Author Topic: Illusion/Time Which Build Is Better?  (Read 2178 times)

worldweary

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Illusion/Time Which Build Is Better?
« on: September 02, 2015, 07:03:56 PM »
Hero Plan by Mids' Hero Designer 1.96
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Level 50 Technology Controller
Primary Power Set: Illusion Control
Secondary Power Set: Time Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Blind -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-Acc/Hold(19), BasGaze-Acc/Rchg(19), BasGaze-EndRdx/Rchg/Hold(21)
Level 1: Time Crawl -- TmpRdns-Dmg/Slow(A), TmpRdns-Acc/Slow(37), TmpRdns-Acc/EndRdx(46), TmpRdns-Rng/Slow(46), TmpRdns-Acc/Dmg/Slow(46)
Level 2: Deceive -- Mlais-Conf/Rng(A), Mlais-Acc/EndRdx(3), Mlais-EndRdx/Conf(3), Mlais-Acc/Rchg(5), Mlais-Acc/Conf/Rchg(5)
Level 4: Temporal Mending -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(9), Dct'dW-Rchg(11), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(15)
Level 6: Time's Juncture -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb/Rchg(7), DarkWD-ToHitdeb/Rchg/EndRdx(7), DarkWD-Rchg/EndRdx(9)
Level 8: Flash -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-Acc/Rchg(15), BasGaze-EndRdx/Rchg/Hold(17), BasGaze-Acc/Hold(17)
Level 10: Temporal Selection -- Dct'dW-Heal(A), Dct'dW-Rchg(25), Dct'dW-EndRdx/Rchg(25), Dct'dW-Heal/Rchg(27), Dct'dW-Heal/EndRdx/Rchg(27)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Distortion Field -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-Acc/Hold(21), BasGaze-Acc/Rchg(23), BasGaze-EndRdx/Rchg/Hold(23)
Level 18: Phantom Army -- C'Arms-Acc/Rchg(A), C'Arms-EndRdx/Dmg/Rchg(31), C'Arms-Acc/Dmg/Rchg(31), C'Arms-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(33)
Level 20: Time Stop -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-Acc/Hold(29), BasGaze-Rchg/Hold(29), BasGaze-Acc/Rchg(31)
Level 22: Maneuvers -- LkGmblr-Rchg+(A)
Level 24: Super Jump -- Zephyr-ResKB(A)
Level 26: Spectral Terror -- Abys-Dam%(A), Abys-Acc/Rchg(36), Abys-EndRdx/Fear(36), Abys-Acc/Fear/Rchg(36), Abys-Acc/EndRdx(37)
Level 28: Farsight -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(37), AdjTgt-ToHit/Rchg(40), AdjTgt-ToHit/EndRdx/Rchg(40)
Level 30: Tactics -- AdjTgt-ToHit/EndRdx(A), AdjTgt-ToHit(43), AdjTgt-ToHit/Rchg(43), AdjTgt-ToHit/EndRdx/Rchg(43), AdjTgt-EndRdx/Rchg(45)
Level 32: Phantasm -- C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(34), C'Arms-Dmg/EndRdx(34), C'Arms-Acc/Dmg/Rchg(34)
Level 35: Slowed Response -- LdyGrey-DefDeb/Rchg/EndRdx(A), LdyGrey-DefDeb/EndRdx(42)
Level 38: Chrono Shift -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(39), Dct'dW-Heal/Rchg(39), Dct'dW-Rchg(39), Dct'dW-Heal/EndRdx/Rchg(40)
Level 41: Charged Armor -- S'fstPrt-ResDam/Def+(A), ImpArm-ResDam(42), ImpArm-ResDam/EndRdx(42)
Level 44: Surge of Power -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
Level 47: Summon Guardian -- C'Arms-EndRdx/Dmg/Rchg(A), C'Arms-Acc/Rchg(48), C'Arms-Acc/Dmg/Rchg(48), C'Arms-Dmg/EndRdx(48), ExRmnt-EndRdx/Dmg/Rchg(50), ExRmnt-Acc/Dmg/Rchg(50)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Heal-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(50)
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