Author Topic: Build Pushes  (Read 7732 times)

SuckerPunch

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Build Pushes
« on: September 17, 2009, 03:32:08 PM »
I'll try and use this thread to keep everyone up to date with what new features or bug fixes I release.


9/17/2009 11:30AM EST

Fixes:
- VEATs can now select from pool powers.

SuckerPunch

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Re: Build Pushes
« Reply #1 on: September 17, 2009, 11:51:34 PM »
9/17/2009 7:50PM EST

Fixes:
- CohPlanner.com homepage changed to reflect new URL of planner. Access to old planner left intact.
- Fury of the Gladiator IO Set image added
- After selecting an enhancement, you can now re-select an empty enhancement
- HOs now appear in the Power info modal window
- IO Sets now do per-power uniqueness checks. One-per-character uniqueness is not checked yet.

SuckerPunch

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Re: Build Pushes
« Reply #2 on: September 20, 2009, 03:37:47 AM »
9/19/2009 11:30PM EST

New Features:
  • Ability to overwrite a build when saving.  In the save window, select the character name, and then you should see a link below next the "Build Name" that says "Or, select from an existing build". Clicking that will allow you to choose from builds associated with this character and let you over-write them.
  • You can now delete individual builds, or entire characters (and all builds associated with it) from the My Account page.

SuckerPunch

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Re: Build Pushes
« Reply #3 on: September 20, 2009, 05:24:44 PM »
9/20/2009 1:20PM EST

New Features:
- Some fun stuff for today: added in style switching based on your faction. Villains now have a red theme, and heroes keep the blue theme.
- Optimized some of the caching features, PNG image sizes, and various other back-end stuff to hopefully make the site run faster. Ongoing initiative to keep load times light.


Fixes:
- Corrected some display issues in the Load / View build pages.

SuckerPunch

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Re: Build Pushes
« Reply #4 on: September 21, 2009, 04:11:23 PM »
9/21/2009 12:00PM EST

New Features:
- If you deselect all powers in a set, you can now change the set in the drop-down menu.  This should let you change your mind, or fix a mis-click, without having to do a hard refresh of the page.
- Just a fun thing, but selecting a villain changes the site's theme.

Fixes:
- Corrected a display issue when "enabling" powers that shouldn't have been available after de-selecting them.  Functionality was working fine, but it was showing powers as being available when they shouldn't be.

SuckerPunch

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Re: Build Pushes
« Reply #5 on: September 21, 2009, 07:17:09 PM »
9/21/2009 3:15PM EST

New Features:
- Added the "Browse Builds" page.  It only has basic functionality for now, but with as few builds as are currently saved in the new system it's not such a big deal yet.

SuckerPunch

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Re: Build Pushes
« Reply #6 on: September 23, 2009, 02:57:37 PM »
9/23/2009 11:00AM EST

Fixes:
- Login sessions should now last for a year, unless you manually log out.
« Last Edit: September 23, 2009, 06:20:43 PM by SuckerPunch »

SuckerPunch

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Re: Build Pushes
« Reply #7 on: September 24, 2009, 07:02:37 PM »
9/24/2009 3:00PM EST

New Features:
- Toggle Slot Level button - temporary (state is not saved) toggle to show/hide the slot bubbles
- New Settings button/window.
--- Saved settings are based on your Login Session, or by cookie if you choose not to login.
--- Included in Settings are:
------- 60 Month Vet Reward
------- Theme selector (can use default dynamic, or choose to always use Hero or Villain)
------- Slot Bubbles default (toggles the little bubbles over enhancements)

Fixes:
- If you click "Save Build" while logged out, and successfully log in, the Save Build window will now appear (previously had to click "Save Build" again after logging in)
- Hitting "enter" in the Log In window will now submit the form

SuckerPunch

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Re: Build Pushes
« Reply #8 on: September 28, 2009, 02:57:28 PM »
9/28/2009 11:00AM EST

New Features:
- Added a public User Profile page. You can see the link next to "My Account" in the main navigation after you've logged in.


Fixes:
- Server now saves correctly, and will auto-populate when over-writing existing builds.  Server was not previously being saved correctly, so existing builds will not have any information for Server.