Author Topic: Who will claim Paragon's throne... And who will die?  (Read 23276 times)

princezilla

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Re: Who will claim Paragon's throne... And who will die?
« Reply #20 on: August 06, 2017, 02:18:58 AM »
Not every successor is an MMO

??? What are you talking about? Which of them would you say isn't an MMO?

downix

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Re: Who will claim Paragon's throne... And who will die?
« Reply #21 on: August 06, 2017, 03:33:27 AM »
I mean that we're starting to see the influence from CoH in games beyond our little circle here.

Sarim

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Re: Who will claim Paragon's throne... And who will die?
« Reply #22 on: August 13, 2017, 03:17:01 AM »
Are they the most like CoH?

I'd heard they used alot of placeholder art that was ripped from CoH, but none of that was going to be in the final release.

I'm not aware of any successors using any art (placeholder or otherwise) from CoH. I follow VO, CoT and SoH. I can't speak to H&V.

The truth is that all of these projects have set ambitious goals. Only time will tell if any are capable of achieving those goals with their small development teams and minimal resources.

I agree with Nate's sentiment, it's more likely that another game outside of the MMORPG genre will fill the Superhero void in the market. The Avengers Project for example. Hell, Agents of Mayhem looks pretty heroic (and awesome!)
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princezilla

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Re: Who will claim Paragon's throne... And who will die?
« Reply #23 on: August 14, 2017, 07:40:38 AM »
The truth is that all of these projects have set ambitious goals. Only time will tell if any are capable of achieving those goals with their small development teams and minimal resources.

I agree with Nate's sentiment, it's more likely that another game outside of the MMORPG genre will fill the Superhero void in the market. The Avengers Project for example. Hell, Agents of Mayhem looks pretty heroic (and awesome!)

This is true and I really had doubts when they were first announced, especially when it came out that instead of unifying around a single project multiple teams were each trying to make one, but some have shown impressive progress.

MMOs function in their own market apart from other games, besides any game that isn't an MMO can't really be a spiritual successor as it will either lack the character creation aspect or the social aspect and I think pretty much everyone agrees that those were the spirit of CoH.

Vee

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Re: Who will claim Paragon's throne... And who will die?
« Reply #24 on: August 14, 2017, 08:15:25 AM »
MMOs function in their own market apart from other games, besides any game that isn't an MMO can't really be a spiritual successor as it will either lack the character creation aspect or the social aspect and I think pretty much everyone agrees that those were the spirit of CoH.

You forgot its almost fanatical devotion to the Pope.

ZeeHero

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Re: Who will claim Paragon's throne... And who will die?
« Reply #25 on: August 20, 2017, 07:35:15 AM »
Exactly. And on top of that Massively Multiplayer is right in the genre name, the social experience is inheritly part of it and there are always chunks of content which just can't be soloed.

Absolutely nothing about Massively Multiplayer, even the Multiplayer part, suggests that Multiplayer be the only way to play, or that soloing should ever not be an option.

princezilla

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Re: Who will claim Paragon's throne... And who will die?
« Reply #26 on: August 21, 2017, 02:46:32 AM »
Absolutely nothing about Massively Multiplayer, even the Multiplayer part, suggests that Multiplayer be the only way to play, or that soloing should ever not be an option.

It does mean that a social aspect is expected and more importantly if one want to do Multiplayer content they can easily find others to do it with them though.

Angel Phoenix77

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Re: Who will claim Paragon's throne... And who will die?
« Reply #27 on: August 22, 2017, 05:16:31 AM »
It does mean that a social aspect is expected and more importantly if one want to do Multiplayer content they can easily find others to do it with them though.
Sorry but I do not agree with you. Being social is only one aspect of a mmo. Teaming should always be an option, however, forced teaming has always lead to a game to fail. I remember back when I played City of. I waited 5 hours shouting out to any team. In that time I received none, no messages no invites, nothing. I wasted a night of gaming. If that is the type of mmo game you want, then I will look some where else.
When I do team, I have a blast, when I don't then I still have a blast. Like I said teaming should be optional, not mandatory. My fun and enjoyment should not be dictated by team only. I respect your opinion, even though in mine you are wrong.
That is why I like games such as TSW and Star Wars the Old Republic, these have an optional teaming, while keeping some content for that vary reasons.
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princezilla

