Author Topic: Neverwinter  (Read 5678 times)

Xev

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Re: Neverwinter
« Reply #20 on: December 01, 2019, 02:55:13 PM »
After honing my build down to a fine point (and being somewhat underwhelmed)...….

I read some discouraging things about current Warlock deeps and good things about Warlock heals. So, I decided to give the Soulweaver option a try, and, suddenly I could join any queue I want and put in a very respectable showing (nearly always wayyyyy on top of the Heals Deeps final tally and often in the middle with DPS Deeps charts) which usually included many fewer deaths. I usually top the Damage Taken charts with this build, too.

My Hellbringer build is the build I've played since level 1. I know it by far the best. Day 1 as a Soulweaver seemingly yielded superior results.

In conclusion: Warlocks seem to currently be deeps challenged. However, thankfully, I enjoy being on heals sometimes, too, so all my efforts to gear and level and learn this toon haven't been a total waste.

It was kinda interesting to play an (very effective) Alt while on my Main. In EverQuest my main just happened to be a Warlock type toon with a specter pet and my main alt was a cleric. Deja vu.

My oblivious to Mod 16 carnage, fun, continues. Mod 16 seems to be one of Cryptic's infamous game gutting .. updates. I'm glad I missed it and I hope the don't do a Champions Online and stay on that road - leaving the game smaller than they found it.
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Xev

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Re: Neverwinter
« Reply #21 on: December 03, 2019, 10:25:48 PM »
Now here is something that is definitely different between the Cryptic 3.. The in-game Zen trade is apparently broken due to being flooded Astral Diamond traders. There's already millions of Zen being requested at the maximum allowed rate of trade - 1 Zen to 750 Astral Diamonds.

I wonder how long its been broken? Was the mod 16 thing *that* bad? Or are Astrals just that easy to get. They aren't that hard to get at all even for a newbie.

Anyway, I finally got around to checking out the market with my newb and that's what I found:

https://app.box.com/s/fazjtbroxj88jio5v2tftnb71d2rcz02 (screenie)

You can't sell Astrals there. The line is apparently too long.
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Xev

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Re: Neverwinter
« Reply #22 on: December 08, 2019, 10:36:53 PM »
PWE/Cryptic always seems to get a bad rap when it comes to customer service. I've not had to deal with customer service much but I have at least twice. Both times I can remember, they were fast, friendly, helpful, and generous.

I know I had some issue with CO once back when my account was newish but I can't remember it now I just remember it turning out good.

Anyway, a few years ago in STO, I had a 5000 or so Zen purchase that I was pretty unhappy with due to I didn't get what I thought I was getting due to how the thing I was buying was worded (they word differently now). Not only were they fast to respond to my in-game trouble ticket but when they understood what I told them, they promptly offered to give me a full refund while letting me keep part of the package in question (an entire ship..? I forget. I know I got a large, expensive XP booster at the lease). They were so surprisingly nice about the whole thing I just said screw it and went ahead and bought what I was complaining about even though they had already offered me a full refund.

Today I had a problem charging up the ol' Zen (which I can't do nearly as often as I would like..) and so I hit online Chat on a Sunday and in minutes they very friendly and helpfully sorted out my problem (that was probably caused by me never entering in Personal Info into my Account for whatever reason I don't do it..) and then, when I logged in not only was my Zen there but the very thing that I wanted to buy first - a shiny new Character Slot. How cool is that...?

I think it really helps to not treat them crappy and just be straightforward and explain your valid concerns when asking for help. I've heard of people having problems with PWI/Cryptic support and I wonder if this is why they had problems. I have gotten the impression that they respond really poorly to that. Other than that, I think you just need to have a valid issue and you'll get what you want in the end.

They would probably rather have more money from me than good press, but, that's about all I can give'em at the moment.

