Author Topic: Neverwinter  (Read 28702 times)

Xev

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Neverwinter
« on: October 23, 2019, 05:05:03 PM »
Well... finally, I was able to download Neverwinter (yahoo) and I have to ask...

Who're the uberest deeps toons?

Any tips on my first entry into the Character Creator...?

I've really been looking forward to trying Neverwinter ever since... it came out. I've got a history with this title as well as just really liking this type of game.
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Xev

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Re: Neverwinter
« Reply #1 on: October 23, 2019, 10:59:07 PM »
I decided to try a wood elf necro.. ? I'm far from a D&D expert but still.. I had no idea there were such things.

P.S.
Shooter Mode is making my head hurt. Kinda like a hard to read book.
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Re: Neverwinter
« Reply #2 on: October 24, 2019, 02:02:40 PM »
I read something once about someone struggling with NWO shooter mode and then getting used to it and I've done the same. It's even been semi-addictive. Basically they've just removed manual targeting that caaaan be aggravating to get to work sometimes in other Cryptic games. And they made me make a hotkey to enable my curser to click on HUD elements and train my brain when to use it.

The honeymoon of effortlessly moving through waves of mobs ended ~ level 12 and I Finally ran into my first tough boss fight. It was worthy.

Looks like we get 2 free slots to start the game out with. My natureboy necro has been a good pick so far. I played a necro for some years as my main, so, yeah. I get the theme. Kinde odd to play one as a wood elf but I'm getting used to it and the rest of the game.

It looks kinda like they stole some of the Champions Online artists in this game. I don't see any STO resemblance. Was kinda surprised that the graphics don't really seem any better than STO due to NWO is a few years newer. If anything, STO may be pulling slightly ahead with their new efforts. Then again, I'm just seeing newb zone stuff so far, soooo, we'll see.

Big fun so far and I'm looking forward to playing more and to making a melee. I'm kinda a switcher... I like to have a main game and a backup game and I take breaks from the main game occasionally. Freakin' STO is a farm fest right now.. I mean, they have us punching a timeclock and on a schedule.. Don't get me wrong, it's a great time to play STO, but, for me, it's also a great time to take a little break, and, so far, NWO looks to be a good diversion.. from my main diversion.

~~~

Bonus: STO and CO are down for weekly stuff, and.... NWO is Up. Cool.
« Last Edit: October 24, 2019, 02:15:41 PM by Xev »
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Re: Neverwinter
« Reply #3 on: October 24, 2019, 10:06:27 PM »
The reason why most of the art looks familiar is do to the fact that most of the devs that weren't taken from sto were taken to neverwinter.
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Re: Neverwinter
« Reply #4 on: October 25, 2019, 10:32:17 PM »
STO art doesn't look anything like CO or NWO, is the thing. I can see *some* CO art style already in NWO, though. Like when a boss stands there looking a little bit comic bookey and is pounding his palm with his fist until you get into agro range - that's all CO.

At 3 years newer, NWO is way easier on my video card than STO (the fan won't even spin up half the time as I recall..) too, as is CO, and it goes for a fantasy look rather than realism, like CO.

In STO my video card starts a slow bake just sitting at the Character Select Screen and they are always going for realism in their depiction of space ships and lasers phasers.. and Humans and whatnot..

NWO is being pretty fun so far like I hoped it would be. I can see myself levelling at least 1 or 2 toons.

~~~~

Hey! I'll take any newb tips, btw.. Like what's the best stats to go for or anything else. My warlock/necro is going for Con/Int/Dex so far and I think I never saw him crit.

On the Wiki, it basically says that the Racial boosts for Dwarves are broken/don't exist. Otherwise I think I'd probably go Dwarf/(some kinda) Fighter next but instead I'll probably go Half Orc or Wood Elf.
« Last Edit: October 25, 2019, 11:38:13 PM by Xev »
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Re: Neverwinter
« Reply #5 on: November 04, 2019, 06:37:34 PM »
I know the dev swiping thing was a thing in the CO forum for awhile but I am just not seeing the CO in STO when I go back to play it. I can see CO allllll over Neverwinter already.

One thing that Neverwinter and STO doooo seem to have in common, is, a longer learning curve. CO is more of an easy to learn, difficult to master kinda game.

Looking forward to learning more Neverwinter. My 1 toon's still only level 27ish so I dunno anything. I'm thinking to start hitting the queues with him. I want to make a melee, too. Chose Alchemy as a starter Profession but haven't done much with it yet.

I thought I was kinda gearing my toon up by doing nothing but mishes but then the last time I played I was at a merchant and he was selling gear about as good as mine for.. like.. 10 silver and some copper.. At which point I figured, hey, lets hit some queues soon and see what else's out there.
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Re: Neverwinter
« Reply #6 on: November 05, 2019, 11:10:11 PM »
I finally figured out what Gold is good for....

Gold is good for buying Tradeskill stuff that you can sell to other players for Astral Diamonds, sooooo, that you can buy things from other players with Astral Diamonds...the only currency accepted by the Auction House.. who also charges a 10% posting fee.... of Astral Diamonds (a currency you cannot loot from mobs or mishes)..

Cryptic and their currencies..

They are many and varied and never work quite the same from game to game. So far Neverwinter seems to have taken the largest departure from the CO (the first game of their current trio) formula.

CO appears to be the game of the 3 with broken the least robust Tradeskilling. *shrug* I like tradeskilling. Sometimes more than others. It's especially nice when you can take what you earned from fighting to make something nice which is highly useable/sellable, which, appears to be at least partly how it works in Neverwinter so far.

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Re: Neverwinter
« Reply #7 on: November 06, 2019, 07:07:41 PM »
My first Catch Up Weekend..

https://www.arcgames.com/en/games/neverwinter/news/detail/11293713

And do I have plenty of Catching Up to do...

