Author Topic: troller wish i had made  (Read 928 times)

switch

  • Bronze Age 2016
  • Minion
  • **
  • Posts: 39
troller wish i had made
« on: January 31, 2017, 08:23:42 AM »
Earth/poison  anyone have one of these  after looking it over i think it would have been a fun toon and  the debuffs slows ect would have been sick

worldweary

  • Boss
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  • Posts: 217
Re: troller wish i had made
« Reply #1 on: February 03, 2017, 12:00:48 AM »
Looking at it I am now wondering why I did not make one also.You would need to team for a long time but I always made my builds for teams anyway.Looking a Mid's
Earth/Poison/Earth or Earth/Poison/Mace would both work for me.Also I am glad someone finally started posting in the build section again.

switch

  • Bronze Age 2016
  • Minion
  • **
  • Posts: 39
Re: troller wish i had made
« Reply #2 on: February 03, 2017, 02:08:51 AM »
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Earth Control
Secondary Power Set: Poison
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Teleportation
Ancillary Pool: Stone Mastery

Hero Profile:
Level 1: Stone Prison -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(48), Enf'dOp-Acc/EndRdx(48), Enf'dOp-Immob/Rng(50)
Level 1: Alkaloid -- Dct'dW-Heal(A), Dct'dW-Rchg(45), Dct'dW-Heal/EndRdx(46), Dct'dW-Heal/Rchg(46), Dct'dW-Heal/EndRdx/Rchg(46)
Level 2: Stone Cages -- Enf'dOp-Acc/Rchg(A), Enf'dOp-Acc/EndRdx(43), Enf'dOp-EndRdx/Immob(43), Enf'dOp-Acc/Immob/Rchg(45), Enf'dOp-Acc/Immob(45)
Level 4: Envenom -- ExVuln-DefDeb(A), ExVuln-DefDeb/Rchg(5), ExVuln-DefDeb/Rchg/EndRdx(43)
Level 6: Weaken -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(7), SipInsght-Acc/EndRdx/Rchg(7), SipInsght-Acc/Rchg(40), SipInsght-ToHitDeb/EndRdx/Rchg(42)
Level 8: Quicksand -- CtlSpd-Acc/Slow(A), CtlSpd-Acc/EndRdx(9), CtlSpd-EndRdx/Rchg/Slow(9), CtlSpd-Dmg/Slow(40)
Level 10: Neurotoxic Breath -- P'ngTtl-Acc/Slow(A), P'ngTtl-Acc/EndRdx(11), P'ngTtl-Dmg/Slow(11)
Level 12: Stalagmites -- Amaze-ToHitDeb%(A), Amaze-EndRdx/Stun(13), Amaze-Stun(13), Amaze-Acc/Stun/Rchg(17), Amaze-Acc/Rchg(17)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 16: Super Speed -- Zephyr-ResKB(A)
Level 18: Earthquake -- FrcFbk-Rechg%(A), ExVuln-DefDeb(19), ExVuln-DefDeb/Rchg(19), ExVuln-DefDeb/Rchg/EndRdx(37), Achilles-ResDeb%(40)
Level 20: Elixir of Life -- ImpArm-ResDam(A), ImpArm-ResPsi(21), ImpArm-ResDam/EndRdx/Rchg(21)
Level 22: Antidote -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(23), RctvArm-ResDam(23), RctvArm-EndRdx(25), S'fstPrt-ResDam/Def+(25)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Volcanic Gasses -- BasGaze-Rchg/Hold(A), BasGaze-Acc/Rchg(27), BasGaze-Acc/Hold(27), BasGaze-Acc/EndRdx/Rchg/Hold(34)
Level 28: Paralytic Poison -- NrncSD-Dam%(A), G'Wdw-Acc/Hold/Rchg(29), G'Wdw-Acc/Rchg(29), G'Wdw-Dam%(34), G'Wdw-Hold/Rng(34)
Level 30: Fossilize -- BasGaze-Rchg/Hold(A), BasGaze-Acc/Rchg(31), BasGaze-Acc/EndRdx/Rchg/Hold(31), BasGaze-Acc/Hold(31)
Level 32: Animate Stone -- C'Arms-Acc/Rchg(A), C'Arms-EndRdx/Dmg/Rchg(33), C'Arms-Dmg/EndRdx(33), C'Arms-Acc/Dmg(33)
Level 35: Poison Trap -- Acc-I(A), RechRdx-I(36), RechRdx-I(36), RechRdx-I(36)
Level 38: Venomous Gas -- ExVuln-DefDeb(A), ExVuln-DefDeb/Rchg(39), ExVuln-DefDeb/Rchg/EndRdx(39), Achilles-ResDeb%(39)
Level 41: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
Level 44: Recall Friend -- Empty(A)
Level 47: Fissure -- Ragnrk-Knock%(A), Ragnrk-Acc/Dmg/Rchg(48)
Level 49: Rock Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(3), Mrcl-Rcvry+(5)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), P'Shift-Acc/Rchg(37), P'Shift-EndMod/Acc(37)
------------



