Author Topic: Mission Arcs  (Read 33232 times)

Orangeblooded

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Re: Mission Arcs
« Reply #20 on: May 11, 2009, 11:20:20 PM »
I see from these posts that farming is mentioned but I heard some badges were going to be taken away as well when I15 comes out and that Positron was going to list which ones sometime this week. Has anyone else heard this?


WHTJunior

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Re: Mission Arcs
« Reply #21 on: May 13, 2009, 05:47:23 AM »
I have an Arc up titled: "Steel Squad Headquarters Attacked!"
I was wondering if anyone would be interested in running through that one for me, and letting me know what you think. Granted, I wish I had a bit more control, since the mission generator seems to do whatever it wants sometimes, but hey. ;)

You can find it under @WHTJunior, the title above, and I think the Arc # is 146663.

Thank you in advance. :)

Calea

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Re: Mission Arcs
« Reply #22 on: May 14, 2009, 01:57:44 AM »
Attack on the Titan Network

by @Calea

Arc ID: 127770
Length: Medium (1 missions)
Morality: Netrual
Enemy Groups: Custom
Description: Assist the Titan Network with saving there super powered community.
Ken - @Calea
Titan Network Moderator


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Darc Ranger

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Re: Mission Arcs
« Reply #23 on: May 15, 2009, 02:43:18 PM »
Arc Name: Pursue the Spectre
Arc ID: 6463
Alignment: Either
Enemy: Custom
Creator: @DarcReign
Length: 5 missions
Recommended Level: Not recommended for solo squishies, at least for the last mission's big bad.
There is a Lt with Grav/Ninjistu at the standard lvl.
EB in Mission-4. EB or AV in Mission-5.
Summary: A scientist and retired hero, appears to turn to villainy to find a cure for his condition caused by a lab accident with a process meant to heal and restore the body. This is a tragic story of science that has lead to deaths for some and something far worse for others. 

Shades29A

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Re: Mission Arcs
« Reply #24 on: May 15, 2009, 08:05:26 PM »
btw, i've been made Reviewer on the City Of Guides fansite
so i'll be reviewing some of these arcs sooner or later :)
Wii: 3579 7589 2003 1962 .:. Gamertag, Playfire & PSN: Shades29A[/B]

SaintNicster

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Re: Mission Arcs
« Reply #25 on: May 18, 2009, 02:19:18 AM »
Attack on the Titan Network

by @Calea

Arc ID: 127770
Length: Medium (1 missions)
Morality: Netrual
Enemy Groups: Custom
Description: Assist the Titan Network with saving there super powered community.

It's a bit overpowered.  Ninjitsu ftl


Calea

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Re: Mission Arcs
« Reply #26 on: May 18, 2009, 02:37:32 AM »
I agree the AV is a big hitter but i would never be fun if it was easy. That's also why I build it the Allies.
Ken - @Calea
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Heraclea

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Re: Mission Arcs
« Reply #27 on: May 20, 2009, 05:08:46 PM »
I currently have 3 arcs live:

86347 Who is Kidnapping the World's Great Philosophers

A semi-comic story with a message.

153712 The Cathedral of Mild Discomfort

My attempt at creating task-force like combat, focusing on standard in game mobs (5th Column; Rularuu, custom AVs) Its "very long" length and use of AV enemies probably mean it will be the next design to be pulled to make room for a new one.

162482 Jerk Hackers!

A humorous story featuring relatively easy custom enemies.  Prevent Jerk Hackers from going to the Americans.

satyr69

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Re: Mission Arcs
« Reply #28 on: May 25, 2009, 06:17:15 PM »
I have 3 missions, I'd love some comment on.

Arc Name: Father Felps Fiasco
Arc ID: 20987
Description: Father Felps and his congregation are picketing Paragon City again as part of their TheAlmightyHatesHeroes.com campaign. Time to get Righteous on them!
Author: @satyr69
Alignment: Hero
Length: Short - 1 mission - med map
Difficulty Level: Solo/Group
Enemies:
- Type: 6 minions/4 Leuts/1 Elite Boss
- Custom Enemy Group - Father Felps Congregation

My first mission. I wanted to do a gay themed mission and decided to trade homophobia for herophobia. ;)

Arc Title: Attack of the Gym Bunnies
Arc ID#: 149978
Description: What is causing the men of Paragon City to spend so much time at the Gym? What nefarious plan is happening? Can you unravel the mystery of the Gym Bunnies???
Author: @satyr69
Alignment: Hero
Length: Medium - 3 missions (Tiny Map - Small Map - Small Map)
Difficulty Level: Solo/Group
Enemies:
- Type: 7 Min / 4 Leuts / 3 Bosses
- Factions: Custom Villain Group: The Gym Bunnies

Just a silly attempt at some humor. Very gay-humor friendly.

Arc Title: Escape From the Paragon Triangle
Arc ID#: 164531
Description: A boat has vanished in the mysterious Paragon Triangle. Can you rescue the family and escape yourself?
Author: @satyr69
Alignment: Hero
Length: Medium - 3 missions (small map, small map, small map)
Difficulty Level: Solo/Group
Enemies:
- Type: 6 Min / 4 Leuts / 2 Bosses
- Factions: Custom Villain Group: The Paragon Triangle

Just wanted a good old fashioned thriller of a mission!