I used to frequent a place that let me hang out for free, all the time, when I was broke young man working in retail Software sales. They were just that cool. I would go to leave when my money ran out and they would very often ask me to stay and would make sure I didn't go thirsty. When I got my first and nearly last big IT job it wasn't uncommon that I'd drop a thousand bucks in there in a night. Sometimes I'd come back the next night and do it again. Hang in there PWE/Cryptic : ) And thanks for all the free drinks when my money runs out.
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Tahquitz

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Re: Neverwinter
« Reply #23 on: December 09, 2019, 12:35:11 AM »
I think it really helps to not treat them crappy and just be straightforward and explain your valid concerns when asking for help. I've heard of people having problems with PWI/Cryptic support and I wonder if this is why they had problems. I have gotten the impression that they respond really poorly to that. Other than that, I think you just need to have a valid issue and you'll get what you want in the end.

The approaches of "Fault-Based Support" vs. "Solution-Based Support."  The Fault-Based approach is centered around "what do I get because I've been wronged by you?"  The other one is centered around "what can you do for me to fix the problem?"  If the problem ultimately gets fixed and doesn't recur, does trinkets and freebies really matter?  Of course, there are situations where you shift between one or the other based on the issue considered.  (Recurring problems that haven't been fixed, issues where the business shows negligence and doesn't care, or when you pay money and don't get what was promised.  Then fault-based perspectives are easier to justify.) 

But treating every single exchange you have with businesses from a fault-based perspective is expecting too much at times.  A botched password reset or broken mission isn't the same severity as a character being wiped off the server by accident or a data breach exposing your billing info.  A lot of players forget that in talking to support staff.
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Xev

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Re: Neverwinter
« Reply #24 on: December 09, 2019, 10:41:58 PM »
Here's another distinction between the Cryptic 3. I would bet you that the most female players play Neverwinter. I bet you that a not super close second would be Champions Online and Star Trek Online is way last.

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Xev

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Re: Neverwinter
« Reply #25 on: December 10, 2019, 03:02:57 PM »
Rogue is my current favorite toon. "I'm a natural" was my battle cry yesterday. I picked a tall slim(ish..) Half-Orc after having a short squatty Dorf Paladin (that looks good riding a tiger, unlike the taller races, which, of course is cool, because, well, who doesn't want to look good riding a tiger). Critical Severity (one of their Racials) isn't a common stat on gear (I've not seen it once yet) is mostly why I picked him and a half orc swinging and throwing bladed weapons seems to work RPwise.

Wizard is the next toon I want to try. They get that shield and an extra Encounter slot which could be gold, and, they get a similar evasion ability as Warlocks that I've grown to like a lot. Well, and, they look similar to playing a Warlock except with better deeps.

Warlock is on the shelf unless I want to play him in the big(ger) kid queues as a healer. He's just good enough at it to make it fun and worthwhile but really, I made him for Deeps, soo, yeah...shelf, mostly.

Fighter Tanks look worthy, too, will be trying one of those, eventually.

Fun stuff.
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Xev

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Re: Neverwinter
« Reply #26 on: December 21, 2019, 03:53:45 PM »
I'm not on *my* PC lately but I've still been logging in and got a free wolf Mount that my Halfer Wizard is riding. Dorfs look good on tigers - wood elves are too tall for them, mine rides a horse. I'm also playing a half-orc on a horse. All of my mounts have/have been given Rare(?) movement (the 80% speed boost).

My new favorite toon is tied between rogue and wizard. I've not tried a fighter or barbarian yet but plan to. So far all classes are fun in their own way and I plan to level them all.

So, yeah, free account bound wolf Mounts are still available I think, and, a free vanity pet that is character bound.

Hope all j0r Holidays are good.
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Xev

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Re: Neverwinter
« Reply #27 on: December 30, 2019, 08:08:00 PM »
So, I decided to play around with the graphics settings and it turned out so well I just had to post about it.

Graphics/Sliders to Max

then

Graphics/Post Processing:OFF

Display/Brightness/adjust to what looks best
Display/Antialiasing/pick what looks best (msaa - 8x seems to be for me)

Wow it's a whole new game.
« Last Edit: December 30, 2019, 08:13:46 PM by Xev »
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Xev

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Re: Neverwinter
« Reply #28 on: February 12, 2020, 12:40:03 AM »
Soooooooo.... Without a guild, I finally broke 18k in gear on 2 toons. 18k.. It took 20k to even be able to engage in my first Server Event and it takes 20k to do any new content..

