Author Topic: Dark/Cold w/ ranged defense  (Read 3246 times)

rjrisback

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  • Posts: 5
Dark/Cold w/ ranged defense
« on: May 11, 2011, 09:53:34 PM »
Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Science Corruptor
Primary Power Set: Dark Blast
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Gloom
  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (3) Thunderstrike - Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Endurance
  • (7) Thunderstrike - Damage/Endurance/Recharge
Level 1: Infrigidate
  • (A) Shield Breaker - Accuracy/Defense Debuff
  • (7) Analyze Weakness - Accuracy/Defense Debuff
Level 2: Dark Blast
  • (A) Thunderstrike - Accuracy/Damage
  • (9) Thunderstrike - Damage/Endurance
  • (9) Thunderstrike - Damage/Recharge
  • (11) Thunderstrike - Accuracy/Damage/Recharge
  • (11) Thunderstrike - Accuracy/Damage/Endurance
  • (13) Thunderstrike - Damage/Endurance/Recharge
Level 4: Ice Shield
  • (A) Reactive Armor - Resistance
  • (13) Reactive Armor - Resistance/Endurance
  • (15) Reactive Armor - Resistance/Recharge
Level 6: Moonbeam
  • (A) Sting of the Manticore - Accuracy/Damage
  • (15) Sting of the Manticore - Damage/Endurance
  • (17) Sting of the Manticore - Accuracy/Interrupt/Range
  • (17) Sting of the Manticore - Damage/Interrupt/Recharge
  • (19) Sting of the Manticore - Damage/Endurance/Recharge
Level 8: Tenebrous Tentacles
  • (A) Cloud Senses - ToHit Debuff
  • (19) Cloud Senses - Accuracy/ToHitDebuff
  • (21) Cloud Senses - Accuracy/Recharge
  • (21) Cloud Senses - ToHit Debuff/Endurance/Recharge
  • (23) Cloud Senses - Accuracy/Endurance/Recharge
  • (23) Cloud Senses - Chance for Negative Energy Damage
Level 10: Glacial Shield
  • (A) Reactive Armor - Resistance
  • (25) Reactive Armor - Resistance/Endurance
  • (25) Reactive Armor - Resistance/Recharge
Level 12: Night Fall
  • (A) Positron's Blast - Accuracy/Damage
  • (27) Positron's Blast - Damage/Endurance
  • (27) Positron's Blast - Damage/Recharge
  • (29) Positron's Blast - Accuracy/Damage/Endurance
  • (29) Positron's Blast - Chance of Damage(Energy)
Level 14: Hasten
  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 16: Combat Jumping
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (31) Luck of the Gambler - Recharge Speed
  • (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 18: Boxing
  • (A) Empty
Level 20: Arctic Fog
  • (A) Luck of the Gambler - Recharge Speed
  • (33) Luck of the Gambler - Defense
  • (33) Luck of the Gambler - Defense/Endurance
Level 22: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (33) Steadfast Protection - Knockback Protection
Level 24: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (34) Luck of the Gambler - Defense
  • (34) Luck of the Gambler - Defense/Endurance
Level 26: Life Drain
  • (A) Thunderstrike - Accuracy/Damage
  • (34) Thunderstrike - Damage/Endurance
  • (36) Thunderstrike - Accuracy/Damage/Endurance
  • (36) Touch of the Nictus - Healing
  • (36) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
Level 28: Benumb
  • (A) Accuracy IO
  • (37) Accuracy IO
  • (37) Recharge Reduction IO
  • (37) Recharge Reduction IO
Level 30: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (39) Luck of the Gambler - Defense
  • (39) Luck of the Gambler - Defense/Endurance
Level 32: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (42) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 35: Sleet
  • (A) Achilles' Heel - Chance for Res Debuff
  • (43) Touch of Lady Grey - Defense Debuff/Recharge
  • (43) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
  • (43) Undermined Defenses - Defense Debuff/Recharge
Level 38: Heat Loss
  • (A) Performance Shifter - EndMod/Recharge
  • (46) Performance Shifter - EndMod/Accuracy/Recharge
  • (48) Performance Shifter - Accuracy/Recharge
  • (48) Efficacy Adaptor - EndMod/Recharge
  • (48) Efficacy Adaptor - EndMod/Accuracy
Level 41: Dark Embrace
  • (A) Reactive Armor - Resistance
  • (42) Reactive Armor - Resistance/Endurance
  • (42) Reactive Armor - Resistance/Recharge
Level 44: Soul Storm
  • (A) Lockdown - Accuracy/Hold
  • (45) Lockdown - Accuracy/Recharge
  • (45) Lockdown - Recharge/Hold
  • (45) Lockdown - Endurance/Recharge/Hold
  • (46) Lockdown - Accuracy/Endurance/Recharge/Hold
  • (46) Lockdown - Chance for +2 Mag Hold
Level 47: Super Speed
  • (A) Run Speed IO
Level 49: Power Boost
  • (A) Recharge Reduction IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Scourge
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (50) Miracle - +Recovery
Level 2: Stamina
  • (A) Endurance Modification IO
  • (50) Endurance Modification IO
  • (50) Performance Shifter - Chance for +End

