Author Topic: Fire Control/Empathy Build  (Read 6119 times)

Ceph

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Fire Control/Empathy Build
« on: April 28, 2011, 04:31:18 AM »
Ive always wanted to try out Fire Control (why I haven't yet is beyond my knowledge; I mean Fire Imps? Heck yeah!), and I've always liked Empathy, so I figured, let's give it a go!

Pretty much decided to get everything from the Fire set except Char (yes I'm keeping Bonfire).

My question is - what's a good slotting recommendation for Fire/Emp?

Ideally I'd like to create a well rounded teaming Controller with a emphasis on TFs and the like. Not so much a farming hero, although I wouldn't be opposed to creating a farming build (3 builds, why not).

Any help is greatly appreciated and thanks!

WanderingAries

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Re: Fire Control/Empathy Build
« Reply #1 on: April 30, 2011, 03:47:21 AM »
Forgive the length as I haven't a clue how to format these bloody things...
Here's what I have for the only build I've bothered with. The toon is primarily offensive w/ AoE healing & selective buff powers as it's hard for me to selectively buff a person on my config. Most people would probably put more into the team buffs and drop the cloak, but some days I just wanna ghost ya know. Sadly I tried a Pure Fire Corr as well, but I'm disappointed by the lack of attack powers. Almost makes me wanna reroll as a blaster.  :-(

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Pyromethious: Level 50 Mutation Controller
Primary Power Set: Fire Control
Secondary Power Set: Empathy
Power Pool: Flight
Power Pool: Concealment
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Fire Mastery

Hero Profile:
Level 1: Ring of Fire
  • (A) Range IO
  • (3) Accuracy IO
  • (13) Recharge Reduction IO
  • (31) Damage Increase IO
  • (34) Immobilisation Duration IO
Level 1: Healing Aura
  • (A) Healing IO
  • (5) Recharge Reduction IO
  • (9) Healing IO
  • (25) Recharge Reduction IO
  • (37) Healing IO
  • (39) Recharge Reduction IO
Level 2: Char
  • (A) Range IO
  • (3) Accuracy IO
  • (13) Recharge Reduction IO
  • (34) Damage Increase IO
  • (36) Hold Duration IO
Level 4: Fire Cages
  • (A) Range IO
  • (5) Accuracy IO
  • (15) Recharge Reduction IO
  • (34) Damage Increase IO
  • (36) Immobilisation Duration IO
Level 6: Hover
  • (A) Flight Speed IO
Level 8: Stealth
  • (A) Defense Buff IO
  • (9) Endurance Reduction IO
  • (15) Defense Buff IO
  • (25) Endurance Reduction IO
Level 10: Hasten
  • (A) Recharge Reduction IO
  • (11) Recharge Reduction IO
  • (11) Recharge Reduction IO
Level 12: Recall Friend
  • (A) Recharge Reduction IO
Level 14: Fly
  • (A) Flight Speed IO
Level 16: Resurrect
  • (A) Recharge Reduction IO
  • (17) Recharge Reduction IO
  • (17) Recharge Reduction IO
Level 18: Smoke
  • (A) Accuracy IO
  • (19) To Hit Debuff IO
  • (19) Recharge Reduction IO
Level 20: Cinders
  • (A) Accuracy IO
  • (23) Hold Duration IO
  • (23) Recharge Reduction IO
Level 22: Clear Mind
  • (A) Recharge Reduction IO
Level 24: Fortitude
  • (A) Recharge Reduction IO
  • (29) To Hit Buff IO
Level 26: Flashfire
  • (A) Range IO
  • (27) Accuracy IO
  • (27) Recharge Reduction IO
  • (37) Damage Increase IO
  • (40) Disorient Duration IO
Level 28: Recovery Aura
  • (A) Recharge Reduction IO
  • (29) Endurance Modification IO
  • (43) Recharge Reduction IO
  • (43) Endurance Modification IO
Level 30: Bonfire
  • (A) Range IO
  • (31) Damage Increase IO
  • (31) Recharge Reduction IO
  • (37) Knockback Distance IO
Level 32: Fire Imps
  • (A) Accuracy IO
  • (33) Damage Increase IO
  • (33) Recharge Reduction IO
  • (33) Accuracy IO
  • (40) Damage Increase IO
  • (40) Recharge Reduction IO
Level 35: Regeneration Aura
  • (A) Recharge Reduction IO
  • (36) Healing IO
  • (43) Recharge Reduction IO
  • (46) Healing IO
Level 38: Adrenalin Boost
  • (A) Endurance Modification IO
  • (39) Healing IO
  • (39) Recharge Reduction IO
Level 41: Fire Blast
  • (A) Range IO
  • (42) Accuracy IO
  • (42) Damage Increase IO
  • (42) Recharge Reduction IO
Level 44: Rise of the Phoenix
  • (A) Recharge Reduction IO
  • (45) Damage Increase IO
  • (45) Endurance Modification IO
  • (45) Healing IO
  • (46) Disorient Duration IO
  • (46) Recharge Reduction IO
Level 47: Consume
  • (A) Recharge Reduction IO
  • (48) Accuracy IO
  • (48) Damage Increase IO
  • (48) Endurance Modification IO
Level 49: Fire Shield
  • (A) Resist Damage IO
  • (50) Endurance Reduction IO
  • (50) Resist Damage IO
  • (50) Endurance Reduction IO
------------
Level 1: Brawl
  • (A) Accuracy IO
Level 1: Sprint
  • (A) Jumping IO
Level 2: Rest
  • (A) Recharge Reduction IO
Level 1: Containment
Level 4: Ninja Run
Level 2: Swift
  • (A) Flight Speed IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Health
  • (A) Healing IO
  • (7) Healing IO
  • (21) Healing IO
Level 2: Stamina
  • (A) Endurance Modification IO
  • (7) Endurance Modification IO
  • (21) Endurance Modification IO
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Ceph