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Re: Who will claim Paragon's throne... And who will die?
« Reply #28 on: August 23, 2017, 09:46:27 PM »
Sorry but I do not agree with you. Being social is only one aspect of a mmo. Teaming should always be an option, however, forced teaming has always lead to a game to fail. I remember back when I played City of. I waited 5 hours shouting out to any team. In that time I received none, no messages no invites, nothing. I wasted a night of gaming. If that is the type of mmo game you want, then I will look some where else.
When I do team, I have a blast, when I don't then I still have a blast. Like I said teaming should be optional, not mandatory. My fun and enjoyment should not be dictated by team only. I respect your opinion, even though in mine you are wrong.
That is why I like games such as TSW and Star Wars the Old Republic, these have an optional teaming, while keeping some content for that vary reasons.

Even CoH had team exclusive content like the TFs and trials and more to the point I was making if you wanted to team people would be readily available to do it with you which would not be the case in an underpopulated MMO.

Angel Phoenix77

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Re: Who will claim Paragon's throne... And who will die?
« Reply #29 on: August 23, 2017, 10:13:20 PM »
Even CoH had team exclusive content like the TFs and trials and more to the point I was making if you wanted to team people would be readily available to do it with you which would not be the case in an underpopulated MMO.
That is why I made the very last part of my comment, somethings should be team only. And I have never had any issues with this. I have an issue where, as you said want everything team based. And in that I said that should be optional, not required.
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princezilla

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Re: Who will claim Paragon's throne... And who will die?
« Reply #30 on: August 24, 2017, 03:58:17 AM »
That is why I made the very last part of my comment, somethings should be team only. And I have never had any issues with this. I have an issue where, as you said want everything team based. And in that I said that should be optional, not required.

I never said that? I said that people expect it to be an option and thus will be less likely to stick around an MMO that is lacking in that regard or is extremely sparsely populated.

princezilla

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Re: Who will claim Paragon's throne... And who will die?
« Reply #31 on: October 20, 2017, 08:24:08 PM »
....I still have no idea how people read "People expect to be readily able to engage in multiplayer content in MMOs and will likely leave if they can't find anyone to do it with" as "MMOs should require people to engage in multiplayer"

Castegyre

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Re: Who will claim Paragon's throne... And who will die?
« Reply #32 on: October 21, 2017, 02:00:07 AM »
I don't know either.

princezilla

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Re: Who will claim Paragon's throne... And who will die?
« Reply #33 on: November 02, 2017, 07:14:13 AM »
But my point still stands, the market isn't large enough to support all these together with existing titles so something or several somethings are going to come out on bottom.

downix

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Re: Who will claim Paragon's throne... And who will die?
« Reply #34 on: November 10, 2017, 11:15:12 PM »
Markets can and do grow as well. That is the largest advantage to having games with such drastic differences, it enables the courting of customers who otherwise would not be part of the market.

Surelle

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Re: Who will claim Paragon's throne... And who will die?
« Reply #35 on: December 12, 2017, 10:55:49 PM »
Markets can and do grow as well. That is the largest advantage to having games with such drastic differences, it enables the courting of customers who otherwise would not be part of the market.

Great point!  And besides all that, Superhero MMO fans and former CoH players are likely going to try all the successors.  They'll eliminate the one(s) they feel are inferior, OR flit back and forth between all of them over time if they're all good.  That's what I'm planning to do, anyway!

There are eight zillion pointy-eared MMORPGs and even the oldest ones (like Everquest) are still getting expansions, and have people running around in them.  If anything, superhero MMO games are quite under-represented compared to those!

Castegyre

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Re: Who will claim Paragon's throne... And who will die?
« Reply #36 on: December 29, 2017, 09:16:00 AM »
http://massivelyop.com/2017/12/28/massively-ops-best-of-2017-awards-most-anticipated/

At a glance I noticed three titles on there; VO, SoH, and CoT. None of them may come out in 2018, but at least they made the list. I'll take that as a good sign.

lunawisp

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Re: Who will claim Paragon's throne... And who will die?
« Reply #37 on: February 05, 2018, 03:03:39 PM »
But my point still stands, the market isn't large enough to support all these together with existing titles so something or several somethings are going to come out on bottom.

The 'current' market might not be but if the games are good enough it's reasonable to expect that they would draw in additional players. Of course someone has to come last but doing so doesn't mean failure as long as the game has enough support to keep going. Only time will tell on that score.
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