IzzySoft2

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  • Posts: 16
Re: Dark/Cold w/ ranged defense
« Reply #1 on: September 24, 2013, 09:14:11 AM »
This build should have around 54% Defense for  Smashing/Lethal/Energy/Ranged.

Villain Plan by Mids' Villain Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Corruptor
Primary Power Set: Dark Blast
Secondary Power Set: Cold Domination
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Gloom -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 1: Infrigidate -- Acc-I(A)
Level 2: Ice Shield -- DefBuff-I(A)
Level 4: Snow Storm -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(9), P'ngTtl-Acc/EndRdx(9), P'ngTtl-Rng/Slow(11), P'ngTtl-EndRdx/Rchg/Slow(11), P'ngTtl--Rchg%(13)
Level 6: Dark Pit -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(13), Stpfy-Acc/EndRdx(15), Stpfy-Stun/Rng(15), Stpfy-Acc/Stun/Rchg(17), Stpfy-KB%(17)
Level 8: Tenebrous Tentacles -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(19), Cloud-Acc/Rchg(19), Cloud-ToHitDeb/EndRdx/Rchg(21), Cloud-Acc/EndRdx/Rchg(21), Cloud-%Dam(23)
Level 10: Glacial Shield -- DefBuff-I(A)
Level 12: Night Fall -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(23), SipInsght-Acc/Rchg(25), SipInsght-ToHitDeb/EndRdx/Rchg(25), SipInsght-Acc/EndRdx/Rchg(27)
Level 14: Maneuvers -- GftotA-Def/EndRdx(A), GftotA-Def(27), DefBuff-I(29)
Level 16: Frostwork -- Numna-Regen/Rcvry+(A)
Level 18: Tactics -- EndRdx-I(A)
Level 20: Arctic Fog -- GftotA-Def/EndRdx(A), GftotA-Def(29), DefBuff-I(31)
Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(33)
Level 24: Tough -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(33), S'fstPrt-ResKB(33)
Level 26: Life Drain -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(34), Thundr-Dmg/Rchg(34), Thundr-Acc/Dmg/Rchg(34), Thundr-Acc/Dmg/EndRdx(36), Thundr-Dmg/EndRdx/Rchg(36)
Level 28: Benumb -- Acc-I(A)
Level 30: Weave -- GftotA-Def/EndRdx(A), GftotA-Def(36), DefBuff-I(37)
Level 32: Blackstar -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(37), SipInsght-Acc/Rchg(37), SipInsght-ToHitDeb/EndRdx/Rchg(39), SipInsght-Acc/EndRdx/Rchg(39)
Level 35: Sleet -- P'ngTtl-Acc/Slow(A), P'ngTtl-EndRdx/Rchg/Slow(39), P'ngTtl-Dmg/Slow(40), P'ngTtl-Acc/EndRdx(40), P'ngTtl-Rng/Slow(40), P'ngTtl--Rchg%(42)
Level 38: Heat Loss -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(42), P'ngTtl-Acc/EndRdx(42), P'ngTtl-Rng/Slow(43), P'ngTtl-EndRdx/Rchg/Slow(43), P'ngTtl--Rchg%(43)
Level 41: Scorpion Shield -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(45), DefBuff-I(45)
Level 44: Web Cocoon -- Lock-Acc/Hold(A), Lock-Acc/Rchg(45), Lock-Rchg/Hold(46), Lock-EndRdx/Rchg/Hold(46), Lock-Acc/EndRdx/Rchg/Hold(46), Lock-%Hold(48)
Level 47: Web Envelope -- TotHntr-Acc/Rchg(A), TotHntr-EndRdx/Immob(48), TotHntr-Acc/EndRdx(48), TotHntr-Immob/Acc(50), TotHntr-Acc/Immob/Rchg(50), TotHntr-Dam%(50)
Level 49: Hasten -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(7)
------------
------------
Set Bonuses:
Thunderstrike
(Gloom)
  •   2% (0.03 End/sec) Recovery
  •   2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  •   7% Enhancement(Accuracy)
