Author Topic: Quickchat Emote Menu Addon!!!  (Read 16742 times)

Korbian

  • Lieutenant
  • ***
  • Posts: 58
  • I stole the TARDIS.
Re: Quickchat Emote Menu Addon!!!
« Reply #60 on: January 06, 2017, 02:28:46 AM »
A huge thanks for all the work put into this lifesaver.  <3
"It doesn't matter which face he was wearing.  They're all the Doctor to me."

Valtyr

  • Finder of Lost CatGrrls
  • Boss
  • ****
  • Posts: 101
  • Not From Around Here
Re: Quickchat Emote Menu Addon!!!
« Reply #61 on: January 06, 2017, 06:05:34 AM »
Excellent work Mr Pengy!

themamboman

  • Lieutenant
  • ***
  • Posts: 54
Re: Quickchat Emote Menu Addon!!!
« Reply #62 on: January 07, 2017, 09:20:11 PM »
There are several safeguard maps with exploration badges (9 + accolade for all of them).  The trick is to find the map names that correspond to these safeguard missions.  I haven't found those yet. Has anyone else?

Pengy

  • Badge Badger
  • Elite Boss
  • *****
  • Posts: 1,096
Re: Quickchat Emote Menu Addon!!!
« Reply #63 on: January 07, 2017, 10:04:08 PM »
maps/missions/safeguard/safeguard_atlas_park/safeguard_atlas_park.txt
maps/missions/safeguard/safeguard_brickstown/safeguard_brickstown.txt
maps/missions/safeguard/safeguard_founders_falls/safeguard_founders_falls.txt
maps/missions/safeguard/safeguard_independence_port/safeguard_independence_port.txt
maps/missions/safeguard/safeguard_kings_row/safeguard_kings_row.txt
maps/missions/safeguard/safeguard_peregrine_island/safeguard_peregrine_island.txt
maps/missions/safeguard/safeguard_skyway/safeguard_skyway.txt
maps/missions/safeguard/safeguard_steelcanyon/safeguard_steelcanyon.txt
maps/missions/safeguard/safeguard_talos_island/safeguard_talos_island.txt
maps/missions/v_mayhem/v_mayhem_atlas_park/v_mayhem_atlas_park.txt
maps/missions/v_mayhem/v_mayhem_brickstown/v_mayhem_brickstown.txt
maps/missions/v_mayhem/v_mayhem_founders_falls/v_mayhem_founders_falls.txt
maps/missions/v_mayhem/v_mayhem_independence_port/v_mayhem_independence_port.txt
maps/missions/v_mayhem/v_mayhem_kings_row/v_mayhem_kings_row.txt
maps/missions/v_mayhem/v_mayhem_peregrine_island/v_mayhem_peregrine_island.txt
maps/missions/v_mayhem/v_mayhem_skyway/v_mayhem_skyway.txt
maps/missions/v_mayhem/v_mayhem_steelcanyon/v_mayhem_steelcanyon.txt
maps/missions/v_mayhem/v_mayhem_talos_island/v_mayhem_talos_island.txt

No working badges yet

Nyghtshade

  • HERC Representative
  • Elite Boss
  • *
  • Posts: 612
Re: Quickchat Emote Menu Addon!!!
« Reply #64 on: August 31, 2017, 10:42:26 PM »
How would I find the map for the Haunted Mansion, or the Midnighter's mansion in Nightward?

Valtyr

  • Finder of Lost CatGrrls
  • Boss
  • ****
  • Posts: 101
  • Not From Around Here
Re: Quickchat Emote Menu Addon!!!
« Reply #65 on: September 02, 2017, 04:02:08 PM »
Haunted Mansion: /mapmenu > Other > 8996 Haunted House

And you can just walk into the Midnigher Mansion in Night Ward.

Nyghtshade

  • HERC Representative
  • Elite Boss
  • *
  • Posts: 612
Re: Quickchat Emote Menu Addon!!!
« Reply #66 on: September 16, 2017, 12:32:09 AM »
Haunted Mansion: /mapmenu > Other > 8996 Haunted House
Odd, I don't see that as an option in my Paragon Chat, although I have lots of other "Other" mission maps.


Valtyr

  • Finder of Lost CatGrrls
  • Boss
  • ****
  • Posts: 101
  • Not From Around Here
Re: Quickchat Emote Menu Addon!!!
« Reply #67 on: September 17, 2017, 06:54:20 AM »
Odd. Even one of my older installations has it. You could edit your zone.cfg file to include it:

Code: [Select]
Zone 8996
  # "Haunted House"
  MapFile "maps/Missions/Unique/Halloween2011/Halloween2011.txt"
  RoomID HauntedHouse
  RoomName "Haunted House"
End

Noyjitat

  • Elite Boss
  • *****
  • Posts: 670
  • Slayer of Rogue Monkeybirds
Re: Quickchat Emote Menu Addon!!!
« Reply #68 on: October 04, 2017, 09:04:23 PM »
Trying to get praetorian peace stand and others to work that are not included in this. I see in the playerseqs that it should be something like:
Emote PRAETORPEACE
    Bits ENCOUNTER POSE STAND BOWING
End

Added it to the bottom of my emote.cfg file and I've had issues using this method on some emotes while others work flawlessly after doing this.