Was bored and decided to look at the forums some more. Really? SCR costs increased to 200 per heroic piece of gear? Hah. Very typical.
CO truely has lost the beard......it's now back in the days of impossibly long boring grinds for near useless travel powers that'd at best only free 1-2 advantage points up.
Oooooh, wait, I know, they want people to open more boxes so they are cutting off access to the free stuff.
I think PWE and the devs need to see these two videos:
https://www.youtube.com/watch?v=Mhz9OXy86a0https://www.youtube.com/watch?v=FwI0u9L4R8UChampions online fails in a lot of aspects.
As it is, with regards of the first video, the freeforms being behind a pay wall, combined with how weak archtypes typically are, it can easily feel like CO is extorting you. It tries to keep it's gameplay punishing for archtypes to "encourage" you to spend on it. This makes the game feel like it's trying to "extort" the player. It doesn't really let you truely experience the games major feature without an already large pay wall of 50 dollars. Fifty, for one character slot. It's a pay wall. But the game also mixes somewhat into Type A: People would rather not spend money and see how far they can get without spending anything. And many other cheaper items on the store are often items no one wants.
Then there are the whale items. The lockboxes, what became of the vehicles before they were nerfed into uselessness yet still treated as whale items.
CO also failed in the second video by having tried to pander to whales. And then backing out and turning itself into a bait and switch. The same moral line that the second video speaks of is the very moral line I spoke of about the same time the video came out. Funny, I wish I'd seen it when it was released then, I'd have posted it in the CO forums. CO has been nothing but a type B game as a free to play, and a pay to win that catered to nothing but whales. So when it tried to pull out, it ended up in a huge vacuum by baiting/switching due on part of the usual knee-jerk reactions it took.
The game's development path isn't about how to make it funner anymore. It's about how to squeeze more from the players it has left.
Edit:http://www.arcgames.com/en/forums/championsonline/#/discussion/1204022/fc-31-20151210a-14-teleios-ascendant
In the forums on later pages, people are reporting 200 silver champion tokens per heroic piece and only 5-6 per unity mission. Really. Now, they say they'll expand on the availability but, I'm going to be honest, I don't believe them, with the kind of tactics they'd used before I have no reason to.