Code: [Select]
| Copy & Paste this data into Mids' Hero Designer to view the build |
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worldweary

  • Boss
  • ****
  • Posts: 217
Re: troller wish i had made
« Reply #3 on: February 03, 2017, 03:52:54 AM »
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Earth Control
Secondary Power Set: Poison
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Stone Mastery

Hero Profile:
Level 1: Fossilize -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(3), BasGaze-EndRdx/Rchg/Hold(5)
Level 1: Alkaloid -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(40), Dct'dW-EndRdx/Rchg(40), Dct'dW-Heal/EndRdx/Rchg(50), Dct'dW-Heal/Rchg(50)
Level 2: Envenom -- ShldBrk-Acc/DefDeb(A), ShldBrk-DefDeb/EndRdx/Rchg(39)
Level 4: Weaken -- SipInsght-Acc/ToHitDeb(A), SipInsght-Acc/Rchg(5), SipInsght-ToHitDeb(7), SipInsght-ToHitDeb/EndRdx/Rchg(7), SipInsght-Acc/EndRdx/Rchg(9)
Level 6: Quicksand -- CtlSpd-EndRdx/Rchg/Slow(A)
Level 8: Stone Cages -- Enf'dOp-Acc/EndRdx(A), Enf'dOp-Acc/Immob/Rchg(9), Enf'dOp-Acc/Immob(11), Enf'dOp-Immob/Rng(11), Enf'dOp-EndRdx/Immob(13), Enf'dOp-Acc/Rchg(17)
Level 10: Kick -- EndRdx-I(A)
Level 12: Stalagmites -- Stpfy-Acc/Rchg(A), Stpfy-Acc/Stun/Rchg(13), Stpfy-EndRdx/Stun(37), Stpfy-Acc/EndRdx(37), Stpfy-Stun/Rng(40)
Level 14: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(15), S'fstPrt-ResKB(15)
Level 16: Elixir of Life -- Aegis-ResDam/EndRdx/Rchg(A)
Level 18: Earthquake -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(19), DisWord-ToHitDeb/Rchg/EndRdx(19), FrcFbk-Rechg%(34)
Level 20: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(21), LkGmblr-Def/EndRdx/Rchg(34)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 24: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25)
Level 26: Volcanic Gasses -- BasGaze-Rchg/Hold(A), BasGaze-Acc/Rchg(27), BasGaze-EndRdx/Rchg/Hold(27), BasGaze-Acc/EndRdx/Rchg/Hold(29)
Level 28: Paralytic Poison -- BasGaze-Rchg/Hold(A), BasGaze-Acc/Rchg(29), BasGaze-EndRdx/Rchg/Hold(33), BasGaze-Acc/EndRdx/Rchg/Hold(34)
Level 30: Tactics -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx(31), AdjTgt-ToHit(31), AdjTgt-ToHit/EndRdx/Rchg(31), AdjTgt-EndRdx/Rchg(33), GSFC-Build%(33)
Level 32: Animate Stone -- C'Arms-Acc/Dmg/Rchg(A), C'Arms-EndRdx/Dmg/Rchg(42), C'Arms-Dmg/EndRdx(43), C'Arms-Acc/Dmg(43), BldM'dt-Acc/Dmg/EndRdx(43)
Level 35: Poison Trap -- BasGaze-Rchg/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(36), BasGaze-Acc/Rchg(36), BasGaze-EndRdx/Rchg/Hold(37)
Level 38: Hurl Boulder -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg/Rchg(39), Dev'n-Dmg/EndRdx(39)
Level 41: Rock Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
Level 44: Earth's Embrace -- Dct'dW-Heal/Rchg(A), Dct'dW-Heal/EndRdx/Rchg(45), Dct'dW-Rchg(45), Dct'dW-Heal/EndRdx(45), Dct'dW-Heal(46)
Level 47: Venomous Gas -- DarkWD-ToHitdeb/Rchg/EndRdx(A), DarkWD-ToHitDeb/Rchg(48), DarkWD-ToHitDeb/EndRdx(48), DarkWD-ToHitDeb(48)
Level 49: Antidote -- Aegis-ResDam/EndRdx/Rchg(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(46), EndMod-I(46)
------------

I went with this.I still have 2 slots left not sure where to put them yet.Hasten is almost permanent but with the slotting of earthquake with the
force feedback in it,it should make everything permanent.I like self heals even in a team.Now I'm going to have to make a Mace build because
that would give me 2 pets :).Even years later there are still so many builds to try.




