Author Topic: Scenic Locations -- Maps, Coordinates and screenshots  (Read 55157 times)

Arachnion

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Re: Scenic Locations -- Maps, Coordinates and screenshots
« Reply #20 on: December 13, 2012, 09:53:50 PM »
Here are the rest of the I24 unique maps.

I apologize if they do not work, I took the names from a minimap file.

Ignore the hexcodes in front, I was too lazy to remove them :P

Code: [Select]
0x5022d407 -- maps/missions/Unique/i24_Unique_Maps/Hero_Arc/Arc_1/Council_Base.txt
0x4fff3b74 -- maps/missions/Unique/i24_Unique_Maps/Hero_Arc/Arc_1/IOM_Brickstown_Arachnos.txt
0x4fd7aaed -- maps/missions/Unique/i24_Unique_Maps/Hero_Arc/Arc_1/Longbow_Facility.txt
0x4fff4489 -- maps/missions/Unique/i24_Unique_Maps/Hero_Arc/Arc_1/New_Praetorians_Base.txt
0x5005ac7f -- maps/missions/Unique/i24_Unique_Maps/Hero_Arc/Arc_2/Council_Finale.txt
0x4fd7d339 -- maps/missions/Unique/i24_Unique_Maps/Hero_Arc/Arc_2/IOM_Brickstown_Mayhem.txt
0x50254512 -- maps/missions/Unique/i24_Unique_Maps/Hero_Arc/Arc_2/IOM_Carnival_Island_Fire.txt
0x4f9ec493 -- maps/missions/Unique/i24_Unique_Maps/Hero_Arc/Arc_2/Villain_Lair.txt
0x4fa1c025 -- maps/missions/Unique/i24_Unique_Maps/Hero_Arc/Arc_3/Anti_Matter_Personal_Story.txt
0x4ff1e329 -- maps/missions/Unique/i24_Unique_Maps/Hero_Arc/Arc_3/Center_Personal_Story.txt
0x4fe48c71 -- maps/missions/Unique/i24_Unique_Maps/Hero_Arc/Arc_3/Council_Base_Finale.txt
0x4fe397a3 -- maps/missions/Unique/i24_Unique_Maps/Hero_Arc/Arc_3/IOM_Croatoa_Council_Attack.txt
0x5000a0e8 -- maps/missions/Unique/i24_Unique_Maps/Hero_Arc/Arc_3/IOM_Striga_Attack.txt
0x4fe4957b -- maps/missions/Unique/i24_Unique_Maps/Hero_Arc/Arc_3/Office_Trap.txt
0x4fd61b0b -- maps/missions/Unique/i24_Unique_Maps/Incarnate_Arc/Devoured_Warehouse.txt
0x50294361 -- maps/missions/Unique/i24_Unique_Maps/Incarnate_Arc/IOM_Forest.txt
0x50294d85 -- maps/missions/Unique/i24_Unique_Maps/Incarnate_Arc/IOM_Praetoria_Ruined_City_Showdown.txt
0x500462cf -- maps/missions/Unique/i24_Unique_Maps/Incarnate_Arc/Tunnels_Hamidon_Encounter.txt
0x502a9228 -- maps/missions/Unique/i24_Unique_Maps/Kings_Row_Missions/Anderson_Construction/Anderson_Construction.txt
0x50046459 -- maps/missions/Unique/i24_Unique_Maps/Kings_Row_Missions/CityOfficial_Office/CityOfficial_Hammett_Office.txt
0x502a9956 -- maps/missions/Unique/i24_Unique_Maps/Kings_Row_Missions/CityOfficial_Office/CityOfficial_Office.txt
0x4fbeeb51 -- maps/missions/Unique/i24_Unique_Maps/Kings_Row_Missions/KingsGarmentWorks/KingsGarmentWorks.txt
0x4fd7ca7c -- maps/missions/Unique/i24_Unique_Maps/Kings_Row_Missions/PersonalStory_Deadlock_Fort_Trident/Deadlock_Fort_Trident.txt
0x4f974267 -- maps/missions/Unique/i24_Unique_Maps/Kings_Row_Missions/PersonalStory_JailBreak/PersonalStory_Jailbreak.txt
0x502a9978 -- maps/missions/Unique/i24_Unique_Maps/Kings_Row_Missions/Skulls_Hideout/Skulls_Hideout.txt
0x5008881c -- maps/missions/Unique/i24_Unique_Maps/Kings_Row_Missions/Superadine_Lab/Superadine_Lab.txt
0x502a9a51 -- maps/missions/Unique/i24_Unique_Maps/Kings_Row_Missions/Superadine_Lab/Veles_Superadine_Lab.txt
0x502a90fc -- maps/missions/Unique/i24_Unique_Maps/Kings_Row_Missions/ToothBreakerJones_Hideout/ToothBreakerJones_Hideout.txt
0x502a99d9 -- maps/missions/Unique/i24_Unique_Maps/Kings_Row_Missions/Veles_Hideout/Veles_Rave.txt
0x501ac1c8 -- maps/missions/Unique/i24_Unique_Maps/Villain_Arc/Arc_1/IOM_StMartial_Showdown.txt
0x500f3bb6 -- maps/missions/Unique/i24_Unique_Maps/Villain_Arc/Arc_1/IOM_StMartial_Vanguard_Helicopter.txt
0x501ac31d -- maps/missions/Unique/i24_Unique_Maps/Villain_Arc/Arc_1/IOM_Vanguard_Prison.txt
0x5005f8ae -- maps/missions/Unique/i24_Unique_Maps/Villain_Arc/Arc_1/MrG_Hideout.txt
0x501ac38f -- maps/missions/Unique/i24_Unique_Maps/Villain_Arc/Arc_2/IOM_CapAuDiable_WSPDR_Office.txt
0x4fdfc09e -- maps/missions/Unique/i24_Unique_Maps/Villain_Arc/Arc_2/IOM_St_Martial_YinFinale.txt
0x4fd8e131 -- maps/missions/Unique/i24_Unique_Maps/Villain_Arc/Arc_2/IOM_StMartial_Carnival.txt
0x4fd8f731 -- maps/missions/Unique/i24_Unique_Maps/Villain_Arc/Arc_2/IOM_StMartial_Family.txt
0x501adaf0 -- maps/missions/Unique/i24_Unique_Maps/Villain_Arc/Arc_3/Arachnos_Base.txt
0x4fd91b32 -- maps/missions/Unique/i24_Unique_Maps/Villain_Arc/Arc_3/IOM_Awakened_Showdown.txt
0x4fd9213a -- maps/missions/Unique/i24_Unique_Maps/Villain_Arc/Arc_3/IOM_Faultline_Attack.txt
0x4f88b2d3 -- maps/missions/Unique/i24_Unique_Maps/Villain_Arc/Arc_3/IOM_StMartial_PenelopeYin_Showdown.txt
0x4fd8fc70 -- maps/missions/Unique/i24_Unique_Maps/Villain_Arc/Arc_3/IOM_StMartial_Plant_to_Sewers.txt
0x50086780 -- maps/missions/Unique/i24_Unique_Maps/Villain_Arc/Arc_3/Vanguard_Vault.txt
0x4f8f49e7 -- maps/missions/Unique/i24_Unique_Maps/Villain_Arc/Arc_3/Wu_Yin_Personal_Story.txt
0x4fd8cf02 -- maps/missions/Unique/i24_Unique_Maps/Villain_Arc/IOM_Villain_Imperial_Hamidon.txt
I'm all dressed up with nowhere to go
Walkin' with a dead man over my shoulder

