Author Topic: Paragon Chat Patch Notes  (Read 28140 times)

Codewalker

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Paragon Chat Patch Notes
« on: January 18, 2017, 06:09:20 AM »
Current release version: 1.1.0

Okay, trying something different based on feedback from a few people.

From now on, this will be the consolidated patch notes thread. It will be locked so that the only replies are new releases, handy for people who want to subscribe for email notifications. I'll also be posting each set of patch notes in a separate post so that they can be linked to directly from other sites.

There is a patch notes discussion thread here, which will be the place to talk about new releases.

I'll keep this top post updated with a link to the most current patch.
« Last Edit: July 27, 2018, 11:53:35 PM by Codewalker »

Codewalker

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Re: Paragon Chat Patch Notes
« Reply #1 on: January 18, 2017, 06:09:36 AM »
Patch notes for version 1.0.12
Update branch: Release
Release date: 17 Jan 2017

Badges
  • New command: /set_title_name (also /settitlename) that accepts an internal badge name, such as Anniversary10 or AtlasParkExplorer.

  • Yo dawg, we heard you like badges, so we added badges for your badges so you can earn badges while you're earning badges.
Events
  • Two words: Ski Race
Powers
  • New power: Recall Friend. Somewhat experimental, but seems to be working in limited testing.
System
  • Implement some new powers system features: Teammate target type, power confirmation prompts, and support for secondary targets including range handling.
Zones
  • Resolve issue with zoning in to the revised Pocket D map sometimes taking longer than usual.

  • Added a map marker to the door that leads to the Ski Chalet to make it easier to find for returning players.

  • Increased local chat range in Pocket D by 50%.

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Codewalker

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Re: Paragon Chat Patch Notes
« Reply #2 on: January 18, 2017, 10:44:30 PM »
Patch notes for version 1.0.12.1
Update branch: Release
Release date: 18 Jan 2017

Chat
  • Hopefully figured out the magic incantation to prevent the game client from randomly removing global channels from tabs when unexpectedly disconnected from the XMPP server.

  • Upon login, 'orphaned' global channels that are joined but not present in any chat tabs are automatically added to the first tab in the client config, which is usually "Global". This should help restore channels to people who didn't realize they had lost them after a disconnect.

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Codewalker

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Re: Paragon Chat Patch Notes
« Reply #3 on: January 19, 2017, 02:17:32 AM »
Patch notes for version 1.0.12.2
Update branch: Release
Release date: 18 Jan 2017

Zones
  • Fixed issue with one of the ski courses (random which one, but usually the 'expert' aka easy course) not timing out and terminating the race if abandoned.

  • It is no longer possible to start a race on both ski courses simultaneously.

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Re: Paragon Chat Patch Notes
« Reply #4 on: January 20, 2017, 09:13:51 PM »
Patch notes for version 1.0.12.3
Update branch: Release
Release date: 20 Jan 2017

Events
  • Fixed a regression that would cause a crash when opening Mystery Gifts containing physics objects.

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Re: Paragon Chat Patch Notes
« Reply #5 on: May 07, 2017, 09:41:53 PM »
Patch notes for version 1.0.12.4
Update branch: Release
Release date: 27 Apr 2017

Badges
  • Add Timeless badge.

Codewalker

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Re: Paragon Chat Patch Notes
« Reply #6 on: May 07, 2017, 09:49:54 PM »
Patch notes for version 1.0.13
Update branch: Release
Release date: 7 May 2017

Events
  • When receiving a permanent flying disc from a gift box, remove the one-shot version of the power so that players don't end up with both at once.

  • The Candy Keeper, located in the Ski Chalet in Pocket D, now acepts candy canes in exchange for a number of event badges, as well as the various powers (temporary as well as permanent) from the Winter's Gift holiday event.
Miscellaneous
  • Close contact dialogs when the player moves too far away from the NPC that was clicked on to open it.
Zones
  • Get the Candy Keeper's feet out of the floor.

