Author Topic: Big NPC Menu for Icon (or, the MFH)  (Read 66968 times)

Phaetan

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Re: Big NPC Menu for Icon (or, the MFH)
« Reply #20 on: August 02, 2013, 03:53:16 AM »
You seem to have put Overdrive in for Penny Yin's model, Batqueen.  (Overdrive is also correctly under her own name.)
She has a lot of alternate models for both Primal and Praetorian, and I don't wish to presume as to which ones you want to bother including.  (I'd suggest Faultline and Freedom Phalanx Primals and Patient and Mayhem Praetorians to cover original and endgame models.)
If you need context on them, I will happily help with that, but here are model names for you for now.

MindsOfMayhem_MotherYin
MindsOfMayhem_PenelopeYin
Model_Patient_Yin
Model_Patient_Yin_NoRing
Model_Penelope_Mayhem
Model_Penelope_Mayhem_Awakened
Model_Penelope_Yin
Model_Penelope_Yin_MoM
Model_Penelope_Yin_New
Model_Penelope_Yin_New_Contact
Model_Penelope_Yin_No_ring
Signature_Praetorian_PenelopeYin_Endgame

EDIT: Also, Taci says that you used the model of Mother Mayhem with a ring.  Adding "_Noring" fixes it.

Also, you missed the Avatar of Hamidon in Giant Monsters. "Avatar_Hamidon_Large" for truly big version...
« Last Edit: August 02, 2013, 04:48:10 AM by Phaetan »

batqueen

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Re: Big NPC Menu for Icon (or, the MFH)
« Reply #21 on: August 02, 2013, 04:59:07 AM »
Ha! you're right, and Overdrive isn't spelled anything remotely like Yin...  :o

I admit it, I'm confused by the list of Penelope Yins, and where they could go. If you could help sort out which are good guys, and which are Praetorians, I would be grateful. I took one toon to level 15 in Praetoria, was so confused by the place, I trashed it and remade it as a villain, and happily went back to the Rogue isles. I've done more research on it doing this than I ever spent time there, lol.
« Last Edit: August 02, 2013, 05:14:20 AM by batqueen »

Phaetan

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Re: Big NPC Menu for Icon (or, the MFH)
« Reply #22 on: August 02, 2013, 05:01:56 AM »
Just blame eyestrain and Nemesis.

batqueen

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Re: Big NPC Menu for Icon (or, the MFH)
« Reply #23 on: August 02, 2013, 05:44:47 AM »
Hamidon, Mother Mayhem have been fixed. Wrong Overdrive has been replaced by a Penelope Yin, but not sure if it's the right one. Gotta log for tonight, and I'll check again tomorrow.  Thanks

Tacitala

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In other news, Chimera is a dick...
« Reply #24 on: August 02, 2013, 06:05:48 AM »
"Avatar_Hamidon_Large" for truly big version...



Thank you again for this menu, it's going to make screenshots so much easier.  Don't worry about being confused about which Penelope Yin is which- I suspect Penny's confused about the matter herself.

"And I, of course, am innocent of all but malice."
- Princess Fiona of Amber

Phaetan

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Re: Big NPC Menu for Icon (or, the MFH)
« Reply #25 on: August 02, 2013, 06:51:55 AM »
I'm not listing the versions with rings at her feet for simplicity.

Young, Faultline Primal Penny.
Model_Penelope_Yin_No_ring

Older, Freedom Phalanx Primal Penny
Model_Penelope_Yin_New

The Praetorian versions:

Mother's prisoner during the 1-20 Goldside content
Model_Patient_Yin_NoRing
(Signature_Praetorian_PenelopeYin_Endgame appears to be identical to the above model)

Minds of Mayhem Trial versions, small and large (in order) versions of Mother-possessed Penny-
MindsOfMayhem_PenelopeYin
MindsOfMayhem_MotherYin

Small and large (in order) versions of Penelope Mayhem-
Model_Penelope_Mayhem
Model_Penelope_Yin_MoM

Awakened (damaged/corrupted costume, glowing eyes, hair going white) version of Penelope Mayhem-
Model_Penelope_Mayhem_Awakened

That's all of the versions of Penny I know of.

I guess someone just dropped a dime.

RockLeeXIII

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Re: Big NPC Menu for Icon (or, the MFH)
« Reply #26 on: August 02, 2013, 06:54:42 AM »
Hi BatQueen

I'm at work and just started my day with my usual routine , pop in here and see what's up ...
however the past few days things have been so crazy that i could not keep an eye out but
that's besides the point ...
Very cool program ... can't wait to get home and give a go :)
thanks in advance :)
i'll find out how it works later for now i'm happy for it's existence :)

another step closer to having my "Halloween holocaust "tm XD

GenericHero05

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Re: Big NPC Menu for Icon (or, the MFH)
« Reply #27 on: August 02, 2013, 08:35:36 AM »
Big NPC Menu (or, the MFH)


How To Use

download from link above, and place in your Coh folder, in \data\texts\English\menus
and then, type /popmenu npc


I've attempted this but I can't seem to get it to work. I'm a little clueless as to the \data\texts\English\menus that you mention. Please help.

Thanks
If I was a Jedi, there's a 100% chance that I'd use The Force inappropriately.

