Author Topic: Paragon Chat Patch Notes Discussion  (Read 10608 times)

Tahquitz

  • Titan Moderator
  • Elite Boss
  • *****
  • Posts: 1,155
  • To Clear Your View
    • HERC Liaison/Advisor
Re: Paragon Chat Patch Notes Discussion
« Reply #40 on: May 19, 2017, 12:20:07 AM »
No word yet. 
Remember when ranting: always vent your spleen.

How Icon and Paragon Chat Works (by Felderburg) | Bored in Paragon Chat? Start something. | Property of Triumph™

Carnada

  • Minion
  • **
  • Posts: 20
Re: Paragon Chat Patch Notes Discussion
« Reply #41 on: May 20, 2017, 12:07:46 PM »
How about the safeguard badges?
"Choose your causes carefully, if not, if you try to champion every good cause that comes along, you'll wear yourself out, at best, and worse, become a dilettante -- an ineffective dabbler. Pick a few that are the most near and dear to you, and give them your all, trusting that others are out there handling the other causes with equal fervor."

Solitaire

  • Elite Boss
  • *****
  • Posts: 395
  • Badge Hunting
Re: Paragon Chat Patch Notes Discussion
« Reply #42 on: May 23, 2017, 12:38:34 PM »
How about the safeguard badges?

They would be nice also, hoping at some point there will be more badges, spending most of my time collecting them on my different characters. Really hoping that something can be done for the Hallowe'en Event
“When you have lost hope, you have lost everything. And when you think all is lost, when all is dire and bleak, there is always hope.”

"Control the Controlables"

crashpositron

  • HERC Representative
  • Boss
  • *
  • Posts: 247
Re: Paragon Chat Patch Notes Discussion
« Reply #43 on: May 23, 2017, 05:13:14 PM »
Mysterious Disconnection Upon Zoning

I have noticed that occasionally I get a 'Mapserver Disconnected' upon completing a Zone move.
The odd thing is, when I type /xmpp_connect  to try to reconnect, I get 'Unknown Command'

EDIT:
When I log out and come back in, I'm sitting at when I zoned from.

Codewalker

  • Hero of the City
  • Titan Network Admin
  • Elite Boss
  • *****
  • Posts: 2,586
  • Moar Dots!
Re: Paragon Chat Patch Notes Discussion
« Reply #44 on: May 23, 2017, 08:52:10 PM »
'Mapserver disconnected' means that the client lost connection to your local Paragon Chat instance, it has nothing to do with XMPP.

It could mean that Paragon Chat crashed, or that your computer is overloaded and the process is taking too long to respond (swapped to disk). But none of the PC-specific commands will work.

Mageman

  • Lieutenant
  • ***
  • Posts: 94
Re: Paragon Chat Patch Notes Discussion
« Reply #45 on: June 15, 2017, 01:24:23 AM »
Patch Notes - how about putting the current version of Paragon Chat at the top? You can edit the top post, and still create a copy on the bottom of the current version. I don't know that if you're an administrator of the forum if you can create a new post at the top or re-organize the order of the posts.

This would be a help for me to see the current version as soon as I get here - I think others may want this too. However, I'm not concerned about them, it's all about me.

You are just a figment of my imagination.
My Reality:
#1 I love my wife!
#2 I miss CoX!
#3 Refer to rule #1!
#4 I seem to have an itch!

Tahquitz

  • Titan Moderator
  • Elite Boss
  • *****
  • Posts: 1,155
  • To Clear Your View
    • HERC Liaison/Advisor
Re: Paragon Chat Patch Notes Discussion
« Reply #46 on: June 15, 2017, 04:13:21 AM »
When you run Paragon Chat, the latest version is shown on the Login Panel.

And if you prefer top to bottom patch notes, there's already a place for that. :) 
Remember when ranting: always vent your spleen.

How Icon and Paragon Chat Works (by Felderburg) | Bored in Paragon Chat? Start something. | Property of Triumph™

LaughingAlex

  • Giggling like an
  • Elite Boss
  • *****
  • Posts: 2,013
Re: Paragon Chat Patch Notes Discussion
« Reply #47 on: July 11, 2017, 04:52:36 AM »
I would like to see the rampant "lost connection to map server" bug fixed this has become obnoxious, like lctm ten times in a row obnoxious i am getting seriously frustrated here.
Currently; Not doing any streaming, found myself with less time available recently.  Still playing starbound periodically, though I am thinking of trying other games.  Don't tell me to play mmohtg's though please :).  Getting back into participating in VO and the successors again to.

freewaydog

  • Minion
  • **
  • Posts: 37
Re: Paragon Chat Patch Notes Discussion
« Reply #48 on: July 29, 2017, 01:14:30 AM »
I would love to see the Architect Entertainment up & running.  Any plans for it to?

Korbian

  • HERC Representative
  • Lieutenant
  • *
  • Posts: 64
  • I stole the TARDIS.
Re: Paragon Chat Patch Notes Discussion
« Reply #49 on: July 29, 2017, 06:57:28 PM »
As it stands you can already access AE and write missions and such.  However, the ability to play or test said missions still depends on combat and mob spawning mechanics that probably won't be possible in an XMPP client.  That being said, codewalker has already worked miracles in creating what we do have, so he'd be the one to have the final word on that.