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Re: Paragon Chat Patch Notes
« Reply #7 on: September 16, 2017, 03:22:32 AM »
Patch notes for version 1.0.13.1
Update branch: Release
Release date: 15 Sep 2017

Network
  • Fix service discovery issue that breaks MUC when connecting to XMPP servers that strictly implement RFC 6120 (notably Openfire 4.1 and later).
UI
  • Force the COH client to register itself as high-DPI aware. This fixes the scaling issue when running fullscreen on Windows 8.1 or Windows 10 on a high-DPI monitor (generally 4k+ resolutions or tiny notebook screens).

Codewalker

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Re: Paragon Chat Patch Notes
« Reply #8 on: October 06, 2017, 06:27:26 PM »
Patch notes for version 1.0.13.2
Update branch: Release
Release date: 6 Oct 2017

Costumes
  • Unlock the pumpkin head (found under Special Helmets) costume piece in the tailor.

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Re: Paragon Chat Patch Notes
« Reply #9 on: October 17, 2017, 06:11:03 PM »
Patch notes for version 1.0.14
Update branch: Release
Release date: 17 Oct 2017

Events
  • Knock, knock. Be careful out there.
Gameplay
  • The 'go to hospital' button in the defeat dialog is now functional.
Miscellaneous
  • Added a new easter egg, and a badge for finding it.
Powers
  • The option to delete temporary powers from the power list window is now functional.



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Codewalker

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Re: Paragon Chat Patch Notes
« Reply #10 on: October 18, 2017, 04:32:02 PM »
Now that people have had a chance to experience the event cold, here are the full patch notes.



Supplementary patch notes for version 1.0.14
Update branch: Release
Release date: 17 Oct 2017

Events
  • Added Trick or Treat event. The event runs yearly from Oct 1 - Oct 31.

    • Most doors in outdoor city zones are eligible. Some doors in common social hubs are excluded.

    • There is a 3 second cooldown after a successful trick or treat before another door can be clicked.

    • After being clicked, doors become ineligible for trick or teating for 10 minutes. Unlike the live game, this is rolling counter and they do not all reset at once.

    • There is a 50% chance of receiving a treat from the following list:

      • A piece of Halloween salvage: Statesman Halloween Mask, Lord Recluse Halloween Mask, Back Alley Brawler Halloween Gloves, or Hamidon Halloween Costume. (Common)

        This salvage currently does not have any in-game purpose, but as was done with the winter event, a vendor will likely be added as some point to trade it in for permanent powers or other items.

      • One of 33 temporary costume powers. These powers expire 14 days (real time) after being acquired. (Uncommon)

        Note: Each power has a separate entry in the drop table, so while their rarity is uncommon, they drop quite frequently at first because there are so many.

      • A candy cane. (Uncommon)

      • A rock. Single use temp power, can stack up to 10 charges. (Rare)

      • Box of 11 candy canes. (Very Rare)

    • If you don't receive a treat, you'll instead get a trick:

      • A halloween-themed pop-up door message. (Common)

      • A redcap on your head! (Uncommon)

      • Transformed into a Rikti Monkey for 1 minute. They finally made a monkey out of you. (Uncommon)

      • Mot will reach up and 'tentaport' you to a random location. (Uncommon)

      • "Mot Chompers". Inspired by the Voracious Maw power from the Dilemma Diabolique Incarnate Trial. (Uncommon)

      • "Falling Sword". The sword cracks the ground and leaves a deadly blue patch that deal fast-ticking damage to anyone standing on it. Based on Battle Maiden's ability to call down falling swords (oddly called 'Spears') from the fight with her in the Apex Task Force. (Uncommon)

      • "Confused Zombie". A zombie got lost on its way to a zone invasion event. (Rare)

      • "Orbital Cannon". Instant death to anyone who doesn't move out of the target area. Loosely based on the Obliteration Beam from the final battle with Anti-Matter in the Keyes Island Reactor Trial. (Very Rare)

  • The Trick or Treat event enables players to earn three new badges:

    • Clothes Horse - Collect 10 costume temp powers

    • Fashionable - Collect 25 costume temp powers

    • Ostentatious - Collect 50 costume temp powers
Gameplay
  • The 'go to hospital' button in the defeat dialog is now functional.