Waiting for an invitation to arrive
Goin' to a party where no one's still alive

Sparky

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Re: Scenic Locations -- Maps, Coordinates and screenshots
« Reply #21 on: December 13, 2012, 11:57:36 PM »
One of the last things I did before the servers went down was get as many map demos as I could. It'll take some time to sort them but I'll post info and screenshots as I do.

Summary Description: Dark Astoria arc final map.
Demorecord Map Name: MAPS/MISSIONS/UNIQUE/I22_UNIQUE_MAPS/DARK_ASTORIA/DREAM_DOCTOR/DA_FINALE.TXT
Character Coordinates: 426.824188 -233.625366 1630.807129
Camera Coordinates: 432.658051 -231.371048 1639.012817
Screenshot:


Summary Description: Council giant robot hanger.
Demorecord Map Name: maps/Missions/unique/StrigaIsle/Council_Mission1.txt
Character Coordinates: -795.833008 103 513.979553 -794.302795
Camera Coordinates: -808.371399 109.014420 535.970276
Screenshot:


Summary Description: Who Will Die? Part 1 final map.
Demorecord Map Name: MAPS/MISSIONS/UNIQUE/SIGNATURESTORYARCS/ONEWILLDIE_STORY_1/ISSUE1/IOM_HOLLOWS_LOST_CEREMONY.TXT
Character Coordinates: -629.31189 -349.827393 -1996.611206
Camera Coordinates: -624.572632 -344.295288 -2007.236572
Screenshot:


Summary Description: Manticore's mansion
Demorecord Map Name: maps/Missions/unique/Ongoing_Training/Manticore_Mansion/Manticore_Mansion_Generic.txt
Character Coordinates: -247.287704 -59.5 434.371002
Camera Coordinates: -212.718460 -53.724373 417.986755
Screenshot:

For the bookcase door/front door you will need to add the following to the demo:
0   10  NEW Dr
0   10  NPC Door_Mansion
0   10  POS -17.5 -73.375 700.609375
0   10  PYR 0 -3.129317 -0
0   10  MOV READY 0
0   11  NEW Dr
0   11  NPC Door_Mansion_Bookcase
0   11  POS -250.5 -60.671875 412.34375
0   11  PYR 0 -1.558524 -0
0   11  MOV READY 0

