Author Topic: Fire/Fire Tank or Brute? Build below...  (Read 5344 times)

Spadra

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Fire/Fire Tank or Brute? Build below...
« on: July 25, 2014, 01:25:01 AM »
Hello all!

So with us all holding our breath till CoH is announced as returning I have been thinking of my main character Spadra. He was a fairly effect fire/fire tank before the lights went off but always wondered if he could have been better build wise or if he should have been a brute. Below is what I had and I would love to hear any thoughts you all have about the current setup (always wished I could have squeezed out more defense or maxed on resistence) or if a brute would have been the way to go (better damage and build up of fury is appealing but PBAoE is lost a bit without combustion). Without further delay here is the build of one of Paragon's beloved tanks

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Spadra: Level 50 Mutation Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Fiery Melee
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Blazing Aura
  • (A) Eradication - Damage
  • (3) Eradication - Accuracy/Damage/Recharge
  • (5) Eradication - Accuracy/Damage/Endurance/Recharge
  • (5) Scirocco's Dervish - Damage/Endurance
  • (7) Scirocco's Dervish - Accuracy/Damage/Endurance
Level 1: Scorch
  • (A) Kinetic Combat - Accuracy/Damage
  • (7) Kinetic Combat - Damage/Endurance
  • (9) Kinetic Combat - Damage/Recharge
  • (9) Kinetic Combat - Damage/Endurance/Recharge
Level 2: Fire Shield
  • (A) Reactive Armor - Resistance
  • (3) Reactive Armor - Resistance/Endurance
  • (11) Reactive Armor - Resistance/Recharge
  • (13) Reactive Armor - Resistance/Endurance/Recharge
  • (13) Gladiator's Armor - TP Protection +3% Def (All)
Level 4: Healing Flames
  • (A) Numina's Convalesence - Heal
  • (15) Numina's Convalesence - Heal/Endurance
  • (15) Numina's Convalesence - Heal/Recharge
  • (17) Numina's Convalesence - Heal/Endurance/Recharge
Level 6: Fire Sword
  • (A) Kinetic Combat - Accuracy/Damage
  • (11) Kinetic Combat - Damage/Endurance
  • (17) Kinetic Combat - Damage/Recharge
  • (19) Kinetic Combat - Damage/Endurance/Recharge
  • (19) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 8: Consume
  • (A) Efficacy Adaptor - EndMod/Accuracy
  • (21) Efficacy Adaptor - EndMod/Recharge
  • (21) Efficacy Adaptor - EndMod
Level 10: Taunt
  • (A) Mocking Beratement - Taunt
  • (23) Mocking Beratement - Taunt/Recharge
  • (23) Mocking Beratement - Taunt/Recharge/Range
  • (25) Mocking Beratement - Accuracy/Recharge
Level 12: Plasma Shield
  • (A) Reactive Armor - Resistance
  • (25) Reactive Armor - Resistance/Recharge
  • (27) Reactive Armor - Resistance/Endurance
  • (27) Reactive Armor - Resistance/Endurance/Recharge
Level 14: Boxing
  • (A) Kinetic Combat - Accuracy/Damage
  • (29) Kinetic Combat - Damage/Endurance
  • (29) Kinetic Combat - Damage/Recharge
  • (31) Kinetic Combat - Damage/Endurance/Recharge
Level 16: Tough
  • (A) Reactive Armor - Resistance
  • (31) Reactive Armor - Resistance/Endurance
  • (31) Reactive Armor - Resistance/Recharge
  • (33) Reactive Armor - Resistance/Endurance/Recharge
Level 18: Burn
  • (A) Eradication - Damage
  • (33) Eradication - Damage/Recharge
  • (34) Eradication - Accuracy/Damage/Recharge
  • (34) Eradication - Accuracy/Damage/Endurance/Recharge
  • (34) Multi-Strike - Accuracy/Damage/Endurance
Level 20: Combat Jumping
  • (A) Luck of the Gambler - Defense
  • (36) Luck of the Gambler - Recharge Speed
Level 22: Combustion
  • (A) Eradication - Damage
  • (36) Eradication - Damage/Recharge
  • (36) Eradication - Accuracy/Damage/Recharge
  • (37) Eradication - Accuracy/Damage/Endurance/Recharge
  • (37) Multi-Strike - Accuracy/Damage/Endurance
Level 24: Weave
  • (A) Gift of the Ancients - Defense
  • (37) Gift of the Ancients - Defense/Endurance
  • (39) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Recharge Speed
Level 26: Super Jump
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 28: Fire Sword Circle
  • (A) Obliteration - Damage
  • (39) Obliteration - Accuracy/Recharge
  • (39) Obliteration - Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (40) Obliteration - Chance for Smashing Damage
Level 30: Hasten
  • (A) Recharge Reduction IO
  • (33) Recharge Reduction IO
Level 32: Build Up
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 35: Fiery Embrace
  • (A) Recharge Reduction IO
Level 38: Maneuvers
  • (A) Shield Wall - Defense
  • (43) Shield Wall - Defense/Endurance
  • (43) Luck of the Gambler - Recharge Speed
  • (45) Endurance Reduction IO
Level 41: Greater Fire Sword
  • (A) Kinetic Combat - Accuracy/Damage
  • (45) Kinetic Combat - Damage/Endurance/Recharge
  • (45) Kinetic Combat - Damage/Endurance
  • (46) Kinetic Combat - Damage/Recharge
  • (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 44: Temperature Protection
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (46) Steadfast Protection - Knockback Protection
Level 47: Conserve Power
  • (A) Recharge Reduction IO
Level 49: Physical Perfection
  • (A) Performance Shifter - Chance for +End
Level 1: Brawl
  • (A) Empty
Level 1: Gauntlet
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Regenerative Tissue - +Regeneration
  • (42) Miracle - +Recovery
  • (42) Numina's Convalesence - +Regeneration/+Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Endurance Modification IO
  • (42) Performance Shifter - EndMod
  • (43) Performance Shifter - Chance for +End
Level 0: Freedom Phalanx Reserve
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Portal Jockey
Level 50: Agility Radial Paragon
Level 50: Pyronic Core Final Judgement
Level 50: Preemptive Radial Flawless Interface
Level 50: Ageless Total Radial Invocation
Level 50: Melee Radial Embodiment
Level 50: Verdict Radial Flawless Genesis
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“Heroes are made by the paths they choose, not the powers they are graced with.”
― Brodi Ashton

