Author Topic: lv 34 enegry/enegry build  (Read 2775 times)

Byakuya523

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lv 34 enegry/enegry build
« on: May 19, 2012, 06:25:33 PM »
I was wondering if this build is good or not?

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Nahar: Level 35 Mutation Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Energy Manipulation
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership

Hero Profile:
Level 1: Power Bolt
  • (A) Thunderstrike - Damage/Endurance
  • (3) Thunderstrike - Damage/Recharge
  • (9) Thunderstrike - Accuracy/Damage/Recharge
  • (11) Thunderstrike - Accuracy/Damage
  • (29) Thunderstrike - Accuracy/Damage/Endurance
  • (31) Thunderstrike - Damage/Endurance/Recharge
Level 1: Power Thrust
  • (A) Knockback Distance
  • (5) Damage Increase
Level 2: Power Blast
  • (A) Accuracy
  • (3) Damage Increase
  • (7) Damage Increase
  • (9) Damage Increase
  • (17) Damage Increase
  • (29) Damage Increase
Level 4: Energy Punch
  • (A) Disorient Duration
  • (5) Damage Increase IO
  • (34) Damage Increase IO
Level 6: Energy Torrent
  • (A) Air Burst - Damage/Recharge
  • (7) Damage Increase
  • (34) Air Burst - Damage/Endurance
Level 8: Build Up
  • (A) To Hit Buff
  • (11) To Hit Buff
  • (13) Recharge Reduction
Level 10: Fly
  • (A) Flight Speed
Level 12: Power Burst
  • (A) Accuracy
  • (13) Damage Increase
  • (21) Damage Increase
  • (31) Damage Increase
  • (31) Damage Increase
  • (34) Damage Increase
Level 14: Hasten
  • (A) Recharge Reduction
  • (15) Recharge Reduction
Level 16: Bone Smasher
  • (A) Bruising Blow - Accuracy/Damage
  • (17) Bruising Blow - Damage/Endurance
  • (19) Bruising Blow - Damage/Recharge
Level 18: Sniper Blast
  • (A) Extreme Measures - Accuracy/Damage
  • (19) Extreme Measures - Damage/Endurance
  • (21) Extreme Measures - Accuracy/Interrupt/Range
  • (23) Extreme Measures - Damage/Interrupt/Recharge
  • (25) Extreme Measures - Damage/Endurance/Recharge
  • (27) Extreme Measures - Accuracy/Range/Recharge
Level 20: Conserve Power
  • (A) Recharge Reduction
  • (23) Recharge Reduction
Level 22: Hover
  • (A) Defense Buff
Level 24: Aim
  • (A) To Hit Buff
  • (25) To Hit Buff
  • (27) Recharge Reduction
Level 26: Assault
  • (A) Endurance Reduction
Level 28: Tactics
  • (A) To Hit Buff
Level 30: Maneuvers
  • (A) Luck of the Gambler - Defense/Recharge
Level 32: Nova
  • (A) Obliteration - Damage
  • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (33) Obliteration - Accuracy/Damage/Recharge
Level 35: [Empty]
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
Level 1: Brawl
  • (A) Damage Increase
Level 1: Defiance
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Run Speed
Level 2: Rest
  • (A) Healing
Level 4: Ninja Run
Level 4: Swift
  • (A) Flight Speed
Level 4: Health
  • (A) Healing
Level 4: Hurdle
  • (A) Jumping
Level 4: Stamina
  • (A) Efficacy Adaptor - EndMod
  • (15) Efficacy Adaptor - EndMod/Accuracy
  • (33) Efficacy Adaptor - EndMod/Endurance
------------
------------
Set Bonus Totals:
  • 5% DamageBuff(Smashing)
  • 5% DamageBuff(Lethal)
  • 5% DamageBuff(Fire)
  • 5% DamageBuff(Cold)
  • 5% DamageBuff(Energy)
  • 5% DamageBuff(Negative)
  • 5% DamageBuff(Toxic)
  • 5% DamageBuff(Psionic)
  • 1.25% Defense(Smashing)
  • 1.25% Defense(Lethal)
  • 1.25% Defense(Fire)
  • 1.25% Defense(Cold)
  • 3.75% Defense(Energy)
  • 3.75% Defense(Negative)
  • 2.5% Defense(Melee)
  • 3.75% Defense(Ranged)
  • 2.5% Defense(AoE)
  • 2% Enhancement(Knockback)
  • 7% Enhancement(Accuracy)
  • 2% Enhancement(Knockup)
  • 4% SpeedFlying
  • 40.66 HP (3.37%) HitPoints
  • 4% JumpHeight
  • 4% SpeedJumping
  • MezResist(Stunned) 2.2%
  • 6% (0.1 End/sec) Recovery
  • 4% SpeedRunning
------------
Set Bonuses:
Thunderstrike
(Power Bolt)
  •   2% (0.03 End/sec) Recovery
  •   2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  •   7% Enhancement(Accuracy)
  •   4% SpeedRunning, 4% SpeedFlying, 4% SpeedJumping, 4% JumpHeight
  •   2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Air Burst
(Energy Torrent)
  •   2% Enhancement(Knockback), 2% Enhancement(Knockup)
Bruising Blow
(Bone Smasher)
  •   1% (0.02 End/sec) Recovery
  •   9.04 HP (0.75%) HitPoints
Extreme Measures
(Sniper Blast)
  •   1.5% (0.03 End/sec) Recovery
  •   18.07 HP (1.5%) HitPoints
  •   2% DamageBuff(All)
  •   2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
  •   2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
Obliteration
(Nova)
  •   MezResist(Stunned) 2.2%
  •   3% DamageBuff(All)
Efficacy Adaptor
(Stamina)
  •   13.55 HP (1.12%) HitPoints
  •   1.5% (0.03 End/sec) Recovery