Summary Description: Inside Sister Psyche's mind.
Demorecord Map Name: MAPS/MISSIONS/UNIQUE/SIGNATURESTORYARCS/ONEWILLDIE_STORY_1/ISSUE4/SISTER_PSYCHE_MIND.TXT
Character Coordinates: -175 135.28125 128
Camera Coordinates: -203.222580 141.408142 153.356842
Screenshot:


Summary Description: Destroyed Steel Canyon.
Demorecord Map Name: MAPS/MISSIONS/UNIQUE/SIGNATURESTORYARCS/PANDORASBOX_STORY_2/ISSUE6/IOM_STEELCANYON_BRASSTUESDAY.TXT
Character Coordinates: -2724.754639 -84.500061 -432.284149
Camera Coordinates: -2938.325195 -58.224781 -566.865417
Screenshot:

therain93

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Re: Scenic Locations -- Maps, Coordinates and screenshots
« Reply #22 on: December 14, 2012, 01:57:48 AM »
Heya gang,

So I have noticed a lot of archiving and posting of unique places but I mostly see zones here and there. Unfortunately I didn't have a chance to snag some of the special mission maps from the game before it went down and was wondering if anyone else may have? Such as the Incarnate Arc where at the end Ouroboros is up in flames, AP destroyed, etc etc.

Maybe they could be posted like therain93 suggested in another thread if possible? Pretty please?

Summary Description:
Demorecord Map Name:
Character Coordinates:
Camera Coordinates:
Screenshot:!
You guys really are awesome by the way, thanks for the help in advance!
I may have the arc, or atleast the mission you speak of in demorecord -- I'll check when I get home ( ' :
It looks like Samuraiko took care of you as far as the map goes -- unfortunately, I do not have a demorecord of it.  Oddly, I've got a fraps recording of the mission, but not the demo of it. / ' :
@Texarkana - March 5, 2004 - December 1, 2012 -- Imageshack |-| Youtube
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You don't know what it's like.... |-| Book One. Chapter one...

corvus1970

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  • A true ruler is as moral as a Hurricane.
Re: Scenic Locations -- Maps, Coordinates and screenshots
« Reply #23 on: December 14, 2012, 02:11:16 AM »
I've tried the Lava-filled Grendel's Gulch map and the Destroyed Steel canyon map as backdrops, and in each case I get just orange sky.

What am I missing?
... ^o^CORVUS^o^
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therain93

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Re: Scenic Locations -- Maps, Coordinates and screenshots
« Reply #24 on: December 14, 2012, 02:14:59 AM »
Summary Description: Gazebo in Winter Chalet (Pocket D Winter Event)
Demorecord Map Name: Map maps/City_Zones/City_02_04/City_02_04.txt
Character Coordinates: POS 860.52832 30.40485 -1083.524292
Camera Coordinates: POS 860.52832 30.40485 -1083.524292
 
Sceenshot:
http://img842.imageshack.us/img842/5449/wintergazebocityofheroe.jpg
@Texarkana - March 5, 2004 - December 1, 2012 -- Imageshack |-| Youtube
---------------------------------------------------------------------------------------

You don't know what it's like.... |-| Book One. Chapter one...

therain93

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Re: Scenic Locations -- Maps, Coordinates and screenshots
« Reply #25 on: December 14, 2012, 02:19:32 AM »
I've tried the Lava-filled Grendel's Gulch map and the Destroyed Steel canyon map as backdrops, and in each case I get just orange sky.

What am I missing?
Edit 1: nevermind -- i had a dumber than usual moment...

Edit 2: Grendel's Gulch working democode snippet:

