Author Topic: Dark Tanks without oppressive gloom  (Read 9451 times)

worldweary

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  • Posts: 217
Dark Tanks without oppressive gloom
« on: March 23, 2016, 09:46:38 PM »
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Dark Melee
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Dark Embrace -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam(3), RctvArm-ResDam/EndRdx(3), RctvArm-EndRdx(5), RctvArm-ResDam/EndRdx/Rchg(5)
Level 1: Shadow Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(31)
Level 2: Murky Cloud -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(9), RctvArm-EndRdx(11), RctvArm-ResDam/EndRdx/Rchg(11)
Level 4: Shadow Maul -- Mocking-Taunt/Rchg(A), Mocking-Acc/Rchg(46), Mocking-Taunt/Rng(50), Mocking-Taunt(50)
Level 6: Obsidian Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(7), RctvArm-EndRdx(7), RctvArm-ResDam/EndRdx/Rchg(9)
Level 8: Dark Regeneration -- Theft-+End%(A), Theft-Acc/EndRdx/Rchg(31), Theft-Heal/Rchg(31), Nictus-Acc/EndRdx/Rchg(33), Nictus-Heal/HP/Regen/Rchg(33), Dct'dW-Heal/EndRdx/Rchg(33)
Level 10: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(13), Mocking-Taunt/Rchg/Rng(13), Mocking-Acc/Rchg(15), Mocking-Taunt/Rng(15), Mocking-Rchg(21)
Level 12: Cloak of Darkness -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(27), LkGmblr-Rchg+(27)
Level 14: Kick -- EndRdx-I(A)
Level 16: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-EndRdx(17), RctvArm-ResDam/EndRdx/Rchg(19)
Level 18: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(19), LkGmblr-Rchg+(21)
Level 20: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(34), Numna-Heal/EndRdx/Rchg(36), Theft-Acc/EndRdx/Heal(36)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(23), LkGmblr-Def(23)
Level 24: Super Jump -- Zephyr-ResKB(A)
Level 26: Acrobatics -- EndRdx-I(A)
Level 28: Death Shroud -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(46), Erad-Dmg/Rchg(46)
Level 30: Soul Drain -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(43), Erad-Dmg/Rchg(43), Erad-Acc/Rchg(45)
Level 32: Cloak of Fear -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(37), Cloud-Acc/EndRdx/Rchg(40), Cloud-ToHitDeb/EndRdx/Rchg(43)
Level 35: Soul Tentacles -- Enf'dOp-Acc/EndRdx(A), Enf'dOp-Acc/Immob/Rchg(36), Enf'dOp-Immob/Rng(37), Enf'dOp-EndRdx/Immob(37)
Level 38: Dark Consumption -- C'ngBlow-Dmg/Rchg(A), C'ngBlow-Acc/Rchg(39), C'ngBlow-Dmg/EndRdx(39), Erad-Acc/Dmg/EndRdx/Rchg(39), Erad-Acc/Dmg/Rchg(40), Erad-Dmg/Rchg(40)
Level 41: Midnight Grasp -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(42), Cloud-ToHitDeb/EndRdx/Rchg(42), Cloud-Acc/EndRdx/Rchg(42)
Level 44: Gloom -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(45), Thundr-Acc/Dmg/Rchg(45)
Level 47: Soul Transfer -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(48), Erad-Acc/Rchg(48), Erad-%Dam(48)
Level 49: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(25)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(25)
------------



Code: [Select]
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Any thoughts on how to make it better?