OzonePrime

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Re: Big NPC Menu for Icon (or, the MFH)
« Reply #28 on: August 02, 2013, 12:47:27 PM »
I've attempted this but I can't seem to get it to work. I'm a little clueless as to the \data\texts\English\menus that you mention. Please help.

Thanks
Folders within folders
 go to your data file in CoH open it
 create folder{ texts}
 open that folder create folder {English}
open that folder create folder menus
open that and paste file in this folder   works like a charm!   had a car lot under Atlas in no time

batqueen

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Re: Big NPC Menu for Icon (or, the MFH)
« Reply #29 on: August 02, 2013, 05:44:28 PM »
@ Phaetan-
Thank you so much for listing the different Penelopes! I'll take a whack at getting them all in, in the right places, lol.

@Tacitala-
When I tested out my changes last night, I dropped an Avatar of Hamidon- and the whole street and park around me darkened and shaded, but I couldn't see the monster. I knew that was the one I was looking for, even before I ran forward, turned around, looked up and went 'oh my ghawd'!

@ RockLeeXIII-
Glad to hear it, you just cant have enough "Halloween holocausts"tm as far as I'm concerned...

@makjwalton
hope you got it running! OzonePrime gave an excellent description.

Triplash

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Re: Big NPC Menu for Icon (or, the MFH)
« Reply #30 on: August 02, 2013, 06:29:10 PM »
/e jawdrop

Sweet Googa Mooga :o   That thing's ginormous!

...

Oh this is gonna be all kinds of fun to play with.

Thank you! ;D

Phaetan

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Re: Big NPC Menu for Icon (or, the MFH)
« Reply #31 on: August 02, 2013, 07:22:19 PM »
Please note that the small DE monster in front of the Avatar of Hamidon in Taci's picture is the Crystal Titan- you know, the Giant Monster?  Yeah, he's a big boy...

batqueen

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Re: Big NPC Menu for Icon (or, the MFH)
« Reply #32 on: August 02, 2013, 09:00:57 PM »
Menu has been updated to add Penelope Yins. Redownload from same link on first page to get the new one!

Here's how it came out...

in Heroes section-
Penelope Yin,  Freedom Phalanx

in NPCs, page 4-
Penelope Yin,  Young, Faultline

in Praetorian Villains -
Signature Praetorian Penelope Yin
Penelope Mayhem Awakened

in Praetorian Villain Minions, Mother Mayhem Minions-
Penelope Yin, Mothers prisoner
Mother Yin
Mother Yin, large
Penelope Mayhem
Penelope Mayhem, large

In Giant Monsters-
Mother Yin, large
Penelope Mayhem, large

there may be still one or two changes needed if I didn't get this right.  when I first went to look things up in the wiki, before you posted the pics, I found one description of a mission with Mother Yin. I thought, oh, so I'm looking for her mother, an older lady with gray hair, like me! ho ho, nooo. a lot more reading showed I was way off base, lol.  :o  Thanks for the pics and models. I'm also glad to get the right model of Mother Mayhem, I had the old model, and I knew that wasn't what I was looking for.

goodtime

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Re: Big NPC Menu for Icon (or, the MFH)
« Reply #33 on: August 02, 2013, 09:02:43 PM »
Thank you for this.  Spectacular work.

OzonePrime

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Re: Big NPC Menu for Icon (or, the MFH)
« Reply #34 on: August 02, 2013, 09:29:37 PM »
Updated! This is too much fun! This, along with the dev map, the world is almost back!

batqueen

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Re: Big NPC Menu for Icon (or, the MFH)
« Reply #35 on: August 02, 2013, 11:50:35 PM »
Heck, just last night I went fishing down in Independence Port...


Phaetan

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Re: Big NPC Menu for Icon (or, the MFH)
« Reply #36 on: August 03, 2013, 12:56:58 AM »
Nice!  Thank you once again, batqueen.

Rotten Luck

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Re: Big NPC Menu for Icon (or, the MFH)
« Reply #37 on: August 03, 2013, 02:12:57 AM »
Batqueen I think you just got your name on the list of AWESOME folks on the boards!

However I'm not so smart I downloaded the file ... how do I get the menu up in the game?
« Last Edit: August 03, 2013, 02:30:52 AM by Rotten Luck »
One way or another... Heroes will fly again!

batqueen

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Re: Big NPC Menu for Icon (or, the MFH)
« Reply #38 on: August 03, 2013, 02:54:52 AM »
Quote

How To Use

download from link above, and place in your Coh folder, in \data\texts\English\menus
and then, type /popmenu npc in the chat window, and press enter

or, you can bind to a key of your choice, using ( bind 'keyname' popmenu npc ) and at the press of a button, all the mobs and objects will be yours to use and abuse as you see fit.
and don't forget to add ( bind_save ) when you are done, so it saves your keybind. the next time you load keybinds, it will still be there.


I think this is what you're looking for... if it isn't, let me know

Obsecri

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Re: Big NPC Menu for Icon (or, the MFH)
« Reply #39 on: August 03, 2013, 03:33:48 AM »
Sorry if this has been explained before, but how do I get it to show the HUD?

Edit: Oh, man, ignore this. I was still running Icon 1.0. I had no idea he added so much, holy shejgsghn @__@
« Last Edit: August 03, 2013, 03:39:19 AM by Obsecri »