Code: [Select]
1   0   Version 2
0   0   Map MAPS/MISSIONS/UNIQUE/SIGNATURESTORYARCS/ONEWILLDIE_STORY_1/ISSUE1/IOM_HOLLOWS_LOST_CEREMONY.TXT
0   0   Time 13.073464
0   CAM POS -442.814209 -267.401337 -2357.661377
0   CAM PYR 0.24 2.787583 0
0   1   Player
0   1   NEW "Arbiter Salazar"
0   1   COSTUME 1 89a0ea 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
0   1   PARTSNAME V_FEM_PANTS.GEO/GEO_Hips_Wolf !hips_Wolf_01 !hips_Wolf_01b 003c5561 00000000
0   1   PARTSNAME V_FEM_SHIRT.GEO/GEO_Chest_Wolf V_Arachnos_01 V_Arachnos_01b 003c5561 00000000
0   1   PARTSNAME V_FEM_HEAD.GEO/GEO_Head_Wolf !Face_Skin_V_Fem_Head_68 none 003c5561 00000000
0   1   PARTSNAME V_FEM_GLOVE.GEO/GEO_Larm*_Wolf !X_WolfArmor_Glove none 003c5561 00000000
0   1   PARTSNAME V_FEM_BOOT.GEO/GEO_LlegR_Wolf !X_WolfArmor_Boot none 003c5561 00000000
0   1   PARTSNAME V_FEM_BELT.GEO/GEO_Belt_Wolf !X_WolfArmor_Belt none 003c5561 00000000
0   1   PARTSNAME V_FEM_HAIR.GEO/GEO_HAIR_V_LongFang !x_wolfarmor_hair_Player none 003c5561 00000000 003c5561 00000000 Costumes/Helmets/Arachnos/Female_WolfSpider.fx
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME V_FEM_EMBLEM.GEO/GEO_Emblem_Wolf !EMBLEM_Arachnos_Spider_01 !EMBLEM_Arachnos_Spider_01_Mask 003c5561 00000000
0   1   PARTSNAME V_FEM_SPADR.GEO/GEO_SpadR_Wolf !x_wolfarmor_spadr none 003c5561 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 003c5561 00000000 003c5561 00000000 WEAPONS/Custom_AssaultRifle/Fem_AssaultRifle_Arachnos03.fx
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME V_FEM_BROACH.GEO/Geo_Broach_Wolf !x_wolfarmor_neck none 003c5561 00000000 003c5561 00000000 Capes/V_Enemy/Arachnos/Wolf/CapeWolfFem.fx
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME V_FEM_Cranium.GEO/GEO_Cranium_Wolf_02 !x_wolfarmor_neck none 003c5561 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 00ffffff 00ffffff 00ffffff 00ffffff WEAPONS/Custom_Mace/Fem_Mace_Arachnos01.fx
0   1   PARTSNAME none none none 00000000 00000000
0   1   XLU 0.149020
0   1   MOV TRUCK_JUMP_OUT 0
0   1   FX Maintained 1 POWERS/LEAPING/LEAPING.FX 0
0   1   FXSCALE 10.000000 10
0   1   ORIGIN ENT 0 0
0   1   TARGET ENT 1 0
0   1   FX Maintained 2 V_COV/POWERS/NINJITSU/HIDE.FX 0
0   1   FXSCALE 10.000000 10
0   1   ORIGIN ENT 0 0
0   1   TARGET ENT 1 0
0   1   FX Maintained 3 V_COV/POWERS/BLOODWIDOW/LEADERSHIP/LEADERSHIP.FX 0
0   1   FXSCALE 10.000000 10
0   1   ORIGIN ENT 0 0
0   1   TARGET ENT 1 0
0   1   FX Maintained 4 V_COV/POWERS/BLOODWIDOW/ASSAULT/ASSAULT.FX 0
0   1   FXSCALE 10.000000 10
0   1   ORIGIN ENT 0 0
0   1   TARGET ENT 1 0
0   1   FX Maintained 5 V_COV/POWERS/BLOODWIDOW/MANEUVERS/MANEUVERS.FX 0
0   1   FXSCALE 10.000000 10
0   1   ORIGIN ENT 0 0
0   1   TARGET ENT 1 0
0   1   FX Maintained 11 GENERICCONTINUING/BUFFTOHITCONT.FX 0
0   1   FXSCALE 10.000000 10
0   1   ORIGIN ENT 0 0
0   1   TARGET ENT 1 0
0   1   FX Maintained 10 GENERICCONTINUING/BUFFDAMAGECONTINUING.FX 0
0   1   FXSCALE 10.000000 10
0   1   ORIGIN ENT 0 0
0   1   TARGET ENT 1 0
0   1   FX Maintained 9 GENERICCONTINUING/BUFFDEFCONTINUING.FX 0
0   1   FXSCALE 10.000000 10
0   1   ORIGIN ENT 0 0
0   1   TARGET ENT 1 0
0   1   HP 558.90
0   1   HPMAX 558.90
0   1   POS -444.503601 -274.093903 -2353.090332
0   1   PYR 0 -0.35401 0
0   28  NEW Dr
0   28  NPC Door_Truck
0   28  POS -448 -271.9375 -2360.375
0   28  PYR 0.257501 3.139965 -0.012575
0   28  MOV READY 0
390 SKYFILE SKY 0 1 0.000000
237 SKYFILE SKY 0 1 0.000000
269 SKYFILE SKY 0 1 0.000000

 
Edit 3: Brass Tuesday working democode snippet:
 