worldweary

  • Boss
  • ****
  • Posts: 217
Re: troller wish i had made
« Reply #4 on: February 03, 2017, 04:30:31 AM »
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Earth Control
Secondary Power Set: Poison
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Fossilize -- BasGaze-Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(3), BasGaze-Acc/Rchg(3), BasGaze-Acc/Hold(5)
Level 1: Alkaloid -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(9), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(17), Dct'dW-EndRdx/Rchg(17)
Level 2: Envenom -- UndDef-DefDeb/Rchg/EndRdx(A), UndDef-DefDeb/EndRdx(40), UndDef-DefDeb/Rchg(40)
Level 4: Weaken -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(40), Cloud-Acc/EndRdx/Rchg(42), Cloud-ToHitDeb/EndRdx/Rchg(42)
Level 6: Stone Cages -- Posi-Acc/Dmg/EndRdx(A), Posi-Dam%(43), Posi-Dmg/Rng(43), Posi-Dmg/EndRdx(43), Posi-Acc/Dmg(46)
Level 8: Quicksand -- P'ngTtl-EndRdx/Rchg/Slow(A)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 12: Stalagmites -- Stpfy-Stun/Rng(A), Stpfy-Acc/EndRdx(13), Stpfy-EndRdx/Stun(13), Stpfy-Acc/Stun/Rchg(15), Stpfy-Acc/Rchg(15)
Level 14: Kick -- Empty(A)
Level 16: Elixir of Life -- TtmC'tng-ResDam/EndRdx/Rchg(A)
Level 18: Earthquake -- FrcFbk-Rechg%(A), DarkWD-Rchg/EndRdx(19), DarkWD-ToHitdeb/Rchg/EndRdx(19), DarkWD-ToHitDeb/EndRdx(37), DarkWD-ToHitDeb/Rchg(37)
Level 20: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(21), S'fstPrt-ResKB(21), Aegis-ResDam/EndRdx(50)
Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23)
Level 24: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25)
Level 26: Volcanic Gasses -- BasGaze-Rchg/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(27), BasGaze-EndRdx/Rchg/Hold(27), BasGaze-Acc/Rchg(37), Lock-Acc/EndRdx/Rchg/Hold(48)
Level 28: Paralytic Poison -- BasGaze-Acc/Rchg(A), BasGaze-Acc/Hold(29), BasGaze-Rchg/Hold(29), BasGaze-EndRdx/Rchg/Hold(36)
Level 30: Tactics -- GSFC-Build%(A), AdjTgt-ToHit(31), AdjTgt-ToHit/Rchg(31), AdjTgt-EndRdx/Rchg(31), AdjTgt-ToHit/EndRdx(34), AdjTgt-ToHit/EndRdx/Rchg(34)
Level 32: Animate Stone -- C'Arms-Acc/Rchg(A), C'Arms-+Def(Pets)(33), C'Arms-Dmg/EndRdx(33), C'Arms-Acc/Dmg(33), BldM'dt-Acc/Dmg/EndRdx(34)
Level 35: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36)
Level 38: Poison Trap -- BasGaze-Rchg/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(39), BasGaze-EndRdx/Rchg/Hold(39), BasGaze-Acc/Rchg(39)
Level 41: Poisonous Ray -- LdyGrey-DefDeb/Rchg/EndRdx(A), LdyGrey-DefDeb/EndRdx(42)
Level 44: Summon Tarantula -- C'Arms-EndRdx/Dmg/Rchg(A), C'Arms-Acc/Rchg(45), C'Arms-Dmg/EndRdx(45), C'Arms-Acc/Dmg/Rchg(45), ExRmnt-EndRdx/Dmg/Rchg(46), ExRmnt-Acc/Dmg/Rchg(46)
Level 47: Venomous Gas -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(48), DisWord-ToHitDeb/Rchg/EndRdx(48)
Level 49: Antidote -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(7)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(5), EndMod-I(7)
------------



Code: [Select]
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Again I have 2 slots left over.Perma hasten almost(2 secs short)until earthquake hits with the force feedback.You could softcap S/L if you wanted
to trade perma hasten.Again I would love to try each build to see what works better.Any changes you would make please let me know I'm still not 
sure how to slot a Earth/Poison troller.Lots of ways to do this one.

switch

  • Bronze Age 2016
  • Minion
  • **
  • Posts: 39
Re: troller wish i had made
« Reply #5 on: February 03, 2017, 06:27:54 AM »
ya im looking over options i went with s/l and with earthquake  proc and if wanted too could swap out the 2 purple sets in fissure could add another ff proc and haste would be perma  for sure  i dunno ive always went defense first on most buids just for the solo purpose  to run  old arcs or whatever when not teaming  and what not  i do like yours as well   this build could be done a  few diffrent ways im sure  and be fun  would love to be able to test it one day


switch

  • Bronze Age 2016
  • Minion
  • **
  • Posts: 39
Re: troller wish i had made
« Reply #6 on: February 04, 2017, 04:38:23 AM »
came up with this a few changes to your earth/poison/mace 

