Xev, I will give ya a little history lesion, when co was first announced I was excited. More then enough to get into cb phase 2, I saw the potential in it to be better then City of. I was suffering from a combination of fatigue from playing City of and anger for Ncsoft that thought it was a hoot to put in a 5+vet in with the new players. So I bought a lifetime sub to co, I believed in it so much to do that.
Then launched happened, I quit playing City of. And for the first time I had fun again, I ran the content and even defended the devs on the boards. Then the first lead moved on as did some of the team, then updates became fewer and fewer as time went by. I still remember what the forum cartel echoed to this every day, "it is not the devs fault, it was the players." That alone angered people enough to quit and never come back. To this day they have not rebounded. Next most of the dev team moved to sto and neverwinter, and many did not rejoin. Then the single incident happened on the forums which caused me to never go back. I was lied about and when I asked for proof, I was called a troll. The forums became a cesspool at that point.
At that point I moved to TSW and sto, but I kept my eye on co development, and even tried to play again and again yet nothing kept me there. I just did not want to stay.
Finally, I thought what could have been a great game, fizzled to a point it cannot come back. It is a wasted opportunity.
Xev, you know I respect you and your opinion, however, unless they add years of content, put this game where it should bein its life, and stop listening to the forum cartel, I would come back. However, seeing as none of those are going to happen, I wont be coming back.
I often myself blame CO's community(the current one) on CO's collapse. But I blame those who are still there, not those who've left or those who asked for content all the time in the earlier days. I blame those who pushed for the game to be changed exclusively for themselves for CO's collapse. Those same people I also feel, when I speak about people in CO's community wanting successors to fail, those are the same people who I speak of.
Many people left CO because of how it's more vocal minority have convinced the developers, whatever devs CO had, to make it exclusively for themselves. It feels like a dissappointment.
I didn't get a lifetime when I first came to CO, glad I never got one. When I first came, it was a month into the game and I was hopeful it'd turn into the future of free-form-build gaming, in an mmorpg no less. I had high hopes for it and was hopeful it's content would expand beyond just pop culture references. Heck, was hopeful to see all kinds of stuff beyond Vibora Bay. But over time as Angel said, the game saw fewer and smaller updates, players started leaving, and nerfs to popular things began building up while the melee pass made "Melee should be the only way to play!" scrubs more powerful.
After the pass you even saw those same scrubs shutting up, and people took note of that. They said things like "Anyone notice *vocal anti-ranged melee only scrub* has been quiet lately? And if you know who I speak of congrats but lets not bring the name up here, I know dang well who it is. But I began to see a serious problem in the game, even if I didn't quite realize it at the time. That some forum people were in enough influence of the developers that they would get what they wanted in balance passes and content, at the exclusion of others.
I ended up returning to CoX as CoX got the QoL improvements like inherent fitness, and found I was just having more fun with it. CO on the other hand was just not getting anything, and likewise nerfs were aimed near exclusively to those who enjoyed the good stuff and buffs given to players who spent all there time complaining about other players playstyles. CC would be nerfed to uselessness later, buffs/debuffs would be curtailed to uselessness ect.
Heck I could even say CO's balance passes were very "Bipolar", heck I even posted this: https://cityoftitans.com/forum/mistakes-co-what-avoid
Of course now? So many worst things had happened since I posted that. Extreme vehicle nerfs, holy trinity cosmic raids, onslaught was a gimmick letting players play a boss with no control on who they can target(anyone with agro powers could force you to target only them, why the heck would I play something if I had no control or autonomy?) ect. Many players quit over this crap. Thing is, the few left? Many of them are now with a game all to themselves, but there are so few players left that everyone knows the game is like to shut down if a good super hero game comes up(Leading to me believing they want the game to fail as for the reason of there extreme and excessive hostility in their forums towards everyone ever bringing up a successor).
CO is like depleted uranium, super heavy, poisonous(radioactive) and not good for my health. It's fuel/toxic waste thats been exhausted and has to be thrown away but won't disappear soon enough. I log in and I remember all the things I say here, and also what I said in the post I made all those years ago. As it fails to with Angel Phoenix, i log in but it fails to keep me around for so many reasons.