Author Topic: City of Data: Cause and Effect  (Read 2663 times)

Codewalker

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City of Data: Cause and Effect
« on: January 03, 2012, 05:36:35 PM »
Happy New Year from the Titan Network!

To ring in 2012, we are happy to announce the first of several upgrades to City of Data, specifically to the detailed power information.

This update, entitled "Cause and Effect", focuses on streamlining and enhancing how power effects are shown, making them easier to read and understand.
  • The biggest change you'll notice is that many attributes of the effects are now shown as icons, reducing the amount of space each line takes up and making it easier to see at a glance. A lock icon, for example, represents that the effect is immune to Enhancements and Buffs, and always uses the displayed value exactly. Hovering over any icon with your mouse tells you what it is, and in many cases shows extra information.

  • There is also color coding to help see at a glance what an effect does. A light blue background means that an effect has a special condition. Dark green text means that the effect has a random chance to apply. Faded red text means that the effect doesn't apply at all, unless some other power (i.e. Fiery Embrace or Swap Ammo) modifies it. All of the colors are intended to supplement the text and icons; the site should be completely usable even with color blindness. If you do encounter some text that is difficult to read due to the contrast, please let me know so I can fix it!

  • Many new attributes are now shown as well. Several different stacking types are supported that previously were not. Effects that can be canceled have an X icon you can hover over to see what cancels them. Also, effects that are single-target-only in an AoE power, or have a reduced radius, now show that information.

  • The chance modifier used by Swap Ammo, Fiery Embrace, and a few others is now fully supported! The effects that are modified by these, or modify other powers now have hyperlinks you can click to get a list of powers that they affect.

  • A few bugs have been squashed as well. Some of the backend tables were revamped, and as a result the issues that people were seeing with some of the Lore pets are fixed.

  • Finally, the site itself has been streamlined, using the full browser window to show the data you want. Remember that you can always use the "City of Data" link at the top of the page to return to the start page.

Hope that everyone had a great holiday. Enjoy! :)