Author Topic: Ice Control/NAff or Ice Control/TA?  (Read 3228 times)

Ankhammon

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Ice Control/NAff or Ice Control/TA?
« on: December 09, 2015, 03:53:37 AM »
I've been looking over these potential combos and I'm not sure which would be a better run.

If we had a game available to us, I would just play them both for 20 or so levels and choose, but...

Which looks like a more fun option to you? Which would you want to play?

Option 1:

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Ice Control
Secondary Power Set: Nature Affinity
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Chilblain -- Apoc-Acc/Dmg/Rchg(A), Apoc-Acc/Rchg(17), Apoc-Dmg/EndRdx(17), Apoc-Dmg(19), Apoc-Dam%(19)
Level 1: Corrosive Enzymes -- Acc-I(A)
Level 2: Block of Ice -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(21), BasGaze-Rchg/Hold(21), BasGaze-Acc/Rchg(23)
Level 4: Wild Growth -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(5), TtmC'tng-ResDam/Rchg(5), Numna-Heal(7), Numna-Heal/EndRdx(7), Numna-Heal/Rchg(9)
Level 6: Arctic Air -- CoPers-Conf(A), CoPers-Conf/Rchg(9), CoPers-Acc/Conf/Rchg(11), CoPers-Acc/Rchg(11), CoPers-Conf/EndRdx(13), CoPers-Conf%(13)
Level 8: Frostbite -- SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SWotController-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(23), SWotController-EndRdx/Rchg(31), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(31), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(31), SWotController-Rchg/Dmg%(34)
Level 10: Regrowth -- Numna-Heal(A), Numna-Heal/EndRdx(37), Numna-Heal/Rchg(37)
Level 12: Ice Slick -- RechRdx-I(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(42)
Level 16: Spore Cloud -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitdeb/Rchg/EndRdx(37), DarkWD-ToHitDeb(39), DarkWD-Rchg/EndRdx(40)
Level 18: Combat Jumping -- LkGmblr-Rchg+(A)
Level 20: Wild Bastion -- Dct'dW-Rchg(A), Dct'dW-Heal(40), Dct'dW-EndRdx/Rchg(40), Dct'dW-Heal/Rchg(42), Dct'dW-Heal/EndRdx/Rchg(42)
Level 22: Super Jump -- Jump-I(A)
Level 24: Spring Attack -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(25), Erad-Dmg/Rchg(25), Erad-Dmg(27)
Level 26: Glacier -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(27), BasGaze-Acc/Rchg(29), BasGaze-Rchg/Hold(29)
Level 28: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(43), LkGmblr-Def/EndRdx/Rchg(43)
Level 30: Shiver -- TmpRdns-Acc/Slow(A)
Level 32: Jack Frost -- EdctM'r-PetDef(A), C'Arms-+Def(Pets)(33), C'Arms-Acc/Dmg(33), C'Arms-Dmg/EndRdx(33), C'Arms-Acc/Dmg/Rchg(34), C'Arms-EndRdx/Dmg/Rchg(34)
Level 35: Entangling Aura -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(36), BasGaze-Acc/Hold(36), BasGaze-Rchg/Hold(36)
Level 38: Overgrowth -- AdjTgt-Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(39), RechRdx-I(39)
Level 41: Hibernate -- RechRdx-I(A)
Level 44: Frozen Armor -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(45), SW-ResDam/Re TP(45), LkGmblr-Rchg+(45), LkGmblr-Def(46), LkGmblr-Def/EndRdx(46)
Level 47: Frost Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48)
Level 49: Ice Storm -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(50), Posi-Dmg/Rchg(50), Posi-Dmg/Rng(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(3), RgnTis-Regen+(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(3), P'Shift-End%(15)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Intuition Radial Paragon
------------


Cogito, Ergo... eh?

