I noticed while building an Elec Melee scrapper that Mids kept saying all his attacks had cast times above two seconds. Even with Arcanatime flipped on, that didn't seem right, and lo and behold, looking in the database editor they're all way more than they should be. Looking at other sets, everything seems messed up - Thunder Kick and Storm Kick don't have 1.452 second cast times, Eagle's Claw doesn't take 3.432 seconds, Claws's fastest attack isn't 1.452 seconds, Shadow Punch isn't 1.452 seconds and Smite isn't 1.716 seconds ... and it's not just scrappers, either. Blaster tier 1s are consistently shown as 1.716 seconds, not the 1 second they're supposed to be, and tier 2s are all 2.376 instead of 1.67.
I'm not sure what happened, but somehow with the I19 update all the cast times got messed up. They're all in multiples of .132 seconds, and things that should have the same cast time in Arcanatime seem to have the same wrong cast time - Nimble Slash, Shockwave, and Smite have cast times of 1.03, 1, and .97 respectively, all should have an Arcanatime cast time of 1.188, and all are reported in Mids as being 1.716 seconds - but nothing seems to be actually *right*.