Author Topic: Fire/ Psionic Build Request  (Read 5918 times)

boxhunter

  • Underling
  • *
  • Posts: 2
Fire/ Psionic Build Request
« on: May 05, 2009, 12:35:40 AM »
Hi all,
Just trying to figure out a good somewhat expenive build (everything is double now :( ) for AE Farming, 54+ soloing. I do ok right now with support but I'm a minimalist the less buttons i need to push the better.

Any posted Mids' builds would be helpful, thanks.

faero malikite

  • Lieutenant
  • ***
  • Posts: 79
Re: Fire/ Psionic Build Request
« Reply #1 on: May 14, 2009, 06:13:28 AM »
there are 3 builds for fire/psi at the elitegamers.us site.
@faero malikite
@reverrend irreverent
I likey da firey!

boxhunter

  • Underling
  • *
  • Posts: 2
Re: Fire/ Psionic Build Request
« Reply #2 on: July 03, 2009, 08:23:07 PM »
Thanks, I did find that, and made one close to one of those but didnt like not having fitness pool on the build that I liked. Over all works it well, even after all the Debuffed, Dev changes.   :-\
I can at least solo 52+ on an 8 man team though everything has to go very smoothly to stay alive. Its tough.

Prez

  • Underling
  • *
  • Posts: 13
Re: Fire/ Psionic Build Request
« Reply #3 on: July 05, 2009, 06:15:04 PM »
Could you post a link for your build, I would like to see it.

Thank You!!

Steiner

  • Elite Boss
  • *****
  • Posts: 1,602
    • Steinerd.com
Re: Fire/ Psionic Build Request
« Reply #4 on: July 05, 2009, 07:18:12 PM »
Here is one my buddy made for me circa i13... it is still pretty awesome.


Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Char -- (A)(7)(45)(46)(50)
Level 1: Psionic Dart -- (A)(7)
Level 2: Mind Probe -- (A)(3)(3)(5)(5)
Level 4: Fire Cages -- (A)(34)(37)(37)(40)
Level 6: Hasten -- (A)(17)(17)
Level 8: Hot Feet -- (A)(9)(9)(11)(11)(33)
Level 10: Hurdle -- (A)
Level 12: Flashfire -- (A)(13)(13)(15)(15)
Level 14: Boxing -- (A)
Level 16: Super Speed -- (A)
Level 18: Health -- (A)(19)(19)
Level 20: Stamina -- (A)(21)(21)(31)
Level 22: Cinders -- (A)(23)(23)(29)(29)
Level 24: Drain Psyche -- (A)(25)(25)(27)(27)
Level 26: Tough -- (A)(40)(43)(45)
Level 28: Maneuvers -- (A)(33)
Level 30: Tactics -- (A)(31)(31)(34)(34)
Level 32: Weave -- (A)(33)
Level 35: Psionic Lance -- (A)(36)(36)(36)(37)
Level 38: Psychic Shockwave -- (A)(39)(39)(39)(40)
Level 41: Power Sink -- (A)(42)(42)(42)(43)(43)
Level 44: Charged Armor -- (A)(45)(46)(46)
Level 47: Ball Lightning -- (A)(48)(48)(48)(50)
Level 49: Vengeance -- (A)(50)
------------
Level 1: Brawl -- (A)
Level 1: Sprint -- (A)
Level 2: Rest -- (A)
Level 1: Domination
------------
Set Bonus Totals:
  • 7.5% DamageBuff(Smashing)
  • 7.5% DamageBuff(Lethal)
  • 7.5% DamageBuff(Fire)
  • 7.5% DamageBuff(Cold)
  • 7.5% DamageBuff(Energy)
  • 7.5% DamageBuff(Negative)
  • 7.5% DamageBuff(Toxic)
  • 7.5% DamageBuff(Psionic)
  • 0.94% Defense(Energy)
  • 0.94% Defense(Negative)
  • 1.88% Defense(Ranged)
  • 3.15% Max End
  • 4% Enhancement(Heal)
  • 1.5% Enhancement(FlySpeed)
  • 91% Enhancement(Accuracy)
  • 110% Enhancement(RechargeTime)
  • 1.5% Enhancement(RunSpeed)
  • 1.5% Enhancement(JumpSpeed)
  • 1.5% Enhancement(JumpHeight)
  • 5% FlySpeed
  • 103 HP (10.1%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Immobilize) 4.95%
  • MezResist(Sleep) 4.4%
  • MezResist(Terrorized) 2.2%
  • 27.5% (0.46 End/sec) Recovery
  • 64% (2.72 HP/sec) Regeneration
  • 13.9% Resistance(Fire)
  • 13.9% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 1.26% Resistance(Negative)
  • 5% RunSpeed
------------
Set Bonuses:
Decimation
(Char)
  •   MezResist(Immobilize) 2.75%
  •   11.4 HP (1.13%) HitPoints
  •   2.25% Max End
  •   6.25% Enhancement(RechargeTime)
Thunderstrike
(Psionic Dart)
  •   2% (0.03 End/sec) Recovery
Crushing Impact
(Mind Probe)
  •   MezResist(Immobilize) 2.2%
  •   11.4 HP (1.13%) HitPoints
  •   7% Enhancement(Accuracy)
  •   5% Enhancement(RechargeTime)
Gravitational Anchor
(Fire Cages)
  •   4% (0.07 End/sec) Recovery
  •   2.52% Resistance(Fire,Cold)
  •   15% Enhancement(Accuracy)
  •   10% Enhancement(RechargeTime)
Tempered Readiness
(Hot Feet)
  •   1.5% (0.03 End/sec) Recovery
  •   1.5% Enhancement(Slow)
  •   0.9% Max End
  •   3.75% Enhancement(RechargeTime)
Absolute Amazement
(Flashfire)
  •   4% (0.07 End/sec) Recovery
  •   2.52% Resistance(Fire,Cold)
  •   15% Enhancement(Accuracy)
  •   10% Enhancement(RechargeTime)
Numina's Convalescence
(Health)
  •   12% (0.51 HP/sec) Regeneration
  •   19.1 HP (1.88%) HitPoints
Performance Shifter
(Stamina)
  •   5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  •   19.1 HP (1.88%) HitPoints
  •   2.5% (0.04 End/sec) Recovery
Unbreakable Constraint
(Cinders)
  •   4% (0.07 End/sec) Recovery
  •   2.52% Resistance(Fire,Cold)
  •   15% Enhancement(Accuracy)
  •   10% Enhancement(RechargeTime)
Doctored Wounds
(Drain Psyche)
  •   MezResist(Terrorized) 2.2%
  •   1.26% Resistance(Fire,Cold)
  •   4% Enhancement(Heal)
  •   5% Enhancement(RechargeTime)
Titanium Coating
(Tough)
  •   MezResist(Sleep) 2.2%
  •   15.3 HP (1.5%) HitPoints
Luck of the Gambler
(Maneuvers)
  •   10% (0.42 HP/sec) Regeneration
  •   7.5% Enhancement(RechargeTime)
Adjusted Targeting
(Tactics)
  •   2% DamageBuff(All)
  •   1.26% Resistance(Energy,Negative)
  •   9% Enhancement(Accuracy)
  •   5% Enhancement(RechargeTime)
Luck of the Gambler
(Weave)
  •   10% (0.42 HP/sec) Regeneration
  •   7.5% Enhancement(RechargeTime)
Sting of the Manticore
(Psionic Lance)
  •   12% (0.51 HP/sec) Regeneration
  •   1.88% Defense(Ranged), 0.94% Defense(Energy), 0.94% Defense(Negative)
  •   3% DamageBuff(All)
  •   7.5% Enhancement(RechargeTime)
Armageddon
(Psychic Shockwave)
  •   4% (0.07 End/sec) Recovery
  •   2.52% Resistance(Fire,Cold)
  •   15% Enhancement(Accuracy)
  •   10% Enhancement(RechargeTime)
Efficacy Adaptor
(Power Sink)
  •   11.4 HP (1.13%) HitPoints
  •   1.5% (0.03 End/sec) Recovery
  •   10% (0.42 HP/sec) Regeneration
  •   2.5% DamageBuff(All)
  •   5% Enhancement(RechargeTime)
Titanium Coating
(Charged Armor)
  •   MezResist(Sleep) 2.2%
  •   15.3 HP (1.5%) HitPoints
Ragnarok
(Ball Lightning)
  •   4% (0.07 End/sec) Recovery
  •   2.52% Resistance(Fire,Cold)
  •   15% Enhancement(Accuracy)
  •   10% Enhancement(RechargeTime)
Luck of the Gambler
(Vengeance)
  •   10% (0.42 HP/sec) Regeneration
  •   7.5% Enhancement(RechargeTime)
Code: [Select]
| Copy & Paste this data into Mids' Hero Designer to view the build |
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~Steinerd