Author Topic: Fire/Fire/Fire  (Read 2065 times)

Soul Resonance

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Fire/Fire/Fire
« on: July 19, 2014, 10:06:12 PM »
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Star Strider: Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Fiery Assault
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Fire Mastery

Hero Profile:
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Level 1:   Char-UnbCns-Hold(A), UnbCns-Dam%(3), UnbCns-Hold/Rchg(3), UnbCns-Acc/Hold/Rchg(5), UnbCns-Acc/Rchg(5), UnbCns-EndRdx/Hold(7)
Level 1:   Flares-Acc-I(A)
Level 2:   Incinerate-CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(7), CrsImp-Dmg/Rchg(9), CrsImp-Dmg/EndRdx/Rchg(9), CrsImp-Acc/Dmg/EndRdx(11), CrsImp-Acc/Dmg/Rchg(34)
Level 4:   Hasten-RechRdx-I(A), RechRdx-I(11), RechRdx-I(13)
Level 6:   Fire Cages-GrvAnc-Immob(A), GrvAnc-Immob/Rchg(13), GrvAnc-Acc/Immob/Rchg(15), GrvAnc-Acc/Rchg(15), GrvAnc-Immob/EndRdx(17), GrvAnc-Hold%(17)
Level 8:   Super Speed-BlsoftheZ-ResKB(A)
Level 10:   Fire Blast-Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(19), Dvs-Dmg/Rchg(19), Dvs-Acc/Dmg/Rchg(21), Dvs-Acc/Dmg/EndRdx/Rchg(21), Dvs-Hold%(23)
Level 12:   Flashfire-AbsAmz-Stun(A), AbsAmz-Stun/Rchg(23), AbsAmz-ToHitDeb%(25), AbsAmz-Acc/Stun/Rchg(25), AbsAmz-EndRdx/Stun(27)
Level 14:   Fly-Frb-Fly(A)
Level 16:   Embrace of Fire-RechRdx-I(A), RechRdx-I(27), EndRdx-I(29), EndRdx-I(29)
Level 18:   Hover-LucoftheG-Rchg+(A)
Level 20:   Hot Feet-Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-%Dam(31), Obl-Acc/Dmg/Rchg(31), Obl-Dmg(31)
Level 22:   Maneuvers-LucoftheG-Rchg+(A)
Level 24:   Tactics-GssSynFr--Build%(A)
Level 26:   Assault-EndRdx-I(A)
Level 28:   Consume-EffAdp-EndMod(A), EffAdp-EndMod/Rchg(33), EffAdp-EndMod/Acc/Rchg(33), EffAdp-EndMod/EndRdx(33), EffAdp-Acc/Rchg(34)
Level 30:   Fire Breath-PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(34), PstBls-Dmg/Rng(36), PstBls-Dmg/Rchg(36), PstBls-Acc/Dmg/EndRdx(36)
Level 32:   Fire Imps-SlbAll-Dmg(A), SlbAll-Dmg/Rchg(37), SlbAll-Acc/Dmg/Rchg(37), SlbAll-Acc/Rchg(37), SlbAll-Build%(39), SlbAll-Dmg/EndRdx(39)
Level 35:   Blazing Bolt-StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(39), StnoftheM-Dmg/EndRdx/Rchg(40), StnoftheM-Dam%(40), StnoftheM-Dmg/ActRdx/Rchg(40)
Level 38:   Blaze-Apc-Dmg(A), Apc-Dmg/Rchg(42), Apc-Acc/Dmg/Rchg(42), Apc-Dam%(42), Apc-Dmg/EndRdx(43), Apc-Acc/Rchg(43)
Level 41:   Rain of Fire-Ann-Acc/Dmg(A), Ann-Dmg/Rchg(43), Ann-Acc/Dmg/Rchg(45), Ann-ResDeb%(45), Ann-Acc/Dmg/EndRdx(45), Ann-Acc/Dmg/EndRdx/Rchg(50)
Level 44:   Melt Armor-AnlWkn-DefDeb(A), AnlWkn-Acc/DefDeb(46), AnlWkn-%ToHit(46), AnlWkn-Acc/Rchg(46), AnlWkn-DefDeb/EndRdx/Rchg(48)
Level 47:   Fire Ball-Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Dmg/EndRdx(50), Rgn-Knock%(50)
Level 49:   Fire Shield-UnbGrd-Max HP%(A)
Level 1:   Brawl-Empty(A)
Level 1:   Domination   
Level 1:   Prestige Power Dash-Empty(A)
Level 1:   Prestige Power Slide-Empty(A)
Level 1:   Prestige Power Quick-Empty(A)
Level 1:   Prestige Power Rush-Empty(A)
Level 1:   Prestige Power Surge-Empty(A)
Level 1:   Sprint-Empty(A)
Level 2:   Rest-Empty(A)
Level 4:   Ninja Run   
Level 2:   Swift-Run-I(A)
Level 2:   Health-NmnCnv-Regen/Rcvry+(A)
Level 2:   Hurdle-Jump-I(A)
Level 2:   Stamina-PrfShf-End%(A)
Level 50:   Pyronic Core Final Judgement   
Level 50:   Reactive Core Flawless Interface   
Level 50:   Phantom Radial Superior Ally   
Level 50:   Clarion Core Epiphany   
Level 50:   Assault Core Embodiment   
Level 50:   Verdict Core Flawless Genesis   
Level 50:   Agility Core Paragon