« Last Edit: May 19, 2012, 06:43:49 PM by Byakuya523 »
Nahar 50 Energy/Energy Blaster
DraconicSins 50 Fire/Fire Tank
Chaotic Princess 50 Robotics/Thermal Radiation MM
Kugari 50 Titan Weapon/Super Reflex Brute

Bliz

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  • Posts: 142
    • StudioBliz
Re: lv 34 enegry/enegry build
« Reply #1 on: June 07, 2012, 01:41:49 AM »
Well, builds in progress can be difficult to critique. You may have solid reasons for slotting powers a certain way leveling up, using some enhancements as place holders for sets you'll use later; you may be just trying some things out and seeing what works, planning a respec later, etc. It's why many people post builds to 50, regardless of what level the toon is, because eventually 50 is where they want to be.

That said, consider what I say more for the future as you gain more slots and fill things out more.

I have much love for Thunderstrike and as a mostly ranged toon you really can't go wrong 6 slotting your blasts with it. IOs are not just for set bonuses tho'; don't be afraid to just fill out your powers with a bit of this, bit of that to get better overall enhancement values instead.

I would not have more than the default slot in Power Thrust; depending on your (later) set bonuses you may choose to slot differently gut generally an accuracy is all it needs. (That said, 4pc of Kinetic Crash will give you a bit of knockback protection for fairly cheap.)

The  Targeted AoE sets in this game are woefully lacking for anything under 50. (Yes, the PvP set theoretically exists under 50 but as players mostly farm for them in PvP zones using their 50s... if you want to use Javelin Volley you'll be using 50s.) So most just slot 5pc Positron's Blast and if they have room, round it out with a Recharge or Detonation/Air Burst Damage/Recharge. Ragnarok is the bee's knees but terribly expensive and you'll need to be trained to 50 to slot it. Energy Torrent is a great power and deserves more slots.

I would personally skip Aim and dedicate it's slots to Build Up, where you will get a better bang for your buck in the +dmg compartment. I would then take Afterburner both for faster Fly speed and a spot for another Gambler global.

I guess you can't really go wrong with Extreme Measures in your Sniper power; there's nothing wrong with the set. But ask yourself how often you use Sniper Blast; if it's part of your normal attack chain (a great starter) you're fine. But if you only use it occasionally and you are slot starved elsewhere, consider dropping it or dedicating some of it's slots to another power.

Obliteration is a fantastic set but be sure to 5-6 slot it in your Nova for a better explosion.

I'm not sure you really need all 3 Leadership toggles. As a Blaster, the benefits you get from any of them isn't terribly large. If you want that much leadership, try dropping one of the toggles in favor of Vengeance (another spot for a Gambler global), but only if you team often. If you are slot starved, 1 End Redux in each is generally fine.