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Re: Fire Control/Empathy Build
« Reply #2 on: April 30, 2011, 04:51:22 PM »
I'm curious why you opted for Char over Hot Feet - Char being a single-target immobilize vs Hot Feet being a slow with mild dmg.

DeProgrammer

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Re: Fire Control/Empathy Build
« Reply #3 on: April 30, 2011, 05:11:23 PM »
Char is a hold, not an immobilize.

Aggelakis

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Re: Fire Control/Empathy Build
« Reply #4 on: April 30, 2011, 09:01:56 PM »
If I'm going to be frank (not Frank, that's my dad), I really have no idea what WanderingAries is doing with this character. Says it's  a primarily offensive, but power choices are very weird. No Hot Feet on a primarily offensive character? Really?

And then the slotting is just silly. Defense IOs in Stealth? Really, you really want to increase that (approximately) 2.5% defense to 4.something percent? That approximately 2% extra defense is really going to make that much difference? ONE recharge in Fortitude, plus slotting tohit and NO defense?? Recharge in Ring of Fire, which is already only a couple seconds recharge?

It really, honestly, looks like you went "I'll put one of every possible IO in each power, that looks about right." Note: it's not right.

WA, I recommend taking this build back to the planner and doing some serious tweaking.
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WanderingAries

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Re: Fire Control/Empathy Build
« Reply #5 on: April 30, 2011, 10:36:34 PM »
If I'm going to be frank (not Frank, that's my dad), I really have no idea what WanderingAries is doing with this character. Says it's  a primarily offensive, but power choices are very weird. No Hot Feet on a primarily offensive character? Really?

And then the slotting is just silly. Defense IOs in Stealth? Really, you really want to increase that (approximately) 2.5% defense to 4.something percent? That approximately 2% extra defense is really going to make that much difference? ONE recharge in Fortitude, plus slotting tohit and NO defense?? Recharge in Ring of Fire, which is already only a couple seconds recharge?

It really, honestly, looks like you went "I'll put one of every possible IO in each power, that looks about right." Note: it's not right.

WA, I recommend taking this build back to the planner and doing some serious tweaking.

I think I primarily chose the ranged powers because the toon wasn't a melee character. I had hotfeet once before and probably got too much personal agro instead of letting the pets take it. As for slotting, I'm not quite to the point of wanting to dive into sets yet so the IO's are basically overclocked Enh at this point. I mentioned that single target-ally powers were logistically tricky for my setup in part because of manual dexterity. That's why I flooded the AoE heal and didn't balance out those instead. As for your last comment...you're not terribly far off base, but there's so much I'm trying to relearn since coming back last issue.

SO...what about those recomendations for the OP?
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