huge sum and find that it was for nothing. Kickstarter holds the funds in proxy and returns it if the goal isn't reached. Sooo.... we have to have a goal and we have to know who's gonna take over the day-to-day of running the servers and the billing and the secrurity costs.

 Now if an indie firm does want to make a play for the game and they need start up capitol; kickstarter may be a good way to go. It would be there Kickstarter that we would support. Until we find out these kind of answers (like the OP said) we have to not rush into anything.

But you have my money either way.
Title: Re: Regarding crowd funding...
Post by: cernenus on September 04, 2012, 03:49:17 AM
Name recognition does offer a feeling of security for people donating their money, so Kickstarter would probably be the best one to go for.

Yeah but after the Tesla Museum thing that TheOatmeal is doing right now (1.2M and counting) I think a lot of people, especially geeks, will come to know about indigogo. 

And his example raises a point, publicity is important..  once something is setup, what would really help is some mention by someone like PA or PVP
Title: Re: Regarding crowd funding...
Post by: angelo.pampalone on September 04, 2012, 07:33:27 AM
I too will give my monthly subscription to the cause
Title: Re: Regarding crowd funding...
Post by: neonphysalis on September 04, 2012, 08:06:25 AM
My monthly subscription will go to this cause.
Title: Re: Regarding crowd funding...
Post by: emu265 on September 04, 2012, 09:39:28 AM
I am a college student, so I do not have very much money.  But if/when we need to get funds together, I'll chip in with whatever I've got.  I'm a fan of ramen anyway :P
Title: Re: Regarding crowd funding...
Post by: Exaultedninja on September 04, 2012, 09:44:38 AM
I'm on a fixed income and City of Heroes was (and still is) the only luxury i can really afford. I've been with the game since May of '05. That being said I will pool money, save what I can, even my boys who want to be future City of Heroes players want to dedicate their allowance to the cause. What I can spare to save our city will be at your disposal.
Title: Re: Regarding crowd funding...
Post by: Paragon Refugee on September 04, 2012, 11:32:51 AM
The biggest issue isn't always how much someone can give, it's how many can give it. Talk to everyone you know, Have everyone you know sign the petition, When the funding option starts get everyone to pony up a few dollars. Every person who really knows you should understand what this means to you. Show your passion! Get people who don't understand to understand.

Today decide to stand proud and save our City!

Paragon Refugee
Title: Re: Regarding crowd funding...
Post by: Fox Lee on September 04, 2012, 12:24:54 PM
I never unsubbed from CoH, even in the months I wasn't playing, because it was always "my game". I wouldn't even have to think before committing my sub fee to something that could save the game (I speak for my husband too there). We would definitely contribute to a crowd-funding project as much as we could, even we could manage $100 or so - and anything creative we could contribute would be given without a second thought.

BTW, your number one reward for sponsors: Reserve a name pre-launch on a new server. I swear to god, we would buy them for each other as birthday presents.

(Number two would be a sponsor badge. I recommend "Built This City", but I might be biased since my favourite character has a rock theme ;p)
Title: Re: Regarding crowd funding...
Post by: Kobolt on September 04, 2012, 01:01:03 PM
I to will pledge in any shape or form whatever it is or takes to fund this "Save Paragon City" /signed!!!
Title: Re: Regarding crowd funding...
Post by: Paragon Refugee on September 04, 2012, 02:47:37 PM
Another option I thought of... There's already a built in advertising "gimmick" on COH with the Billboard advertising that never really got off the ground. Once the crowd funding got off the ground offering add space and time to companies willing to spend a bit more (or individual big spenders who want to see their Toons larger then life) might spark some interest. Targeted adds on the web have worked in other games, I'm willing to see real corporate sponsors instead of "Up and away Burgers"

Paragon Refugee

Title: Re: Regarding crowd funding...
Post by: Gilliam on September 04, 2012, 03:00:53 PM
My subs are you subs + any extra i can put in.
Title: Re: Regarding crowd funding...
Post by: TomFury on September 04, 2012, 03:02:18 PM
I'm in.
Title: Re: Regarding crowd funding...
Post by: jaseq on September 04, 2012, 03:42:04 PM
Been playing the game since near the beginning. Had absolutely no problem paying my sub even during the time I was away from it which at times was a couple of months to even a year+ because this game meant that much to me. Having recently re-falling in love with it, the thought of it no longer being there is heartbreaking. As many have already said, while I may not be rich I am willing to give whatever I can to keep it going.
Title: Re: Regarding crowd funding...
Post by: KabaI on September 04, 2012, 03:50:12 PM
Like the others have said, the monthly fees I had been paying for my 2 accounts are yours for as long as you're able to keep the game running, and as much as I can to help the game in your hands. This game cannot be left to die. It's too important.
Title: Re: Regarding crowd funding...
Post by: Dr Asinine on September 04, 2012, 04:06:27 PM
Dr. Asinine here (for those who know me)

I'd be willing to provide funding and any assistance I can offer.  I can't imagine the Devs not trying to find a way to buy the rights from NCSoft-we haven't heard anything from them, have we?  If they need the capitol to kick start the project up I am willing to help.  This is my favorite MMO-it's sick how NCSoft just threw this at the Devs and all of us suddenly.