You're not really enhancing Stamina as well as you could with that slotting. Either fill it out with more pieces of Efficacy or consider switching to a couple of standard End Mod IOs instead; 2 End Mod + the Performance Shifter proc is a pretty popular slotting.

Bone Smasher and Energy Punch are both underslotted; I would suggest dropping Energy Punch and dedicating more slots to Bone Smasher as it's a whopper of an attack. EP deserves at least 4 slots, BS 5. I'm not a big fan of the low-level Melee damage sets; they can be nice when you are low level but as you hit 40 you should be trading up. Crushing Impact is a favoured melee set that is fairly inexpensive and gives decent set bonuses and enhancement values.

All that said I don't think your build as it is now is bad; if you are having fun that is the most important thing. And this game gives many ways to upgrade/enhance/adjust/change your build if you are unhappy. Remember that we also have dual builds in this game (speak to any trainer to switch builds), so don't be afraid to take advantage of a secondary build to try things a little differently without taking away from what you already have.
Liz

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Byakuya523

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  • Posts: 18
Re: lv 34 enegry/enegry build
« Reply #2 on: June 18, 2012, 09:27:43 PM »
here is how my blaster is now,
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

Nahar: Level 46 Mutation Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Energy Manipulation
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Electrical Mastery

Hero Profile:
Level 1: Power Bolt
  • (A) Entropic Chaos - Damage/Endurance
  • (3) Entropic Chaos - Chance of Heal Self
  • (3) Entropic Chaos - Damage/Endurance/Recharge
  • (5) Entropic Chaos - Damage/Recharge
  • (5) Entropic Chaos - Accuracy/Damage
  • (7) Damage Increase IO
Level 1: Power Thrust
  • (A) Knockback Distance IO
  • (7) Damage Increase IO
Level 2: Power Blast
  • (A) Thunderstrike - Accuracy/Damage
  • (9) Thunderstrike - Damage/Endurance
  • (9) Thunderstrike - Damage/Recharge
  • (11) Thunderstrike - Accuracy/Damage/Recharge
  • (11) Thunderstrike - Accuracy/Damage/Endurance
  • (13) Thunderstrike - Damage/Endurance/Recharge
Level 4: Energy Punch
  • (A) Mako's Bite - Accuracy/Damage
  • (13) Mako's Bite - Damage/Endurance
  • (15) Mako's Bite - Damage/Recharge
  • (45) Mako's Bite - Accuracy/Endurance/Recharge
  • (45) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (45) Mako's Bite - Chance of Damage(Lethal)
Level 6: Energy Torrent
  • (A) Air Burst - Accuracy/Damage
  • (15) Air Burst - Damage/Recharge
  • (17) Air Burst - Damage/Range
  • (17) Air Burst - Damage/Endurance
Level 8: Hover
  • (A) Luck of the Gambler - Defense
Level 10: Build Up
  • (A) Adjusted Targeting - To Hit Buff
  • (19) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (19) Adjusted Targeting - Recharge
Level 12: Power Burst
  • (A) Devastation - Accuracy/Damage
  • (21) Devastation - Damage/Endurance
  • (21) Devastation - Damage/Recharge
  • (23) Devastation - Accuracy/Damage/Recharge
  • (23) Devastation - Accuracy/Damage/Endurance/Recharge
  • (25) Devastation - Chance of Hold
Level 14: Hasten
  • (A) Recharge Reduction IO
  • (25) Recharge Reduction IO
Level 16: Bone Smasher
  • (A) Blaster's Wrath - Accuracy/Damage
  • (27) Blaster's Wrath - Damage/Recharge
  • (27) Blaster's Wrath - Accuracy/Damage/Recharge
  • (29) Blaster's Wrath - Accuracy/Damage/Endurance
  • (29) Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
  • (31) Blaster's Wrath - Recharge/Chance for Fire Damage
Level 18: Sniper Blast
  • (A) Extreme Measures - Accuracy/Damage
  • (31) Extreme Measures - Damage/Endurance
  • (31) Extreme Measures - Accuracy/Interrupt/Range
  • (33) Extreme Measures - Damage/Endurance/Recharge
