~BIG POST~http://paragonwiki.com/wiki/Titan_Icon"All that Icon will ever be is a costume creator, map loader, animation player and NPC spawner toy.
There will never be combat, there will never be bases, nor will there ever be powers or spawns or chat or events. "
You can run around every single game map ever, create any costume you want (however many), play animations, and spawn *any NPC* in the game.
You can't "save" your characters as you would on Old Live servers, but you
can save their costumes, which includes the entire look, so..
You can put animations on NPCs too.
No powers are available to be used at all, no combat, the stuff which you can do is in that Titan Wiki article and my post here.
Pop Menushttp://paragonwiki.com/wiki/Popmenu_%28Slash_Command%29Since that article is a bit roundabout/confusing, basically to use popmenus, create the following folders:
\data\texts\<LANGUAGE>\Menus\
In your Beta folder which has the Icon.exe, the one you got working just now, create the above folders like so:
>Create the data folder (if it doesnt already exist)
>Then create texts inside the data folder
>Inside texts, create "English" folder which should be fine
>In that English folder, create Menus folder
http://www.cohtitan.com/forum/index.php/topic,8861.0.htmlThat's the NPC popmenu thread above.
Download it, then place the file you just downloaded into the folder directory you made, inside Menus of data folder.
You want to download the first link from the top of that post, NOT the Time Menu, I don't really use it, but I believe it easily changes TOD.
Load into Icon, make a character, then finish it and load into a map.
Type /popmenu npc in the chat window, and press enter.
That will give you a menu which will appear at your mouse pointer/cursor position on the screen, from which you can easily load any NPC from the game.
Glad you got it working, sorry if this post is confusing and rambling!