Man I curse myself for dumping my Blacksmith yesterday and then finding out I could have used him to get my Tailor started so I could.... at least make myself some dang pants and a shirt. 28 levels of fancy quest gear and I'm still in my thermals.
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Re: Neverwinter
« Reply #8 on: November 08, 2019, 05:50:44 AM »
« Last Edit: November 08, 2019, 11:05:22 PM by Xev »
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Re: Neverwinter
« Reply #9 on: November 13, 2019, 12:20:36 AM »
So.

I've teamed a few dozen or more times now and I have to ask.. how respected is Warlock deeps? I've put so much effort into Tradeskilling, with this guy, that I'm gonna end up levelling him just due to that.. but.. I have to ask... How do they rate?

Thing is, I don't feel that deepsy and I barely feel necroey. The 1 and only lifetap that I see myself getting (the one you start the game with) is super weak. Unless.. Unless there is some pr0h way to boost the poo out of it, then I have to rate it as a suck at this point.

So now what is necroey? The Soul Puppet. Hmmmm. Well. Ok. I mean, I can get enough bonus damage from it, eventually, to make it worthwhile to try and keep it perma'd but that's about all I see at this point.

The rest of it is just stuff with the name Hell tossed in... Nothing really necroey working, just necroey sounding, and, if Warlocks aren't Necros then what are they?

As for the deeps.. I have the best combo put together I can see and I have tried several others in many random queues, and, it comes close to being good deepswise (and is mostly AoE) but it just doesn't feel.... respectable.

*sigh*

I think I'm gonna make a Roque next... Or a Wizard. Warlocks don't seem to have anything outside of deeps that is all that special (they aren't the necros I'd hoped they'd be) and I guess their deeps does seem respectable.. but barely.

Feel free to tell me that Warlocks are super awesome endgamers and I just need to wait for mine to blossom.

~~

Btw all the parsers are great.. My lvl 57 warlock just outdeepsed a lvl 80 warlock by ~ 20% wuwu. It *is* my first week ever of play ya know.. I want to like this guy it's just that he has no dots... no decent lifetaps... the pet is underwhelming.. it's like.. what's his niche?

His aoe is semi decent but I have to imagine a wizard's being better. I dunno what my niche is.

« Last Edit: November 13, 2019, 02:42:35 AM by Xev »
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Re: Neverwinter
« Reply #10 on: November 13, 2019, 06:47:35 PM »
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Re: Neverwinter
« Reply #11 on: November 14, 2019, 08:02:52 PM »
Maybe I'm not as good at math as I thought.

Sooooo this is our crit chance... 0.01*((((playerLevel)^0.6925)+6)*(criticalStrike/9977.011)^1)

