Author Topic: Star Trek Online  (Read 22090 times)

Xev

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Re: Star Trek Online
« Reply #340 on: March 03, 2017, 03:58:53 AM »
Holee gee willikers...

https://www.arcgames.com/en/games/star-trek-online/news/detail/10407393

It's really great how they did it. I was hesitant at first so I just bought 1 Prize Pack. The thing you buy with the Pack is bound to your character. Buuuut, the good part is how the tokens from the Prize Packs work.

The tokens from the Prize Packs are random (Very Rare, Rare, Uncommon..etc) but you can pick Any rare thing if you get a Rare token - Any Very Rare thing if you get a Very Rare token... And you can give the token to Any of your toons!

So, you can buy a Prize Pack or a bundle of 10 of them or however many with any of your toons, open them for the tokens, and then give the tokens to any toon of yours that you desire, and they can pick out what they want from the store for themselves.

Even if you get a bunch of Uncommons (the lowest) tokens like I did they are still redeemable for worthy things like .." special Phoenix Upgrade Tech (equivalent to multiple Universal Superior Tech Upgrades, with no Dilithium cost to apply!)"

Zen is cheap.. (if you can part with any Dil..).

It's double XP weekend..

I have to admit my fun circuits overloaded, briefly.
« Last Edit: March 03, 2017, 04:07:39 AM by Xev »
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Xev

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Re: Star Trek Online
« Reply #341 on: March 03, 2017, 07:47:44 PM »
Do humans really get a 30% hull regen bonus..? I was going to level an Andorian until I saw that. I mean, variety is one thing (all my other toons are human), but, a 30% hull regen bonus is kinda hard to pass up.

On the character creation screen I was looking at Andorian innates and all I saw that was special was something that said 'Human' and then it gave the Human bonuses in the description (hull regen bonus..systems offline resist(?)) so I was like "oh, cool. they did away with the humans are the only ones with a decent space Innate thing" and made an Andorian.

Now that I've made him, I see Andorian Ground Only innates. Sooo I thought I'd look up the Human hull regen bonus thinking it must be tiny. 30% sounds fairly significant!

I guess I'm going to have to reroll. I can't pass that up.
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Xev

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Re: Star Trek Online
« Reply #342 on: March 04, 2017, 03:30:20 PM »
If the description would have been correct for Andorians in the 23c character creation screen I wouldn't have even bothered with an Andorian but it wasn't, and I did.

Apparently Human innate hull regen is something that's been nerfed more than once (and it's nerf season). Also, it's not just human Captains that add to hull regen bonus - human Boffs can, too. I can also tell you that different ship types have different hull regen rates. And there are obviously skills and gear to modify hull regen rate, too.

Beyond that, it gets into guesswork.

My cruiser toon, with minimal effort and partly by accident, has a hull regen rate of over 200% (per minute) in combat.. Or was it my Science ship... it was getting late.. Both my cruiser and science ships have very high hull regen rates compared to my escorts and warbird (I forgot I had a non-human toon already... I try to forget my KDF toon, it seems to have worked.)

Speaking of my Rom KDF toon... I was thinking 'here is another reason to regret rolling him" I mean.. he's obviously not human but not only that... try getting a human bridge crew to board a KDF ship.. but, his warbird with 1 piece of gear that gives him a mere +5 to his hull regen skill pushes his ship right up to > 90% hull regen. That's not 200% like my cruiser or sci ship, but, it IS 20% better than my (T6) Escort that has Three Human Boffs.. Yes, my escort only gets ~ 70% hull regen in combat.

As far as I can tell.... Human Captains And Boffs add (~?) 5% hull regen, each. If they are in an Escort piloted by someone with no hull regen Skills, Gear, or Specs. I came to this conclusion by checking my hull regen in sector space and then checking it again in ... err... combat space. I was in a t6 Escort and a max level Human with no hull regen Skills or Gear or Specs for this testing.

I didn't spend nearly as much time checking the higher regen ships as I did the Escort due to the escort has a max level human pilot with zero gear or skills that give it hull regen, and, he just happens to have 3 human Boffs. Also, my Andorian is an Escort pilot.

In sector space my human piloted escort gets 52.5% hull regen no matter if he has any Boffs in any station or not. In 'combat' (I cannot remember the term..) space with No boffs at all in any station, (just his Humanly self) he gets 57.5% hull regen. In combat space with 3 human boffs at their station he gets 72.5% hull regen. If I remove a human Boff from its station, he has 67.5%... if I remove another he has 62.5%.. (so, no DR..for up to 3 Boffs)

Fwiw.. The Andorian is still in a newb ship and is a newb still in the 23rd century and has no gear or skills that add to hull regen - his hull regen in both Sector and Combat space is 50% per minute.

Anyway.... for what it's worth... I pass this on to anyone it might help. Min/maxers want to beat their head on a wall when they find out this type of info After they max their toon's level. It's a lot softer blow in the newb stage  : )

I still might keep the Andorian. I like his name and I like being Andorian. It feels....ALIEN. in Space. Which has its appeal. Plus, he looks like an EQ dark elf which is nostalgic. Will I make another non-human? Not until they change things so another Fed race has a decent space innate. Oh, that reminds me. I don't really care for ground combat that much, still. But. Andorians do have seemingly very nice Ground innates. So, to calm my inner min/max, I've told it that An`d O`rion (Andrew Belt'o O'rion) can be my 1 go-to Ground guy for Events and whatever.

