Author Topic: Badge Verification  (Read 15830 times)

desitre

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Badge Verification
« on: October 10, 2008, 11:54:16 PM »
I am farely new to the titan network and first of all I must say it is great.
I am having problems with my badges being verified, for some reason I cannot find a way to get my gladiator badges verified, I can get the other ones but I have to log ingame and use them as a tittle, but since you cant use gladiators as tittles I don't know how to have them verified. Can someone please help me?


gothess

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Re: Badge Verification
« Reply #1 on: October 11, 2008, 12:06:51 AM »
You have to run some bind files. Read here and follow the instructions. :)
-T
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Steiner

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Re: Badge Verification
« Reply #2 on: October 11, 2008, 12:44:55 AM »
Gothess FTW!

yup yup... sadly you can't select the gladiators. but the settitle bind tools will go through virtually all the badges by setting via command (/settitle ###). As long as HeroStats or TNT is open as well... should load it up... Careful though because it takes a few moments for the programs to catch up with the numbers.
~Steinerd

gothess

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Re: Badge Verification
« Reply #3 on: October 11, 2008, 03:09:17 AM »
Gothess FTW!

yup yup... sadly you can't select the gladiators. but the settitle bind tools will go through virtually all the badges by setting via command (/settitle ###). As long as HeroStats or TNT is open as well... should load it up... Careful though because it takes a few moments for the programs to catch up with the numbers.

Hehe, thank you, thank you very much! ;)

If only there was a way to ONLY run the bind files for gladiators. I hate running through them because it takes so long. :P
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Steiner

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Re: Badge Verification
« Reply #4 on: October 11, 2008, 03:26:04 AM »
Don't worry, Soon enough... validation will have more options. (like CityVault, if/when that's ever released).
~Steinerd

gothess

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Re: Badge Verification
« Reply #5 on: October 11, 2008, 04:51:15 PM »
And speaking of Gladiators... can someone verify this one for me, plz: http://i253.photobucket.com/albums/hh79/gothess_ani/Badge%20Verification%20Screenies/anathema_gladiator_animatrix.jpg

I really don't want to run the bind files for just this one badge. :P
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Steiner

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Re: Badge Verification
« Reply #6 on: October 11, 2008, 06:38:51 PM »
And speaking of Gladiators... can someone verify this one for me, plz: http://i253.photobucket.com/albums/hh79/gothess_ani/Badge%20Verification%20Screenies/anathema_gladiator_animatrix.jpg

I really don't want to run the bind files for just this one badge. :P

Done
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gothess

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Re: Badge Verification
« Reply #7 on: October 12, 2008, 12:39:34 AM »
-T
(aka Ani)



Tazhyngarth

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Re: Badge Verification
« Reply #8 on: October 14, 2008, 03:25:19 PM »
...If only there was a way to ONLY run the bind files for gladiators. I hate running through them because it takes so long. :P

Actually, there is a way. :P  It involves you having to know the Settitles #'s for the Gladiators (start/end range and Misc/Random Numbers) and going into the Worpad Documents that make up the Binds.  Delete all Files that do not hold the Gladiator Settitle Numbers, Rename the Text Documents remaining to be sequential (ie: 0, 1, 2, etc) and Save it.  Then load the Binds as normal and it will only Run those specific Settitles Numbers, thus only "seeing" the Gladiator Bades.

*The Renaming part isn't really necessary, but I find it easier to follow things that go in order.
*Also, we have the Settitles listed on the Badge List Pages in CIT, so all the Numbers are already there.

It's easy, I swear :P....so long as the beginning and ending scripts remain in place to alter and refresh your Bind Key.

SuckerPunch

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Re: Badge Verification
« Reply #9 on: October 14, 2008, 04:24:46 PM »
There's a way we could automate the bind files, so you could pick and choose what "Category" you run... i.e. only run Exploration, or Gladiator, etc.

I'll talk to Mav and Steiner about it.

Catharctic

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Re: Badge Verification
« Reply #10 on: October 14, 2008, 04:27:21 PM »
There's a way we could automate the bind files, so you could pick and choose what "Category" you run... i.e. only run Exploration, or Gladiator, etc.

I'll talk to Mav and Steiner about it.

Dude, that would be awesome!

Shades29A

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Re: Badge Verification
« Reply #11 on: October 14, 2008, 05:35:57 PM »
There's a way we could automate the bind files, so you could pick and choose what "Category" you run... i.e. only run Exploration, or Gladiator, etc.

I'll talk to Mav and Steiner about it.

damn, i've been thinking of suggesting that for a few days now !
(originally i thought making the Gladiators a seperate bind file)

next time i'm posting my ideas as soon as i can ;)
Wii: 3579 7589 2003 1962 .:. Gamertag, Playfire & PSN: Shades29A[/B]

Steiner

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Re: Badge Verification
« Reply #12 on: October 14, 2008, 07:22:54 PM »
damn, i've been thinking of suggesting that for a few days now !
(originally i thought making the Gladiators a seperate bind file)

next time i'm posting my ideas as soon as i can ;)

seriously?