Wth is.... "^"  ??

~~~~~~~~

For anyone keeping score... I ran across something fairly recent from the horse's mouth that helps make a lot more sense out of Critical Strike and Critical Avoidance (a new to me stat)..

https://www.arcgames.com/en/games/neverwinter/news/detail/11093193-developer-blog:-stats-&-mechanics

Sooo according to this.. I currently have ~ > max crit chance (I'm already capped at 50%) when I'm in Undermountain, which, is currently full of mobs I can barely take down - meaning, it's got about as high of level of mobs as I can handle, which, I would think would mean that it has mobs with the highest crit avoidance that I'll be fighting, which, I would think would mean, I should be at 50% crit ~ 100% of the time..

It sure doesn't feel like I crit that much... I did see some crits in my combat window recently but it sure didn't seem like 50%.

*shrug*

I guess I can see why they don't outright tell you your crit chance, now, due to it varies by mob. I don't understand why they capped it at 50% on top of giving mobs Critical Avoidance, but, 50% is pretty darn good to me and I didn't even have to put a monumental amount of effort into getting it. If I ever got that high in CO crit chance it was barely and took a huge amount of effort. 50% would be pretty good in STO for me, too. My severity is already over 100% without any effort whatsoever, too.

I guess I can see now why people don't go full boar crit chance and (apparently) go for Power (that I don't know what it does exactly) if I have my crit chance supposedly maxed already. The stats seem kinda different in Neverwinter than I'm used to but I seem to be catching on slowly.
« Last Edit: November 14, 2019, 08:32:50 PM by Xev »
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Re: Neverwinter
« Reply #12 on: November 19, 2019, 09:37:09 PM »
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Re: Neverwinter
« Reply #13 on: November 20, 2019, 09:42:17 PM »
Infernal Spheres is out. I wanna be the AoE king of my build but it locked up too too many times so I had to give it up. Killing Flames has been the perfect replacement. I always meant to try this power but then never did for some reason until now. It seems extremely useful.

Found out I need the equivalent of 5...million....astral diamonds to get a level 4 workshop. 5 million. 5. Million.

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Re: Neverwinter
« Reply #14 on: November 22, 2019, 07:46:55 PM »
Wth is.... "^"  ??

That typically means an exponent. So 2^3 would be two cubed (2 x 2 x 2).

https://en.wikipedia.org/wiki/Caret#Surrogate_symbol_for_superscript_and_exponentiation
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Xev

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Re: Neverwinter
« Reply #15 on: November 23, 2019, 12:47:42 AM »
« Last Edit: November 23, 2019, 05:27:07 PM by Xev »
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Re: Neverwinter
« Reply #16 on: November 25, 2019, 09:06:23 PM »
I would assume that an exponent of 1 is there so it can be adjusted later "just in case", but I don't actually know.
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Xev

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Re: Neverwinter
« Reply #17 on: November 26, 2019, 03:17:19 AM »
« Last Edit: November 26, 2019, 03:24:18 AM by Xev »
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Re: Neverwinter
« Reply #18 on: November 29, 2019, 06:59:48 PM »
My first and only newb who is ~ 1 month old.. just finished the Undermountain campaign...solo.

*bow*

I had a little unsolicited help with a couple of middle mishes and I could have had help with the end ones but I'm glad I didn't - they toughened me up and trimmed my build down to the best thing I can presently come up with. I died many, many, many many times before completion and my present build is the only one I can come up with up to this point that is good enough to win fights that the others couldn't. The ol' school of hard knocks. And man, some were pretty hard! I had to give'er my all. And then dig down and give'er some more. Good stuff.

I still feel too papery and maybe more important - too undeepsery. I'm hoping gear will help that, lots.

Anyway, I thought it was worth bragging rights making it through Undermountain solo due to I never played the game before and those are some tough fights in half green gear (*shrug* I'm still looting green stuff better than my Purple Quest/Farm Gear..) with a month old Warlock and a lvl 20 Companion that you start the game with (the dog). I spent half that time getting my dang Workshop to level 3 and trying to figure out gear (with little success).

I'm pretty far into Underdark and Sharandar, too.

I'm thinking to make a Cleric or Paladin next to balance out my Warlock time.. I want to be in more of those easier teams with a good healer or tank and I don't wanna be Mr. ScaryDeath/Edgelord all the time, either, playing a Necro Warlock.
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Xev

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Re: Neverwinter
« Reply #19 on: November 30, 2019, 04:20:03 PM »
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Re: Neverwinter
« Reply #20 on: December 01, 2019, 02:55:13 PM »
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Re: Neverwinter
« Reply #21 on: December 03, 2019, 10:25:48 PM »
Now here is something that is definitely different between the Cryptic 3.. The in-game Zen trade is apparently broken due to being flooded Astral Diamond traders. There's already millions of Zen being requested at the maximum allowed rate of trade - 1 Zen to 750 Astral Diamonds.

I wonder how long its been broken? Was the mod 16 thing *that* bad? Or are Astrals just that easy to get. They aren't that hard to get at all even for a newbie.

Anyway, I finally got around to checking out the market with my newb and that's what I found:

https://app.box.com/s/fazjtbroxj88jio5v2tftnb71d2rcz02 (screenie)

You can't sell Astrals there. The line is apparently too long.
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Re: Neverwinter
« Reply #22 on: December 08, 2019, 10:36:53 PM »
PWE/Cryptic always seems to get a bad rap when it comes to customer service. I've not had to deal with customer service much but I have at least twice. Both times I can remember, they were fast, friendly, helpful, and generous.

I know I had some issue with CO once back when my account was newish but I can't remember it now I just remember it turning out good.

Anyway, a few years ago in STO, I had a 5000 or so Zen purchase that I was pretty unhappy with due to I didn't get what I thought I was getting due to how the thing I was buying was worded (they word differently now). Not only were they fast to respond to my in-game trouble ticket but when they understood what I told them, they promptly offered to give me a full refund while letting me keep part of the package in question (an entire ship..? I forget. I know I got a large, expensive XP booster at the lease). They were so surprisingly nice about the whole thing I just said screw it and went ahead and bought what I was complaining about even though they had already offered me a full refund.

Today I had a problem charging up the ol' Zen (which I can't do nearly as often as I would like..) and so I hit online Chat on a Sunday and in minutes they very friendly and helpfully sorted out my problem (that was probably caused by me never entering in Personal Info into my Account for whatever reason I don't do it..) and then, when I logged in not only was my Zen there but the very thing that I wanted to buy first - a shiny new Character Slot. How cool is that...?

