Love-
Combat system
The missions post level 15.
The power choices and freedom to mix and match. AKA customization
The Sliders in body/face.
Easy to play solo without feeling left out of the good stuff.
None or very little accuracy check. Don't have to worry about every single attack being accuracy checked and missing all the time.
Same for defense don't have to worry about defense rolls.
Decent gear drops from normal content.
The build a Nemesis concept
The feeling of being on par powerful a super hero in the game compared to feeling like a mere sidekick and having to either max out or special build or take 8 people to defeat one in game major NPC. They seemed to have kept that to a minimum.
Not much content gated behind team requirements.
Like-
Blocking mechanism. Even comic book heroes block every now and then.
Open missions although sometimes ya have to battle with kill thieves and vultures sometimes. Now I don't mind kill thieves so much as usually it's just coincidence that two people targeting same mob. But vultures...ugh. They are total cowards. They wait for you to grab attention of the mob so they can pick up the rewards with little risk to themselves because they cant survive on their own. How I combat them? I stop fighting and let aggro go to them and watch them die then resume killing. By the time they make it back I usually have moved out the area completed mish and moved on.
Foxbat- He's different and a breath of fresh air from the usual superhero uptight look down their nose at everyone else "I'm better than thou" NPC like in many super hero MMOs. Not sure if he's crazy, an imbecile, or some overzealous fan of comics but I like him.
Alerts-Quick easy to the point. None of that waiting for buffs, waiting for half hour to a couple hours for team to form and get to the zone to start. None of that "I'm the leader do what I say or I'll kick you. Now sit there and wait ten minutes while the tank try to heard the entire room or the invisible guy runs to the end of the mission to get glowie." crap. Just que and go, a que system that actually works. The downside that some find is that it means PuG. I dont mind PuGs though so it doesn't bother me. We succeed we succeed we don't we don't. Just que again.
The channels-About as far as I go on a social day to day basis while playing. I can interact and do what I have to do at my own pace and complete just about every mission every storyline there without having to actually team with them. Good to see some people on there. Interesting conversations, some people familiar some new. Usually it's laid back but sometimes things get a little tense like anytime when there is a group of human beings in one area long enough. I seen convos range from the usual "grrr hate NCSoft. Everyone hate NCSoft or you are with them!" to "what's ya favorite breast size." Luckily the first have died down a bit lately and increased in silly light hearted topics. Hell, there was even a civil discussion about politics one time. I never seen that before in any MMO I traveled to not even COX. Usually it gets to about two lines and people are at each other throat because the other person dont share their view. I couldnt believe it. I should have taken a screenshot because I'm not many people would believe me either. I hardly believed it. People are friendly on there over all though, especially on COX channel. I wont lie, I kind of expected the more "intense" group of COX players to show up and turn COX channel into end of days forum part 2 but it seems most have either stayed away or turned a new leaf. Either way, it's good.
The neutral-
Art work graphic. I don't mind them but don't find it exceptionally appealing but them again, I dont care too much about graphics I look more at fun factor. Hell I still play original Doom series over Doom 3 even though Doom 3 is superior in graphics. I find Doom more fun. Same with Super Mario NES compared to the current offerings. Thus graphics is like a 0.0000000011% part of the equation.
Teaming-Contray to popular belief, you can team in this game. It's pretty easy to build a team. Although I havent teamed much. Got al ittle burnt out on getting on a team and spending most of my time doing map tours, building a team saying not doing a speed run just steamroll and within two minutes about one or two people say "Hey, I only have 20 minutes, can we speed run it?" My reply-"Uhh while we will skip uneeded stuff given the length of this Synaspe TF, I intend on killing things, you know for xp. But even if we do speed run it, you do realize there is a lot of kill alls and thus we probably wont be done in 20 minutes?" It got to a point to find a group that was as interested as I am in getting xp and murdering everything in sight in a quick manner and thus I mostly was on my own or stuck doing map tours for the accolades. In CO. No more worry about that. Mostly solo but team from time to time when I'm ready to put up with it although the people there dont seem to be in such a hurry where teaming with them is not fun and feel like they are in the mindset that killing things is a chore and doing missions is a chore and doing anything beyond grabbing a glowie is a chore when I enjoy defeating enemy mobs that the devs made for me to defeat. I understand people have different definition of fun but glad I found this game where I can have my fun without having to rely on possible other people definition of fun. When I do team, in alerts mostly, it's in, get it complete, out, done.
Don't like so much-
Bugs- It's not the fact that there is bugs in the game it's the fact that there dont seem to be any plan to fix any of them. Or rather to do anything to the game. Oh besides more lockboxes. They love those lockboxes. They say it brings in money then turn around and say that CO is not bringing in enough money to justify more attention. Hmmmm. Oh it couldnt possibly be the fact that permanent solid content havent been added in...I dont know...the past year at least :p. I mean who doesnt like doing "kill Poe" for the hundredth time. Cant get enough of killing Poe. :p.
Nemesis system execution-Nemesis as stated, very good concept but not exactly a nemesis. Feel more like a part time sidekick of someone that pop up every blue moon. Not really a thorn in the side at all. I dont know, maybe I'm crazy. When I think of a nemesis I think of something like what Lex Luthor is to Superman, what Joker is to Batman or hell even what Magneto is to Prof. X. In the game it's more like "who is this shmuck? Oh right that's the Nemesis I created about 10 levels ago. About time I got another mish." Theorectically the nemesis spawn is suppose to spawn by picking up orbs. A lot of time that dont happens. Many people have to resort to what is known in CO circles as the "chair trick". Guess all Nemesis are in the furniture business or something
. And sometimes that doesnt even work. I have some toons that havent seen their nemesis nor spawn since after the first nemesis mission and they are going on level 38-40 and along the way picked up hundreds or rather probably closer to thousands of orbs along the way in the open. Then tying in with bugs, The Prison Break mission is buggy as hell. Apparently a common problem according to the complaints on the forum and the daily ones in the chat channels. And the nemesis storyline cant progress until this mission is past but many are stuck at this mission. But instead of fixing these things they rather release more lockboxes. Guess they figure people will spend hundreds on them in a game that dont seem to have any new content on the horizon. Rumor is that they might get back to it after NW releases. Optimistic side-sure, they will come back. Pessimistic side-They probably going to come up with another excuse to continue ignoring this game and let it fall to place so they can say "See I told you, there is no market for super hero MMO that can go beyond niche."
Overall-I enjoy the game even with the niggles. The ease of solo and not being gated or having to get a team often while having the option to form a team is what keeps me there instead of feeling like it's a requirement and having to time it around peak time. I can log in now at 3:52am which is my time now and do what I have to do and want to do. Instead of praying that I can complete some TF that I been itching to do for a while but cant find enough people logged on or interested. It'll probably hold my attention for a while until I find another solo friendly team optional game to play. I feel I have the best of both worlds there. I have a game I love, while still being able to chat with some old and some new COX friends.
While it's the main base now and has been for a while, I still have some game traveling and testing out to do. Never know might find a game I like better than CO and move there and make it new home. Never know if never seeked.