worldweary

  • Boss
  • ****
  • Posts: 217
Re: Dark Tanks without oppressive gloom
« Reply #1 on: March 23, 2016, 09:49:45 PM »
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Fiery Melee
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Dark Embrace -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam(3), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/EndRdx/Rchg(5), RctvArm-EndRdx(5)
Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(9)
Level 2: Murky Cloud -- RctvArm-ResDam(A), RctvArm-EndRdx(9), RctvArm-ResDam/EndRdx(11), RctvArm-ResDam/EndRdx/Rchg(11)
Level 4: Fire Sword -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Acc/Dmg(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(15)
Level 6: Obsidian Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(15), RctvArm-EndRdx(17), RctvArm-ResDam/EndRdx/Rchg(17)
Level 8: Dark Regeneration -- Theft-+End%(A), Theft-Acc/EndRdx/Rchg(19), Theft-Acc/EndRdx/Heal(19), Nictus-Acc/EndRdx/Rchg(21), Nictus-Heal/HP/Regen/Rchg(21), Dct'dW-Heal/EndRdx/Rchg(23)
Level 10: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(31), Mocking-Taunt/Rchg/Rng(31), Mocking-Acc/Rchg(31), Mocking-Taunt/Rng(33), Mocking-Rchg(33)
Level 12: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def(29)
Level 14: Kick -- EndRdx-I(A)
Level 16: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/EndRdx/Rchg(27), RctvArm-EndRdx(27)
Level 18: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(25)
Level 20: Cloak of Fear -- Abys-Dam%(A), Abys-Fear/Rng(43), Abys-EndRdx/Fear(48)
Level 22: Combustion -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Rchg(39), Erad-Acc/Dmg/Rchg(39), Erad-Dmg(39)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx(37)
Level 26: Super Jump -- Zephyr-ResKB(A)
Level 28: Acrobatics -- EndRdx-I(A)
Level 30: Fire Sword Circle -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg(36), Erad-Acc/Rchg(36), Erad-Acc/Dmg/Rchg(37), M'Strk-Acc/Dmg/EndRdx(50)
Level 32: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(34), LkGmblr-Def(36)
Level 35: Incinerate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(40)
Level 38: Greater Fire Sword -- T'Death-Dmg/EndRdx(A), T'Death-Dmg/EndRdx/Rchg(43), T'Death-Acc/Dmg/EndRdx(43), Mako-Acc/Dmg/EndRdx/Rchg(45), Mako-Acc/EndRdx/Rchg(46), Mako-Acc/Dmg(46)
Level 41: Soul Tentacles -- Enf'dOp-Acc/Rchg(A), Enf'dOp-Acc/Immob(42), Enf'dOp-Acc/Immob/Rchg(42), Enf'dOp-Acc/EndRdx(42)
Level 44: Death Shroud -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(45), Erad-Dmg(45), Erad-Dmg/Rchg(46)
Level 47: Gloom -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(48), Thundr-Acc/Dmg/Rchg(48)
Level 49: Soul Transfer -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(50), Erad-Acc/Dmg/Rchg(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Heal/EndRdx/Rchg(34)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(33), EndMod-I(34)
------------



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| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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This one also

worldweary

  • Boss
  • ****
  • Posts: 217
Re: Dark Tanks without oppressive gloom
« Reply #2 on: March 23, 2016, 09:51:29 PM »
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Titan Weapons
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Dark Embrace -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam(3), RctvArm-ResDam/EndRdx(3), RctvArm-EndRdx(5), RctvArm-ResDam/EndRdx/Rchg(5)
Level 1: Defensive Sweep -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(33), Erad-Acc/Dmg/Rchg(33), Erad-Dmg(34)
Level 2: Murky Cloud -- RctvArm-ResDam(A), RctvArm-EndRdx(7), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam/EndRdx(9)
Level 4: Titan Sweep -- Erad-Acc/Rchg(A), Erad-Dmg(31), Erad-Acc/Dmg/EndRdx/Rchg(31), Erad-Acc/Dmg/Rchg(33)
Level 6: Obsidian Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx/Rchg(9), RctvArm-ResDam/EndRdx(11), RctvArm-EndRdx(11)
Level 8: Dark Regeneration -- Theft-Heal/Rchg(A), Theft-+End%(27), Theft-Acc/EndRdx/Rchg(27), Nictus-Heal/HP/Regen/Rchg(29), Nictus-Acc/EndRdx/Rchg(29), Theft-Acc/EndRdx/Heal(31)
Level 10: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(15), Mocking-Taunt/Rchg/Rng(15), Mocking-Acc/Rchg(21), Mocking-Taunt/Rng(25), Mocking-Rchg(25)
Level 12: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def(13), LkGmblr-Def/EndRdx(13)
Level 14: Kick -- EndRdx-I(A)
Level 16: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-EndRdx(21)
Level 18: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(19), LkGmblr-Def(19)
Level 20: Super Jump -- Zephyr-ResKB(A)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(23), LkGmblr-Def(23)
Level 24: Acrobatics -- EndRdx-I(A)
Level 26: Cloak of Fear -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(46), DisWord-ToHitDeb/Rchg/EndRdx(46), Abys-Dam%(46), Abys-Fear/Rng(50), Abys-EndRdx/Fear(50)
Level 28: Rend Armor -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(36)
Level 30: Death Shroud -- Sciroc-Dmg/EndRdx(A), Sciroc-Acc/Dmg/EndRdx(50)
Level 32: Build Momentum -- GSFC-Build%(A), GSFC-ToHit/EndRdx(37), GSFC-ToHit(37), GSFC-ToHit/Rchg(40), GSFC-ToHit/Rchg/EndRdx(40), GSFC-Rchg/EndRdx(40)
Level 35: Whirling Smash -- Erad-Dmg(A), Erad-Acc/Rchg(36), Erad-Acc/Dmg/Rchg(36), Erad-Acc/Dmg/EndRdx/Rchg(37)
Level 38: Arc of Destruction -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(39), Erad-Acc/Dmg/Rchg(39), Erad-Acc/Rchg(39)
Level 41: Follow Through -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(42)
Level 44: Soul Tentacles -- Enf'dOp-Acc/Immob/Rchg(A), Enf'dOp-EndRdx/Immob(45), Enf'dOp-Acc/EndRdx(45), Enf'dOp-Immob/Rng(45)
Level 47: Soul Transfer -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Rchg(48), Erad-Acc/Dmg/Rchg(48), Erad-Dmg/Rchg(48)
Level 49: Maneuvers -- LkGmblr-Def/EndRdx(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(43)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(43), EndMod-I(43)
Level 1: Momentum
------------



