SEGS-specific rules:
- Can only have 5 slots total per power
- No epic pool powers
- Only the original 5 classes
- Assume base endurance regen is higher than it was on live, so no need for fitness pool
Hero Plan by Mids' Hero Designer 1.962http://www.cohplanner.com/Click this DataLink to open the build!McCrae: Level 50 Mutation DefenderPrimary Power Set: Storm SummoningSecondary Power Set: Energy BlastPower Pool: SpeedPower Pool: LeadershipPower Pool: FightingHero Profile:Level 1: O2 Boost -- Heal(A)
, RechRdx(3)
, Heal(15)
, RechRdx(23)
, EndRdx(40)
Level 1: Power Bolt -- Acc(A)
, Dmg(3)
, Dmg(7)
, Dmg(7)
, RechRdx(15)
Level 2: Snow Storm -- EndRdx(A)
Level 4: Energy Torrent -- Acc(A)
, Dmg(5)
, Dmg(5)
, Dmg(9)
, RechRdx(9)
Level 6: Steamy Mist -- EndRdx(A)
, EndRdx(34)
, DefBuff(34)
, DefBuff(37)
, DefBuff(37)
Level 8: Hasten -- RechRdx(A)
, RechRdx(46)
Level 10: Power Burst -- Acc(A)
, Dmg(11)
, Dmg(11)
, Dmg(13)
, RechRdx(13)
Level 12: Hurricane -- EndRdx(A)
Level 14: Super Speed -- EndRdx(A)
Level 16: Sniper Blast -- Acc(A)
, Dmg(17)
, Dmg(17)
, Dmg(19)
, RechRdx(23)
Level 18: Assault -- EndRdx(A)
, EndRdx(19)
Level 20: Tactics -- EndRdx(A)
, EndRdx(21)
, ToHit(21)
, ToHit(43)
, ToHit(43)
Level 22: Aim -- RechRdx(A)
Level 24: Thunder Clap -- Acc(A)
, Dsrnt(25)
, RechRdx(25)
, RechRdx(42)
, Dsrnt(42)
Level 26: Tornado -- Dmg(A)
, Dmg(27)
, Dmg(27)
, RechRdx(29)
, RechRdx(46)
Level 28: Power Blast -- Acc(A)
, Dmg(29)
, Dmg(42)
, Dmg(43)
, RechRdx(50)
Level 30: Maneuvers -- EndRdx(A)
, EndRdx(31)
, DefBuff(31)
, DefBuff(31)
, DefBuff(40)
Level 32: Lightning Storm -- Acc(A)
, Dmg(33)
, Dmg(33)
, Dmg(33)
, RechRdx(34)
Level 35: Explosive Blast -- Acc(A)
, Dmg(36)
, Dmg(36)
, Dmg(36)
, RechRdx(37)
Level 38: Nova -- Acc(A)
, Dmg(39)
, Dmg(39)
, Dmg(39)
, RechRdx(40)
Level 41: Boxing -- Empty(A)
Level 44: Tough -- EndRdx(A)
, EndRdx(45)
, ResDam(45)
, ResDam(45)
, ResDam(46)
Level 47: Weave -- EndRdx(A)
, EndRdx(48)
, DefBuff(48)
, DefBuff(48)
, DefBuff(50)
Level 49: Freezing Rain -- EndRdx(A)
, Slow(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance Level 2: Rest -- Empty(A)
Level 4: Ninja Run Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A)
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