  •   4% SpeedRunning, 4% SpeedFlying, 4% SpeedJumping, 4% JumpHeight
  •   2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Pacing of the Turtle
(Snow Storm)
  •   MezResist(Sleep) 2.75%
  •   2.5% Enhancement(Slow)
  •   9% Enhancement(Accuracy)
  •   MezResist(Held) 2.75%
  •   3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Stupefy
(Dark Pit)
  •   2.5% (0.04 End/sec) Recovery
  •   20.08 HP (1.87%) HitPoints
  •   3% Enhancement(Stunned)
  •   6.25% Enhancement(RechargeTime)
  •   3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Cloud Senses
(Tenebrous Tentacles)
  •   Status Resistance 2.5%
  •   2.25% Max End
  •   6.25% Enhancement(RechargeTime)
  •   5% SpeedJumping, 5% JumpHeight, 5% SpeedFlying, 5% SpeedRunning
  •   3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Siphon Insight
(Night Fall)
  •   4% SpeedJumping, 4% JumpHeight, 4% SpeedFlying, 4% SpeedRunning
  •   2% XPDebtProtection
  •   9% Enhancement(Accuracy)
  •   3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Gift of the Ancients
(Maneuvers)
  •   2% (0.03 End/sec) Recovery
Gift of the Ancients
(Arctic Fog)
  •   2% (0.03 End/sec) Recovery
Kinetic Combat
(Boxing)
  •   MezResist(Immobilized) 2.75%
  •   16.06 HP (1.5%) HitPoints
  •   3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Gladiator's Armor
(Tough)
  •   3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Steadfast Protection
(Tough)
  •   1.5% (0.03 End/sec) Recovery
  •   3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
  •   Knockback (Mag -4), Knockup (Mag -4)
Thunderstrike
(Life Drain)
  •   2% (0.03 End/sec) Recovery
  •   2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  •   7% Enhancement(Accuracy)
  •   4% SpeedRunning, 4% SpeedFlying, 4% SpeedJumping, 4% JumpHeight
  •   2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Gift of the Ancients
(Weave)
  •   2% (0.03 End/sec) Recovery
Siphon Insight
(Blackstar)
  •   4% SpeedJumping, 4% JumpHeight, 4% SpeedFlying, 4% SpeedRunning
  •   2% XPDebtProtection
  •   9% Enhancement(Accuracy)
  •   3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Pacing of the Turtle
(Sleet)
  •   MezResist(Sleep) 2.75%
  •   2.5% Enhancement(Slow)
  •   9% Enhancement(Accuracy)
  •   MezResist(Held) 2.75%
  •   3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Pacing of the Turtle
(Heat Loss)
  •   MezResist(Sleep) 2.75%
  •   2.5% Enhancement(Slow)
  •   9% Enhancement(Accuracy)
  •   MezResist(Held) 2.75%
  •   3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Luck of the Gambler
(Scorpion Shield)
  •   10% (0.45 HP/sec) Regeneration
Lockdown
(Web Cocoon)
  •   3% DamageBuff(All)
  •   2.5% Enhancement(Held)
  •   MezResist(Held) 2.2%
  •   2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
  •   3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Trap of the Hunter
(Web Envelope)
  •   5% Enhancement(Immobilized)
  •   20.08 HP (1.87%) HitPoints
  •   9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
  •   MezResist(Held) 2.75%
  •   3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)