While we wait for the servers to come back up, here's my original Frigid Bridget, the ice/storm controller. Second character I ever made, goes back to beta. Was frankenslotted with Hami-O's, then gradually added in purples and procs and other fun stuff.
Hero Plan by Mids' Hero Designer 1.962http://www.cohplanner.com/Click this DataLink to open the build!Frigid Bridget Original: Level 50 Mutation ControllerPrimary Power Set: Ice ControlSecondary Power Set: Storm SummoningPower Pool: LeapingPower Pool: FlightPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Stone MasteryHero Profile:Level 1: Block of Ice -- UnbCns-Hold(A)
, UnbCns-Acc/Hold/Rchg(3)
, UnbCns-Acc/Rchg(3)
, UnbCns-EndRdx/Hold(5)
, UnbCns-Dam%(5)
, Lck-%Hold(7)
Level 1: Gale -- Acc-I(A)
Level 2: O2 Boost -- DctWnd-Heal/EndRdx(A)
Level 4: Snow Storm -- EndRdx-I(A)
Level 6: Combat Jumping -- Krm-Def/EndRdx(A)
, Krm-Def/Rchg(7)
, Krm-ResKB(19)
, Ksm-ToHit+(19)
, LucoftheG-Rchg+(21)
Level 8: Hover -- Frb-EndRdx(A)
, Frb-Fly(9)
, Srn-Fly(15)
, Srn-EndRdx/Fly(17)
, LucoftheG-Rchg+(17)
Level 10: Steamy Mist -- HO:Ribo(A)
, HO:Ribo(11)
, Ags-Psi/Status(23)
, StdPrt-ResDam/Def+(25)
, StdPrt-ResKB(25)
, LucoftheG-Rchg+(27)
Level 12: Ice Slick -- RechRdx-I(A)
, RechRdx-I(15)
Level 14: Super Jump -- WntGif-RunSpd/Jump/Fly/Rng(A)
, WntGif-RunSpd/Jump/Fly/Rng/EndRdx(46)
, WntGif-ResSlow(46)
Level 16: Freezing Rain -- TchofLadG-DefDeb(A)
, TchofLadG-DefDeb/Rchg(27)
, TchofLadG-DefDeb/Rchg/EndRdx(29)
, TchofLadG-Rchg/EndRdx(29)
, TchofLadG-DefDeb/EndRdx(31)
, AchHee-ResDeb%(31)
Level 18: Hasten -- RechRdx-I(A)
, RechRdx-I(21)
, RechRdx-I(23)
Level 20: Hurricane -- HO:Enzym(A)
, HO:Enzym(31)
Level 22: Acrobatics -- EndRdx-I(A)
Level 24: Shiver -- PcnoftheT-Acc/EndRdx(A)
Level 26: Assault -- EndRdx-I(A)
Level 28: Thunder Clap -- AbsAmz-Stun/Rchg(A)
, AbsAmz-Acc/Stun/Rchg(33)
, AbsAmz-Acc/Rchg(33)
, AbsAmz-EndRdx/Stun(33)
, AbsAmz-ToHitDeb%(34)
Level 30: Maneuvers -- LucoftheG-Rchg+(A)
Level 32: Jack Frost -- SlbAll-Acc/Dmg/Rchg(A)
, SlbAll-Acc/Rchg(34)
, SlbAll-Dmg/EndRdx(34)
, SlbAll-Build%(37)
, SvrRgh-Acc/Dmg/EndRdx(37)
Level 35: Tornado -- SlbAll-Dmg(A)
, SlbAll-Dmg/Rchg(36)
, UndDfn-DefDeb/Rchg/EndRdx(36)
, UndDfn-DefDeb/EndRdx(36)
, AchHee-ResDeb%(37)
Level 38: Lightning Storm -- Thn-Acc/Dmg(A)
, Thn-Dmg/EndRdx(39)
, Thn-Dmg/Rchg(39)
, Thn-Acc/Dmg/Rchg(39)
, Thn-Dmg/EndRdx/Rchg(40)
, Dvs-Hold%(40)
Level 41: Fissure -- Rgn-Dmg(A)
, Rgn-Dmg/Rchg(42)
, Rgn-Acc/Dmg/Rchg(42)
, Rgn-Acc/Rchg(43)
, Rgn-Dmg/EndRdx(43)
, PstBls-Dam%(43)
Level 44: Hurl Boulder -- Apc-Dmg(A)
, Apc-Dmg/Rchg(45)
, Apc-Acc/Dmg/Rchg(45)
, Apc-Acc/Rchg(45)
, Apc-Dam%(46)
Level 47: Seismic Smash -- Hct-Dmg(A)
, Hct-Dmg/Rchg(48)
, Hct-Acc/Dmg/Rchg(48)
, Hct-Acc/Rchg(48)
, Hct-Dam%(50)
, Lck-%Hold(50)
Level 49: Rock Armor -- HO:Cyto(A)
, LucoftheG-Rchg+(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run Level 2: Swift -- Flight-I(A)
Level 2: Health -- NmnCnv-Heal(A)
, NmnCnv-Regen/Rcvry+(9)
, Mrc-Heal(11)
, Mrc-Rcvry+(13)
, RgnTss-Regen+(13)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
, PrfShf-EndMod(40)
, PrfShf-End%(42)
Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion ------------My favorite parts:
- +2 mag hold procs (especially on Seismic Smash!)