Cuz, I'm like a work-a-holic... and seeing ideas become reality gives me HAPPY ;D
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Shades29A

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Re: Badge Verification
« Reply #13 on: October 14, 2008, 07:35:53 PM »
ok, down boy !

i'll let you know whenever i come up with an idea :)
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gothess

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Re: Badge Verification
« Reply #14 on: October 14, 2008, 08:02:20 PM »
Actually, there is a way. :P  It involves you having to know the Settitles #'s for the Gladiators (start/end range and Misc/Random Numbers) and going into the Worpad Documents that make up the Binds.  Delete all Files that do not hold the Gladiator Settitle Numbers, Rename the Text Documents remaining to be sequential (ie: 0, 1, 2, etc) and Save it.  Then load the Binds as normal and it will only Run those specific Settitles Numbers, thus only "seeing" the Gladiator Bades.

*The Renaming part isn't really necessary, but I find it easier to follow things that go in order.
*Also, we have the Settitles listed on the Badge List Pages in CIT, so all the Numbers are already there.

It's easy, I swear :P....so long as the beginning and ending scripts remain in place to alter and refresh your Bind Key.


Oooooh! I remember reading something like this before somewhere! But when I tried looking for it again I couldn't find it. Not sure if it was on these forums but most likely.

Taz... I MIGHT need a bit more thorough instructions, just so I know I'm doing it right, and if you don't mind. Unless that feature will be coming soon, then it's ok, I'll wait.  ;D
-T
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Tazhyngarth

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Re: Badge Verification
« Reply #15 on: October 14, 2008, 08:57:23 PM »
Best bet would be to wait just a little longer.  I'm not sure what all these guys are planning now lol, but it would probably make your life easier in the long run.  I'll give a brief rundown though, just incase you wanna get it done now.

-Open your "Binds" Folder, you'll see a "Settitle" Folder as well as a Text Document.
-Open the Settitle Folder, you'll see a bunch of Text Documents that when opened, look like this:

t "settitle 210$$settitle 211$$settitle 212$$settitle 213$$settitle 214$$settitle 215$$settitle 216$$settitle 217$$settitle 218$$settitle 219$$bindloadfile c:\binds\settitle\22.txt"

This example means that the File named "22" holds the Setittles for 210 - 219.  Gladiator Badges are Settitles 63 through 132 (not every number, but most) then 214, 215 and 220.  So what you want to do is Locate the Text Documents with those Numbers in it, as well as the "Done" file and delete everything else (ie, The Files named "6" through "13" , "21", "22" and "Done", you keep).

Then Rename the Files in sequence starting with 0, but do not mess with the "Done" file.  Save it and run the Binds in-game.  That should work.  If that is still complicated, then you might want wait for the new Bind Files :P.  I can't think entirely straight today, so if this isn't easy, I'm sorry :(.

-Note, though, if you ever wanted to grab all the Badges again, you'd have to re-download the whole Bind File from our Site.  Which means that your now Altered Bind File is going to get erased.

Steiner

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Re: Badge Verification
« Reply #16 on: October 14, 2008, 08:57:57 PM »
The SetTitle file would be a nice addition to TNT. Make it tab, and have people select what badge sets to bind... it would be quite nice.
~Steinerd

gothess

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Re: Badge Verification
« Reply #17 on: October 14, 2008, 10:56:13 PM »
Best bet would be to wait just a little longer.  I'm not sure what all these guys are planning now lol, but it would probably make your life easier in the long run.  I'll give a brief rundown though, just incase you wanna get it done now.

-Open your "Binds" Folder, you'll see a "Settitle" Folder as well as a Text Document.
-Open the Settitle Folder, you'll see a bunch of Text Documents that when opened, look like this:

t "settitle 210$$settitle 211$$settitle 212$$settitle 213$$settitle 214$$settitle 215$$settitle 216$$settitle 217$$settitle 218$$settitle 219$$bindloadfile c:\binds\settitle\22.txt"

This example means that the File named "22" holds the Setittles for 210 - 219.  Gladiator Badges are Settitles 63 through 132 (not every number, but most) then 214, 215 and 220.  So what you want to do is Locate the Text Documents with those Numbers in it, as well as the "Done" file and delete everything else (ie, The Files named "6" through "13" , "21", "22" and "Done", you keep).

Then Rename the Files in sequence starting with 0, but do not mess with the "Done" file.  Save it and run the Binds in-game.  That should work.  If that is still complicated, then you might want wait for the new Bind Files :P.  I can't think entirely straight today, so if this isn't easy, I'm sorry :(.

-Note, though, if you ever wanted to grab all the Badges again, you'd have to re-download the whole Bind File from our Site.  Which means that your now Altered Bind File is going to get erased.

Thanks, Taz.

I haven't tried it yet, but I looked in the Binds folder and I just see the text files, no other folder. And they are named differently from what you posted above... I think I made a booboo somewhere downloading some other bind files a while back. Should I redownload the bind files?

The instructions are good. It's just me. I can't cook, solve a hard math problem, or anything with many steps without the step-by-step instructions. Sigh. But I LOVE learning new things! :P
-T
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Tazhyngarth

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Re: Badge Verification
« Reply #18 on: October 14, 2008, 11:28:14 PM »
Hehehe, always up for a challenge, I like that.  Well, what are the files named exactly?  You probably should just delete yours and re-download them, but I want to know what you have before that :P.

gothess

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Re: Badge Verification
« Reply #19 on: October 15, 2008, 12:15:58 AM »
I confused myself. I thought you meant that string of text with the $ symbols was the name of the files. But still no other folder in the binds folder. And I still think these are not the right ones from the Titan Network for TNT...

http://i253.photobucket.com/albums/hh79/gothess_ani/Miscellaneous/binds_folder_files.jpg
-T
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