I think it really helps to not treat them crappy and just be straightforward and explain your valid concerns when asking for help. I've heard of people having problems with PWI/Cryptic support and I wonder if this is why they had problems. I have gotten the impression that they respond really poorly to that. Other than that, I think you just need to have a valid issue and you'll get what you want in the end.

They would probably rather have more money from me than good press, but, that's about all I can give'em at the moment.

I used to frequent a place that let me hang out for free, all the time, when I was broke young man working in retail Software sales. They were just that cool. I would go to leave when my money ran out and they would very often ask me to stay and would make sure I didn't go thirsty. When I got my first and nearly last big IT job it wasn't uncommon that I'd drop a thousand bucks in there in a night. Sometimes I'd come back the next night and do it again. Hang in there PWE/Cryptic : ) And thanks for all the free drinks when my money runs out.
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Re: Neverwinter
« Reply #23 on: December 09, 2019, 12:35:11 AM »
I think it really helps to not treat them crappy and just be straightforward and explain your valid concerns when asking for help. I've heard of people having problems with PWI/Cryptic support and I wonder if this is why they had problems. I have gotten the impression that they respond really poorly to that. Other than that, I think you just need to have a valid issue and you'll get what you want in the end.

The approaches of "Fault-Based Support" vs. "Solution-Based Support."  The Fault-Based approach is centered around "what do I get because I've been wronged by you?"  The other one is centered around "what can you do for me to fix the problem?"  If the problem ultimately gets fixed and doesn't recur, does trinkets and freebies really matter?  Of course, there are situations where you shift between one or the other based on the issue considered.  (Recurring problems that haven't been fixed, issues where the business shows negligence and doesn't care, or when you pay money and don't get what was promised.  Then fault-based perspectives are easier to justify.) 

But treating every single exchange you have with businesses from a fault-based perspective is expecting too much at times.  A botched password reset or broken mission isn't the same severity as a character being wiped off the server by accident or a data breach exposing your billing info.  A lot of players forget that in talking to support staff.
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Xev

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Re: Neverwinter
« Reply #24 on: December 09, 2019, 10:41:58 PM »
Here's another distinction between the Cryptic 3. I would bet you that the most female players play Neverwinter. I bet you that a not super close second would be Champions Online and Star Trek Online is way last.

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Re: Neverwinter
« Reply #25 on: December 10, 2019, 03:02:57 PM »
Rogue is my current favorite toon. "I'm a natural" was my battle cry yesterday. I picked a tall slim(ish..) Half-Orc after having a short squatty Dorf Paladin (that looks good riding a tiger, unlike the taller races, which, of course is cool, because, well, who doesn't want to look good riding a tiger). Critical Severity (one of their Racials) isn't a common stat on gear (I've not seen it once yet) is mostly why I picked him and a half orc swinging and throwing bladed weapons seems to work RPwise.

Wizard is the next toon I want to try. They get that shield and an extra Encounter slot which could be gold, and, they get a similar evasion ability as Warlocks that I've grown to like a lot. Well, and, they look similar to playing a Warlock except with better deeps.

Warlock is on the shelf unless I want to play him in the big(ger) kid queues as a healer. He's just good enough at it to make it fun and worthwhile but really, I made him for Deeps, soo, yeah...shelf, mostly.

Fighter Tanks look worthy, too, will be trying one of those, eventually.

Fun stuff.
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Re: Neverwinter
« Reply #26 on: December 21, 2019, 03:53:45 PM »
I'm not on *my* PC lately but I've still been logging in and got a free wolf Mount that my Halfer Wizard is riding. Dorfs look good on tigers - wood elves are too tall for them, mine rides a horse. I'm also playing a half-orc on a horse. All of my mounts have/have been given Rare(?) movement (the 80% speed boost).

My new favorite toon is tied between rogue and wizard. I've not tried a fighter or barbarian yet but plan to. So far all classes are fun in their own way and I plan to level them all.

So, yeah, free account bound wolf Mounts are still available I think, and, a free vanity pet that is character bound.

Hope all j0r Holidays are good.
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Re: Neverwinter
« Reply #27 on: December 30, 2019, 08:08:00 PM »
So, I decided to play around with the graphics settings and it turned out so well I just had to post about it.

Graphics/Sliders to Max

then

Graphics/Post Processing:OFF

Display/Brightness/adjust to what looks best
Display/Antialiasing/pick what looks best (msaa - 8x seems to be for me)

Wow it's a whole new game.
« Last Edit: December 30, 2019, 08:13:46 PM by Xev »
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Re: Neverwinter
« Reply #28 on: February 12, 2020, 12:40:03 AM »
Soooooooo.... Without a guild, I finally broke 18k in gear on 2 toons. 18k.. It took 20k to even be able to engage in my first Server Event and it takes 20k to do any new content..

I'm playing Rogue, playing Warlock. I can get similar DPS in several builds on both for variety and they're both fun. Warlocks got some luv in mod 18 but my Rogue still outdeeps I think and I'm still playing him most.

I'm trying to get the hang of playing a Paladin Tank. A Paladin Healer has been easier in the queues but I switch to tank when they give a Class bonus for it.

Playing mostly the Rogue for now, though. I guess I need to start Golding things out, and raising Enchantment levels, to get my gear level up from this point due to most of my gear is already purple and level 1kish and I'm using ME Artifacts in pri/sec. I think I read that joining a guild adds ~2k to your gear lvl total. I should join one anyway but can't seem to choose a guild tag. Ancient Warriors.. Carpe Nocte.. and.. err.. I forget who else are names I considered. <Under the Influence>... and whoever else ... *shrug* they are all currently recruiting (and the Interface tells me when Recruiters are Online so I just have to click on them to send a Tell!) but I can't decide.
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Re: Neverwinter
« Reply #29 on: February 14, 2020, 11:29:47 PM »
Master Expeditions..

I'm not sure why people run so many of these. I mean, yeah, there's some nice drops, but, mostly they aren't any better than what you can get with Seals of the Deep from running Randoms and it didn't take me long to get the ME drops I wanted.

*shrug*

I like hanging out in Yawning Portal, though, and I do use ME artifact primary and secondary gear and a couple of other pieces. Maybe I'm missing something.