Though it may be a bit out of date now, you can find a list of stuff he is/was planning to implement eventually here: https://www.cohtitan.com/forum/index.php?topic=11126.0
"It doesn't matter which face he was wearing.  They're all the Doctor to me."

freewaydog

  • Minion
  • **
  • Posts: 37
Re: Paragon Chat Patch Notes Discussion
« Reply #50 on: July 29, 2017, 08:56:48 PM »
Thanks, Korbian, for the info.

As it stands you can already access AE and write missions and such.  However, the ability to play or test said missions still depends on combat and mob spawning mechanics that probably won't be possible in an XMPP client.  That being said, codewalker has already worked miracles in creating what we do have, so he'd be the one to have the final word on that.

Though it may be a bit out of date now, you can find a list of stuff he is/was planning to implement eventually here: https://www.cohtitan.com/forum/index.php?topic=11126.0

Codewalker

  • Hero of the City
  • Titan Network Admin
  • Elite Boss
  • *****
  • Posts: 2,586
  • Moar Dots!
Re: Paragon Chat Patch Notes Discussion
« Reply #51 on: September 16, 2017, 03:42:21 AM »
Patch notes for version 1.0.13.1
Update branch: Release
Release date: 15 Sep 2017

Network
  • Fix service discovery issue that breaks MUC when connecting to XMPP servers that strictly implement RFC 6120 (notably Openfire 4.1 and later).
UI
  • Force the COH client to register itself as high-DPI aware. This fixes the scaling issue when running fullscreen on Windows 8.1 or Windows 10 on a high-DPI monitor (generally 4k+ resolutions or tiny notebook screens).

MyriVerse

  • Prom King 2017
  • Lieutenant
  • ***
  • Posts: 91
Re: Paragon Chat Patch Notes Discussion
« Reply #52 on: September 16, 2017, 01:10:36 PM »
Thank you, sir.

PS: Small typo in the main Patch Notes thread. You say "1.0.31.1" instead of "1.0.13.1".
aka Majadi | Killer Antz | Tenebres | Bogatyra | Karakurt | ...
Best Video Game of 2016 -- Paragon Chat!!!
Codewalker for Mayor of Paragon!

slickriptide

  • Boss
  • ****
  • Posts: 217
Re: Paragon Chat Patch Notes Discussion
« Reply #53 on: September 16, 2017, 04:08:35 PM »
Confirmed - I made a brand new installation of Openfire and Paragon Chat on a home computer that had never had either installed and Voila! Everything worked like a charm out of the box.


Codewalker

  • Hero of the City
  • Titan Network Admin
  • Elite Boss
  • *****
  • Posts: 2,586
  • Moar Dots!
Re: Paragon Chat Patch Notes Discussion
« Reply #54 on: October 06, 2017, 06:28:25 PM »
Minor update today.


Patch notes for version 1.0.13.2
Update branch: Release
Release date: 6 Oct 2017

Costumes
  • Unlock the pumpkin head (found under Special Helmets) costume piece in the tailor.

Korbian

  • HERC Representative
  • Lieutenant
  • *
  • Posts: 64
  • I stole the TARDIS.
Re: Paragon Chat Patch Notes Discussion
« Reply #55 on: October 06, 2017, 10:06:21 PM »
 ;D Yay!  <3
"It doesn't matter which face he was wearing.  They're all the Doctor to me."

slickriptide

  • Boss
  • ****
  • Posts: 217
Re: Paragon Chat Patch Notes Discussion
« Reply #56 on: October 09, 2017, 07:21:21 PM »
Groovy. That was one of my favorite special bits back in the day.

freewaydog

  • Minion
  • **
  • Posts: 37
Re: Paragon Chat Patch Notes Discussion
« Reply #57 on: October 17, 2017, 05:07:39 PM »
One question, how do I get the candy canes?

Codewalker

  • Hero of the City
  • Titan Network Admin
  • Elite Boss
  • *****
  • Posts: 2,586
  • Moar Dots!
Re: Paragon Chat Patch Notes Discussion
« Reply #58 on: October 17, 2017, 06:11:52 PM »
Patch notes for version 1.0.14
Update branch: Release
Release date: 17 Oct 2017

Events
  • Knock, knock. Be careful out there.
Gameplay
  • The 'go to hospital' button in the defeat dialog is now functional.
Miscellaneous
  • Added a new easter egg, and a badge for finding it.
Powers
  • The option to delete temporary powers from the power list window is now functional.

Korbian

  • HERC Representative
  • Lieutenant
  • *
  • Posts: 64
  • I stole the TARDIS.
Re: Paragon Chat Patch Notes Discussion
« Reply #59 on: October 17, 2017, 06:22:20 PM »
Squeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!   :D
"It doesn't matter which face he was wearing.  They're all the Doctor to me."