If anyone needs to contact me personally, including any Devs that might be reading this regarding any help, email me.  I don't care if my email is made public, this is way more important.

My email-

porthanos@comcast.net

Lets keep this alive people.  In whatever way we can.  Sign the petitions.  Write the physical letters (this is -incredibly- important.  It takes all of 10 seconds to sign an online petition so it doesn't have a lot of weight.  But seeing thousands upon thousands of letters on a desk makes a HUGE impact that so many people would take that much time out of their lives for a product).

All the best, even to those of you I've had...issues with...  At this point we are all one and the same...trying to save a game we love!!!

Dr. Asinine
Title: Re: Regarding crowd funding...
Post by: SkyStreak on September 04, 2012, 05:17:09 PM
I pay or 2 accounts, and was buying Paragon Points at $100 increments, so it's clear I'm willing to pend cash on this game.

Perks or not, I will gladly contribute what I can to save this game.
Title: Re: Regarding crowd funding...
Post by: Terrafan on September 04, 2012, 06:02:12 PM
I'm agreement with some of the folks who have mentioned indiegogo as the croudfunding platform of choice.  Kickstarter's rules, I don't think, will allow this to be covered, and they have been trying to go back to the 'get funding to CREATE something"  not "get funding to buy another companies assets".   


Title: Re: Regarding crowd funding...
Post by: WanderingAries on September 04, 2012, 06:36:00 PM
I haven't heard anything yet, but I can't help thinking that at some point during the past couple of days at least one dev hasn't raised the subject with one or more other devs about reforming as an indie studio.
If that were to happen, or if even a few devs were open to the idea of a buy-out from NCSoft, then I think that would make pitching the whole idea a lot easier, as we'd already have a core development team who knew the game inside out.
This was one of the first things that came to mind. One thing many noobs seemed to ignore was the fact that the Devs were infact Players as well! Whether it be to see what a problem was, step into game for events, or simply to play what they helped create. Leave them out of our efforts and we not only shoot our foot off, but our whole leg!
Title: Re: Regarding crowd funding...
Post by: Minotaur on September 04, 2012, 07:01:15 PM
I pay or 2 accounts, and was buying Paragon Points at $100 increments, so it's clear I'm willing to pend cash on this game.

Perks or not, I will gladly contribute what I can to save this game.

Pretty similar feelings and situation here.
Title: Re: Regarding crowd funding...
Post by: Back Blast on September 04, 2012, 09:14:16 PM
I'm in for whatever I can.

One thought here for sure. Before opening up the telethon hotlines, get a firm price from NCSoft on what it will cost to do whatever it is they'll play ball on. Then go for the money. That way if more gets raised than needed, they won't be tempted to up the asking price and any excess can be invested towards hiring back the devs or otherwise getting things rolling forward.

SOS: Save Our SCity!
Title: Re: Regarding crowd funding...
Post by: Ape Child on September 04, 2012, 09:27:42 PM
Count on me to pitch in my yearly subscription plus some extra.  Doing a little math based off the number of those who've signed the petition.  14.99 x 12 = 179.88 x 11,318 = 2,035,881.84.
Title: Re: Regarding crowd funding...
Post by: QuantumHero on September 05, 2012, 12:06:04 AM
I will gladly chip in my subscription money and some extra...and may be able to help with fundraising efforts.  I speak for two subscriptions...one belong to me and the other to my husband.

For those that know me...I have way to many alts but you may know me as bloodstryke or phase light on the coh boards. :)

I am eagerly awaiting word that discussion hs begun so that we can start pulling in funds/publicity. 

To paraphrase the words of Galaxy Quest and john paul jones "Never give up, never surrender...we have not yet begun to fight!"
Title: Re: Regarding crowd funding...
Post by: A Side Leader on September 05, 2012, 01:25:08 AM
Now I have 2 accounts + paid for extra points.
So I am willing to add that and more as an effort.
I do have a question would people be Interested in helping me Put together A City of Heroes D20 RPG?
As a Fundraiser, as well as a way to immortalize, The City of heroes in our homes that we may play with Friends and family?


'Project Phoenix' (bring city of Heroes Back from the ashes)
Title: Re: Regarding crowd funding...
Post by: SithRose on September 05, 2012, 01:49:22 AM
One thing that I might note - I would suggest that ANY crowd-source funding campaign include Plan Z should none of the other possibilities come to pass. I think that would increase donations, because while people may have serious doubts about NCSoft releasing IP, they would likely have fewer doubts if there was a "This is what we will do with the money if we cannot do plan A, B, or C." statement. It's a "Your money WILL go to making something that will incorporate the City of Heroes, period dot." assurance.

Hmmm.

Phoenix City. Someone check and see if that name's taken by anyone who could argue about IP with us....
Title: Re: Regarding crowd funding...
Post by: Bludgeon on September 05, 2012, 02:16:18 AM
Count me in.  Annual subscription..maybe more based upon the plan.

-Blu
Title: Re: Regarding crowd funding...
Post by: Gunaro on September 05, 2012, 07:09:35 PM
Also count me in...to add another name to show support. My usual subscription + more.

I also play with a group of 8-10 real life friends, and I'm sure all of them are willing as well. So, thats a good $150 a month, plus more if needed....