I'm playing Rogue, playing Warlock. I can get similar DPS in several builds on both for variety and they're both fun. Warlocks got some luv in mod 18 but my Rogue still outdeeps I think and I'm still playing him most.

I'm trying to get the hang of playing a Paladin Tank. A Paladin Healer has been easier in the queues but I switch to tank when they give a Class bonus for it.

Playing mostly the Rogue for now, though. I guess I need to start Golding things out, and raising Enchantment levels, to get my gear level up from this point due to most of my gear is already purple and level 1kish and I'm using ME Artifacts in pri/sec. I think I read that joining a guild adds ~2k to your gear lvl total. I should join one anyway but can't seem to choose a guild tag. Ancient Warriors.. Carpe Nocte.. and.. err.. I forget who else are names I considered. <Under the Influence>... and whoever else ... *shrug* they are all currently recruiting (and the Interface tells me when Recruiters are Online so I just have to click on them to send a Tell!) but I can't decide.
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Xev

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Re: Neverwinter
« Reply #29 on: February 14, 2020, 11:29:47 PM »
Master Expeditions..

I'm not sure why people run so many of these. I mean, yeah, there's some nice drops, but, mostly they aren't any better than what you can get with Seals of the Deep from running Randoms and it didn't take me long to get the ME drops I wanted.

*shrug*

I like hanging out in Yawning Portal, though, and I do use ME artifact primary and secondary gear and a couple of other pieces. Maybe I'm missing something.
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Xev

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Re: Neverwinter
« Reply #30 on: February 17, 2020, 03:18:46 PM »
Healer is still the most rewarding way to play my Warlock as far team contributions go. I struggle with a Hellbringer because it's fun and then I switch to Scourge when a team needs a few heals and I become twice as effective with half the effort.

After dumping all my Paragon Encounter powers (level 34-80?) as a Hellbringer Warlock.. I seemed to be hitting the skirmish kill/dps scoreboards closer to what I get as a Rogue. I was happy to put in a more respectable contribution, but, it just doesn't feel right dumping all non-newb Encounter powers to do it.

Encounter Powers seem to be what I gravitate to. If I'm not using one I'm waiting to use one. Daily Powers are nice to save for a big/end boss or burn when things get too crowded. I haven't figured a way to get mine to pop very often. At-Will Powers are... what you use when you don't get to use a Daily or Encounter power or when you want to build something up (yawn).

Thing is, I feel like I'm always waiting around for an Encounter power to pop which leads to a feeling of not having enough Powers which leads to combat feeling a little boring. Finding out I do as much deeps with my newb Encounter powers as all the fancy Paragon ones has also been underwhelming.

To sum up: *shrug*

: )

I see people doing ~ 6x my deeps on the scoreboards so I know I still have more about the game to discover.

I think one of my favorite things about Neverwinter Combat is Movement. Warlocks have my favorite movement ability. Rogues are good. Wizards too. Block, I'm sure is very handy for tanking and building up Divinity for Paladins, but, has been ... less exciting.

As a Warlock, for example, it's pretty cool to be able to go near invul as I run circles around whatever I need to whenever I have enough Stamina to do so. It's like being able to hit Block in Champions Online and outmaneuver AoE and outrun mobs at the same time. Then Encounter Powers repop, I plant my feet and let loose - rinse, repeat.


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Xev

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Re: Neverwinter
« Reply #31 on: February 20, 2020, 04:45:43 PM »
I can never make a satisfying Warlock Hellbringer (dps) build even after Mod 18.. Warlock Scourge (heals) can put out enough deeps to solo just as effectively as a Hellbringer and adds a significant amount of heals to a team with the exact same build.

I think what it boils down to, in the pre-20k game, is.. nearly every Encounter power is too weak. There's plenty of Useful Encounter powers and synergy and all that but they just don't have enough punch.

With more punch I bet I could make a satisfying Hellbringer build or two.. Hummm. Maybe they're just really late bloomers..
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