Author Topic: Dark/Storm/Levi Build help  (Read 1456 times)

AureliusPrime

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Dark/Storm/Levi Build help
« on: May 28, 2019, 03:27:08 PM »
Hello! I'm trying to put together a Dark/Storm controller. Budget is no issue, but I'm primarily a melee player, so I'm at a bit of a loss. Here is what I have so far. I'm definitely not married to Mystic Flight, and I'd like to squeeze in Bile Spray rather than the Coralax if possible.

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Level 50 Magic Controller
Primary Power Set: Darkness Control
Secondary Power Set: Storm Summoning
Power Pool: Sorcery
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Leviathan Mastery

Hero Profile:
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Level 1:   Dark Grasp   
 (A) Superior Entomb - Recharge/Chance for +Absorb


Level 1:   Gale   
 (A) Overwhelming Force - Accuracy/Damage
 (5) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
 (42) Overwhelming Force - Accuracy/Damage/Endurance
 (42) Overwhelming Force - Damage/Endurance/Recharge
 (43) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
 (43) Force Feedback - Chance for +Recharge


Level 2:   Living Shadows   
 (A) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized
 (3) Superior Overpowering Presence - Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/RechargeTime
 (3) Superior Overpowering Presence - Endurance/RechargeTime
 (5) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance
 (40) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance/RechargeTime
 (40) Superior Overpowering Presence - RechargeTime/Energy Font


Level 4:   Mystic Flight   
 (A) Freebird - Endurance


Level 6:   Spirit Ward   
 (A) Preventive Medicine - Heal
 (7) Preventive Medicine - Heal/Endurance
 (7) Preventive Medicine - Endurance/RechargeTime
 (9) Preventive Medicine - Heal/RechargeTime/Endurance
 (9) Preventive Medicine - Chance for +Absorb
 (15) Preventive Medicine - Heal/RechargeTime


Level 8:   Combat Jumping   
 (A) Shield Wall - +Res (Teleportation), +5% Res (All)


Level 10:   Steamy Mist   
 (A) Reactive Defenses - Defense
 (11) Reactive Defenses - Defense/Endurance
 (11) Reactive Defenses - Endurance/RechargeTime
 (17) Reactive Defenses - Defense/RechargeTime
 (17) Reactive Defenses - Defense/Endurance/RechargeTime
 (31) Reactive Defenses - Scaling Resist Damage


Level 12:   Heart of Darkness   
 (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
 (13) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
 (13) Superior Will of the Controller - Endurance/Recharge
 (15) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
 (31) Superior Will of the Controller - Recharge/Chance for Psionic Damage
 (43) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance


Level 14:   Boxing   
 (A) Empty


Level 16:   Freezing Rain   
 (A) Achilles' Heel - Chance for Res Debuff


Level 18:   Haunt   
 (A) Call to Arms - Accuracy/Recharge
 (19) Call to Arms - Accuracy/Damage
 (19) Call to Arms - Damage/Endurance
 (34) Call to Arms - Accuracy/Damage/Recharge
 (34) Call to Arms - Endurance/Damage/Recharge
 (36) Call to Arms - Defense Bonus Aura for Pets


Level 20:   Tough   
 (A) Reactive Armor - Resistance/Endurance
 (21) Reactive Armor - Resistance/Recharge
 (21) Reactive Armor - Resistance
 (23) Reactive Armor - Resistance/Endurance/Recharge


Level 22:   Hurricane   
 (A) HamiO:Enzyme Exposure
 (23) HamiO:Enzyme Exposure


Level 24:   Rune of Protection   
 (A) Reactive Armor - Endurance/Recharge
 (25) Reactive Armor - Resistance/Recharge
 (25) Reactive Armor - Resistance
 (45) Titanium Coating - Endurance/Recharge
 (45) Titanium Coating - Resistance/Recharge
 (50) Titanium Coating - Resistance


Level 26:   Weave   
 (A) Red Fortune - Defense/Endurance
 (27) Red Fortune - Defense/Recharge
 (27) Red Fortune - Defense/Endurance/Recharge
 (46) Red Fortune - Endurance
 (48) Red Fortune - Defense
 (50) Luck of the Gambler - Recharge Speed


Level 28:   Thunder Clap   
 (A) Absolute Amazement - Stun
 (29) Absolute Amazement - Stun/Recharge
 (29) Absolute Amazement - Accuracy/Stun/Recharge
 (45) Absolute Amazement - Accuracy/Recharge
 (46) Absolute Amazement - Endurance/Stun


Level 30:   Hasten   
 (A) Recharge Reduction IO
 (31) Recharge Reduction IO


Level 32:   Umbra Beast   
 (A) Expedient Reinforcement - Accuracy/Recharge
 (33) Expedient Reinforcement - Accuracy/Damage
 (33) Expedient Reinforcement - Damage/Endurance
 (33) Expedient Reinforcement - Accuracy/Damage/Recharge
 (34) Expedient Reinforcement - Endurance/Damage/Recharge
 (36) Expedient Reinforcement - Resist Bonus Aura for Pets


Level 35:   Tornado   
 (A) Blood Mandate - Accuracy/Damage
 (36) Blood Mandate - Damage/Endurance
 (37) Blood Mandate - Damage
 (37) Blood Mandate - Accuracy/Damage/Endurance
 (37) Blood Mandate - Accuracy
 (50) Blood Mandate - Accuracy/Endurance


Level 38:   Water Spout   
 (A) Ragnarok - Damage
 (39) Ragnarok - Accuracy/Recharge
 (39) Ragnarok - Damage/Recharge
 (39) Ragnarok - Damage/Endurance
 (40) Ragnarok - Chance for Knockdown


Level 41:   Lightning Storm   
 (A) Force Feedback - Recharge/Endurance
 (42) Force Feedback - Chance for +Recharge


Level 44:   Shark Skin   
 (A) Gladiator's Armor - TP Protection +3% Def (All)
 (46) Steadfast Protection - Resistance/+Def 3%


Level 47:   Summon Coralax   
 (A) Soulbound Allegiance - Chance for Build Up
 (48) Edict of the Master - Defense Bonus
 (48) Sovereign Right - Resistance Bonus


Level 49:   Hibernate   
 (A) Recharge Reduction IO


Level 1:   Brawl   
 (A) Empty


Level 1:   Containment   
Level 1:   Prestige Power Dash   
 (A) Empty


Level 1:   Prestige Power Slide   
 (A) Empty


Level 1:   Prestige Power Quick   
 (A) Empty


Level 1:   Prestige Power Rush   
 (A) Empty


Level 1:   Prestige Power Surge   
 (A) Empty


Level 1:   Sprint   
 (A) Empty


Level 2:   Rest   
 (A) Empty


Level 4:   Ninja Run   
Level 2:   Swift   
 (A) Empty


Level 2:   Health   
 (A) Miracle - +Recovery


Level 2:   Hurdle   
 (A) Empty


Level 2:   Stamina   
 (A) Performance Shifter - Chance for +End


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