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| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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This one I am really having a tough time with.

worldweary

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Re: Dark Tanks without oppressive gloom
« Reply #3 on: March 23, 2016, 09:56:06 PM »
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: War Mace
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Dark Embrace -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam(3), RctvArm-ResDam/EndRdx(3), RctvArm-EndRdx(5), RctvArm-ResDam/EndRdx/Rchg(5)
Level 1: Bash -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Acc/Dmg(31), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33)
Level 2: Murky Cloud -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-EndRdx(9)
Level 4: Jawbreaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(43)
Level 6: Obsidian Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam/EndRdx/Rchg(15), RctvArm-EndRdx(17)
Level 8: Dark Regeneration -- Theft-+End%(A), Theft-Acc/EndRdx/Rchg(9), Theft-Heal/Rchg(11), Nictus-Heal/HP/Regen/Rchg(11), Nictus-Acc/EndRdx/Heal/HP/Regen(13), Dct'dW-Heal/EndRdx/Rchg(13)
Level 10: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(25), Mocking-Taunt/Rchg/Rng(25), Mocking-Acc/Rchg(27), Mocking-Taunt/Rng(27), Mocking-Rchg(29)
Level 12: Kick -- EndRdx-I(A)
Level 14: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(21), RctvArm-ResDam/EndRdx/Rchg(23), RctvArm-EndRdx(23)
Level 16: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(17), LkGmblr-Def(21)
Level 18: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(19), LkGmblr-Def/EndRdx(19)
Level 20: Clobber -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(34)
Level 22: Super Jump -- Zephyr-ResKB(A)
Level 24: Acrobatics -- EndRdx-I(A)
Level 26: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(36)
Level 28: Whirling Mace -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg(36), Erad-Acc/Dmg/Rchg(36), Erad-Acc/Rchg(37)
Level 30: Death Shroud -- Erad-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(37), Erad-Acc/Rchg(37), Erad-Acc/Dmg/Rchg(39)
Level 32: Cloak of Fear -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(46), SipInsght-%ToHit(48), SipInsght-Acc/EndRdx/Rchg(48), SipInsght-ToHitDeb/EndRdx/Rchg(50)
Level 35: Shatter -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg(39), Erad-Acc/Rchg(39), Erad-Acc/Dmg/Rchg(40)
Level 38: Crowd Control -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg(40), Erad-Acc/Dmg/Rchg(40), Erad-Acc/Rchg(42)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
Level 44: Laser Beam Eyes -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(45), Thundr-Acc/Dmg/Rchg(45), Dev'n-Acc/Dmg/EndRdx/Rchg(45), Dev'n-Acc/Dmg/Rchg(46), Dev'n-Dmg/EndRdx(46)
Level 47: Physical Perfection -- EndMod-I(A), EndMod-I(48)
Level 49: Soul Transfer -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Rchg(50), Erad-Acc/Dmg/Rchg(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(31)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(29), EndMod-I(31)
------------



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I think mace will work well with Dark but this definitely needs improving.

HEATSTROKE

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Re: Dark Tanks without oppressive gloom
« Reply #4 on: March 24, 2016, 01:28:55 AM »
and why no oppressive gloom ??

worldweary

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Re: Dark Tanks without oppressive gloom
« Reply #5 on: March 24, 2016, 02:26:55 AM »
I know it can be stacked but  I always team and minions die fast and are no threat to me on top of Dark has less HP and Oppressive Gloom is using HP so I'm thinking I would be better off without it.I had one dark tank but I don't remember it being very useful.I would be grateful for any insight.

ricodah

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Re: Dark Tanks without oppressive gloom
« Reply #6 on: March 24, 2016, 05:21:24 AM »
I think Oppressive Gloom would help out more than a power like Soul Tentacles.  Stuns provide better mitigation than immobilize for a melee character.  DA has the strongest self heal in the game, don't worry too much about the lower hp or the damage OG does.  The couple builds I looked at, you have no ToHit or Acc bonuses.  You will probably do ok fighting even level enemies but +3/+4 you may miss quite often.