  • Hit Points and Max HP are now synchronized over XMPP, so other players' health bars will be somewhat accurate.
Miscellaneous
  • Added a new easter egg, and a badge for finding it.

    Or maybe there is no badge, and this is just a twisted way to see how Gullible people are.
Powers
  • The option to delete temporary powers from the power list window is now functional. Not-so-subtle hint: Using this ability is the only way to earn the Ostentatious badge without waiting until next year.
« Last Edit: October 18, 2017, 04:39:17 PM by Codewalker »

Codewalker

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Re: Paragon Chat Patch Notes
« Reply #11 on: October 27, 2017, 03:15:53 AM »
Patch notes for version 1.0.15
Update branch: Release
Release date: 26 Oct 2017

Events
  • For 2017 only, Trick-or-treating has been extended to run through Nov. 16.
Miscellaneous
  • Non-local players managed by another instance no longer incorrectly regenerate hitpoints.
Powers
  • Energy Flight is now exclusive to Peacebringers.

  • New Peacebringer-exclusive powers added:

    • Bright Nova
    • White Dwarf

  • New Warshade-exclusive powers added:

    • Shadow Step
    • Dark Nova
    • Black Dwarf


Patch notes for version 1.0.15.1
Update branch: Release
Release date: 26 Oct 2017

UI
  • Attempt to detect when running under Wine, and fall back to using the old Windows XP folder chooser rather than the new one introducted in Vista.

    This may make it easier to choose the COH installation folder on Macs, which seem to have an incomplete implementation of the new common file dialog.



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« Last Edit: October 27, 2017, 03:27:21 AM by Codewalker »

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Re: Paragon Chat Patch Notes
« Reply #12 on: November 02, 2017, 10:10:54 PM »
Patch notes for version 1.0.15.2
Update branch: Release
Release date: 2 Nov 2017

Events
  • A typo was causing the mysterious island to not be as mysterious as intended. It is one again properly mysterious.

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Re: Paragon Chat Patch Notes
« Reply #13 on: November 20, 2017, 01:19:07 AM »
Patch notes for version 1.0.15.3
Update branch: Release
Release date: 19 Nov 2017

Events
  • Fix phantom half-working trick or treating.

  • Adjusted timing for the "Winter's Gift" event. Instead of 12/7 through the morning of 1/7, the event now starts on 12/6 and ends at 6AM UTC on 1/6. This more closely follows the original intent of the event ending after the 12th day of Christmas.

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Re: Paragon Chat Patch Notes
« Reply #14 on: May 02, 2018, 05:32:20 PM »
Patch notes for version 1.0.15.4
Update branch: Release
Release date: 2 May 2018

Badges
  • Add 14th anniversary badge.

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Re: Paragon Chat Patch Notes
« Reply #15 on: July 27, 2018, 11:53:04 PM »
Patch notes for version 1.1.0
Update branch: Release
Release date: 27 Jul 2018

Backups
  • Paragon Chat now automatically creates backup copies of its database for safekeeping.

    The default location for these backups is a 'Backups' folder directly underneath the Paragon Chat root folder, however this can be changed from the options panel. Users are encouraged to choose a backup location within a cloud-synchronized folder such as Dropbox, OneDrive, etc.

    Database backups are saved in a 'Database' subfolder underneath the backup folder and are compressed with XZ (LZMA). 7-zip is a popular free program that can decompress these files if needed.

  • The backup system comes preconfigured with settings that are appropriate for most users, but advanced users that want finer control over it can tweak the behavior. The following settings can be changed by opening Config\ParagonChat.cfg in a text editor while Paragon Chat is not running and adding new entries to the [ParagonChat] section.