Code: [Select]
1   0   Version 2
0   0   Map MAPS/MISSIONS/UNIQUE/SIGNATURESTORYARCS/PANDORASBOX_STORY_2/ISSUE6/IOM_STEELCANYON_BRASSTUESDAY.TXT
0   0   Time 13.073464
0   CAM POS -2938.325195 -58.224781 -566.865417
0   CAM PYR 0.24 2.787583 0
0   1   Player
0   1   NEW "Arbiter Salazar"
0   1   COSTUME 1 89a0ea 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
0   1   PARTSNAME V_FEM_PANTS.GEO/GEO_Hips_Wolf !hips_Wolf_01 !hips_Wolf_01b 003c5561 00000000
0   1   PARTSNAME V_FEM_SHIRT.GEO/GEO_Chest_Wolf V_Arachnos_01 V_Arachnos_01b 003c5561 00000000
0   1   PARTSNAME V_FEM_HEAD.GEO/GEO_Head_Wolf !Face_Skin_V_Fem_Head_68 none 003c5561 00000000
0   1   PARTSNAME V_FEM_GLOVE.GEO/GEO_Larm*_Wolf !X_WolfArmor_Glove none 003c5561 00000000
0   1   PARTSNAME V_FEM_BOOT.GEO/GEO_LlegR_Wolf !X_WolfArmor_Boot none 003c5561 00000000
0   1   PARTSNAME V_FEM_BELT.GEO/GEO_Belt_Wolf !X_WolfArmor_Belt none 003c5561 00000000
0   1   PARTSNAME V_FEM_HAIR.GEO/GEO_HAIR_V_LongFang !x_wolfarmor_hair_Player none 003c5561 00000000 003c5561 00000000 Costumes/Helmets/Arachnos/Female_WolfSpider.fx
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME V_FEM_EMBLEM.GEO/GEO_Emblem_Wolf !EMBLEM_Arachnos_Spider_01 !EMBLEM_Arachnos_Spider_01_Mask 003c5561 00000000
0   1   PARTSNAME V_FEM_SPADR.GEO/GEO_SpadR_Wolf !x_wolfarmor_spadr none 003c5561 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 003c5561 00000000 003c5561 00000000 WEAPONS/Custom_AssaultRifle/Fem_AssaultRifle_Arachnos03.fx
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME V_FEM_BROACH.GEO/Geo_Broach_Wolf !x_wolfarmor_neck none 003c5561 00000000 003c5561 00000000 Capes/V_Enemy/Arachnos/Wolf/CapeWolfFem.fx
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME V_FEM_Cranium.GEO/GEO_Cranium_Wolf_02 !x_wolfarmor_neck none 003c5561 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 00000000 00000000
0   1   PARTSNAME none none none 00ffffff 00ffffff 00ffffff 00ffffff WEAPONS/Custom_Mace/Fem_Mace_Arachnos01.fx
0   1   PARTSNAME none none none 00000000 00000000
0   1   XLU 0.149020
0   1   MOV TRUCK_JUMP_OUT 0
0   1   FX Maintained 1 POWERS/LEAPING/LEAPING.FX 0
0   1   FXSCALE 10.000000 10
0   1   ORIGIN ENT 0 0
0   1   TARGET ENT 1 0
0   1   FX Maintained 2 V_COV/POWERS/NINJITSU/HIDE.FX 0
0   1   FXSCALE 10.000000 10
0   1   ORIGIN ENT 0 0
0   1   TARGET ENT 1 0
0   1   FX Maintained 3 V_COV/POWERS/BLOODWIDOW/LEADERSHIP/LEADERSHIP.FX 0
0   1   FXSCALE 10.000000 10
0   1   ORIGIN ENT 0 0
0   1   TARGET ENT 1 0
0   1   FX Maintained 4 V_COV/POWERS/BLOODWIDOW/ASSAULT/ASSAULT.FX 0
0   1   FXSCALE 10.000000 10
0   1   ORIGIN ENT 0 0
0   1   TARGET ENT 1 0
0   1   FX Maintained 5 V_COV/POWERS/BLOODWIDOW/MANEUVERS/MANEUVERS.FX 0
0   1   FXSCALE 10.000000 10
0   1   ORIGIN ENT 0 0
0   1   TARGET ENT 1 0
0   1   FX Maintained 11 GENERICCONTINUING/BUFFTOHITCONT.FX 0
0   1   FXSCALE 10.000000 10
0   1   ORIGIN ENT 0 0
0   1   TARGET ENT 1 0
0   1   FX Maintained 10 GENERICCONTINUING/BUFFDAMAGECONTINUING.FX 0
0   1   FXSCALE 10.000000 10
0   1   ORIGIN ENT 0 0
0   1   TARGET ENT 1 0
0   1   FX Maintained 9 GENERICCONTINUING/BUFFDEFCONTINUING.FX 0
0   1   FXSCALE 10.000000 10
0   1   ORIGIN ENT 0 0
0   1   TARGET ENT 1 0
0   1   HP 558.90
0   1   HPMAX 558.90
0   1   POS -444.503601 -274.093903 -2353.090332
0   1   PYR 0 -0.35401 0
0   28  NEW Dr
0   28  NPC Door_Truck
0   28  POS -2938.325195 -58.224781 -566.865417
0   28  PYR 0.257501 3.139965 -0.012575
0   28  MOV READY 0
390 SKYFILE SKY 0 1 0.000000
237 SKYFILE SKY 0 1 0.000000
269 SKYFILE SKY 0 1 0.000000
« Last Edit: December 14, 2012, 02:29:19 AM by therain93 »
@Texarkana - March 5, 2004 - December 1, 2012 -- Imageshack |-| Youtube
---------------------------------------------------------------------------------------

You don't know what it's like.... |-| Book One. Chapter one...

corvus1970

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Re: Scenic Locations -- Maps, Coordinates and screenshots
« Reply #26 on: December 14, 2012, 02:39:38 AM »
Thanks! :)
... ^o^CORVUS^o^
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ThorsAssassin

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Re: Scenic Locations -- Maps, Coordinates and screenshots
« Reply #27 on: December 14, 2012, 04:18:59 AM »
Awesome! Thanks guys! Just what I was hoping for!