Ankhammon

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Re: Ice Control/NAff or Ice Control/TA?
« Reply #1 on: December 09, 2015, 03:53:49 AM »
Option 2:

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Ice Control
Secondary Power Set: Trick Arrow
Power Pool: Speed
Power Pool: Leaping
Power Pool: Medicine
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Block of Ice -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(5), BasGaze-Acc/Hold(7), BasGaze-Acc/Rchg(9), Dmg-I(25)
Level 1: Entangling Arrow -- Acc-I(A)
Level 2: Flash Arrow -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(15), Cloud-Acc/Rchg(15), Cloud-ToHitDeb/EndRdx/Rchg(17), Cloud-Acc/EndRdx/Rchg(40), Cloud-%Dam(40)
Level 4: Chilblain -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(19), Thundr-Dmg/Rchg(19), Thundr-Dmg/EndRdx/Rchg(27)
Level 6: Arctic Air -- CoPers-Conf/EndRdx(A), CoPers-Conf%(7), CoPers-Acc/Rchg(9), CoPers-Conf(11), CoPers-Conf/Rchg(13), CoPers-Acc/Conf/Rchg(13)
Level 8: Shiver -- TmpRdns-Acc/Slow(A), TmpRdns-Acc/EndRdx(21)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(43)
Level 12: Ice Slick -- RechRdx-I(A)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-ResKB(34), Zephyr-Travel/EndRdx(40)
Level 16: Poison Gas Arrow -- LgcRps-Acc/EndRdx(A), LgcRps-Acc/Rchg(17), LgcRps-Acc/Sleep/Rchg(21)
Level 18: Aid Other -- Heal-I(A)
Level 20: Acid Arrow -- ShldBrk-Acc/DefDeb(A), ShldBrk-Acc/EndRdx/Rchg(46)
Level 22: Aid Self -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(23), Numna-Heal/Rchg(23), Numna-Heal/EndRdx/Rchg(25), Numna-Heal(37), Numna-Regen/Rcvry+(43)
Level 24: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31)
Level 26: Glacier -- SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SWotController-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(27), SWotController-EndRdx/Rchg(29), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(29), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(43), SWotController-Rchg/Dmg%(46)
Level 28: Disruption Arrow -- EndRdx-I(A)
Level 30: Super Jump -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(37)
Level 32: Jack Frost -- C'Arms-EndRdx/Dmg/Rchg(A), C'Arms-Acc/Dmg/Rchg(33), C'Arms-Acc/Dmg(33), C'Arms-Dmg/EndRdx(33), C'Arms-+Def(Pets)(34), EdctM'r-PetDef(34)
Level 35: Oil Slick Arrow -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(36), Posi-Dmg/Rchg(36), Posi-Dam%(36), Posi-Acc/Dmg/EndRdx(37)
Level 38: EMP Arrow -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-Acc/Rchg(39), BasGaze-EndRdx/Rchg/Hold(39), BasGaze-Rchg/Hold(39)
Level 41: Charged Armor -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(42), S'fstPrt-ResDam/Def+(42), RctvArm-ResDam/EndRdx/Rchg(42)
Level 44: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dam%(45), Posi-Acc/Dmg/EndRdx(46)
Level 47: Summon Guardian -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(48), ExRmnt-Dmg/EndRdx(48), ExRmnt-Acc/Dmg/Rchg(48), ExRmnt-EndRdx/Dmg/Rchg(50), ExRmnt-+Res(Pets)(50)
Level 49: Power Sink -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(3)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(3), P'Shift-End%(5)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Intuition Radial Paragon
------------




Cogito, Ergo... eh?

worldweary

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Re: Ice Control/NAff or Ice Control/TA?
« Reply #2 on: December 09, 2015, 04:40:46 AM »
Both would be good team builds.Nature has heals which would help more on the lower lvls and trials.I would take glue arrow because it has many uses.When I teamed we would pull more than one mob so I could slow
one with Arctic Air and the other with glue arrow,which also worked in trials.Frostbite and Entangling Aura are
not going to play well with Ice Slick.Trick Arrow will work really well because Ice Slick+Disruption Arrow+Acid Arrow+Poison Gas Arrow then followed by Oil Slick Arrow+EMP Arrow then Ice Slick again means teams will
not have to worry much about return attacks(even blasters).Nature would up close more often where as Trick Arrow and Ice would be at range.
I would make both and will if we ever get the game back.I am going to try to give every combo a try just so I can see for myself what works.