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Earth Control
Secondary Power Set: Poison
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Fossilize -- BasGaze-Rchg/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Acc/Hold(3), BasGaze-Acc/EndRdx/Rchg/Hold(5)
Level 1: Alkaloid -- Dct'dW-Heal(A), Dct'dW-Rchg(5), Dct'dW-Heal/EndRdx(7), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(9)
Level 2: Stone Cages -- Enf'dOp-Acc/Rchg(A), Enf'dOp-Acc/EndRdx(9), Enf'dOp-EndRdx/Immob(11), Enf'dOp-Immob/Rng(11), Enf'dOp-Acc/Immob/Rchg(13)
Level 4: Envenom -- ExVuln-DefDeb(A), ExVuln-DefDeb/Rchg(13), ExVuln-DefDeb/Rchg/EndRdx(15)
Level 6: Weaken -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(15), DisWord-ToHitDeb/Rchg/EndRdx(17)
Level 8: Quicksand -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(17), CtlSpd-EndRdx/Rchg/Slow(19), CtlSpd-Acc/EndRdx(19), CtlSpd-Rng/Slow(31)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(21)
Level 12: Stalagmites -- Amaze-EndRdx/Stun(A), Amaze-Stun(23), Amaze-Stun/Rchg(23), Amaze-ToHitDeb%(25), Amaze-Acc/Rchg(25)
Level 14: Super Speed -- Empty(A)
Level 16: Elixir of Life -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(27)
Level 18: Earthquake -- ExVuln-DefDeb(A), ExVuln-DefDeb/Rchg(27), ExVuln-DefDeb/Rchg/EndRdx(29), FrcFbk-Rechg%(29), Achilles-ResDeb%(31)
Level 20: Antidote -- S'fstPrt-ResKB(A)
Level 22: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(31)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Volcanic Gasses -- BasGaze-Rchg/Hold(A), BasGaze-Acc/Rchg(33), BasGaze-Acc/Hold(33), BasGaze-Acc/EndRdx/Rchg/Hold(33)
Level 28: Paralytic Poison -- BasGaze-Rchg/Hold(A), BasGaze-Acc/Rchg(34), BasGaze-Acc/Hold(34), BasGaze-Acc/EndRdx/Rchg/Hold(34)
Level 30: Tactics -- AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-ToHit/Rchg(39), AdjTgt-ToHit(39), AdjTgt-ToHit/EndRdx(39), AdjTgt-Rchg(40), AdjTgt-EndRdx/Rchg(40)
Level 32: Animate Stone -- C'Arms-Acc/Rchg(A), C'Arms-EndRdx/Dmg/Rchg(40), C'Arms-Acc/Dmg(42), ExRmnt-+Res(Pets)(42), C'Arms-+Def(Pets)(42)
Level 35: Poison Trap -- BasGaze-Rchg/Hold(A), BasGaze-Acc/Rchg(43), BasGaze-Acc/Hold(43), BasGaze-Acc/EndRdx/Rchg/Hold(43)
Level 38: Venomous Gas -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(45), DisWord-ToHitDeb/Rchg/EndRdx(45), ExVuln-DefDeb(45), ExVuln-DefDeb/Rchg/EndRdx(46), ExVuln-DefDeb/Rchg(46)
Level 41: Poisonous Ray -- ExVuln-DefDeb(A), ExVuln-DefDeb/Rchg(46), ExVuln-DefDeb/Rchg/EndRdx(48)
Level 44: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48)
Level 47: Summon Tarantula -- ExRmnt-EndRdx/Dmg/Rchg(A), ExRmnt-Acc/Dmg(50), ExRmnt-Acc/Rchg(50), ExRmnt-Dmg/EndRdx(50)
Level 49: Stealth -- LkGmblr-Def(A)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(36), Mrcl-Rcvry+(36), Mrcl-Heal(36)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc/Rchg(37), P'Shift-EndMod(37), P'Shift-EndMod/Acc(37)
------------



Code: [Select]
| Copy & Paste this data into Mids' Hero Designer to view the build |
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worldweary

  • Boss
  • ****
  • Posts: 217
Re: troller wish i had made
« Reply #7 on: February 04, 2017, 10:25:18 PM »
Your build will work for me.I just realized I did not even have a travel power.I guess I could buy one and save the slot for another power.Once again this just shows how
this game with just a few different power picks and slotting how different this build would play.Not many games can say that.

Kawless

  • Underling
  • *
  • Posts: 18
Re: troller wish i had made
« Reply #8 on: February 15, 2017, 01:13:54 AM »
Switch: I would change Stamina's Acc/Rech Performance Shifter to an EndMod/Rech PS.
            I like how you put the +End PS in early.
            If you wanted to add another power, you could prolly drop Stone Prison, since you already have Stone Cages.
WorldWeary: In the first build, I like the Tactics Slotting. (I slot it the same way!)

switch

  • Bronze Age 2016
  • Minion
  • **
  • Posts: 39
Re: troller wish i had made
« Reply #9 on: February 17, 2017, 11:57:12 AM »
bordem  struck again and came up with this idea  i saw a few of them running around but never made one


Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Storm Summoning
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Char -- BasGaze-Rchg/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Acc/Hold(3), BasGaze-Acc/EndRdx/Rchg/Hold(5)
Level 1: Gale -- FrcFbk-Rechg%(A)
Level 2: Fire Cages -- Enf'dOp-Acc/Rchg(A), Enf'dOp-Acc/EndRdx(5), Enf'dOp-EndRdx/Immob(7), Enf'dOp-Immob/Rng(7)
Level 4: Snow Storm -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(9), CtlSpd-Acc/EndRdx(9), CtlSpd-Rng/Slow(11)
Level 6: Smoke -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(11), DisWord-ToHitDeb/Rchg/EndRdx(13)
Level 8: Hot Feet -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(13), CtlSpd-Acc/EndRdx(15), CtlSpd-Rng/Slow(15)
Level 10: Steamy Mist -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(17), EndRdx-I(17), EndRdx-I(19)
Level 12: Flashfire -- RzDz-EndRdx/Stun(A), RzDz-Acc/Rchg(19), RzDz-Acc/EndRdx(21), RzDz-Immob%(21), RzDz-Acc/Stun/Rchg(23)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(25)
Level 16: Freezing Rain -- CtlSpd-Acc/Slow(A), CtlSpd-EndRdx/Rchg/Slow(25), CtlSpd-Dmg/Slow(27), CtlSpd-Acc/EndRdx(27), Achilles-ResDeb%(29)
Level 18: Cinders -- SWotController-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(A), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(29), SWotController-Rchg/Dmg%(31), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(31), Lock-%Hold(31), SWotController-EndRdx/Rchg(46)
Level 20: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A)
Level 24: Maneuvers -- LkGmblr-Rchg+(A), RedFtn-Def(33), RedFtn-Def/EndRdx(33), RedFtn-Def/Rchg(33), RedFtn-EndRdx(34), RedFtn-Def/EndRdx/Rchg(34)
Level 26: Tactics -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(34), GSFC-ToHit/Rchg(36), GSFC-Build%(36), GSFC-ToHit(36), GSFC-ToHit/EndRdx(37)
Level 28: Thunder Clap -- RzDz-EndRdx/Stun(A), RzDz-Acc/Rchg(37), RzDz-Acc/EndRdx(37), RzDz-Acc/Stun/Rchg(39), RzDz-Stun/Rng(39)
Level 30: Assault -- EndRdx-I(A)
Level 32: Fire Imps -- C'Arms-+Def(Pets)(A), C'Arms-EndRdx/Dmg/Rchg(40), C'Arms-Acc/Rchg(42), C'Arms-Acc/Dmg/Rchg(42), S'bndAl-Build%(42)
Level 35: Tornado -- OvForce-Dam/KB(A), ExRmnt-Acc/Rchg(43), ExRmnt-Acc/Dmg(43), ExRmnt-Acc/Dmg/Rchg(43), ExRmnt-EndRdx/Dmg/Rchg(45)
Level 38: Lightning Storm -- FrcFbk-Rechg%(A), Decim-Acc/Dmg(45), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(46)
Level 41: Ice Blast -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(46), CtlSpd-Acc/EndRdx(48), CtlSpd-EndRdx/Rchg/Slow(48)
Level 44: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(48)
Level 47: Ice Storm -- CtlSpd-Acc/Slow(A), CtlSpd-EndRdx/Rchg/Slow(50), CtlSpd-Dmg/Slow(50), CtlSpd-Acc/EndRdx(50)
Level 49: Super Speed -- Zephyr-ResKB(A)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(39), Numna-Regen/Rcvry+(40)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(40)
------------



Code: [Select]
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Hedgefund

  • Underling
  • *
  • Posts: 18
Re: troller wish i had made
« Reply #10 on: February 17, 2017, 08:28:06 PM »
came up with this a few changes to your earth/poison/mace 