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Set Bonus Totals:
22.5% DamageBuff(Smashing)
22.5% DamageBuff(Lethal)
22.5% DamageBuff(Fire)
22.5% DamageBuff(Cold)
22.5% DamageBuff(Energy)
22.5% DamageBuff(Negative)
22.5% DamageBuff(Toxic)
22.5% DamageBuff(Psionic)
1.88% Defense(Fire)
1.88% Defense(Cold)
1.25% Defense(Energy)
1.25% Defense(Negative)
13.75% Defense(Psionic)
2.5% Defense(Ranged)
3.75% Defense(AoE)
1.35% Max End
96% Enhancement(Accuracy)
3% Enhancement(Max EnduranceDiscount)
83.75% Enhancement(RechargeTime)
183.1 HP (18.01%) HitPoints
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Confused) 100%
MezResist(Held) 100%
MezResist(Immobilized) 100%
MezResist(Sleep) 100%
MezResist(Stunned) 100%
MezResist(Terrorized) 100%
20% (0.33 End/sec) Recovery
86% (3.64 HP/sec) Regeneration
3.75% Resistance(Smashing)
3.75% Resistance(Lethal)
30% Resistance(Fire)
30% Resistance(Cold)
4.5% Resistance(Energy)
4.5% Resistance(Negative)
21.75% Resistance(Toxic)
21.75% Resistance(Psionic)


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Hoping to have this be my first 50 dom once the game's back up :D...think it'll be able to manage perma-dom
   
50's: Necro/Dark, Fire x3 Dom, Plant/Savage Dom, Ice/Time Blaster, Arch/TA Blaster, SS/Elec Brute, Rad/Rad Def.

Burnt Toast

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Re: Fire/Fire/Fire
« Reply #1 on: July 22, 2014, 07:28:27 PM »
I am no build expert... but I love to do builds and have done many for friends in game... with that in mind here is my critique.


Why take hover? It's not as useful with hot feet.


This is a VERY end heavy build. You are only allowing for .8 end/sec recovery... in other words if you do flash fire and then immediately do fire cages and rain of fire and fireball.. it is going to take you over a minute to recover that endurance... :(


You have almost no defense to speak of. You can build this easily to be perma dom AND have decent defense as well.


IF I were going to do a fire/fire/fire dom this is the build I would use:







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Soul Resonance

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Re: Fire/Fire/Fire
« Reply #2 on: July 25, 2014, 09:21:32 PM »
Ty for build critique  ;D, and i usually take hover for LotG placeholder/will most likely be going with your build, as i am usually lacking in areas on mine/dont notice till it's too late :/
50's: Necro/Dark, Fire x3 Dom, Plant/Savage Dom, Ice/Time Blaster, Arch/TA Blaster, SS/Elec Brute, Rad/Rad Def.