- chance to hold in Lightning Storm
- chance for -res in Freezing Rain and Tornado
And here's what I'm looking at for "Budget Bridget" until the new economy gets going:
Hero Plan by Mids' Hero Designer 1.962http://www.cohplanner.com/Click this DataLink to open the build!Budget Bridget: Level 50 Mutation ControllerPrimary Power Set: Ice ControlSecondary Power Set: Storm SummoningPower Pool: LeapingPower Pool: FlightPower Pool: SpeedPower Pool: MedicineAncillary Pool: Stone MasteryHero Profile:Level 1: Block of Ice -- EssofCrr-Acc/EndRdx(A)
, EssofCrr-Acc/Hold/Rchg(3)
, EssofCrr-Hold/Rng(5)
, EssofCrr-EndRdx/Hold(5)
, EssofCrr-Acc/Hold(21)
, EssofCrr-Acc/Rchg(23)
Level 1: Gale -- Acc-I(A)
Level 2: O2 Boost -- DctWnd-Heal/EndRdx(A)
, DctWnd-Heal/EndRdx/Rchg(3)
, DctWnd-Heal(25)
Level 4: Combat Jumping -- DefBuff-I(A)
Level 6: Hover -- Flight-I(A)
, Flight-I(7)
, DefBuff-I(7)
Level 8: Hasten -- RechRdx-I(A)
, RechRdx-I(9)
Level 10: Steamy Mist -- RedFrt-Def/EndRdx(A)
, RedFrt-Def(11)
, TtnCtn-ResDam/EndRdx(11)
, TtnCtn-ResDam(13)
Level 12: Ice Slick -- RechRdx-I(A)
, RechRdx-I(13)
Level 14: Super Jump -- BlsoftheZ-Travel(A)
, BlsoftheZ-Travel/EndRdx(15)
, BlsoftheZ-ResKB(15)
Level 16: Freezing Rain -- TchofLadG-DefDeb/Rchg(A)
, TchofLadG-Rchg/EndRdx(17)
, TchofLadG-DefDeb/Rchg/EndRdx(17)
, TchofLadG-DefDeb/EndRdx(19)
, TchofLadG-%Dam(21)
, TchofLadG-DefDeb(23)
Level 18: Acrobatics -- EndRdx-I(A)
Level 20: Hurricane -- DarWtcDsp-ToHitDeb/EndRdx(A)
Level 22: Injection -- EndRdx-I(A)
Level 24: Shiver -- PcnoftheT-Acc/Slow(A)
, PcnoftheT-Rng/Slow(25)
, PcnoftheT-EndRdx/Rchg/Slow(46)
Level 26: Glacier -- Lck-Acc/Hold(A)
, Lck-Acc/Rchg(27)
, Lck-Rchg/Hold(27)
, Lck-EndRdx/Rchg/Hold(29)
, Lck-Acc/EndRdx/Rchg/Hold(31)
, Lck-%Hold(34)
Level 28: Thunder Clap -- RopADop-Acc/Rchg(A)
, RopADop-EndRdx/Stun(29)
, RopADop-Acc/EndRdx(31)
, RopADop-Acc/Stun/Rchg(34)
, RopADop-Acc/Stun(43)
Level 30: Aid Self -- DctWnd-Heal/EndRdx(A)
, DctWnd-Heal(31)
, DctWnd-EndRdx/Rchg(33)
Level 32: Jack Frost -- BldMnd-Acc/Dmg(A)
, BldMnd-Dmg/EndRdx(33)
, BldMnd-Acc/EndRdx(33)
, BldMnd-Acc/Dmg/EndRdx(34)
, BldMnd-Acc(36)
, BldMnd-Dmg(37)
Level 35: Tornado -- UndDfn-DefDeb(A)
, UndDfn-DefDeb/Rchg(36)
, UndDfn-DefDeb/Rchg/EndRdx(36)
, UndDfn-Rchg/EndRdx(37)
, UndDfn-DefDeb/EndRdx(37)
, UndDfn-Rchg(40)
Level 38: Lightning Storm -- Thn-Acc/Dmg(A)
, Thn-Dmg/EndRdx(39)
, Thn-Dmg/Rchg(39)
, Thn-Acc/Dmg/Rchg(39)
, Thn-Acc/Dmg/EndRdx(40)
, Thn-Dmg/EndRdx/Rchg(40)
Level 41: Fissure -- Dtn-Acc/Dmg(A)
, Dtn-Dmg/EndRdx(42)
, Dtn-Dmg/Rchg(42)
, Dtn-Dmg/Rng(42)
, Dtn-Acc/Dmg/EndRdx(43)
, Dtn-Dmg/EndRdx/Rng(43)
Level 44: Hurl Boulder -- Thn-Acc/Dmg(A)
, Thn-Dmg/EndRdx(45)
, Thn-Dmg/Rchg(45)
, Thn-Acc/Dmg/Rchg(45)
, Thn-Acc/Dmg/EndRdx(46)
, Thn-Dmg/EndRdx/Rchg(46)
Level 47: Seismic Smash -- CrsImp-Acc/Dmg(A)
, CrsImp-Dmg/EndRdx(48)
, CrsImp-Dmg/Rchg(48)
, CrsImp-Acc/Dmg/Rchg(48)
, CrsImp-Acc/Dmg/EndRdx(50)
, CrsImp-Dmg/EndRdx/Rchg(50)
Level 49: Rock Armor -- RedFrt-Def/EndRdx(A)
Level 1: Brawl -- Empty(A)
Level 1: Containment Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run Level 2: Swift -- Flight-I(A)
Level 2: Health -- Heal-I(A)
, Heal-I(19)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
, EndMod-I(9)
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