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Earth Control
Secondary Power Set: Poison
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Fossilize -- BasGaze-Rchg/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Acc/Hold(3), BasGaze-Acc/EndRdx/Rchg/Hold(5)
Level 1: Alkaloid -- Dct'dW-Heal(A), Dct'dW-Rchg(5), Dct'dW-Heal/EndRdx(7), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(9)
Level 2: Stone Cages -- Enf'dOp-Acc/Rchg(A), Enf'dOp-Acc/EndRdx(9), Enf'dOp-EndRdx/Immob(11), Enf'dOp-Immob/Rng(11), Enf'dOp-Acc/Immob/Rchg(13)
Level 4: Envenom -- ExVuln-DefDeb(A), ExVuln-DefDeb/Rchg(13), ExVuln-DefDeb/Rchg/EndRdx(15)
Level 6: Weaken -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(15), DisWord-ToHitDeb/Rchg/EndRdx(17)
Level 8: Quicksand -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(17), CtlSpd-EndRdx/Rchg/Slow(19), CtlSpd-Acc/EndRdx(19), CtlSpd-Rng/Slow(31)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(21)
Level 12: Stalagmites -- Amaze-EndRdx/Stun(A), Amaze-Stun(23), Amaze-Stun/Rchg(23), Amaze-ToHitDeb%(25), Amaze-Acc/Rchg(25)
Level 14: Super Speed -- Empty(A)
Level 16: Elixir of Life -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(27)
Level 18: Earthquake -- ExVuln-DefDeb(A), ExVuln-DefDeb/Rchg(27), ExVuln-DefDeb/Rchg/EndRdx(29), FrcFbk-Rechg%(29), Achilles-ResDeb%(31)
Level 20: Antidote -- S'fstPrt-ResKB(A)
Level 22: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(31)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Volcanic Gasses -- BasGaze-Rchg/Hold(A), BasGaze-Acc/Rchg(33), BasGaze-Acc/Hold(33), BasGaze-Acc/EndRdx/Rchg/Hold(33)
Level 28: Paralytic Poison -- BasGaze-Rchg/Hold(A), BasGaze-Acc/Rchg(34), BasGaze-Acc/Hold(34), BasGaze-Acc/EndRdx/Rchg/Hold(34)
Level 30: Tactics -- AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-ToHit/Rchg(39), AdjTgt-ToHit(39), AdjTgt-ToHit/EndRdx(39), AdjTgt-Rchg(40), AdjTgt-EndRdx/Rchg(40)
Level 32: Animate Stone -- C'Arms-Acc/Rchg(A), C'Arms-EndRdx/Dmg/Rchg(40), C'Arms-Acc/Dmg(42), ExRmnt-+Res(Pets)(42), C'Arms-+Def(Pets)(42)
Level 35: Poison Trap -- BasGaze-Rchg/Hold(A), BasGaze-Acc/Rchg(43), BasGaze-Acc/Hold(43), BasGaze-Acc/EndRdx/Rchg/Hold(43)
Level 38: Venomous Gas -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(45), DisWord-ToHitDeb/Rchg/EndRdx(45), ExVuln-DefDeb(45), ExVuln-DefDeb/Rchg/EndRdx(46), ExVuln-DefDeb/Rchg(46)
Level 41: Poisonous Ray -- ExVuln-DefDeb(A), ExVuln-DefDeb/Rchg(46), ExVuln-DefDeb/Rchg/EndRdx(48)
Level 44: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48)
Level 47: Summon Tarantula -- ExRmnt-EndRdx/Dmg/Rchg(A), ExRmnt-Acc/Dmg(50), ExRmnt-Acc/Rchg(50), ExRmnt-Dmg/EndRdx(50)
Level 49: Stealth -- LkGmblr-Def(A)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(36), Mrcl-Rcvry+(36), Mrcl-Heal(36)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc/Rchg(37), P'Shift-EndMod(37), P'Shift-EndMod/Acc(37)
------------



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My 2 inf for this particular build.  I didn't really evaluate the others.

While Earth Control offers a lot of -Def to help hit enemies, I still think Envenom and Weaken need some accuracy slotted.  Even with Tactics turned on, against enemies +3 levels above you, your final to-hit is 86.7%.  While something like Quicksand would help get you close to 95%, the enemies you REALLY want to hit, like AVs, resist -Def enough to render those particular debuffs almost useless. 

The Force Feedback proc in Earthquake is not going to work like you're hoping.  EQ is a pseudo-pet, so it would get the benefit of that proc.  Unfortunately, pets, pseudo or other, don't benefit from +Recharge.  So this is a slot you can move wherever.

Those are the 2 most important things.

Other points:
It appears that you're shooting for 45% s/l defense.  Most of the +Def from Stealth will suppress once you attack.  If you took this for the Stealth + SS level of invisibility, you can get that from SS + Stealth IO in Sprint.

Neurotoxic Breath is a pretty nice debuff for its -Recharge.  I'd take it even if it meant slotting nothing but an accuracy in the base slot.  I would value it more than Stealth or the Rez.

In the Tarantula slotting, I'd use the Acc/Dam/Rch IO instead of Dam/End, doing so brings the pet back up 20 seconds earlier.

In Tactics, all 6 slots for Adjusted Targetting is sort of odd, the bonus for the 6th slot gives you mez resists, which is nice, I suppose, but I'd rather move a slot somewhere else for whatever reason, like adding Accuracy to a core debuff.

worldweary

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  • Posts: 217
Re: troller wish i had made
« Reply #11 on: February 17, 2017, 10:42:47 PM »
Are you sure the Force Feedback proc in Earthquake is not going to work?It does in Mid's but I don't remember if it did in game.OMG why can't I just log in to test.

Hedgefund

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Re: troller wish i had made
« Reply #12 on: February 18, 2017, 02:38:46 PM »
Given the increasing length of time since I've had actual hands-on play, I'm hesitant to ever say I'm 100% certain of something from City of, for this though, I'll say I'm 99.9% sure.  There was a time when procs affected pets, including pseudo pets.  IIRC, Lightening Storm is what sparked a need to change it, since the FF proc would very reliably fire off, causing the power to effectively double its DPS.

Anyway, this topic got me thinking that I too wanted to try /Poison on a Controller but never did.  I used it with a MM, before the set was buffed.  So I had taken a MM to 50 with Poison, was very unimpressed and just filed it off in my list of unsatisfactory powersets.  The buffs + how a Controller can use Venomous Gas fixed most of my frustrations.  Those frustrations being the single target nature of the main debuffs and how unreliable Noxious Gas was due to 1) long recharge 2) reliance on a minion being in melee.  I would rather the power have less powerful effects but have more uptime and also allow the player greater control of where it's used.

So I decided to take a stab at how I would build the combo that started this topic.  I like the result, it looks like a very very good team contributor, even though it lacks a -Regen killer (50% rather than 500%+ in some other sets) which, I would think would be very thematically appropriate for Poison.