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Re: Neverwinter
« Reply #30 on: February 17, 2020, 03:18:46 PM »
Healer is still the most rewarding way to play my Warlock as far team contributions go. I struggle with a Hellbringer because it's fun and then I switch to Scourge when a team needs a few heals and I become twice as effective with half the effort.

After dumping all my Paragon Encounter powers (level 34-80?) as a Hellbringer Warlock.. I seemed to be hitting the skirmish kill/dps scoreboards closer to what I get as a Rogue. I was happy to put in a more respectable contribution, but, it just doesn't feel right dumping all non-newb Encounter powers to do it.

Encounter Powers seem to be what I gravitate to. If I'm not using one I'm waiting to use one. Daily Powers are nice to save for a big/end boss or burn when things get too crowded. I haven't figured a way to get mine to pop very often. At-Will Powers are... what you use when you don't get to use a Daily or Encounter power or when you want to build something up (yawn).

Thing is, I feel like I'm always waiting around for an Encounter power to pop which leads to a feeling of not having enough Powers which leads to combat feeling a little boring. Finding out I do as much deeps with my newb Encounter powers as all the fancy Paragon ones has also been underwhelming.

To sum up: *shrug*

: )

I see people doing ~ 6x my deeps on the scoreboards so I know I still have more about the game to discover.

I think one of my favorite things about Neverwinter Combat is Movement. Warlocks have my favorite movement ability. Rogues are good. Wizards too. Block, I'm sure is very handy for tanking and building up Divinity for Paladins, but, has been ... less exciting.

As a Warlock, for example, it's pretty cool to be able to go near invul as I run circles around whatever I need to whenever I have enough Stamina to do so. It's like being able to hit Block in Champions Online and outmaneuver AoE and outrun mobs at the same time. Then Encounter Powers repop, I plant my feet and let loose - rinse, repeat.


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Re: Neverwinter
« Reply #31 on: February 20, 2020, 04:45:43 PM »
I can never make a satisfying Warlock Hellbringer (dps) build even after Mod 18.. Warlock Scourge (heals) can put out enough deeps to solo just as effectively as a Hellbringer and adds a significant amount of heals to a team with the exact same build.

I think what it boils down to, in the pre-20k game, is.. nearly every Encounter power is too weak. There's plenty of Useful Encounter powers and synergy and all that but they just don't have enough punch.

With more punch I bet I could make a satisfying Hellbringer build or two.. Hummm. Maybe they're just really late bloomers..
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Re: Neverwinter
« Reply #32 on: February 26, 2020, 07:26:23 PM »
Warlock/Hellbringer/Infernal Spheres.

My first low level newb had the same prob I have when I tried to use it today. It'll work fine for awhile and then eventually it always, always, ..sticks. When it sticks, you can't make the Spheres Explode, they are perma-activated until the power gets swapped out, which, makes the power useless for my purposes. So then I have to fumble around with swapping it out or dealing with it not working.

I like it due to its got a fast recharge and is (pb)aoe. It's enough damage to go Boon hunting with and one-shot small groups of minions. Maybe enough to even go in public with. But then it bugs out right in the middle of things. And. Argh. So then I stop using it again for awhile. Rinse. Repeat. It never gets fixed.
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Re: Neverwinter
« Reply #33 on: February 27, 2020, 04:33:23 PM »
I'm starting to think that maybe... I just suck at this game. I do OK.... but.. I feel like I should be doing better by now. I feel like I play NW like...an... average player...  /sadface
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Re: Neverwinter
« Reply #34 on: March 06, 2020, 08:15:24 AM »
Bam! 20k+ (gear level) on 2 toons, Baby! Rogue and Warlock. Warlock barely squeaked by (20,006) after getting some minor Mount Insignia upgrades. Both are now in a lvl 20 Guild.

Got my first uber loot recently from a Random (Skirmish?). None other than Sergeant Knox, himself, dropped, and is now my Warlock's Companion.

I still kinda suck at this game but I keep sticking with it for some reason. Had to finally get that 20k gear level. Still have newbs to make is one reason. Want to level at least 2 more toons. Maybe 3. Wizard, Paladin (have both at lvl 40+) and maybe a Fighter. Have to finally see some of that 20k+ content, too..
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Re: Neverwinter
« Reply #35 on: March 07, 2020, 04:42:35 PM »
In case anyone stops by in time....

Is there any decent Guild Gear? What should I be spending my Guild Marks on? I finally joined a guild. So far, the only advice I've gotten is to get Wards, which, I've never even used but I think I know what they are.

SometimesUsually, when I get into Random Trials/Epic Dungeons and (as is very often the case) we fail hard and someone is calling everyone idiots... I ask myself aloud "why do I still play this game". "I could be playing STO and wiping up the map. I could be the one on the top of the dps charts (in Randoms..)." Instead I'm getting my @ss handed to me while someone calls me (and usually rightfully so because I dunno what I'm doing) an Idiot.

*shrug*

Welp, gotta go log in.. lol
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Re: Neverwinter
« Reply #36 on: March 10, 2020, 05:57:47 PM »
I finally graduated to Avernus.. Which, can be a kinda annoying zone to run through if you don't have a fast mount. But.. It does speed up collection of Seals of the Fallen. Now I have to figure out how to get Lion's Guard (endgame?) gear... I dunno where the components drop. Maybe, farther up the Campaign Flowchart.. I dunno. I just now figured out Vallenhas.

Anyway, yay. I found out how to make my Rogue way more survivable. I just had to drop any good DPS Encounter Power. Is what it felt like. And it worked. I definitely don't want to use that same build for all content. I definitely don't need survivability as a priority in normal dungeons and probably even in Skirmishes - better to go for the deeps, to keep things rolling.

I guess I don't need to make the top of the dps charts. I don't in STO, either, but, I do well enough that I rarely get my @ss handed to me. I'm getting closer to that in NW finally. Should be farming Boons more but I get burnt out on it. Otherwise, I finally seem to be on the right track. The Guild really did help make that final push, too, into big kids zones and pants.

I have no idea how to farm the latest Event btw but I could use some stuff from it.
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Re: Neverwinter
« Reply #37 on: March 26, 2020, 01:33:52 AM »
I have never seen a game that patches so often without patch notes!

"hey, why did my build get reset"

NWO thought of the day..
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Re: Neverwinter
« Reply #38 on: March 26, 2020, 07:39:23 PM »
Wow, if you play the game at all or plan to again someday... log in today and go to the Home screen/tab and hit Claim Valuables..

It seems to be a very very good time to make a newb, too.