worldweary

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Re: Dark Tanks without oppressive gloom
« Reply #7 on: March 24, 2016, 07:04:38 PM »
I took Soul Tentacles so I could keep mobs from going anywhere.Taunt can only keep so many on me and we often fought more than one mob so taunt on one group and Soul Tentacles on the other.It also goes well with Dark but I see now what you mean about no tohit or accuracy.I was looking at some old builds that Dechs Kaison used but changing the builds has really made it hard to keep all the IO bonuses as well.Thanks for pointing that out I will go back and rebuild again and try to add in Oppressive Gloom.

worldweary

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Re: Dark Tanks without oppressive gloom
« Reply #8 on: March 26, 2016, 07:18:42 PM »
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Dark Embrace -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam(3), RctvArm-ResDam/EndRdx(3), RctvArm-EndRdx(5), RctvArm-ResDam/EndRdx/Rchg(5)
Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36)
Level 2: Fire Sword -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Acc/Dmg(34), KntkC'bat-Dmg/EndRdx/Rchg(34)
Level 4: Murky Cloud -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(7), RctvArm-EndRdx(7), RctvArm-ResDam/EndRdx/Rchg(9)
Level 6: Obsidian Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(9), RctvArm-EndRdx(11), RctvArm-ResDam/EndRdx/Rchg(11)
Level 8: Dark Regeneration -- Theft-+End%(A), Theft-Acc/EndRdx/Rchg(45), Theft-Heal/Rchg(45), Nictus-Acc/EndRdx/Rchg(45), Nictus-Heal/HP/Regen/Rchg(46), Nictus-Acc/EndRdx/Heal/HP/Regen(46)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(13), LkGmblr-Def/EndRdx(13)
Level 12: Super Jump -- Zephyr-ResKB(A)
Level 14: Acrobatics -- EndRdx-I(A)
Level 16: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(17)
Level 18: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(19), Mocking-Taunt/Rchg/Rng(19), Mocking-Acc/Rchg(21), Mocking-Taunt/Rng(21), Mocking-Rchg(23)
Level 20: Kick -- EndRdx-I(A)
Level 22: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(23), RctvArm-EndRdx(25), RctvArm-ResDam/EndRdx/Rchg(25)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27)
Level 26: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29)
Level 28: Fire Sword Circle -- C'ngBlow-Dmg/EndRdx(A), C'ngBlow-Acc/Dmg(37), C'ngBlow-Dmg/Rchg(37), Erad-Acc/Dmg/EndRdx/Rchg(37), Erad-Acc/Dmg/Rchg(40), Erad-Acc/Rchg(42)
Level 30: Tactics -- GSFC-Build%(A), GSFC-ToHit(31), GSFC-ToHit/EndRdx(31), GSFC-ToHit/Rchg(31), GSFC-ToHit/Rchg/EndRdx(33), GSFC-Rchg/EndRdx(33)
Level 32: Cloak of Fear -- Abys-Dam%(A), Abys-Acc/EndRdx(48), Abys-EndRdx/Fear(50)
Level 35: Death Shroud -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(43), Erad-Dmg(43), Erad-Acc/Rchg(43)
Level 38: Greater Fire Sword -- T'Death-Dmg/EndRdx/Rchg(A), T'Death-Acc/Dmg/EndRdx(39), T'Death-Dmg/EndRdx(39), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Acc/EndRdx/Rchg(40), Mako-Acc/Dmg(40)
Level 41: Oppressive Gloom -- Stpfy-Acc/EndRdx(A), Stpfy-EndRdx/Stun(42), Stpfy-Acc/Stun/Rchg(42)
Level 44: Combustion -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(46), Erad-Dmg(48), Erad-%Dam(48)
Level 47: Soul Transfer -- RechRdx-I(A)
Level 49: Soul Tentacles -- TotHntr-Acc/Immob/Rchg(A), TotHntr-Immob/Acc(50), TotHntr-EndRdx/Immob(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(33)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(15), EndMod-I(15)
------------



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Does this look better?

HEATSTROKE

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Re: Dark Tanks without oppressive gloom
« Reply #9 on: April 12, 2016, 03:48:14 AM »
I know it can be stacked but  I always team and minions die fast and are no threat to me on top of Dark has less HP and Oppressive Gloom is using HP so I'm thinking I would be better off without it.I had one dark tank but I don't remember it being very useful.I would be grateful for any insight.

The HP drain is minimal especially for a tank. You will never die because of it. Also consider the fact that Dark Armor has the greatest heal in the game.

Minions arent the issue..

My Dark/Stone tank kept BOSSES perma stunned with Oppressive Gloom and Fault

worldweary

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Re: Dark Tanks without oppressive gloom
« Reply #10 on: April 12, 2016, 06:30:06 PM »
Did you slot both with stun?Dark/Stone is going to be tough on End looking at Mid's but I see that Stone does seem to work really really well with Dark.I hope they have lots of character slots for sale because my list keeps getting bigger :)