This has Accolades and Spiritual Radial Paragon turned on, so this is an end state build.

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Controller
Primary Power Set: Earth Control
Secondary Power Set: Poison
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Fossilize -- UnbCns-Hold/Rchg(A), UnbCns-Acc/Hold/Rchg(3), UnbCns-Acc/Rchg(3), UnbCns-EndRdx/Hold(5), UnbCns-Dam%(43)
Level 1: Alkaloid -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(5), DctWnd-Heal/Rchg(9), DctWnd-Heal/EndRdx/Rchg(9), DctWnd-Rchg(11)
Level 2: Envenom -- ShlBrk-Acc/Rchg(A), ShlBrk-%Dam(21), AchHee-ResDeb%(39), TchofLadG-%Dam(46)
Level 4: Weaken -- CldSns-Acc/ToHitDeb(A), CldSns-Acc/Rchg(23), CldSns-%Dam(39), CldSns-Acc/EndRdx/Rchg(39)
Level 6: Stone Cages -- GrvAnc-Immob/Rchg(A), GrvAnc-Acc/Immob/Rchg(7), GrvAnc-Acc/Rchg(7), GrvAnc-Immob/EndRdx(11), GrvAnc-Hold%(17)
Level 8: Quicksand -- PcnoftheT--Rchg%(A), ImpSwf-Dam%(50)
Level 10: Neurotoxic Breath -- PcnoftheT-Acc/Slow(A), PcnoftheT-Acc/EndRdx(34), PcnoftheT-Rng/Slow(34), PcnoftheT--Rchg%(36)
Level 12: Stalagmites -- AbsAmz-Stun/Rchg(A), AbsAmz-Acc/Stun/Rchg(13), AbsAmz-Acc/Rchg(13), AbsAmz-EndRdx/Stun(15), AbsAmz-ToHitDeb%(17)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(50)
Level 16: Combat Jumping -- LucoftheG-Rchg+(A)
Level 18: Earthquake -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(19), DarWtcDsp-ToHitdeb/Rchg/EndRdx(19), DarWtcDsp-Slow%(21)
Level 20: Antidote -- GldArm-3defTpProc(A)
Level 22: Elixir of Life -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(23)
Level 24: Super Speed -- WntGif-ResSlow(A)
Level 26: Volcanic Gasses -- BslGaz-Acc/Rchg(A), BslGaz-Rchg/Hold(27), BslGaz-EndRdx/Rchg/Hold(27), BslGaz-Slow%(43)
Level 28: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(29), LucoftheG-Def/EndRdx/Rchg(29), LucoftheG-Def/Rchg(36)
Level 30: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx/Rchg(31), AdjTrg-EndRdx/Rchg(31), AdjTrg-ToHit/EndRdx(31), AdjTrg-ToHit/Rchg(34)
Level 32: Animate Stone -- ExpRnf-Acc/Dmg(A), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-+Res(Pets)(33), ExpRnf-Dmg/EndRdx(33)
Level 35: Poison Trap -- Lck-%Hold(A), BslGaz-Acc/Rchg(36), BslGaz-Rchg/Hold(37), BslGaz-EndRdx/Rchg/Hold(37), BslGaz-Slow%(37)
Level 38: Venomous Gas -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(40), DarWtcDsp-ToHitDeb/EndRdx(40), DarWtcDsp-Slow%(40), AchHee-ResDeb%(46), TchofLadG-%Dam(46)
Level 41: Frost Breath -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(42), Rgn-Dmg/EndRdx(42), Rgn-Knock%(43)
Level 44: Frozen Armor -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(45), LucoftheG-Def/Rchg(45), LucoftheG-Def/EndRdx/Rchg(45)
Level 47: Ice Blast -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(48), Apc-Acc/Rchg(48), Apc-Dmg/EndRdx(48), Apc-Dam%(50)
Level 49: Hibernate -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(25)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(25)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Radial Paragon
------------



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switch

  • Bronze Age 2016
  • Minion
  • **
  • Posts: 39
Re: troller wish i had made
« Reply #13 on: February 18, 2017, 08:08:15 PM »
nice   why ice epic tho  i always  personal prefrence of course but i always made my toons where the powers  fix together   so if earth poison  depending idea of how u got the powers   where would ice come from  just curious but if u didnt have a story  for each toon  total cool too  i was just realy  weird about my bios i guess lol  i would went  earth poison earth

Hedgefund

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Re: troller wish i had made
« Reply #14 on: February 18, 2017, 09:38:02 PM »
Good question.  All the epic powersets with s/l def shields have a lot of appeal and I could easily have gone for any one of them.  I went with Ice for the 1-2 combo of Neurotoxic Breath + Ice Breath because they're both cones which, when combined, before various adjustments, cause a -106% recharge debuff.  Plus I love having Hibernate available.