Sparky

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Re: Scenic Locations -- Maps, Coordinates and screenshots
« Reply #28 on: December 14, 2012, 05:28:53 AM »
Summary Description: Who Will Die? Episode 7
Demorecord Map Name: MAPS/MISSIONS/UNIQUE/SIGNATURESTORYARCS/ONEWILLDIE_STORY_1/ISSUE7/IOM_PACIFIC_OCEAN_ISLAND.TXT
Character Coordinates: -404.567352 11.728149 -863.050781
Camera Coordinates: -742.032715 27.210575 -930.584412
Screenshot:


Summary Description:  Pandora's Box Episode 2 Harvan's Lab
Demorecord Map Name: MAPS/MISSIONS/UNIQUE/SIGNATURESTORYARCS/PANDORASBOX_STORY_2/ISSUE5/HARVANS_LAB.TXT
Character Coordinates: -365.25 -257.78125 -341.78125
Camera Coordinates: -265.627960 -251.394547 -315.080750
Screenshot:


Summary Description: The Matrix Room
Demorecord Map Name: maps/City_Zones/City_05_01/City_05_01.txt
Character Coordinates: 837.902161 -1084.296875 -3650.229004
Camera Coordinates: 822.947327 -1070.474487 -3533.669678
Screenshot:


Summary Description: Reichsman's empowerment machine.
Demorecord Map Name: MAPS/MISSIONS/UNIQUE/I22_UNIQUE_MAPS/DARK_ASTORIA/MAX/ARACHNOS_WAREHOUSE_EMPOWERMENTMACHINE.TXT
Character Coordinates: 640.143921 -324.587128 558.749268
Camera Coordinates: 673.397400 -311.563141 474.048187
Screenshot:


Summary Description: The secret base of the Knives of Vengeance.
Demorecord Map Name: MAPS/MISSIONS/UNIQUE/I22_UNIQUE_MAPS/DARK_ASTORIA/MAX/KNIVES_DOJO.TXT
Character Coordinates: -648 -193.53125 -843
Camera Coordinates: -693.649109 -185.995148 -868.714172
Screenshot:

corvus1970

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Re: Scenic Locations -- Maps, Coordinates and screenshots
« Reply #29 on: December 14, 2012, 05:39:51 AM »
Dear Zod, so many awesome maps! Well, I guess I'll be doing a few demo-edits this weekend after all!
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ThorsAssassin

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Re: Scenic Locations -- Maps, Coordinates and screenshots
« Reply #30 on: December 14, 2012, 05:51:42 AM »
Sparky you rock! Thank you for those additional ones!

Now if I can figure out this pathing program, I am in business again :)

corvus1970

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Re: Scenic Locations -- Maps, Coordinates and screenshots
« Reply #31 on: December 14, 2012, 09:56:19 PM »
Hrm, some of these maps work for me, and some don't. The two I mentioned worked after the demo-code snippets were posted. Again, all I get is orange sky. The same happens with the Kallisti Wharf demos.

I'm just using the basic demos created by DEMOlition, and swapping out map names and coordinates, if that knowledge helps.
... ^o^CORVUS^o^
"...if nothing we do matters, than all that matters is what we do."
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Arachnion

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Re: Scenic Locations -- Maps, Coordinates and screenshots
« Reply #32 on: December 14, 2012, 10:07:05 PM »
Hrm, some of these maps work for me, and some don't. The two I mentioned worked after the demo-code snippets were posted. Again, all I get is orange sky. The same happens with the Kallisti Wharf demos.

I'm just using the basic demos created by DEMOlition, and swapping out map names and coordinates, if that knowledge helps.

Maybe the coordinates you have set are causing you to be way out of the area for the Kallisti Wharf maps and such?

Far out as in, you can't see anything but sky.
I'm all dressed up with nowhere to go
Walkin' with a dead man over my shoulder

Waiting for an invitation to arrive
Goin' to a party where no one's still alive

corvus1970

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Re: Scenic Locations -- Maps, Coordinates and screenshots
« Reply #33 on: December 14, 2012, 10:10:51 PM »
In the cases of the ones posted here, I'm using the coordinates that have been listed for the player and cam positions.
... ^o^CORVUS^o^
"...if nothing we do matters, than all that matters is what we do."
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Sparky

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Re: Scenic Locations -- Maps, Coordinates and screenshots
« Reply #34 on: December 14, 2012, 10:58:00 PM »
In the cases of the ones posted here, I'm using the coordinates that have been listed for the player and cam positions.