~~~~

List of (very nice) free goodies:
https://www.arcgames.com/en/games/neverwinter/news/detail/11398533
« Last Edit: March 26, 2020, 09:52:08 PM by Xev »
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Re: Neverwinter
« Reply #39 on: April 03, 2020, 12:39:20 PM »
And the fight for shut-ins attention continues....

https://www.arcgames.com/en/games/neverwinter/news/detail/11401363-legendary-mount-bundle%21

From what I can gather this is a first. It really made a lot of smiles, yesterday.

~~~~~~~~~~~~~~~~~

Oops, can't mention goodies without this:
https://www.arcgames.com/en/games/neverwinter/news/detail/11399593

(A free bag of expensive hugeness)

That free bag is kinda a big deal in Neverwinter.

Lootwise, playing STO for awhile and then playing NW for awhile, really makes you re-appreciate how STO does their loot.. And Events, as far as that goes. It's way, way easier to have Alts in STO. Sharing is way easier in STO than any other Cryptic game but yet they manage to have the best economy.

They do weird magic in STO. My toons got so much more uber with things like Endeavors but yet the game manages to feel ~ the same. They give away more and make sharing between toons easier than any other Cryptic game and yet have the strongest economy - it was super duper strong until recent times. I don't think STO has any more players than NW, either. I think NW may even have a few more.

While I'm here I have to share that I finally stopped asking myself why I play this game. I used to do that.. often. Usually at the end or in more difficult parts of a queue. "Why do I still play this game..." Which was often followed by "I suck at it." But I liked being *in* Neverwinter.. and I liked my toons. Things are finally beginning to gel, now, though. A deeper fun ensues. I *luv* my new tank and can't play it enough (level 40+ atm) even though I just kitted out my 2 mains with all, ok a lot of.., the good stuff.

Neverwinter sure could learn from Star Trek Online when it comes to playing Alts, though. (As could MMO scientists). Man, people were doing flips in NW yesterday at even the prospect of getting Account Bound (anything?) Legendary Mounts (not just anything).

Don't forget to log in and get your free 42 slot(!) bag! That's like gold in NW.
« Last Edit: April 03, 2020, 02:09:57 PM by Xev »
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Re: Neverwinter
« Reply #40 on: April 07, 2020, 01:01:07 AM »
*ding 80* and ~ 15 minutes later... *ding 20k+ IL(Item Level)*...

*pow* *bam* I played him all the way up as a tank, only trying dps long enough to know that it's very satisfying and hard to not play. After swapping back and forth for awhile every time the Role Bonus for Tank would come and go in the Dungeon queues.. it was too confusing. I was using the same general powers but they worked different enough to be confusing and the main goal was to come out of this with a decent tank anyway.

Anyway woohoo. I'm already farming Vallenhas and ME. Minutes after dingation elation. Had to share. *Now* I know why I still play this game  : )
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Re: Neverwinter
« Reply #41 on: April 09, 2020, 05:25:14 PM »
Now I also know why I'm lagging so far behind the megastat people.. You really do have to know what to upgrade.. You not only need an augment companion but you need a gold one. You need gold Bonding Runestones for him and then you need Gold slot fillers in your gear.

So...much...cash...

I would say my stats are .... ~ half of what gold users report and I have about as good as gear on as you can get... without golding my toys or slot fillers.

But hey, look, we get a freebie today! Now I will have exactly 1 piece that is best of the best... what to choose:

https://www.arcgames.com/en/games/neverwinter/news/detail/11407883

Log in and claim your Free Gold Enchant...

Indoorapaloosa continues
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Re: Neverwinter
« Reply #42 on: April 11, 2020, 02:15:43 PM »
If you ever play this game you have to read this:
https://jannenw.info/pages/mechanics16/stats

Skip to the bottom if you want the bottom line.

It can be hard to know where to put your stats in the beginning. It seems super simple to me, now, but, when I first started playing I didn't know about Augment Companions or what the caps were or how they worked. I mean, for example, who knew what the opposing stats were. Or what they were even close to. How am I supposed to build a counterstat against a stat I have no idea about..

Anyway, yeah. I share the joy. It's amazing how many people spend so so many hours on getting gear with stats they don't really understand. Like I did  : ) More Power is not always the best solution - and that is all you will hear in chat is how much Power people have and how important it is to get more. Neither is going way over your cap on one stat at the expense of another. Item Level is not the ultimate thing to have, either. It's all about knowing stats and bonuses (special gear ability) and making them work for your build.

Who knows, Homecoming may have some server down time and you're bored  : ) That's what backup games are for.
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Re: Neverwinter
« Reply #43 on: April 21, 2020, 02:23:00 PM »
OMG Patch Notes! We never get Patch Notes! It must be really, really important..

https://www.arcgames.com/en/games/neverwinter/news/detail/11417473

Or legalistic..

~~~~~

btw I mentioned the STO Newb Event and I was wrong over there, Neverwinter's newb event still has a couple days left in it.

It's been a really great time to make a newb, but, what I wonder, is... if I make a newb today and continue to level it after the event do I still get the great event goodies as I level... I've still got at least 2 newbs I wanna make and I have their names picked out I just have to roll them up and lebel them.

*shrug*

So, there's that to consider about the event. I think you get the bag pretty early on (level 20? 30?) so I might just go for it for that alone.
« Last Edit: April 21, 2020, 03:22:13 PM by Xev »
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Re: Neverwinter
« Reply #44 on: April 25, 2020, 02:08:06 PM »
I have finally deduced how to win NW. You need cash. Lots of cash. Be it virtual or real or both. And, you need to know every place to put it.

Now.. The things I have farmed, to wear, are superior/far superior to what can be bought. But. If I threw it all away and bought all my gear in the Auction House, along with what I can't currently afford, I would have total stats far superior to what I currently have (after 6 months since my first toon) without fighting a single mob or completing a single mish (I think I still have to fight mobs to get to level 80 but I don't have to level my companions - I can buy that).

NW thought of the day. No applause or criticism just an observation.
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Re: Neverwinter
« Reply #45 on: May 02, 2020, 02:44:36 PM »
I have some nice nice gear, now, compared to before. I'm pretty happy with it overall. One of the things I like most about it, is: I picked it myself.

I'm used to seeing questions about how mechanics and gear procs work, and, 'where does that drop', but it has been unusual to see people dress other people so often in NW's endgame due to they asked for it.

What is the BIS...

First, why did we have to invent yet another term for Uberest, and second, usually there is no single BIS. Think for yourself. Dress yourself. And while you're at it, try coming up with your own build and try learning a dungeon without Youtube *nod* and maybe even try showing someone new how a dungeon works before auto-bailing because everything isn't cookie cuttery enough for you.