You weren't asking about gameplay though, I realize.  Rather more the concept.  I tend to work backwards and make backstories based off the powers selected, rather than select powers off a backstory.  Just off the top of my head, for this guy I'd say something like, he was from the Canadian tundra (Earth + Ice) where an oil spill from a pipeline poisoned the ground and gave him powers. 

switch

  • Bronze Age 2016
  • Minion
  • **
  • Posts: 39
Re: troller wish i had made
« Reply #15 on: February 18, 2017, 09:47:35 PM »
i hear ya   i always seemed to have a bio idea in mind before hand   but nice  bio off top of head lol

worldweary

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Re: troller wish i had made
« Reply #16 on: February 18, 2017, 10:48:30 PM »
I don't remember -Recharge against mobs doing much good or was that -end powers?

Hedgefund

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  • Posts: 18
Re: troller wish i had made
« Reply #17 on: February 20, 2017, 07:30:12 PM »
I don't remember -Recharge against mobs doing much good or was that -end powers?

They were similar in that they weren't noticeably effective unless you could stack a lot of the debuff.  -End was an extreme example, because it was practically useless unless you were able to completely sap a mob of endurance and keep it drained, like Electric control could do.

On the other hand, if you could flatten a mob's recharge, you just had to survive the initial attacks, then the enemies couldn't attack but would tend to scatter, unless you could slow or immobilize them.

switch

  • Bronze Age 2016
  • Minion
  • **
  • Posts: 39
Re: troller wish i had made
« Reply #18 on: February 21, 2017, 05:20:30 AM »
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Electric Control
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Tesla Cage -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(3), BasGaze-Acc/Rchg(3), BasGaze-Acc/EndRdx/Rchg/Hold(5)
Level 1: Infrigidate -- Achilles-ResDeb%(A), UndDef-DefDeb(5), UndDef-DefDeb/Rchg(7)
Level 2: Chain Fences -- GravAnch-Immob(A), GravAnch-Immob/Rchg(7), GravAnch-Immob/EndRdx(9), GravAnch-Acc/Immob/Rchg(9), GravAnch-Acc/Rchg(11)
Level 4: Snow Storm -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(11), CtlSpd-Acc/EndRdx(13), CtlSpd-Rng/Slow(13), CtlSpd-EndRdx/Rchg/Slow(15)
Level 6: Jolting Chain -- Entrpc-Dmg/EndRdx(A), Entrpc-Dmg/Rchg(15), Entrpc-Acc/Dmg(17), Entrpc-Heal%(17), Entrpc-Dmg/EndRdx/Rchg(19)
Level 8: Conductive Aura -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(19), Dct'dW-Heal/Rchg(21), Dct'dW-Heal/EndRdx/Rchg(21), Dct'dW-EndRdx/Rchg(23), P'Shift-End%(23)
Level 10: Glacial Shield -- RedFtn-Def(A), RedFtn-Def/EndRdx(25), RedFtn-EndRdx(25), RedFtn-EndRdx/Rchg(27), RedFtn-Def/EndRdx/Rchg(27)
Level 12: Static Field -- FtnHyp-Sleep(A), FtnHyp-Sleep/EndRdx(29), FtnHyp-Acc/Sleep/Rchg(29), FtnHyp-Acc/Rchg(31), FtnHyp-Plct%(31)
Level 14: Ice Shield -- RedFtn-Def(A), RedFtn-EndRdx(31), RedFtn-Def/EndRdx(33), RedFtn-Def/EndRdx/Rchg(33), RedFtn-EndRdx/Rchg(33)
Level 16: Frostwork -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(34), Dct'dW-Rchg(34), Dct'dW-Heal/Rchg(34), Dct'dW-Heal/EndRdx/Rchg(36)
Level 18: Paralyzing Blast -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(37), BasGaze-EndRdx/Rchg/Hold(37), BasGaze-Rchg/Hold(39)
Level 20: Arctic Fog -- RedFtn-Def(A), RedFtn-Def/EndRdx(39), RedFtn-EndRdx/Rchg(39), RedFtn-EndRdx(40), RedFtn-Def/EndRdx/Rchg(50)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(40)
Level 24: Super Speed -- Empty(A)
Level 26: Synaptic Overload -- CoPers-Conf/EndRdx(A), CoPers-Conf(42), CoPers-Conf/Rchg(42), CoPers-Acc/Conf/Rchg(42), CoPers-Acc/Rchg(43)
Level 28: Benumb -- Acc-I(A), RechRdx-I(43), RechRdx-I(43), RechRdx-I(45)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A)
Level 32: Gremlins -- C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(45), C'Arms-EndRdx/Dmg/Rchg(46), C'Arms-Dmg/EndRdx(46)
Level 35: Sleet -- Ragnrk-Dmg(A), Ragnrk-Acc/Rchg(46), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Dmg/Rchg(48), Ragnrk-Dmg/EndRdx(48)
Level 38: Heat Loss -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(45), P'Shift-EndMod/Acc/Rchg(50), P'Shift-Acc/Rchg(50)
Level 41: Maneuvers -- LkGmblr-Rchg+(A)
Level 44: Assault -- EndRdx-I(A)
Level 47: Ice Blast -- Empty(A)
Level 49: Frozen Armor -- LkGmblr-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(36), Numna-Regen/Rcvry+(37)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(36)
------------



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