    • BackupFrequency: The number of days since the last backup that must have elapsed before another backup is created. Setting this to 0 will entirely disable the backup system.
      Default: 1 (create one backup per day)
    • BackupKeepDays: The number of days to keep backups (not counting today). May also be set to 0 to only keep the very latest backup, or -1 to never delete old backups.
      Default: 14 (keep two weeks worth of daily backups)
    • BackupKeepWeeks: The number of weeks to keep the first backup of each week (not counting this week). May be set to 0 to indicate no special treatment for weekly backups, or -1 to keep weekly backups forever.
      Default: 8 (keep two months worth of weekly backups)
    • BackupKeepMonths: The number of months to keep the first backup of each month (not counting this month). May be set to 0 to indicate no special treatment for monthly backups, or -1 to keep monthly backups forever.
      Default: -1 (keep monthly backups forever)

  • When the Paragon Chat database schema is changed to accommodate new features, a non-expiring backup of the database is made just prior to upgrading the database.

  • Costumes are now automatically backed up in the Costumes subfolder of the backup location. A folder is created for each character underneath. The first time the character is logged in, each unique costume will be saved in a separate file. Editing costumes in the tailor will cause the backup file for that slot to be updated as well.
Bases
  • The base editor is now available to edit personal and account-wide bases. For more details, see the announcement post in the forums.
Costumes
  • The tailor screen will now allow the 'next' button to be clicked even if there is not enough influence to proceed. Use of free tailor tokens is no longer required.
Events
  • The 'confused zombie' trick will no longer cause a crash if you are standing too far away from the door when it activates.
General
  • Certain graphics drivers (notably some ATI driver versions) do not behave well while the client window is hidden during preloading. This can cause long pauses with a nearly full "Waiting for client startup" progress bar when trying to log in.

    Added a workaround to address this issue and significantly improve start times for systems with these drivers.
Presence
  • Automatically decline global friend invites from people on your ignore list, instead of ignoring them and leaving them in a 'pending' state that may show up on the friends list under some circumstances.

  • Work around a bug in Openfire that, under certain conditions, could allow a user to trick the application into accepting a global friend request without user input.

  • More robust handling of global friend invites when either the inviter or invitee is offline.


Patch notes for version 1.1.0.1
Update branch: Release
Release date: 27 Jul 2018

Bases
  • Due to a version control mishap, the access control options were not available from the SG Registrar's "modify base" menu. This has been corrected.


Patch notes for version 1.1.0.2
Update branch: Release
Release date: 28 Jul 2018

Bases
  • Prevent XMPP rooms used for the broadcast channel in bases from being visible in the public directory of rooms.
XMPP
  • Attempt to solve the occasional "phantom player" glitch by adding a timeout to detect a player that is no longer present, but that we somehow didn't get an 'unavailable' presence in the meta channel for. This is the same glitch that can cause you to receive local chat from people in completely different zones because they think you are still near them.

  • Do not send position, velocity, or animation updates to the XMPP meta channel unless there are actually some players that are close enough to potentially be in visual range. This will signifantly reduce bandwidth usage when you're in a zone all by yourself -- say running around a base in edit mode.
Zones
  • Use unlimited if available, or the maximum number the XMPP server supports, as the default zone cap for zones that do not have a persistent meta channel already initialized (including bases).


Patch notes for version 1.1.0.3
Update branch: Release
Release date: 31 Jul 2018

Client
  • Tweak the client's rendering engine to improve performance when drawing certain areas, for example looking across Pocket D at the blue side.
General
  • Remove use of a Vista+ API that slipped in through a library. Should fix inability to run on Windows XP.


Patch notes for version 1.1.0.4
Update branch: Release
Release date: 31 Jul 2018

Progress
  • Fix a nasty overflow bug that could cause a character to potentially lose some of their progress data (usually salvage) when logging in after more than 248 days offline.


Patch notes for version 1.1.0.5
Update branch: Release
Release date: 16 Nov 2018

Miscellaneous
  • Add ability to load modifications from extra pigg files named addon-*.pigg. This functionality it not yet complete but is included as a stopgap until a more robust addon system is finished.
« Last Edit: November 17, 2018, 05:56:49 AM by Codewalker »