Every game has its thing. Its hard to take NW leetist attitude serious when you know someone else dressed the person in question and someone else gave them their build.

"Hey you kids, get off my lawn!"

hehe

grumpy grumble about nothing mode:/off

bye


« Last Edit: May 02, 2020, 02:56:16 PM by Xev »
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Re: Neverwinter
« Reply #46 on: May 13, 2020, 09:20:11 PM »
That was a good rant up there ^^.

I never saw so many "tell me what to wear - tell me who's build that someone else came up with should I use" questions before playing NW.. Then out comes the wallet and the copy and paste..

*leans back in rocking chair*

"back in the day we called that..."

nm  : )

Damn, what did I come here for.. Humm... Hey, my new main seems to be a Fighter. My main Alts seem to be Warlock and Rogue and I can't play my Rogue anymore until he's upgraded to a level I've gotten used to.

Fighters are super cool. (No one else plays them btw and ppl would probably tell you to play a Barbarian instead so fighters probably aren't (B..IS)) When playing dps they're kinda like what I remember Brutes being. They can build up damage and they can do respectable damage and they can tank, not great, but better than any other dps. They also make good actual tanks when in tank mode and I've played mine as a tank ~ as much as I have dps. I kinda prefer DPS, but, then again, sometimes it's nice to have the rules say it's actually good for me to step right in the middle of things, and, tanks and healers can make the queues pop a lot faster too.

Hell Pit is on. I couldn't participate when it came around last time due to my gear wasn't good enough to let me gain admittance. Now, lucky me, I get to sign away my soul. (can we get a new theme anytime soon NW..?) So far so good. I think we are only like midway through and it's supposed to get a lot harder, though (and it's a Solo Event). *shrug*. We'll see. I like the event so far due to the carnage factor. It's been reminiscent to CoH AE salvage farming which I enjoyed so much right up to the very last minute sales.

~~~~

HEY!

Now I remember what I came here for.. Console NW.. Console NW actually looks decent/really good.. I have succumbed to YouTube watching pressure due to lots of Fails and Rarely anyone wants to teach you anything in-game for queue content, and, due to a spare minute for nothing else here and there.. and.. the videos I like most so far (by far) are from a Console dude (The Assist Man). I think he possibly no longer plays, but, through his Console videos I see a NW that looks similarly fun to PC NW. I personally would not like to play Any MMO with a console but ppl do... Assist Man who taught me as much as anyone and who looks like he is having fun and is a pretty good player, does, and so does Thunder Glove, from here - so, yeah, check this game out if you have a Console, was what I originally came here for today..  : )
« Last Edit: May 13, 2020, 09:49:40 PM by Xev »
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Re: Neverwinter
« Reply #47 on: May 21, 2020, 09:01:25 PM »
https://www.arcgames.com/en/games/neverwinter/news/detail/11440723

Whaaa?

It's another free goodie that's pretty good. 10 Genie Gifts - the gift, is, the Genie does Boon farming (ugh..) for you. I already picked up like 3+ easy boons while 2x legacy XP was(?) on, with GGs, and now they're giving me moar.

Anyway, yay. And if you were interested in that you might be interested in the Bel event going on in Vallenhas for an artifact perma-clicky that goes in your potion/clicky slots that gives decent buffs that get better as you refine it. I think the bugs are finally worked out of the event, too.
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Re: Neverwinter
« Reply #48 on: May 22, 2020, 10:26:18 PM »
~~~~

I have no idea what this blank message was but it's here so I'm commenting that I have no idea how it got here. I thought I posted something about the Genies Gifts being an old giveaway that was still current and that they felt the need to re-advertise for some reason. Maybe I flubbed that post? I dunno.. *shrug*
« Last Edit: May 29, 2020, 02:35:25 AM by Xev »
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Re: Neverwinter
« Reply #49 on: May 29, 2020, 02:31:33 AM »
Soo, yeah. Even more goodies. New goodies. New free goodies. OK, actually, it's a box filled with your choice of a free goody if we're going to get technical..

https://www.arcgames.com/en/games/neverwinter/news/detail/11446223

It's your choice of IL 1010 Companion Gear. Yum.
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Re: Neverwinter
« Reply #50 on: June 05, 2020, 01:48:38 AM »
Moar moar moar free good stuff..

https://www.arcgames.com/en/games/neverwinter/news/detail/11448863

20 companion upgrade tokens. Yum.
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Re: Neverwinter
« Reply #51 on: June 09, 2020, 03:47:51 AM »
Why do I suddenly feel like I've been fattened up for the kill..

https://www.arcgames.com/en/games/neverwinter/news/detail/11454283

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Re: Neverwinter
« Reply #52 on: June 11, 2020, 06:42:09 PM »
Oh joy, as if we hadn't spent enough time in hell, now they're telling us we're just on the first ring of 9..

https://www.arcgames.com/en/games/neverwinter/news/detail/11455053

Honestly, I was tired of the hell theme after, oh, seeing it. On the first day of play. A year ago? That's where they keep sending us, though, because, ya know, when you want some get away from it all time, where would you rather go than hell.

Sharandar has some nice scenery.. I bet that was a more interesting zone to start the game with. Icewind Dale would be good this time of year.. Something imaginative that is interesting to explore could be entertaining..

Nupe, hell is the place to be. In Neverwinter we apparently choose to stay in hell.



Quote
Be prepared to drive an infernal war machine and face new foes as you conclude this fiendish storyline!

Well, there's hope..