  • (33) Extreme Measures - Accuracy/Range/Recharge
  • (33) Extreme Measures - Damage/Interrupt/Recharge
Level 20: Conserve Power
  • (A) Recharge Reduction IO
  • (34) Recharge Reduction IO
Level 22: Aim
  • (A) Adjusted Targeting - To Hit Buff
  • (34) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (34) Adjusted Targeting - Recharge
Level 24: Fly
  • (A) Freebird - FlySpeed
Level 26: Maneuvers
  • (A) Luck of the Gambler - Defense
Level 28: Assault
  • (A) Endurance Reduction
Level 30: Tactics
  • (A) To Hit Buff
Level 32: Nova
  • (A) Obliteration - Damage
  • (36) Obliteration - Accuracy/Recharge
  • (36) Obliteration - Damage/Recharge
  • (36) Obliteration - Accuracy/Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (37) Obliteration - Chance for Smashing Damage
Level 35: Static Discharge
  • (A) Detonation - Accuracy/Damage/Endurance
  • (37) Detonation - Damage/Range
  • (39) Detonation - Damage/Endurance/Range
  • (39) Detonation - Damage/Endurance
Level 38: Total Focus
  • (A) Crushing Impact - Damage/Endurance/Recharge
  • (39) Crushing Impact - Damage/Recharge
  • (40) Crushing Impact - Accuracy/Damage/Recharge
  • (40) Crushing Impact - Accuracy/Damage/Endurance
  • (40) Crushing Impact - Accuracy/Damage
Level 41: Charged Armor
  • (A) Titanium Coating - Resistance
  • (42) Titanium Coating - Resistance/Recharge
  • (42) Titanium Coating - Endurance
  • (42) Titanium Coating - Resistance/Endurance/Recharge
Level 44: Surge of Power
  • (A) Empty
Level 47: [Empty]
Level 49: [Empty]
Level 1: Brawl
  • (A) Damage Increase
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Celerity - RunSpeed
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Healing
Level 2: Swift
  • (A) Flight Speed IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Health
  • (A) Miracle - Heal
  • (43) Miracle - +Recovery
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod
  • (43) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (43) Efficacy Adaptor - Accuracy/Recharge
Level 1: Defiance
Level 1: Prestige Power Slide
  • (A) Empty
Level 4: Ninja Run
------------
------------
Set Bonus Totals:
  • 18% DamageBuff(Smashing)
  • 18% DamageBuff(Lethal)
  • 18% DamageBuff(Fire)
  • 18% DamageBuff(Cold)
  • 18% DamageBuff(Energy)
  • 18% DamageBuff(Negative)
  • 18% DamageBuff(Toxic)
  • 18% DamageBuff(Psionic)
  • 3.13% Defense(Smashing)
  • 3.13% Defense(Lethal)
  • 1.25% Defense(Fire)
  • 1.25% Defense(Cold)
  • 7.19% Defense(Energy)
  • 7.19% Defense(Negative)
  • 3.75% Defense(Psionic)
  • 6.25% Defense(Melee)
  • 10.63% Defense(Ranged)
  • 2.5% Defense(AoE)
  • 2.25% Max End
  • 2% Enhancement(Knockup)
  • 2% Enhancement(Knockback)
  • 30% Enhancement(Accuracy)
  • 7.5% Enhancement(Range)
  • 25% Enhancement(RechargeTime)
  • 4% SpeedFlying
  • 117.5 HP (9.75%) HitPoints
  • 4% JumpHeight
  • 4% SpeedJumping
  • MezResist(Confused) 2.75%
  • MezResist(Held) 6.6%
  • MezResist(Immobilized) 5.5%
  • MezResist(Sleep) 3.85%
  • MezResist(Stunned) 4.4%
  • 7.5% (0.13 End/sec) Recovery
  • 22% (1.1 HP/sec) Regeneration
  • 0.63% Resistance(Smashing)
  • 0.63% Resistance(Lethal)
  • 4.4% Resistance(Energy)
  • 2.52% Resistance(Negative)
  • 4% SpeedRunning
  • 1% XPDebtProtection

as far as snipe i use it more then most think a blaster can, and i dont really have end problems unless fighting a enemy that drains end like sappers. i will respect tho and take afterburner because i didnt know of the added boost it provides to def and others dropping tactics cuz it is rarely used by me. and i will get the luck of the gambler global recharge for both hover and afterburner. i also took ur advice and started a second build when i have the enhancements place i will post it also


Nahar 50 Energy/Energy Blaster
DraconicSins 50 Fire/Fire Tank
Chaotic Princess 50 Robotics/Thermal Radiation MM
Kugari 50 Titan Weapon/Super Reflex Brute