Author Topic: Paragon Chat Patch Notes Discussion  (Read 7204 times)

Tahquitz

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Re: Paragon Chat Patch Notes Discussion
« Reply #40 on: May 19, 2017, 12:20:07 AM »
No word yet. 
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Carnada

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Re: Paragon Chat Patch Notes Discussion
« Reply #41 on: May 20, 2017, 12:07:46 PM »
How about the safeguard badges?
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Solitaire

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Re: Paragon Chat Patch Notes Discussion
« Reply #42 on: May 23, 2017, 12:38:34 PM »
How about the safeguard badges?

They would be nice also, hoping at some point there will be more badges, spending most of my time collecting them on my different characters. Really hoping that something can be done for the Hallowe'en Event
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crashpositron

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Re: Paragon Chat Patch Notes Discussion
« Reply #43 on: May 23, 2017, 05:13:14 PM »
Mysterious Disconnection Upon Zoning

I have noticed that occasionally I get a 'Mapserver Disconnected' upon completing a Zone move.
The odd thing is, when I type /xmpp_connect  to try to reconnect, I get 'Unknown Command'

EDIT:
When I log out and come back in, I'm sitting at when I zoned from.

Codewalker

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Re: Paragon Chat Patch Notes Discussion
« Reply #44 on: May 23, 2017, 08:52:10 PM »
'Mapserver disconnected' means that the client lost connection to your local Paragon Chat instance, it has nothing to do with XMPP.

It could mean that Paragon Chat crashed, or that your computer is overloaded and the process is taking too long to respond (swapped to disk). But none of the PC-specific commands will work.

Mageman

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Re: Paragon Chat Patch Notes Discussion
« Reply #45 on: June 15, 2017, 01:24:23 AM »
Patch Notes - how about putting the current version of Paragon Chat at the top? You can edit the top post, and still create a copy on the bottom of the current version. I don't know that if you're an administrator of the forum if you can create a new post at the top or re-organize the order of the posts.

This would be a help for me to see the current version as soon as I get here - I think others may want this too. However, I'm not concerned about them, it's all about me.

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Tahquitz

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Re: Paragon Chat Patch Notes Discussion
« Reply #46 on: June 15, 2017, 04:13:21 AM »
When you run Paragon Chat, the latest version is shown on the Login Panel.

And if you prefer top to bottom patch notes, there's already a place for that. :) 
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LaughingAlex

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Re: Paragon Chat Patch Notes Discussion
« Reply #47 on: July 11, 2017, 04:52:36 AM »
I would like to see the rampant "lost connection to map server" bug fixed this has become obnoxious, like lctm ten times in a row obnoxious i am getting seriously frustrated here.
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freewaydog

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Re: Paragon Chat Patch Notes Discussion
« Reply #48 on: July 29, 2017, 01:14:30 AM »
I would love to see the Architect Entertainment up & running.  Any plans for it to?

Korbian

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Re: Paragon Chat Patch Notes Discussion
« Reply #49 on: July 29, 2017, 06:57:28 PM »
As it stands you can already access AE and write missions and such.  However, the ability to play or test said missions still depends on combat and mob spawning mechanics that probably won't be possible in an XMPP client.  That being said, codewalker has already worked miracles in creating what we do have, so he'd be the one to have the final word on that.

Though it may be a bit out of date now, you can find a list of stuff he is/was planning to implement eventually here: https://www.cohtitan.com/forum/index.php?topic=11126.0
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freewaydog

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Re: Paragon Chat Patch Notes Discussion
« Reply #50 on: July 29, 2017, 08:56:48 PM »
Thanks, Korbian, for the info.

As it stands you can already access AE and write missions and such.  However, the ability to play or test said missions still depends on combat and mob spawning mechanics that probably won't be possible in an XMPP client.  That being said, codewalker has already worked miracles in creating what we do have, so he'd be the one to have the final word on that.

Though it may be a bit out of date now, you can find a list of stuff he is/was planning to implement eventually here: https://www.cohtitan.com/forum/index.php?topic=11126.0