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

WAITAMINUTE, wha....?

https://www.arcgames.com/en/games/neverwinter/news/detail/11455173

Quote
Pack becomes available Thursday, June 11 at 10am PT

Pack disappears Thursday, June 18 at 10am PT

You will be able to choose 1 Rank 15 Runestone from the following:
•Enigmatic Runestone
•Arcane Runestone
•Profane Runestone
•Empowered Runestone
•Serene Runestone
•Indomitable Runestone
•Recondite Runestone
•Bonding Runestone

Well, there's hell.... and then there's Heaven ^^

: )
« Last Edit: June 11, 2020, 06:55:02 PM by Xev »
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Re: Neverwinter
« Reply #53 on: June 15, 2020, 06:16:32 PM »
Neverwinter nerfs scare me. I got into the game right after Mod 16, which, I later found out was devastating in ways.  The guild I'm in seems like it used to be a lot more than it was. Nerfs got to me so much in Champions Online that I had to stop playing some years ago and I never came back. And now from reading the news that trickles out it looks like Cryptic is getting ready to lay the smackdown on NW again with mod 19.

Having said that....

https://www.arcgames.com/en/games/neverwinter/news/detail/11455853

In this latest news snippet it looks like 2 of my 3 current mains are getting some luv.

Warlocks really need it. They have the tools, pretty much, but they don't have the MAG. Wimpy wimpy wimpy. Infernal Spheres has been seriously broken since (ever?) I started playing and I've commented on that here before I'm pretty sure. I tried so many times to put it in my rotation but it will bug out on me every... single.. time.. if I use it long enough. So, good, if they fix it or even better yet - fix it and improve it. I'll be happy to not have to continue to ignore that power. And yeah, more Mag... Plz...

Fighters get luv.. I've played the sh%t out of my Fighter lately. Usually as a tank in Trials (to get the queue to pop..) and dps in everything else. He works really well in both builds, but, yeah, I'm all for Fighter luv. What *I* <insert grain of salt here> think they ought to do to Fighters is, #1, increase their Agro potential. I go all agro and squeeze in as much deeps as I can and my agro sucks badly. I mean, I can grab it from teams a percentage of the time but not as reliably or often as I would like, at all. Fighter (tank duh) agro - #1 thing to fix. As for deeps... you know what? I am ok with Fighter deeps, except... recharge times. I'm throwing around At-Wills due to nothing else is ever up.. Fighter At-Wills are pretty good, so, that helps, but, I could do with a lil less BAM BAM BAM from my Heavy Slash while I wait for something else to pop.. Give me something else to do besides Bam Bam Wait plx. Maybe something like Rogues and Warlocks have to allow them to gain Combat Advantage, which, Fighters do not have at all. Otherwise, I like being a Fighter. It reminds me a little of Heavy Weapons in CoH due to it hits hard but takes forever to fire off its attacks - making it great for newbs and slow learners due to I have all that thinking time but can still make a big boom.

Now they just have to give Rogues some luv (decent aoe at-will?) and all my mains will get a boost but overall I'm already very happy with my Rogue and he's who I'm playing most again, lately. I even ponied up for some orange Artifact gear for him, finally, now that I can finally make a decent choice for it. Hopefully mod 19 won't make it insta-obsolete.
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Re: Neverwinter
« Reply #54 on: June 25, 2020, 03:33:52 PM »
Quote
•The drop rate of the Battle Worn Metal Rod has been increased.

You had to know this was coming. Right? I surely haven't bothered farming it. I mean.. look at what you get for it and then look at the time ppl have been spending.. Really, I think people Rod farming just want Juma bags (and hey, maybe the rod drops) and now that everyone is puking from Jumas, we have also upgraded eeeeeveryone's gear for the next Mod.

It used to take a certain amount of effort to get Juma bags (when I got mine..) but, yeah, they are handed out like candy, now. It's good candy but I already had my fill so I've had no compelling reason to Rod farm.

Instead I levelled another 23k+ toon (allllmost 23k..). A WIZARD! Finally. I mean, if you're going to be serious about D&D deeps you have to at least give one a test drive, right? I like mine. He can't outdeeps my rogue (yet?) but he does pretty well already.

Well anyway, it took a 6 hour patch to do it, but, now, finally, maybe, we see Battle Worn Rods for everyone - to go along with all their new lvl 1200+ gear... that I had to run dang Sieges to get.. And now it drops like candy from Piñatas..

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Re: Neverwinter
« Reply #55 on: June 30, 2020, 04:15:39 PM »
https://www.arcgames.com/en/games/neverwinter/news/detail/11469693

This update seems OK for my melee but not so great for my ranged and warlock (no more curse bite... and I think I lost a good aoe heal - but then again I had given up on a Warlock healer already, sooooo...) healer.. Have to check it out more, later. Fighters seem to have gotten the most luv out of my mains. Anyway, fingers crossed all my guys will still be fun(ner?).

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Re: Neverwinter
« Reply #56 on: July 02, 2020, 01:41:43 AM »
Well, so far after the update, my wizard seems ~ the same and so does my rogue (as arcanist and assassin, which wasn't what got most of the changes, but, that's what I usually play and I haven't gotten around to trying whisperknife or thaumaturge yet ). My Warlock does seem to have some more punch and options for playing dps (seems promising so far) - as a healer, I'm totally lost.

I was already pretty happy with my Fighter as dps so am looking forward to playing him in mod 19 due to Fighters look like they got (the biggest?) a good boost as dps. Where Fighters lack, to me, is as tank when getting agro and as a dps who can trigger Combat Advantage without special positioning.., which, I don't think they did anything with at all.

So far so good. My Warlock healer build was totally destroyed but it sucked anyway. I mean, I miss the stuff that went away (curse bite... near infinite heal swirlies to use with curse bite... and Warlock's Bargain which used to be good), but, I couldn't hardly play a healer good enough to warrant getting into queues with the old build. So. We'll see how things go when I get around to re-learning everything due to it has all pretty much gone away or changed a lot.

Meanwhile there is a new campaign and a new trial and new Avernus zones..
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