Angel Phoenix77

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Re: Fire/Fire Tank or Brute? Build below...
« Reply #1 on: July 25, 2014, 01:55:16 AM »
not a bad tank, one recommendation though, for your combat jump, instead of having a recharge deux, I would put in a io that would enhance def and reduce endurance.
One day the Phoenix will rise again.

Spadra

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Re: Fire/Fire Tank or Brute? Build below...
« Reply #2 on: July 25, 2014, 01:05:41 PM »
not a bad tank, one recommendation though, for your combat jump, instead of having a recharge deux, I would put in a io that would enhance def and reduce endurance.

Thanks for the reply Phoenix! Yeah, I had tried to bolster recharge, regen and endurance reduction as much as possible. I felt that while the Fire/Fire combination is good for resistance/regen/and attack it is lacking in defense compared to the other tanks. Not sure if I should have bother to bolster the defense the way I did or just throw all my defensive end focus into building up resistance.
“Heroes are made by the paths they choose, not the powers they are graced with.”
― Brodi Ashton

Angel Phoenix77

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  • Posts: 1,121
  • I am Phoenix !!
Re: Fire/Fire Tank or Brute? Build below...
« Reply #3 on: July 25, 2014, 04:15:58 PM »
Thanks for the reply Phoenix! Yeah, I had tried to bolster recharge, regen and endurance reduction as much as possible. I felt that while the Fire/Fire combination is good for resistance/regen/and attack it is lacking in defense compared to the other tanks. Not sure if I should have bother to bolster the defense the way I did or just throw all my defensive end focus into building up resistance.
yw :), I only had 1 tank, but I can give some advice from a scrapper and brute player, but I would try and keep defense inline with resistance. whats hard is trying to find a way to get the tier 4 defense in jumping, this could help with I want to say resistance.
One day the Phoenix will rise again.