Also, if you're going to have a toon with any amount of lower overall hull regen, may as well go with the one that has the lowest amount of hull hps due to you're regenning a %. My (t5 atm..) Cruiser already has a comparatively huge regen bonus with little effort and has by far the most HPS of my ships. Had I planned to pilot this type of ship with my latest newb it would be time to reroll for sure. I would not pilot that ship, the way things stand today, with an Andorian. I plan to throw all the regen at it that I conveniently can.
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Xev

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Re: Star Trek Online
« Reply #343 on: March 09, 2017, 04:55:51 PM »
Just in case this helps anyone...

I was in a Breach event thing a couple of nights ago with my MK IV Braydon mish engine.... crawling to the end... and I was like, hummm, maybe I should finally upgrade this thing.. I checked out Fleet gear, the AE, thought about running the mish again... and then I randomly hit the "upgrade" button on the engine..

Multiple times.. For free.

I now have an upgraded for free MK XII Braydon mish engine.

Didn't know we could do that!
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Arcana

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Re: Star Trek Online
« Reply #344 on: March 16, 2017, 08:33:49 AM »
I think most gear upgrades to a level-appropriate mark level up to 12 for free.

Xev

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Re: Star Trek Online
« Reply #345 on: March 17, 2017, 10:52:35 PM »
Most mish gear, you mean? I haven't had a chance to put that theory to the test. I'd always assumed that I had to re-run mishes to get gear upgrades so I just went straight to the 'endgame' mk xii gear for the few pieces of gear I have that's mish gear other than the Braydon.

I really don't like re-running the same mish for an updated version of loot (hence the 'endgame' strat, above..), so, I think free mish upgrades is a great idea. I'd probably not have bothered otherwise. It's not *that* great. Although... it does get me through Breach the fastest (from being the slowest with the MK IV..) - tied with my warbird.

P.S.
I think STO has made its place into my Best Games of All Time list. I would rank it right up there with my all time favorites. I hope the nerfs are painless and go away fast but other than that, yay.

I luv this game. It's Star Trek. It's an mmo.. that is Star Trek. The Real Mr. Spock gives me Grats all the time... And it's true to what I think is a tradition with Star Trek games and Star Trek itself - it's very explorey and open endey. I ding all the time without firing a single weapon.

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Xev

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Re: Star Trek Online
« Reply #346 on: March 28, 2017, 05:23:07 PM »
Escorts Vs. Megaships in PvE..

Dog those back shields.

Get in back of them, real nice and close, and don't let them shake you off their exhaust stack. Unless you're about to explode into a ball of fiery doom. If that happens, bravely run away and come back to those rear shields.

Yum!

I always end up playing in your ... err face style with glass cannons.
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Xev

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Re: Star Trek Online
« Reply #347 on: March 30, 2017, 02:36:58 PM »
Season...13. Major? rebalancing. Why did I take a break from the last online game I was playing and that I really like a lot....?

Good thing I'm not superstitious.

*rubs rabbit foot*

Something I thought was worth mentioning and definitely sounds like worth trying in Season 13 is the new PvP via PvE, thing. This is one thing I liked about Guild Wars before I found out they were owned by... some crummy company, I forget who. They had PvP with PvE and in teams. 

The beauty of it is that players still work as a team and are PvE'ing but are scored against other players who are trying to do what they are doing, better.

It's PvP with less in your faceness and I still get to play against the computer. I like playing against computers. Ever since they were called pinball machines. So it's still us against them. Wo/Man vs. macheen. But it's more unpredictable because teams are scored against a more unpredictable opponent.

You get it..



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Xev

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Re: Star Trek Online
« Reply #348 on: April 02, 2017, 02:30:39 PM »
uuuuweeeeeeuuuu!

Artisanal Audio. Too funny...
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Xev

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Re: Star Trek Online
« Reply #349 on: April 09, 2017, 03:05:52 PM »
AFK PENALTIED!!! again.. My second time ever. It was in that shuttle queue with the walkers. I guess my MK XIV Rep weapons and Braydon engine zooming me from place to place just weren't doing it...

Puhleeease!

2 hours penalty!

Luckily it's actually not that big of a deal due to.. alts. But still, that was uncalled for.. Atmosphere Assault. That's the name of the queue. Good queue, normally.

It's hard to get too worked up over things when I'm *cha-chinging* 250ish marks every 10ish minutes. That's what this shuttle event is good for. Lots and lots of marks. And learning about Loadouts.. And redoing hotkeys..

The queue is (normally..) fun. I didn't think I would like it at first due to the limitedness of shuttles but that can work to your advantage. You don't really have to be that uber for the queue and you can cherry pick the uberest gear from your main ship(s) to use in the shuttle for maximum domination. *ahem* normally.

I ended up liking and finding a use for this event.
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Xev

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Re: Star Trek Online
« Reply #350 on: April 13, 2017, 07:15:40 PM »
I keep meaning to ask this and forgetting and I don't want to ask in Zone, for some reason.

I got an ... APU? cruiser from a rare reward pack. It turned out to be a t5u.. T5u's can be kinda very nice after being upgraded. Most rare Reward Pack ships are just t5's..

Are there any other t5u rare reward pack ships that anyone knows of...? Any that are Science or Escortcarrier flavor?

I'm leveling my 5th lvl 60 btw (he's 57 atm?).. That makes 2 Engineers, 2 Tacticals, 1 Science - 2 Escorts, 1 Warbird, 1 Cruiser, 1 Science ship. 1 Andorian, 1 Rom, 3 Hull Bonu....errr Humans.

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