Paragon Chat > Development
Paragon Chat Development Roadmap and Wishlist
Codewalker:
Important: All of this is preliminary and is subject to change!
There are probably a number of things I'm forgetting about and will be added to this list as I remember them.
Target Milestone: 1.1.x
Estimated Completion: In a bit
* Global MOTD
* Cross-zone player search and notes
* Hide options to opt out of player search
* Limited server-wide GM abilities for moderators
(testbed for later use in private instances)
* Plaques and associated badges.
* Sentinel+ importer
* Base love!
Target Milestone: 1.2
Estimated Completion: A while
* Private instance support using arbitrary maps
* GM abilities in private instances
* Costume change emotes
* NPC spawning in private instances
* Supergroups
* More base love!
Target Milestone: 1.3
Estimated Completion: Longer than a while
* ???
To be determined.
Target Milestone: Future, near to mid term
Estimated Completion: Sometime after 1.3
* Better cross-server support for federated XMPP servers
* Basic AI and means of coordinating non-combat NPC movements efficiently
* Simulated self-affecting powers such as armor toggles
* Lua scripting for client-side modifications
Target Milestone: Future, long term
Estimated Completion: Whenever
* Simulated attack powers, possibly usable on target dummies
* Handoff to realtime communication service for more demanding activities, such as PVP Arena matches
Wishlist
May be inserted into the roadmap as time allows or technical feasibility is determined
* Finding time to go through the thread and figure out some wishlish items to put here.
Scrapped
* Account management
See list of accounts and characters and manage them - Not a huge need for this, probably not worth spending development time on.
Completed Items
Estimated Completion: Yesterday
* Persistence of keybinds in the database
* Persistence of window positions in the database
* Auto-update
* Dice rolling command
* Prompt for closing main window while client is running
* Whoall command
* Persistence of power trays in database (needed for macros)
* Travel modes emulating Fly, Super Speed, Super Jump, Ninja Run, Beast Run, and Walk. Teleport![/i]
* Teams
* Exploration badges.
* Base building. Yes, it's really a thing!!!
AmberOfDzu:
Looks great!
I just hope you all pace yourselves and don't let us push you into feeling burnt out.
Rejolt:
Golden Aurora:
My favorite part of those posts are the estimated completion field. lol
He really has the spirit of the Paragon Studio devs.
Eoraptor:
Tis great to see the roadmap, Codewalker, but I am ominously reminded of the old Parable; "If you want to hear God laugh, tell Him your plans"
Navigation
[0] Message Index
[#] Next page
Go to full version