Author Topic: Gravity/Sonic Resonance  (Read 4558 times)

worldweary

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Gravity/Sonic Resonance
« on: September 01, 2015, 07:22:16 PM »
Hero Plan by Mids' Hero Designer 1.96
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Level 50 Magic Controller
Primary Power Set: Gravity Control
Secondary Power Set: Sonic Resonance
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Power Pool: Flight
Ancillary Pool: Stone Mastery

Hero Profile:
Level 1: Lift
  • (A) Decimation - Accuracy/Damage
  • (13) Decimation - Damage/Endurance
  • (15) Decimation - Damage/Recharge
  • (17) Decimation - Accuracy/Endurance/Recharge
  • (17) Decimation - Accuracy/Damage/Recharge
Level 1: Sonic Siphon
  • (A) Endurance Reduction IO
  • (43) Endurance Reduction IO
Level 2: Sonic Barrier
  • (A) Impervium Armor - Resistance
  • (3) Impervium Armor - Resistance/Endurance
  • (3) Impervium Armor - Resistance/Endurance/Recharge
  • (5) Impervium Armor - Resistance/Recharge
  • (50) Steadfast Protection - Resistance/+Def 3%
  • (50) Steadfast Protection - Knockback Protection
Level 4: Sonic Haven
  • (A) Impervium Armor - Resistance
  • (5) Impervium Armor - Resistance/Endurance
  • (7) Impervium Armor - Resistance/Endurance/Recharge
  • (7) Impervium Armor - Resistance/Recharge
Level 6: Gravity Distortion
  • (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (9) Basilisk's Gaze - Accuracy/Hold
  • (9) Basilisk's Gaze - Endurance/Recharge/Hold
  • (11) Basilisk's Gaze - Accuracy/Recharge
Level 8: Propel
  • (A) Decimation - Accuracy/Damage
  • (36) Decimation - Damage/Endurance
  • (36) Decimation - Damage/Recharge
  • (36) Decimation - Accuracy/Endurance/Recharge
  • (37) Decimation - Accuracy/Damage/Recharge
Level 10: Crushing Field
  • (A) Enfeebled Operation - Accuracy/Recharge
  • (37) Enfeebled Operation - Accuracy/Immobilize
  • (37) Enfeebled Operation - Accuracy/Immobilize/Recharge
  • (40) Enfeebled Operation - Accuracy/Endurance
  • (40) Enfeebled Operation - Endurance/Immobilize
Level 12: Sonic Cage
  • (A) Endurance Reduction IO
  • (45) Endurance Reduction IO
Level 14: Maneuvers
  • (A) Luck of the Gambler - Defense/Endurance
  • (15) Luck of the Gambler - Recharge Speed
  • (46) Luck of the Gambler - Defense/Endurance/Recharge
Level 16: Disruption Field
  • (A) Endurance Reduction IO
  • (45) Endurance Reduction IO
Level 18: Gravity Distortion Field
  • (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (19) Basilisk's Gaze - Accuracy/Hold
  • (19) Basilisk's Gaze - Endurance/Recharge/Hold
  • (23) Basilisk's Gaze - Accuracy/Recharge
Level 20: Sonic Dispersion
  • (A) Impervium Armor - Resistance
  • (21) Impervium Armor - Resistance/Endurance
  • (21) Impervium Armor - Resistance/Recharge
  • (23) Impervium Armor - Resistance/Endurance/Recharge
Level 22: Tactics
  • (A) Adjusted Targeting - To Hit Buff/Endurance
  • (25) Adjusted Targeting - To Hit Buff
  • (25) Adjusted Targeting - To Hit Buff/Recharge
  • (27) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (27) Adjusted Targeting - Endurance/Recharge
  • (29) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 24: Vengeance
  • (A) Red Fortune - Defense/Recharge
  • (40) Luck of the Gambler - Recharge Speed
Level 26: Wormhole
  • (A) Stupefy - Accuracy/Stun/Recharge
  • (29) Stupefy - Accuracy/Recharge
  • (31) Stupefy - Endurance/Stun
  • (31) Stupefy - Accuracy/Endurance
  • (31) Stupefy - Stun/Range
Level 28: Combat Jumping
  • (A) Luck of the Gambler - Defense/Endurance
  • (33) Luck of the Gambler - Recharge Speed
Level 30: Hasten
  • (A) Recharge Reduction IO
  • (33) Recharge Reduction IO
  • (34) Recharge Reduction IO
Level 32: Singularity
  • (A) Call to Arms - Endurance/Damage/Recharge
  • (33) Call to Arms - Accuracy/Damage
  • (34) Call to Arms - Damage/Endurance
  • (34) Call to Arms - Accuracy/Damage/Recharge
  • (46) Blood Mandate - Accuracy/Damage/Endurance
Level 35: Clarity
  • (A) Endurance Reduction IO
  • (46) Endurance Reduction IO
Level 38: Liquefy
  • (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (39) Basilisk's Gaze - Recharge/Hold
  • (39) Basilisk's Gaze - Accuracy/Recharge
  • (39) Basilisk's Gaze - Endurance/Recharge/Hold
  • (43) Lockdown - Accuracy/Endurance/Recharge/Hold
Level 41: Hurl Boulder
  • (A) Decimation - Accuracy/Damage/Recharge
  • (42) Decimation - Accuracy/Damage
  • (42) Decimation - Damage/Endurance
  • (42) Decimation - Damage/Recharge
  • (43) Decimation - Accuracy/Endurance/Recharge
Level 44: Rock Armor
  • (A) Luck of the Gambler - Defense/Endurance
  • (45) Luck of the Gambler - Recharge Speed
  • (50) Luck of the Gambler - Defense
Level 47: Earth's Embrace
  • (A) Numina's Convalescence - Heal/Recharge
  • (48) Miracle - Heal/Recharge
  • (48) Doctored Wounds - Heal/Recharge
Level 49: Fly
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 1: Brawl
  • (A) Accuracy IO
Level 1: Containment
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Celerity - +Stealth
Level 2: Rest
  • (A) Healing IO
Level 4: Ninja Run
Level 2: Swift
  • (A) Flight Speed IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (13) Miracle - +Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (11) Performance Shifter - EndMod
  • (48) Performance Shifter - EndMod/Accuracy
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Again no purples or ATO's.Any changes needed to make it better or more useful in teams?

Vee

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Re: Gravity/Sonic Resonance
« Reply #1 on: September 01, 2015, 07:36:48 PM »
the extra end reduction slots in cage, siphon and clarity could probably be put to better use and you've got one too many 2.25% endurance bonuses. that's all i see offhand.

Ankhammon

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Re: Gravity/Sonic Resonance
« Reply #2 on: September 02, 2015, 10:42:37 PM »
I like this combo, sounds fun. Build looks good too.

Question on your build, why hurl boulder and not fissure? seems like fissure would be good to add to wormhole.

Also, I'm a big proponent of Kin Combat +rech and if you could find a way to fit them into your build you would be at perma-hasten.
Cogito, Ergo... eh?

worldweary

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  • Posts: 217
Re: Gravity/Sonic Resonance
« Reply #3 on: September 02, 2015, 11:43:25 PM »
It's just nice having a range power if you play at range and I wormhole them to my Liquefy and then Gravity Distortion Field.