Emperor Lol

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Re: Mission Arcs
« Reply #29 on: June 03, 2009, 04:02:13 PM »
I'd like my arc to get a little better known than it currently is. Sadly only a few people seem to have played it, but nearly everybody loved it. So I thought it deserved a little more promotion than I had given it. So here it is!

Ratings and feedback = <3

Arc Name: Dawn After Dusk
Arc ID: #65118
Author: @Emperor Lol
Length: Very Long - 5 missions - No outdoor maps though
Alignment: Villainous
Difficulty Level: Made for level 31+, soloable but can be done lower level with a team
Enemies: Predominantly Arachnos, with Freaks in one mission. One EB.
Description: Walter Steamworth wishes to leave his Arachnos faction he works for known as The Dusk Spiders along with a large amount of Arachnos research and information. He needs your help, and it won't be easy.

Stark

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Re: Mission Arcs
« Reply #30 on: June 21, 2009, 04:50:24 PM »
Hi folks, I'd appreciate some feedback on my Arc. 'Operation Rockfall'.
It's an Heroic arc and its very long, but not many big maps - should be soloable especially if you rescue any allies about.

Also, I have a couple of questions. How do I update the arc without republishing it? So far I've edited my arc then hit publish - but that just creates a 2nd arc with a new ID.

Also as I'm on an EU server (Defiant), if someone uses the ingame feedback system from the US servers, do I get the message (I ask as I've tried to leave feedback on others only to be told the name does not exist - Im presuming they're on the US server and there are 2 different systems).
Anyway - I hope you enjoy it and all feedback is welcome
Cheers
Stark

Catharctic

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Re: Mission Arcs
« Reply #31 on: June 21, 2009, 08:30:21 PM »
Also, I have a couple of questions. How do I update the arc without republishing it? So far I've edited my arc then hit publish - but that just creates a 2nd arc with a new ID.

1) Make sure you are using the tab marked "My Published Stories" when you edit. If you are in "My Local Stories", it will publish a duplicate arc like that. ( <-- Most likely the issue.)
2) Make sure you wait to see the confirmation message saying the arc has been updated/republished.
3) If you are editing things in stages, always refresh your list after you see the "updated/republished" message. A lot of times, I exit the AE browser completely just to make sure changes are in place before editing further.

Also as I'm on an EU server (Defiant), if someone uses the ingame feedback system from the US servers, do I get the message (I ask as I've tried to leave feedback on others only to be told the name does not exist - Im presuming they're on the US server and there are 2 different systems).

That's an issue with the way it's setup. Because they changed the system to send instant feedback via global chat message, Feedback will not cross the North America / EU restrictions of normal chat.

Stark

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Re: Mission Arcs
« Reply #32 on: June 21, 2009, 09:42:23 PM »
oh yeah - spotted it now - doh! thanks :)

Dark Horizon

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Re: Mission Arcs
« Reply #33 on: July 07, 2009, 11:31:18 PM »
Ok, be gentle, this is my first try at a mission, I had several very serious bugs with MA after i14 came out and didn't go back until i15 went live.  Most of you seem to be overachievers; I was just trying for something simple that plays like a standard door mission.  Basically a mildly challenging boss hunt in an abandoned office setting, with improvements, where simply peeling the minions away and defeating them before tackling the boss might not work the way you think.

Stop the Archloon!
by @Dark Horizon
Arc ID: 250007
Length: Short (1 mission)
Morality: Heroic
Map size: Medium
Level range: 1-54
Enemy Groups: 5th Column, 1 Custom Boss (no orange warning statement)
Status: Work in progress

Known weak points: there can be up to two patrols, but it's entirely possible to miss both of them, as they are set at easy and defeating them is not required to complete the mission.  The standing mobs may be a little too powerful.  I've only tested it with a solo tanker and a solo blaster.

[EDIT] Wow, no takers at all?  Can someone then give me some advice on how to get ANYONE to even try my mission?  It's been two weeks, and not one person has run through it.
« Last Edit: July 14, 2009, 01:35:44 AM by Dark Horizon »


Derek Icelord

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Re: Mission Arcs
« Reply #34 on: January 16, 2010, 02:11:31 AM »
*blows dust of the topic*

Arc ID #: 363707
Name: Family Ties
@Derek Icelord

US Servers
Where are we going, and why am I in this hand basket?


BattlerockX

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Re: Mission Arcs
« Reply #35 on: December 04, 2010, 02:09:03 PM »
Bit of a necro post, but here's one you may or may not have tried...

"With Me - Against Me"
Mission Arc #230667
@BattlerockX

Neutral alignment - Simple 2-part mission, but it was my first creation, so if you're looking for an easy mission to run through, this is a good one to work with.

Clave Dark 5

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Re: Mission Arcs
« Reply #36 on: July 01, 2015, 05:22:05 PM »
I've got several, let me just log into the game to get the info for you and...

Oh hell.  Yeah.  Rats.
"What you say is rather profound, and probably erroneous." - Joseph Conrad