Just took a quick look at the maps I've posted and I didn't have a problem. Even so I think I'll start adding in the CAM PYR so that the demo doesn't start with the camera poking through a wall or something.

I think I might have figured out the problem you're having.

1   0   Version 2
0   0   MAP MAPS/MISSIONS/UNIQUE/I22_UNIQUE_MAPS/DARK_ASTORIA/MAX/KNIVES_DOJO.TXT
0   0   Time 12.000000
0 CAM POS -693.649109 -185.995148 -868.714172
0 CAM PYR 0 0 0

You might be deleting that MAP in the demo. If you do that you'll just end up with the generic sky with clouds and depending on the time selected it can appear orange. Hopefully that's the problem.

corvus1970

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Re: Scenic Locations -- Maps, Coordinates and screenshots
« Reply #35 on: December 14, 2012, 11:11:03 PM »
Ahh, I am almost positive that's what I did. Once again, Herp-A-Derp! I'll give it a shot :)

Hrms, that didn't do the trick. I'm going to try a couple more things.
« Last Edit: December 15, 2012, 01:23:46 AM by corvus1970 »
... ^o^CORVUS^o^
"...if nothing we do matters, than all that matters is what we do."
http://corvus1970.deviantart.com/

Sparky

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Re: Scenic Locations -- Maps, Coordinates and screenshots
« Reply #36 on: December 15, 2012, 01:30:35 AM »
Ahh, I am almost positive that's what I did. Once again, Herp-A-Derp! I'll give it a shot :)

Hrms, that didn't do the trick. I'm going to try a couple more things.

Could you post one of your demos? I'll see what I can find.

corvus1970

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Re: Scenic Locations -- Maps, Coordinates and screenshots
« Reply #37 on: December 15, 2012, 01:46:44 AM »
Actually, I just got one working by taking the demo-code snippets that were posted earlier in the thread and swapping out the map name, as opposed to using one of the DEMOlition files.

So I may be golden now :)
... ^o^CORVUS^o^
"...if nothing we do matters, than all that matters is what we do."
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Sparky

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Re: Scenic Locations -- Maps, Coordinates and screenshots
« Reply #38 on: December 15, 2012, 09:04:39 PM »
Some more unique maps.

Summary Description: Baron Zoria's Lair
Demorecord Map Name:  maps/Missions/unique/Flashback/FB_COt_SAM/FB_CoT_SAM_Generic.txt
Character Coordinates: -3623.757080 -661.001404 -559.770874
Camera Coordinates: -3697.579346 -635.646423 -471.100739
Screenshot:


Summary Description: Ancient Phoebas Point
Demorecord Map Name: maps/Missions/unique/Cimerora_Peninsula/CP_TA01_PhoebasPoint/CP_TA01_PhoebasPoint_generic.txt
Character Coordinates: 1126.387329 383.359833 4931.604004
Camera Coordinates: -0.358000 1.691185 -0.000000
Camera Pitch-Yaw-Roll(PYR): -0.358000 1.691185 -0.000000
Screenshot:


Summary Description: Phoebas Point the death of Statesman.
Demorecord Map Name: MAPS/MISSIONS/UNIQUE/SIGNATURESTORYARCS/ONEWILLDIE_STORY_1/ISSUE5/MODERNSYBILTEMPLE.TXT
Character Coordinates: 1078 385.09375 4946
Camera Coordinates: 1126.387329 383.359833 4931.604004
Camera Pitch-Yaw-Roll(PYR): -0.358000 1.691185 -0.000000
Screenshot:


Summary Description: Present Phoebas Point
Demorecord Map Name: MAPS/MISSIONS/UNIQUE/SIGNATURESTORYARCS/ONEWILLDIE_STORY_1/ISSUE7/ARACHNOS_MODERNSYBILTEMPLE.TXT
Character Coordinates: 1126.387329 383.359833 4931.604004
Camera Coordinates: -0.358000 1.691185 -0.000000
Camera Pitch-Yaw-Roll(PYR): -0.358000 1.691185 -0.000000
Screenshot:


Summary Description: Death of Sister Psyche
Demorecord Map Name: MAPS/MISSIONS/UNIQUE/SIGNATURESTORYARCS/ONEWILLDIE_STORY_1/ISSUE6/COT_RITUAL_SITE.TXT
Character Coordinates: -1135 -408.140625 465
Camera Coordinates: -1135.123047 -397.564575 421.298248
Camera Pitch-Yaw-Roll(PYR): 0.024000 -2.702000 -0.000000
Screenshot:


Summary Description: Carnival office
Demorecord Map Name: MAPS/MISSIONS/UNIQUE/SIGNATURESTORYARCS/ONEWILLDIE_STORY_1/ISSUE6/CARNIVAL_OFFICE.TXT
Character Coordinates: 222.5 40.765625 92.5
Camera Coordinates: 188.496918 45.267719 100.470871
Camera Pitch-Yaw-Roll(PYR): -0.084000 -1.539187 0.000000
Screenshot:


Summary Description: Dark Astoria sewer.
Demorecord Map Name: MAPS/MISSIONS/UNIQUE/I22_UNIQUE_MAPS/DARK_ASTORIA/PRAETOR_DUNCAN/PRAETOR_DUNCAN
Character Coordinates: 73.996933 -0.8125 2559.582031
Camera Coordinates: 73.996933 8.795059 2559.582031
Camera Pitch-Yaw-Roll(PYR): -0.106000 -1.575191 -0.000000
Screenshot:


Summary Description: Who WIll Die Wade's Lair
Demorecord Map Name: MAPS/MISSIONS/UNIQUE/SIGNATURESTORYARCS/ONEWILLDIE_STORY_1/ISSUE5/ABANDONEDSEWERS_TO_WADE_LAIR.TXT
Character Coordinates: 802.375 128.046875 369.859375
Camera Coordinates: 1040.813843 180.055725 277.755859
Camera Pitch-Yaw-Roll(PYR): -0.044000 3.132001 -0.000000
Screenshot:


Summary Description: Cimerora burning.
Demorecord Map Name: MAPS/MISSIONS/UNIQUE/I22_UNIQUE_MAPS/DARK_ASTORIA/SISTER_SOLARIS/IOM_CIMERORA_ATTACK.TXT
Character Coordinates: -768 11.453125 4329.5
Camera Coordinates: -1087.638916 19.926737 4323.544922
Camera Pitch-Yaw-Roll(PYR): -0.084000 1.084816 0.000000
Screenshot:


Summary Description: Atlas Park fashion show.
Demorecord Map Name: maps/Missions/Outdoor_Missions/Outdoor_Flashback/IOM_FB_Atlas_Park_SAM/IOM_FB_Atlas_Park_SAM_generic.txt
Character Coordinates: 126.148445 20.599976 -174.045883
Camera Coordinates: 108.753548 27.584045 -136.180542
Camera Pitch-Yaw-Roll(PYR): -0.064000 -0.334001 0.000000
Screenshot:


Summary Description: Release the Kraken!
Demorecord Map Name: MAPS/MISSIONS/UNIQUE/I22_UNIQUE_MAPS/DARK_ASTORIA/SISTER_SOLARIS/IOM_KRAKEN_BATTLE.TXT
Character Coordinates: 1153.304321 24.258699 -725.484985
Camera Coordinates: 1270.795654 48.628620 -805.715759
Camera Pitch-Yaw-Roll(PYR): -0.052000 2.216001 -0.000000
Screenshot:

Code: [Select]
0   11  NEW "Kraken Tentacle"
0   11  POS 1121.5 14.78125 -652
0   11  PYR 0 -0.785398 -0
0   11  NPC Tentacle_Green_01
0   11  MOV READYA 0
0   11  HP 2570.00
0   11  HPMAX 2570.00
0   12  NEW "Kraken Tentacle"
0   12  POS 1160 14.78125 -672.5
0   12  PYR 0 1.178097 0
0   12  NPC Tentacle_Green_01
0   12  MOV READYA 0
0   12  HP 2570.00
0   12  HPMAX 2570.00
0   13  NEW "Kraken Tentacle"
0   13  POS 1091 14.78125 -694
0   13  PYR 0 -1.570796 -0
0   13  NPC Tentacle_Green_01
0   13  MOV READYA 0
0   13  HP 2570.00
0   13  HPMAX 2570.00
Info for the Kraken tentacles.

Summary Description: Mother Mayhem's hospital.
Demorecord Map Name: maps/Missions/unique/Artified/Mother_Mayhem_Hospital.txt
Character Coordinates: 0.228667 0 -43.895634  (1302.490967 0 -387.767334)
Camera Coordinates: 14.632181 6.995782 -133.742691  (1316.319214 7.795836 -388.747955)
Camera Pitch-Yaw-Roll(PYR): 0.034000 -1.170000 0.000000  (0.14 1.641593 0)
Screenshot:

Second set of numbers is for the second "floor".

ThorsAssassin

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Re: Scenic Locations -- Maps, Coordinates and screenshots
« Reply #39 on: December 15, 2012, 09:35:55 PM »
Rock on Sparky!!


Really wanted the Phoebas' maps! I am hoping to mimic a suedo Valhalla/Asguard in a planned demo. :)

Thank you for posting all these bud!


Do you know if those are different from the Cimerora Temple or is it the same? I think I have a Cimerora demo that I could go check actually..
« Last Edit: December 15, 2012, 09:42:31 PM by ThorsAssassin »