I was parusing the old forums (at webarchive) and saw an old post concerning Sonic/ defending. Deacon was saying that the Coralax pet would actually melee. Can anyone confirm this?
What I've come up with is a themed Sonic/H20/Lev build that integrates very well, IMO. It offers good resist/mez prot/kdownaplenty/stuns/immob/3 ohcrud powers/buffs/de-buffs/ok defense/some healing and even reasonable damage.
As far as I can see, it looks like the only really problem with this combo would be solo damage for groups seems a little light. I could see stunned groups coming out of the stun before they are arrested leaving me open to a decent alpha. This could be fixed if the Coralax pet will go into melee so I can fit him with Disruption Field.
Have a look and tell me what you think. Should I add this guy to the list of ever growing characters I will have to make if/when the game comes back?
As always, any input is appreciated.
Hero Plan by Mids' Hero Designer 1.96http://www.cohplanner.com/Click this DataLink to open the build!Level 50 Magic DefenderPrimary Power Set: Sonic ResonanceSecondary Power Set: Water BlastPower Pool: SpeedPower Pool: FlightPower Pool: TeleportationPower Pool: LeadershipAncillary Pool: Leviathan MasteryHero Profile:Level 1: Sonic Siphon -- Acc-I(A)
Level 1: Aqua Bolt -- Thundr-Acc/Dmg(A)
, Thundr-Dmg/EndRdx(3)
, Thundr-Dmg/Rchg(3)
, Thundr-Dmg/EndRdx/Rchg(5)
Level 2: Hydro Blast -- Thundr-Acc/Dmg(A)
, Thundr-Dmg/EndRdx(5)
, Thundr-Dmg/Rchg(7)
, Thundr-Dmg/EndRdx/Rchg(7)
, FrcFbk-Rechg%(50)
Level 4: Water Burst -- Posi-Acc/Dmg(A)
, Posi-Dmg/EndRdx(27)
, Posi-Dmg/Rchg(27)
, Posi-Acc/Dmg/EndRdx(31)
, Posi-Dam%(31)
, FrcFbk-Rechg%(46)
Level 6: Sonic Barrier -- RctvArm-ResDam(A)
, RctvArm-ResDam/EndRdx(34)
, RctvArm-ResDam/Rchg(37)
Level 8: Disruption Field -- EndRdx-I(A)
, EndRdx-I(9)
Level 10: Whirlpool -- SDefendersB-Acc/Dmg(A)
, SDefendersB-Dmg/Rchg(11)
, SDefendersB-Dmg/EndRdx/Rchg(11)
, SDefendersB-Acc/Dmg/EndRdx(15)
, SDefendersB-Acc/Dmg/EndRdx/Rchg(17)
, SDefendersB-Rchg/Heal%(17)
Level 12: Sonic Dispersion -- RctvArm-ResDam(A)
, RctvArm-ResDam/EndRdx(13)
, RctvArm-ResDam/Rchg(13)
, RctvArm-ResDam/EndRdx/Rchg(15)
Level 14: Sonic Haven -- RctvArm-ResDam(A)
, RctvArm-ResDam/EndRdx(37)
, RctvArm-ResDam/Rchg(40)
Level 16: Tidal Forces -- AdjTgt-Rchg(A)
, AdjTgt-ToHit/EndRdx/Rchg(19)
, RechRdx-I(43)
Level 18: Sonic Cage -- Acc-I(A)
Level 20: Dehydrate -- Thundr-Acc/Dmg(A)
, Thundr-Dmg/EndRdx(21)
, Thundr-Dmg/Rchg(21)
, Thundr-Dmg/EndRdx/Rchg(23)
, Nictus-Acc/Heal(25)
, Nictus-Heal(25)
Level 22: Hasten -- RechRdx-I(A)
, RechRdx-I(23)
Level 24: Hover -- LkGmblr-Rchg+(A)
, Zephyr-Travel/EndRdx(43)
, Zephyr-Travel(43)
Level 26: Teleport -- EndRdx-I(A)
Level 28: Water Jet -- Thundr-Acc/Dmg(A)
, Thundr-Dmg/EndRdx(29)
, Thundr-Dmg/Rchg(29)
, Thundr-Dmg/EndRdx/Rchg(31)
Level 30: Maneuvers -- LkGmblr-Rchg+(A)
, LkGmblr-Def(40)
, LkGmblr-Def/EndRdx(42)
, LkGmblr-Def/EndRdx/Rchg(42)
Level 32: Liquefy -- Cloud-Acc/Rchg(A)
, Cloud-ToHitDeb/EndRdx/Rchg(33)
, Cloud-Acc/EndRdx/Rchg(33)
, Cloud-ToHitDeb(33)
, BasGaze-EndRdx/Rchg/Hold(34)
, BasGaze-Rchg/Hold(34)
Level 35: Steam Spray -- Posi-Acc/Dmg(A)
, Posi-Dmg/EndRdx(36)
, Posi-Dmg/Rng(36)
, Posi-Acc/Dmg/EndRdx(36)
, Posi-Dam%(37)
Level 38: Geyser -- Posi-Acc/Dmg(A)
, Posi-Dmg/EndRdx(39)
, Posi-Dmg/Rchg(39)
, Posi-Acc/Dmg/EndRdx(39)
, Posi-Dam%(40)
, FrcFbk-Rechg%(46)
Level 41: School of Sharks -- GravAnch-Acc/Immob/Rchg(A)
, GravAnch-Immob/EndRdx(42)
, GravAnch-Hold%(48)
Level 44: Shark Skin -- RctvArm-ResDam/EndRdx(A)
, RctvArm-ResDam(45)
, RctvArm-ResDam/Rchg(45)
, S'fstPrt-ResDam/Def+(45)
, S'fstPrt-ResKB(46)
Level 47: Summon Coralax -- C'Arms-Acc/Dmg/Rchg(A)
, C'Arms-EndRdx/Dmg/Rchg(48)
, C'Arms-Acc/Rchg(48)
, C'Arms-Dmg/EndRdx(50)
, RechRdx-I(50)
Level 49: Hibernate -- Heal-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 1: Vigilance Level 2: Rest -- Empty(A)
Level 4: Ninja Run Level 2: Swift -- Flight-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
, Mrcl-Rcvry+(9)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- Efficacy-EndMod(A)
, Efficacy-EndMod/Rchg(19)
Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Vigor Core Paragon Level 50: Cryonic Radial Final Judgement Level 50: Degenerative Radial Flawless Interface Level 50: Polar Lights Core Superior Ally Level 50: Barrier Radial Epiphany Level 50: Assault Radial Embodiment ------------